Wrong Static Method - php

PHP calls private method in parent class instead of method define in current class called by call_user_func
class Car {
public function run() {
return call_user_func(array('Toyota','getName')); // should call toyota
}
private static function getName() {
return 'Car';
}
}
class Toyota extends Car {
public static function getName() {
return 'Toyota';
}
}
$car = new Car();
echo $car->run(); //Car instead of Toyota
$toyota = new Toyota();
echo $toyota->run(); //Car instead of Toyota

I have found a solution with a different approach..
<?php
class Car {
public static function run() {
return static::getName();
}
private static function getName() {
return 'Car';
}
}
class Toyota extends Car {
public static function getName() {
return 'Toyota';
}
}
echo Car::run();
echo Toyota::run();
?>
Using Late Static Binding..

You might use something like this:
<?php
class Car {
public function run() {
return static::getName();
}
private static function getName(){
return 'Car';
}
}
class Toyota extends Car {
public static function getName(){
return 'Toyota';
}
}
$car = new Car();
echo $car->run();
echo PHP_EOL;
$toyota = new Toyota();
echo $toyota->run();
?>
Output:
Car
Toyota
PHP 5.4.5

This is a bug that appears to have fluctuated in and out of existence for a long time (see #deceze's tests in comments on the question). It is possible to "fix" this issue - that is, give consistent behaviour across PHP versions - using reflection:
Works in PHP 5.3.2 and later due to a dependency on ReflectionMethod::setAccessible() to invoke private/protected methods. I will add further explanation for this code, what it can and can't do and how it works very shortly.
Unfortunately it's not possible to test this directly on 3v4l.org because the code is too large, however this is the first ever real use case for minifying PHP code - it does work on 3v4l if you do this, so feel free to play around and see if you can break it. The only issue I'm aware of is that it doesn't currently understand parent. It is also restricted by the lack of $this support in closures before 5.4, there's not really anything that can be done about this though.
<?php
function call_user_func_fixed()
{
$args = func_get_args();
$callable = array_shift($args);
return call_user_func_array_fixed($callable, $args);
}
function call_user_func_array_fixed($callable, $args)
{
$isStaticMethod = false;
$expr = '/^([a-z_\x7f-\xff][\w\x7f-\xff]*)::([a-z_\x7f-\xff][\w\x7f-\xff]*)$/i';
// Extract the callable normalized to an array if it looks like a method call
if (is_string($callable) && preg_match($expr, $callable, $matches)) {
$func = array($matches[1], $matches[2]);
} else if (is_array($callable)
&& count($callable) === 2
&& isset($callable[0], $callable[1])
&& (is_string($callable[0]) || is_object($callable[0]))
&& is_string($callable[1])) {
$func = $callable;
}
// If we're not interested in it use the regular mechanism
if (!isset($func)) {
return call_user_func_array($func, $args);
}
$backtrace = debug_backtrace(); // passing args here is fraught with complications for backwards compat :-(
if ($backtrace[1]['function'] === 'call_user_func_fixed') {
$called = 'call_user_func_fixed';
$contextKey = 2;
} else {
$called = 'call_user_func_array_fixed';
$contextKey = 1;
}
try {
// Get a reference to the target static method if possible
switch (true) {
case $func[0] === 'self':
case $func[0] === 'static':
if (!isset($backtrace[$contextKey]['object'])) {
throw new Exception('Use of self:: in an invalid context');
}
$contextClass = new ReflectionClass($backtrace[$contextKey][$func[0] === 'self' ? 'class' : 'object']);
$contextClassName = $contextClass->getName();
$method = $contextClass->getMethod($func[1]);
$ownerClassName = $method->getDeclaringClass()->getName();
if (!$method->isStatic()) {
throw new Exception('Attempting to call instance method in a static context');
}
$invokeContext = null;
if ($method->isPrivate()) {
if ($ownerClassName !== $contextClassName
|| !method_exists($method, 'setAccessible')) {
throw new Exception('Attempting to call private method in an invalid context');
}
$method->setAccessible(true);
} else if ($method->isProtected()) {
if (!method_exists($method, 'setAccessible')) {
throw new Exception('Attempting to call protected method in an invalid context');
}
while ($contextClass->getName() !== $ownerClassName) {
$contextClass = $contextClass->getParentClass();
}
if ($contextClass->getName() !== $ownerClassName) {
throw new Exception('Attempting to call protected method in an invalid context');
}
$method->setAccessible(true);
}
break;
case is_object($func[0]):
$contextClass = new ReflectionClass($func[0]);
$contextClassName = $contextClass->getName();
$method = $contextClass->getMethod($func[1]);
$ownerClassName = $method->getDeclaringClass()->getName();
if ($method->isStatic()) {
$invokeContext = null;
if ($method->isPrivate()) {
if ($ownerClassName !== $contextClassName || !method_exists($method, 'setAccessible')) {
throw new Exception('Attempting to call private method in an invalid context');
}
$method->setAccessible(true);
} else if ($method->isProtected()) {
if (!method_exists($method, 'setAccessible')) {
throw new Exception('Attempting to call protected method in an invalid context');
}
while ($contextClass->getName() !== $ownerClassName) {
$contextClass = $contextClass->getParentClass();
}
if ($contextClass->getName() !== $ownerClassName) {
throw new Exception('Attempting to call protected method in an invalid context');
}
$method->setAccessible(true);
}
} else {
$invokeContext = $func[0];
}
break;
default:
$contextClass = new ReflectionClass($backtrace[$contextKey]['object']);
$method = new ReflectionMethod($func[0], $func[1]);
$ownerClassName = $method->getDeclaringClass()->getName();
if (!$method->isStatic()) {
throw new Exception('Attempting to call instance method in a static context');
}
$invokeContext = null;
if ($method->isPrivate()) {
if (empty($backtrace[$contextKey]['object'])
|| $func[0] !== $contextClass->getName()
|| !method_exists($method, 'setAccessible')) {
throw new Exception('Attempting to call private method in an invalid context');
}
$method->setAccessible(true);
} else if ($method->isProtected()) {
$contextClass = new ReflectionClass($backtrace[$contextKey]['object']);
if (empty($backtrace[$contextKey]['object']) || !method_exists($method, 'setAccessible')) {
throw new Exception('Attempting to call protected method outside a class context');
}
while ($contextClass->getName() !== $ownerClassName) {
$contextClass = $contextClass->getParentClass();
}
if ($contextClass->getName() !== $ownerClassName) {
throw new Exception('Attempting to call protected method in an invalid context');
}
$method->setAccessible(true);
}
break;
}
// Invoke the method with the passed arguments and return the result
return $method->invokeArgs($invokeContext, $args);
} catch (Exception $e) {
trigger_error($called . '() expects parameter 1 to be a valid callback: ' . $e->getMessage(), E_USER_ERROR);
return null;
}
}

Use "protected" modifier if you want to get access from parent and descendants only. IMO, it's obvious. For example:
<?php
class Car {
public function run() {
return call_user_func(array('static','getName'));
}
protected static function getName() {
return 'Car';
}
}
class Toyota extends Car {
protected static function getName() {
return 'Toyota';
}
}
$car = new Car();
echo $car->run(); // "Car"
$toyota = new Toyota();
echo $toyota->run(); // "Toyota"
You can use get_called_class() instead of 'static'.

The problem is, I think, with the different access levels of the two getname functions. If you make the base class version of getname() public (the same as the derived class version), then in php 5.3.15 (on my Mac), you get Toyota. I think that, because of the different access levels, you end up with two different versions of the getname() function in the Toyota class, rather than the derived class version overriding the base class version. In other words, you have overloading rather than overriding. Therefore, when the run() function looks for a getname() function in the Toyota class to execute, it finds two and takes the first one, which would be the first to be declared (from the base class).
Granted this is just supposition on my part, but it sounds plausible.

use the get_called_called function todo this
public function run() {
$self = get_called_class();
return $self::getName();
}

I believe you're functions are overriding each other and by default going to the first one. Unless you change the parameters of one function, or rename the function it will always default to the parent class function.

Related

php dynamically append method to class

Need dynamically append method to class.
My code:
<?php
class stdClass1 {
public function __call($method, $arguments) {
return call_user_func_array(Closure::bind($this->$method, $this, get_called_class()), $arguments);
}
}
class stdClass2 {
function stdRunMethod() {
$obj = new stdClass1();
$obj->test = function() {
echo 'a simple function';
};
$obj->test();
$obj2 = new stdClass1();
$obj2->test();
}
}
$obj = new stdClass2();
$obj->stdRunMethod();
Question: why test method run only for first instance of stdClass1 class? How to append this method for all new instances?
try this instead (demo):
<?php
class stdClass1 extends \stdClass
{
private static $addedClosures = array();
public function __set($name, $value)
{
if ($value instanceof \Closure) {
self::$addedClosures[$name] = $value;
}
else {
parent::__set($name, $value);
}
}
public function __call($method, $arguments)
{
if (isset(self::$addedClosures[$method]))
return call_user_func_array(self::$addedClosures[$method], $arguments);
return call_user_func_array($method, $arguments);
}
}
class stdClass2 extends \stdClass
{
function stdRunMethod()
{
$obj = new stdClass1();
$obj->test = function () {
print_r('a simple function');
};
$obj->test();
$obj2 = new stdClass1();
$obj2->test();
}
}
The reason it only runs once is that each copy of stdClass1 maintains their own set of variables. In the following
$obj1 = new stdClass1();
$obj1->a = '1';
$obj2 = new stdClass1();
$obj2->a = '2';
echo $obj1->a;
You'll get the value 1 as the output. Because in most cases they maintain different references. Unless you use the static keyword. Static properties are shared between all instances of the class, and should be used carefully, but that's what you're thinking of. What you're thinking of can be done like this
<?php
class stdClass1 {
private static $methods = [];
public function __call($method, $arguments) {
return call_user_func_array(Closure::bind($this->methods[$method], $this, get_called_class()), $arguments);
}
public function __set($name, $value) {
if (is_callable($value)) {
$this->methods[$name] = $value;
} else {
parent::__set($name, $value);
}
}
}
Here we're using a static, defined property to hold all of the dynamic methods, and we're using the magic __set property to set the methods in to the array.
That being said, dynamically loading methods in to an object is bad. Don't do that

PHP Method Chaining: Calling one method before allowing other methods to be chained

Consider the following class
class myClass {
private $model;
public function update($input) {
return $this->model->update($input);
}
public function find($id) {
$this->model = ORMfind($id);
}
}
How do I prevent
$myClass = new myClass;
$myClass->update($input);
The problem isn't HOW to use the above code but how to make update() a method only callable after find().
EDIT: I changed what my method does so it was more clearly understood that I need to do one method (find()) before another (update())
You could add a flag to your code like so:
class myClass {
private $model;
private $canUpdate = 0;
public function update($input) {
if ($canUpdate === 0) return; // or throw an exception here
return $this->model->update($input);
}
public function find($id) {
$this->model = ORMfind($id);
$canUpdate = 1;
}
}
Setting the flag $canUpdate will caution the update() method to react accordingly. If update() is called, you can throw an exception or exit out of the method if the flag is still 0.
To prevent from returning null value by get :
public function get() {
if (isset($this->value)) return $this->value;
else echo "please give me a value ";
}
You can also create a construct:
function __construct($val){
$this->value=$val;
}
and then give a value to your $value without using set() method:
$myClass=new myClass(10);
Outputting text, returning void, I think all of this is wrong. When you do not expect something to happen, you should throw an exception:
class MyClass {
private $canUpdate = false;
public function find($id) {
// some code...
$this->canUpdate = true;
}
public function canUpdate() {
return $this->canUpdate;
}
private function testCanUpdate() {
if (!$this->canUpdate()) {
throw new Exception('You cannot update');
}
}
public function update($inpjut) {
$this->testCanUpdate();
// ... some code
}
}
Now you can do:
$obj = new MyClass();
try {
$obj->update($input);
} catch (Exception $e) {
$obj->find($id);
$obj->update($input);
}
The proper way to make sure ->update() can only be called when the model has been initialized is to turn it into a dependency:
class myClass
{
private $model;
public function __construct($id)
{
$this->model = ORMfind($id);
}
public function update($input) {
return $this->model->update($input);
}
}
$x = new myClass('123');
Alternatively, if you have multiple find operations, you could introduce them as static constructor methods:
class myClass
{
private $model;
private function __construct($model)
{
$this->model = $model;
}
public function update($input) {
return $this->model->update($input);
}
public static function find($id)
{
return new self(ORMfind($id));
}
}
$x = myClass::find('123');
Update
Tackling your immediate problem can be done by a simple check:
public function update($input) {
return $this->model ? $this->model->update($input) : null;
}

PHP mandatory function call

I understand that one can use interfaces to mandate the definition of a function, but I cannot find something that enables one to mandate function calls, such that e.g. if I create a class being a member of another class (via extends, etc), with a function, for that class to automatically ensure that mandatory functions are called in part with that function.
I mean, to clarify further:
class domain {
function isEmpty($input) {
//apply conditional logic and results
}
}
class test extends domain {
function addTestToDBTable($test) {
/**
* try to add but this class automatically makes it so that all rules of
* class domain must be passed before it can run
* - so essentially, I am no longer required to call those tests for each and
* every method
**/
}
}
Apologies if this appears incoherent by any means. Sure, it seems lazy but I want to be able to force context without having to concern abou
Update:
Okay, to clarify further: in PHP, if I extend and declare a __construct() for a child class, that child class will override the parent __construct(). I do not want this, I want the parent construct to remain and mandate whatever as it pleases just as the child class may do so also.
I guess it can be done in two different ways.
Aspect Oriented Programming
Have a look here https://github.com/AOP-PHP/AOP
Generate or write Proxy classes
A really simple example could be:
<?php
class A {
public function callMe() {
echo __METHOD__ . "\n";
}
}
class B extends A {
// prevents instantiation
public function __construct() {
}
public function shouldCallMe() {
echo __METHOD__ . "\n";
}
public static function newInstance() {
return new ABProxy();
}
}
class ABProxy {
private $b;
public function __construct() {
$this->b = new B();
}
public function __call($method, $args) {
$this->b->callMe();
return call_user_func_array(array($this->b, $method), $args);
}
}
// make the call
$b = B::newInstance();
$b->shouldCallMe();
// Outputs
// ------------------
// A::callMe
// B::shouldCallMe
Hopes this helps a bit.
Sounds like you want a Decorator.
See This answer for a detailed explanation on how to do it. Note that it does not require a class extension.
I would use a domain-validating decorator with some doc-block metaprogramming magic. But this is really a job for an entire library, which no doubt exists.
fiddle
<?php
class FooDomain {
public static function is_not_empty($input) {
return !empty($input);
}
}
class Foo {
/**
* #domain FooDomain::is_not_empty my_string
*/
public function print_string($my_string) {
echo $my_string . PHP_EOL;
}
}
$foo = new DomainValidator(new Foo());
$foo->print_string('Hello, world!');
try {
$foo->print_string(''); // throws a DomainException
} catch (\DomainException $e) {
echo 'Could not print an empty string...' . PHP_EOL;
}
// ---
class DomainValidator {
const DOMAIN_TAG = '#domain';
private $object;
public function __construct($object) {
$this->object = $object;
}
public function __call($function, $arguments) {
if (!$this->verify_domain($function, $arguments)) {
throw new \DomainException('Bad domain!');
}
return call_user_func_array(
array($this->object, $function),
$arguments
);
}
public function __get($name) {
return $this->object->name;
}
public function __set($name, $value) {
$this->object->name = $value;
}
private function verify_domain($function, $arguments) {
// Get reference to method
$method = new \ReflectionMethod($this->object, $function);
$domains = $this->get_domains($method->getDocComment());
$arguments = $this->parse_arguments(
$method->getParameters(),
$arguments
);
foreach ($domains as $domain) {
if (!call_user_func(
$domain['name'],
$arguments[$domain['parameter']]
)) {
return false;
}
}
return true;
}
private function get_domains($doc_block) {
$lines = explode("\n", $doc_block);
$domains = array();
$domain_tag = DomainValidator::DOMAIN_TAG . ' ';
foreach ($lines as $line) {
$has_domain = stristr($line, $domain_tag) !== false;
if ($has_domain) {
$domain_info = explode($domain_tag, $line);
$domain_info = explode(' ', $domain_info[1]);
$domains[] = array(
'name' => $domain_info[0],
'parameter' => $domain_info[1],
);
}
}
return $domains;
}
private function parse_arguments($parameters, $values) {
$ret = array();
for ($i = 0, $size = sizeof($values); $i < $size; $i++) {
$ret[$parameters[$i]->name] = $values[$i];
}
return $ret;
}
}
Output:
Hello, world!
Could not print an empty string...

Magic __get getter for static properties in PHP

public static function __get($value)
does not work, and even if it did, it so happens that I already need the magic __get getter for instance properties in the same class.
This probably is a yes or no question, so, it is possible?
No, it is not possible.
Quoting the manual page of __get :
Member overloading only works in
object context. These magic methods
will not be triggered in static
context. Therefore these methods can
not be declared static.
In PHP 5.3, __callStatic has been added ; but there is no __getStatic nor __setStatic yet ; even if the idea of having/coding them often comes back on the php internals# mailling-list.
There is even a Request for Comments: Static classes for PHP
But, still, not implemented (yet ? )
Maybe someone still need this:
static public function __callStatic($method, $args) {
if (preg_match('/^([gs]et)([A-Z])(.*)$/', $method, $match)) {
$reflector = new \ReflectionClass(__CLASS__);
$property = strtolower($match[2]). $match[3];
if ($reflector->hasProperty($property)) {
$property = $reflector->getProperty($property);
switch($match[1]) {
case 'get': return $property->getValue();
case 'set': return $property->setValue($args[0]);
}
} else throw new InvalidArgumentException("Property {$property} doesn't exist");
}
}
Very nice mbrzuchalski. But it seems to only work on public variables. Just change your switch to this to allow it to access private/protected ones:
switch($match[1]) {
case 'get': return self::${$property->name};
case 'set': return self::${$property->name} = $args[0];
}
And you'd probably want to change the if statement to limit the variables that are accessible, or else it would defeat the purpose of having them be private or protected.
if ($reflector->hasProperty($property) && in_array($property, array("allowedBVariable1", "allowedVariable2"))) {...)
So for example, I have a class designed to pull various data for me out of a remote server using an ssh pear module, and I want it to make certain assumptions about the target directory based on what server it's being asked to look at. A tweaked version of mbrzuchalski's method is perfect for that.
static public function __callStatic($method, $args) {
if (preg_match('/^([gs]et)([A-Z])(.*)$/', $method, $match)) {
$reflector = new \ReflectionClass(__CLASS__);
$property = strtolower($match[2]). $match[3];
if ($reflector->hasProperty($property)) {
if ($property == "server") {
$property = $reflector->getProperty($property);
switch($match[1]) {
case 'set':
self::${$property->name} = $args[0];
if ($args[0] == "server1") self::$targetDir = "/mnt/source/";
elseif($args[0] == "server2") self::$targetDir = "/source/";
else self::$targetDir = "/";
case 'get': return self::${$property->name};
}
} else throw new InvalidArgumentException("Property {$property} is not publicly accessible.");
} else throw new InvalidArgumentException("Property {$property} doesn't exist.");
}
}
try this:
class nameClass{
private static $_sData = [];
private static $object = null;
private $_oData = [];
public function __construct($data=[]){
$this->_oData = $data;
}
public static function setData($data=[]){
self::$_sData = $data;
}
public static function Data(){
if( empty( self::$object ) ){
self::$object = new self( self::$_sData );
}
return self::$object;
}
public function __get($key) {
if( isset($this->_oData[$key] ){
return $this->_oData[$key];
}
}
public function __set($key, $value) {
$this->_oData[$key] = $value;
}
}
nameClass::setData([
'data1'=>'val1',
'data2'=>'val2',
'data3'=>'val3',
'datan'=>'valn'
]);
nameClass::Data()->data1 = 'newValue';
echo(nameClass::Data()->data1);
echo(nameClass::Data()->data2);
Combining __callStatic and call_user_func or call_user_func_array can give access to static properties in PHP class
Example:
class myClass {
private static $instance;
public function __construct() {
if (!self::$instance) {
self::$instance = $this;
}
return self::$instance;
}
public static function __callStatic($method, $args) {
if (!self::$instance) {
new self();
}
if (substr($method, 0, 1) == '$') {
$method = substr($method, 1);
}
if ($method == 'instance') {
return self::$instance;
} elseif ($method == 'not_exist') {
echo "Not implemented\n";
}
}
public function myFunc() {
echo "myFunc()\n";
}
}
// Getting $instance
$instance = call_user_func('myClass::$instance');
$instance->myFunc();
// Access to undeclared
call_user_func('myClass::$not_exist');
Also, you can get static properties accessing them like member properties, using __get():
class ClassName {
private static $data = 'smth';
function __get($field){
if (isset($this->$field)){
return $this->$field;
}
if(isset(self::$$field)){
return self::$$field; // here you can get value of static property
}
return NULL;
}
}
$obj = new ClassName();
echo $obj->data; // "smth"

PHP: How do I check if all public methods of two classes return the same values?

In effect, if I have a class c and instances of $c1 and $c2
which might have different private variable amounts but all their public methods return the same values I would like to be able to check that $c1 == $c2?
Does anyone know an easy way to do this?
You can also implement a equal($other) function like
<?php
class Foo {
public function equals($o) {
return ($o instanceof 'Foo') && $o.firstName()==$this.firstName();
}
}
or use foreach to iterate over the public properties (this behaviour might be overwritten) of one object and compare them to the other object's properties.
<?php
function equalsInSomeWay($a, $b) {
if ( !($b instanceof $a) ) {
return false;
}
foreach($a as $name=>$value) {
if ( !isset($b->$name) || $b->$name!=$value ) {
return false;
}
}
return true;
}
(untested)
or (more or less) the same using the Reflection classes, see http://php.net/manual/en/language.oop5.reflection.php#language.oop5.reflection.reflectionobject
With reflection you might also implement a more duck-typing kind of comparision, if you want to, like "I don't care if it's an instance of or the same class as long as it has the same public methods and they return the 'same' values"
it really depends on how you define "equal".
It's difficult to follow exactly what you're after. Your question seems to imply that these public methods don't require arguments, or that if they did they would be the same arguments.
You could probably get quite far using the inbuilt reflection classes.
Pasted below is a quick test I knocked up to compare the returns of all the public methods of two classes and ensure they were they same. You could easily modify it to ignore non matching public methods (i.e. only check for equality on public methods in class2 which exist in class1). Giving a set of arguments to pass in would be trickier - but could be done with an array of methods names / arguments to call against each class.
Anyway, this may have some bits in it which could be of use to you.
$class1 = new Class1();
$class2 = new Class2();
$class3 = new Class3();
$class4 = new Class4();
$class5 = new Class5();
echo ClassChecker::samePublicMethods($class1,$class2); //should be true
echo ClassChecker::samePublicMethods($class1,$class3); //should be false - different values
echo ClassChecker::samePublicMethods($class1,$class4); //should be false -- class3 contains extra public methods
echo ClassChecker::samePublicMethods($class1,$class5); //should be true -- class5 contains extra private methods
class ClassChecker {
public static function samePublicMethods($class1, $class2) {
$class1methods = array();
$r = new ReflectionClass($class1);
$methods = $r->getMethods();
foreach($methods as $m) {
if ($m->isPublic()) {
#$result = call_user_method($m->getName(), $class1);
$class1methods[$m->getName()] = $result;
}
}
$r = new ReflectionClass($class2);
$methods = $r->getMethods();
foreach($methods as $m) {
//only comparing public methods
if ($m->isPublic()) {
//public method doesn't match method in class1 so return false
if(!isset($class1methods[$m->getName()])) {
return false;
}
//public method of same name doesn't return same value so return false
#$result = call_user_method($m->getName(), $class2);
if ($class1methods[$m->getName()] !== $result) {
return false;
}
}
}
return true;
}
}
class Class1 {
private $b = 'bbb';
public function one() {
return 999;
}
public function two() {
return "bendy";
}
}
class Class2 {
private $a = 'aaa';
public function one() {
return 999;
}
public function two() {
return "bendy";
}
}
class Class3 {
private $c = 'ccc';
public function one() {
return 222;
}
public function two() {
return "bendy";
}
}
class Class4 {
public function one() {
return 999;
}
public function two() {
return "bendy";
}
public function three() {
return true;
}
}
class Class5 {
public function one() {
return 999;
}
public function two() {
return "bendy";
}
private function three() {
return true;
}
}
You can define PHP's __toString magic method inside your class.
For example
class cat {
private $name;
public function __contruct($catname) {
$this->name = $catname;
}
public function __toString() {
return "My name is " . $this->name . "\n";
}
}
$max = new cat('max');
$toby = new cat('toby');
print $max; // echoes 'My name is max'
print $toby; // echoes 'My name is toby'
if($max == $toby) {
echo 'Woohoo!\n';
} else {
echo 'Doh!\n';
}
Then you can use the equality operator to check if both instances are equal or not.
HTH,
Rushi
George: You may have already seen this but it may help: http://usphp.com/manual/en/language.oop5.object-comparison.php
When using the comparison operator (==), object variables are compared in a simple manner, namely: Two object instances are equal if they have the same attributes and values, and are instances of the same class.
They don't get implicitly converted to strings.
If you want todo comparison, you will end up modifying your classes. You can also write some method of your own todo comparison using getters & setters
You can try writing a class of your own to plugin and write methods that do comparison based on what you define. For example:
class Validate {
public function validateName($c1, $c2) {
if($c1->FirstName == "foo" && $c2->LastName == "foo") {
return true;
} else if (// someother condition) {
return // someval;
} else {
return false;
}
}
public function validatePhoneNumber($c1, $c2) {
// some code
}
}
This will probably be the only way where you wont have to modify the pre-existing class code

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