PHP mandatory function call - php

I understand that one can use interfaces to mandate the definition of a function, but I cannot find something that enables one to mandate function calls, such that e.g. if I create a class being a member of another class (via extends, etc), with a function, for that class to automatically ensure that mandatory functions are called in part with that function.
I mean, to clarify further:
class domain {
function isEmpty($input) {
//apply conditional logic and results
}
}
class test extends domain {
function addTestToDBTable($test) {
/**
* try to add but this class automatically makes it so that all rules of
* class domain must be passed before it can run
* - so essentially, I am no longer required to call those tests for each and
* every method
**/
}
}
Apologies if this appears incoherent by any means. Sure, it seems lazy but I want to be able to force context without having to concern abou
Update:
Okay, to clarify further: in PHP, if I extend and declare a __construct() for a child class, that child class will override the parent __construct(). I do not want this, I want the parent construct to remain and mandate whatever as it pleases just as the child class may do so also.

I guess it can be done in two different ways.
Aspect Oriented Programming
Have a look here https://github.com/AOP-PHP/AOP
Generate or write Proxy classes
A really simple example could be:
<?php
class A {
public function callMe() {
echo __METHOD__ . "\n";
}
}
class B extends A {
// prevents instantiation
public function __construct() {
}
public function shouldCallMe() {
echo __METHOD__ . "\n";
}
public static function newInstance() {
return new ABProxy();
}
}
class ABProxy {
private $b;
public function __construct() {
$this->b = new B();
}
public function __call($method, $args) {
$this->b->callMe();
return call_user_func_array(array($this->b, $method), $args);
}
}
// make the call
$b = B::newInstance();
$b->shouldCallMe();
// Outputs
// ------------------
// A::callMe
// B::shouldCallMe
Hopes this helps a bit.

Sounds like you want a Decorator.
See This answer for a detailed explanation on how to do it. Note that it does not require a class extension.

I would use a domain-validating decorator with some doc-block metaprogramming magic. But this is really a job for an entire library, which no doubt exists.
fiddle
<?php
class FooDomain {
public static function is_not_empty($input) {
return !empty($input);
}
}
class Foo {
/**
* #domain FooDomain::is_not_empty my_string
*/
public function print_string($my_string) {
echo $my_string . PHP_EOL;
}
}
$foo = new DomainValidator(new Foo());
$foo->print_string('Hello, world!');
try {
$foo->print_string(''); // throws a DomainException
} catch (\DomainException $e) {
echo 'Could not print an empty string...' . PHP_EOL;
}
// ---
class DomainValidator {
const DOMAIN_TAG = '#domain';
private $object;
public function __construct($object) {
$this->object = $object;
}
public function __call($function, $arguments) {
if (!$this->verify_domain($function, $arguments)) {
throw new \DomainException('Bad domain!');
}
return call_user_func_array(
array($this->object, $function),
$arguments
);
}
public function __get($name) {
return $this->object->name;
}
public function __set($name, $value) {
$this->object->name = $value;
}
private function verify_domain($function, $arguments) {
// Get reference to method
$method = new \ReflectionMethod($this->object, $function);
$domains = $this->get_domains($method->getDocComment());
$arguments = $this->parse_arguments(
$method->getParameters(),
$arguments
);
foreach ($domains as $domain) {
if (!call_user_func(
$domain['name'],
$arguments[$domain['parameter']]
)) {
return false;
}
}
return true;
}
private function get_domains($doc_block) {
$lines = explode("\n", $doc_block);
$domains = array();
$domain_tag = DomainValidator::DOMAIN_TAG . ' ';
foreach ($lines as $line) {
$has_domain = stristr($line, $domain_tag) !== false;
if ($has_domain) {
$domain_info = explode($domain_tag, $line);
$domain_info = explode(' ', $domain_info[1]);
$domains[] = array(
'name' => $domain_info[0],
'parameter' => $domain_info[1],
);
}
}
return $domains;
}
private function parse_arguments($parameters, $values) {
$ret = array();
for ($i = 0, $size = sizeof($values); $i < $size; $i++) {
$ret[$parameters[$i]->name] = $values[$i];
}
return $ret;
}
}
Output:
Hello, world!
Could not print an empty string...

Related

PHP 5 how to call multiple values from one function?

If I have the following class example:
<?php
class Person
{
private $prefix;
private $givenName;
private $familyName;
private $suffix;
public function setPrefix($prefix)
{
$this->prefix = $prefix;
}
public function getPrefix()
{
return $this->prefix;
}
public function setGivenName($gn)
{
$this->givenName = $gn;
}
public function getGivenName()
{
return $this->givenName;
}
public function setFamilyName($fn)
{
$this->familyName = $fn;
}
public function getFamilyName()
{
return $this->familyName;
}
public function setSuffix($suffix)
{
$this->suffix = $suffix;
}
public function getSuffix()
{
return $suffix;
}
}
$person = new Person();
$person->setPrefix("Mr.");
$person->setGivenName("John");
echo($person->getPrefix());
echo($person->getGivenName());
?>
I there a way in PHP (5.4 preferably), to combine these return values into one function, this way it models a little bit more like the revealing module pattern in JavaScript?
UPDATE:
OK, I am now beginning to learn that within PHP, it is normative to return a single value from a function, but you "can" return an array of multiple values. This is the ultimate answer to my question and what I will dive into some practices with this understanding.
small example -
function fruit () {
return [
'a' => 'apple',
'b' => 'banana'
];
}
echo fruit()['b'];
Also an article I ran across on stackoverflow on the topic...
PHP: Is it possible to return multiple values from a function?
Good luck!
You sound like you want the __get() magic method.
class Thing {
private $property;
public function __get($name) {
if( isset( $this->$name ) {
return $this->$name;
} else {
throw new Exception('Cannot __get() class property: ' . $name);
}
}
} // -- end class Thing --
$athing = new Thing();
$prop = $athing->property;
In the case that you want all of the values returned at once, as in Marc B's example, I'd simplify the class design for it thusly:
class Thing {
private $properties = array();
public function getAll() {
return $properties;
}
public function __get($name) {
if( isset( $this->properties[$name] ) {
return $this->properties[$name];
} else {
throw new Exception('Cannot __get() class property: ' . $name);
}
}
} // -- end class Thing --
$athing = new Thing();
$prop = $athing->property;
$props = $athing-> getAll();
Perhaps
public function getAll() {
return(array('prefix' => $this->prefix, 'givenName' => $this->giveName, etc...));
}

How to add methods dynamically

I'm trying to add methods dynamically from external files.
Right now I have __call method in my class so when i call the method I want, __call includes it for me; the problem is I want to call loaded function by using my class, and I don't want loaded function outside of the class;
Class myClass
{
function__call($name, $args)
{
require_once($name.".php");
}
}
echoA.php:
function echoA()
{
echo("A");
}
then i want to use it like:
$myClass = new myClass();
$myClass->echoA();
Any advice will be appreciated.
Is this what you need?
$methodOne = function ()
{
echo "I am doing one.".PHP_EOL;
};
$methodTwo = function ()
{
echo "I am doing two.".PHP_EOL;
};
class Composite
{
function addMethod($name, $method)
{
$this->{$name} = $method;
}
public function __call($name, $arguments)
{
return call_user_func($this->{$name}, $arguments);
}
}
$one = new Composite();
$one -> addMethod("method1", $methodOne);
$one -> method1();
$one -> addMethod("method2", $methodTwo);
$one -> method2();
You cannot dynamically add methods to a class at runtime, period.*
PHP simply isn't a very duck-punchable language.
* Without ugly hacks.
You can dynamically add attributes and methods providing it is done through the constructor in the same way you can pass a function as argument of another function.
class Example {
function __construct($f)
{
$this->action=$f;
}
}
function fun() {
echo "hello\n";
}
$ex1 = new class('fun');
You can not call directlry $ex1->action(), it must be assigned to a variable and then you can call this variable like a function.
if i read the manual right,
the __call get called insted of the function, if the function dosn't exist
so you probely need to call it after you created it
Class myClass
{
function __call($name, $args)
{
require_once($name.".php");
$this->$name($args);
}
}
You can create an attribute in your class : methods=[]
and use create_function for create lambda function.
Stock it in the methods attribute, at index of the name of method you want.
use :
function __call($method, $arguments)
{
if(method_exists($this, $method))
$this->$method($arguments);
else
$this->methods[$method]($arguments);
}
to find and call good method.
What you are referring to is called Overloading. Read all about it in the PHP Manual
/**
* #method Talk hello(string $name)
* #method Talk goodbye(string $name)
*/
class Talk {
private $methods = [];
public function __construct(array $methods) {
$this->methods = $methods;
}
public function __call(string $method, array $arguments): Talk {
if ($func = $this->methods[$method] ?? false) {
$func(...$arguments);
return $this;
}
throw new \RuntimeException(sprintf('Missing %s method.'));
}
}
$howdy = new Talk([
'hello' => function(string $name) {
echo sprintf('Hello %s!%s', $name, PHP_EOL);
},
'goodbye' => function(string $name) {
echo sprintf('Goodbye %s!%s', $name, PHP_EOL);
},
]);
$howdy
->hello('Jim')
->goodbye('Joe');
https://3v4l.org/iIhph
You can do both adding methods and properties dynamically.
Properties:
class XXX
{
public function __construct($array1)
{
foreach ($array1 as $item) {
$this->$item = "PropValue for property : " . $item;
}
}
}
$a1 = array("prop1", "prop2", "prop3", "prop4");
$class1 = new XXX($a1);
echo $class1->prop1 . PHP_EOL;
echo $class1->prop2 . PHP_EOL;
echo $class1->prop3 . PHP_EOL;
echo $class1->prop4 . PHP_EOL;
Methods:
//using anounymous function
$method1 = function () {
echo "this can be in an include file and read inline." . PHP_EOL;
};
class class1
{
//build the new method from the constructor, not required to do it here by it is simpler.
public function __construct($functionName, $body)
{
$this->{$functionName} = $body;
}
public function __call($functionName, $arguments)
{
return call_user_func($this->{$functionName}, $arguments);
}
}
//pass the new method name and the refernce to the anounymous function
$myObjectWithNewMethod = new class1("method1", $method1);
$myObjectWithNewMethod->method1();
I've worked up the following code example and a helper method which works with __call which may prove useful. https://github.com/permanenttourist/helpers/tree/master/PHP/php_append_methods

call_user_func and variables by reference

Hy there. I'm developing plug-in system and I have problems with call_user_func and referenced variables.
I'm calling plug-in handler like this:
if(PluginFactory::NumberOfPlugins() != 0)
foreach(PluginFactory::GetPlugins() as $pPlugin)
call_user_func(get_class($pPlugin) . "::OnHandlePluggablePart", "Core:AfterSceneAssembly", $Document);
Where $Document is my document object where I hold my controls. The idea is that plug-ins can modify control set (add, delete, modify). My plugin class is this:
class SomePlugin extends Plugin
{
...
public static function OnHandlePluggablePart($sPart, &$Document)
{
if($sPart == "Core:AfterSceneAssembly")
{
$Document->AddControl(new Paragraph("", "Plugin test"));
}
}
}
Document object is passed by value (copied) not reference...
What to do, what to do :) ?
Try that:
if(PluginFactory::NumberOfPlugins() != 0)
foreach(PluginFactory::GetPlugins() as $pPlugin) {
$class = get_class($pPlugin);
$class::$transport = &$Document;
call_user_func( $class."::OnHandlePluggablePart", "Core:AfterSceneAssembly");
}
class Plugin {
public static $transport;
...
}
class SomePlugin extends Plugin {
...
public static function OnHandlePluggablePart($sPart) {
if($sPart == "Core:AfterSceneAssembly") {
self::$transport->AddControl(new Paragraph("", "Plugin test"));
}
}
}
Here's a self-contained example that works fine with php5 and uses (most of) your code from the question.
<?php
echo 'phpversion: ', phpversion(), "\n";
$Document = new MyDocument;
if(PluginFactory::NumberOfPlugins() != 0)
foreach(PluginFactory::GetPlugins() as $pPlugin)
call_user_func( get_class($pPlugin) . "::OnHandlePluggablePart", "Core:AfterSceneAssembly", $Document);
foreach( $Document->a as $a ) {
echo '# ', $a, "\n";
}
class MyDocument {
public $a = array();
public function AddControl($s) {
$this->a[] = $s;
}
}
class PlugA {
public static function OnHandlePluggablePart($sPart, $Document) {
$Document->AddControl('PlugA-Control');
}
}
class PlugB {
public static function OnHandlePluggablePart($sPart, $Document) {
$Document->AddControl('PlugB-Control');
}
}
class PluginFactory {
static $p = null;
public static function NumberOfPlugins() {
self::foo(); return count(self::$p);
}
public static function GetPlugins() {
self::foo(); return self::$p;
}
public static function foo() {
if ( is_null(self::$p) ) {
self::$p = array(new PlugA, new PlugB);
}
}
}
prints
phpversion: 5.3.3
# PlugA-Control
# PlugB-Control

Best way to do multiple constructors in PHP

You can't put two __construct functions with unique argument signatures in a PHP class. I'd like to do this:
class Student
{
protected $id;
protected $name;
// etc.
public function __construct($id){
$this->id = $id;
// other members are still uninitialized
}
public function __construct($row_from_database){
$this->id = $row_from_database->id;
$this->name = $row_from_database->name;
// etc.
}
}
What is the best way to do this in PHP?
I'd probably do something like this:
<?php
class Student
{
public function __construct() {
// allocate your stuff
}
public static function withID( $id ) {
$instance = new self();
$instance->loadByID( $id );
return $instance;
}
public static function withRow( array $row ) {
$instance = new self();
$instance->fill( $row );
return $instance;
}
protected function loadByID( $id ) {
// do query
$row = my_awesome_db_access_stuff( $id );
$this->fill( $row );
}
protected function fill( array $row ) {
// fill all properties from array
}
}
?>
Then if i want a Student where i know the ID:
$student = Student::withID( $id );
Or if i have an array of the db row:
$student = Student::withRow( $row );
Technically you're not building multiple constructors, just static helper methods, but you get to avoid a lot of spaghetti code in the constructor this way.
The solution of Kris is really nice, but I prefer a mix of factory and fluent style:
<?php
class Student
{
protected $firstName;
protected $lastName;
// etc.
/**
* Constructor
*/
public function __construct() {
// allocate your stuff
}
/**
* Static constructor / factory
*/
public static function create() {
return new self();
}
/**
* FirstName setter - fluent style
*/
public function setFirstName($firstName) {
$this->firstName = $firstName;
return $this;
}
/**
* LastName setter - fluent style
*/
public function setLastName($lastName) {
$this->lastName = $lastName;
return $this;
}
}
// create instance
$student= Student::create()->setFirstName("John")->setLastName("Doe");
// see result
var_dump($student);
?>
PHP is a dynamic language, so you can't overload methods. You have to check the types of your argument like this:
class Student
{
protected $id;
protected $name;
// etc.
public function __construct($idOrRow){
if(is_int($idOrRow))
{
$this->id = $idOrRow;
// other members are still uninitialized
}
else if(is_array($idOrRow))
{
$this->id = $idOrRow->id;
$this->name = $idOrRow->name;
// etc.
}
}
As has already been shown here, there are many ways of declaring multiple constructors in PHP, but none of them are the correct way of doing so (since PHP technically doesn't allow it).
But it doesn't stop us from hacking this functionality...
Here's another example:
<?php
class myClass {
public function __construct() {
$get_arguments = func_get_args();
$number_of_arguments = func_num_args();
if (method_exists($this, $method_name = '__construct'.$number_of_arguments)) {
call_user_func_array(array($this, $method_name), $get_arguments);
}
}
public function __construct1($argument1) {
echo 'constructor with 1 parameter ' . $argument1 . "\n";
}
public function __construct2($argument1, $argument2) {
echo 'constructor with 2 parameter ' . $argument1 . ' ' . $argument2 . "\n";
}
public function __construct3($argument1, $argument2, $argument3) {
echo 'constructor with 3 parameter ' . $argument1 . ' ' . $argument2 . ' ' . $argument3 . "\n";
}
}
$object1 = new myClass('BUET');
$object2 = new myClass('BUET', 'is');
$object3 = new myClass('BUET', 'is', 'Best.');
Source: The easiest way to use and understand multiple constructors:
Hope this helps. :)
public function __construct() {
$parameters = func_get_args();
...
}
$o = new MyClass('One', 'Two', 3);
Now $paramters will be an array with the values 'One', 'Two', 3.
Edit,
I can add that
func_num_args()
will give you the number of parameters to the function.
You could do something like this:
public function __construct($param)
{
if(is_int($param)) {
$this->id = $param;
} elseif(is_object($param)) {
// do something else
}
}
As of version 5.4, PHP supports traits. This is not exactly what you are looking for, but a simplistic trait based approach would be:
trait StudentTrait {
protected $id;
protected $name;
final public function setId($id) {
$this->id = $id;
return $this;
}
final public function getId() { return $this->id; }
final public function setName($name) {
$this->name = $name;
return $this;
}
final public function getName() { return $this->name; }
}
class Student1 {
use StudentTrait;
final public function __construct($id) { $this->setId($id); }
}
class Student2 {
use StudentTrait;
final public function __construct($id, $name) { $this->setId($id)->setName($name); }
}
We end up with two classes, one for each constructor, which is a bit counter-productive. To maintain some sanity, I'll throw in a factory:
class StudentFactory {
static public function getStudent($id, $name = null) {
return
is_null($name)
? new Student1($id)
: new Student2($id, $name)
}
}
So, it all comes down to this:
$student1 = StudentFactory::getStudent(1);
$student2 = StudentFactory::getStudent(1, "yannis");
It's a horribly verbose approach, but it can be extremely convenient.
Here is an elegant way to do it. Create trait that will enable multiple constructors given the number of parameters. You would simply add the number of parameters to the function name "__construct". So one parameter will be "__construct1", two "__construct2"... etc.
trait constructable
{
public function __construct()
{
$a = func_get_args();
$i = func_num_args();
if (method_exists($this,$f='__construct'.$i)) {
call_user_func_array([$this,$f],$a);
}
}
}
class a{
use constructable;
public $result;
public function __construct1($a){
$this->result = $a;
}
public function __construct2($a, $b){
$this->result = $a + $b;
}
}
echo (new a(1))->result; // 1
echo (new a(1,2))->result; // 3
Another option is to use default arguments in the constructor like this
class Student {
private $id;
private $name;
//...
public function __construct($id, $row=array()) {
$this->id = $id;
foreach($row as $key => $value) $this->$key = $value;
}
}
This means you'll need to instantiate with a row like this: $student = new Student($row['id'], $row) but keeps your constructor nice and clean.
On the other hand, if you want to make use of polymorphism then you can create two classes like so:
class Student {
public function __construct($row) {
foreach($row as $key => $value) $this->$key = $value;
}
}
class EmptyStudent extends Student {
public function __construct($id) {
parent::__construct(array('id' => $id));
}
}
as stated in the other comments, as php does not support overloading, usually the "type checking tricks" in constructor are avoided and the factory pattern is used intead
ie.
$myObj = MyClass::factory('fromInteger', $params);
$myObj = MyClass::factory('fromRow', $params);
You could do something like the following which is really easy and very clean:
public function __construct()
{
$arguments = func_get_args();
switch(sizeof(func_get_args()))
{
case 0: //No arguments
break;
case 1: //One argument
$this->do_something($arguments[0]);
break;
case 2: //Two arguments
$this->do_something_else($arguments[0], $arguments[1]);
break;
}
}
This question has already been answered with very smart ways to fulfil the requirement but I am wondering why not take a step back and ask the basic question of why do we need a class with two constructors?
If my class needs two constructors then probably the way I am designing my classes needs little more consideration to come up with a design that is cleaner and more testable.
We are trying to mix up how to instantiate a class with the actual class logic.
If a Student object is in a valid state, then does it matter if it was constructed from the row of a DB or data from a web form or a cli request?
Now to answer the question that that may arise here that if we don't add the logic of creating an object from db row, then how do we create an object from the db data, we can simply add another class, call it StudentMapper if you are comfortable with data mapper pattern, in some cases you can use StudentRepository, and if nothing fits your needs you can make a StudentFactory to handle all kinds of object construction tasks.
Bottomline is to keep persistence layer out of our head when we are working on the domain objects.
I know I'm super late to the party here, but I came up with a fairly flexible pattern that should allow some really interesting and versatile implementations.
Set up your class as you normally would, with whatever variables you like.
class MyClass{
protected $myVar1;
protected $myVar2;
public function __construct($obj = null){
if($obj){
foreach (((object)$obj) as $key => $value) {
if(isset($value) && in_array($key, array_keys(get_object_vars($this)))){
$this->$key = $value;
}
}
}
}
}
When you make your object just pass an associative array with the keys of the array the same as the names of your vars, like so...
$sample_variable = new MyClass([
'myVar2'=>123,
'i_dont_want_this_one'=> 'This won\'t make it into the class'
]);
print_r($sample_variable);
The print_r($sample_variable); after this instantiation yields the following:
MyClass Object ( [myVar1:protected] => [myVar2:protected] => 123 )
Because we've initialize $group to null in our __construct(...), it is also valid to pass nothing whatsoever into the constructor as well, like so...
$sample_variable = new MyClass();
print_r($sample_variable);
Now the output is exactly as expected:
MyClass Object ( [myVar1:protected] => [myVar2:protected] => )
The reason I wrote this was so that I could directly pass the output of json_decode(...) to my constructor, and not worry about it too much.
This was executed in PHP 7.1. Enjoy!
I was facing the same issue on creating multiple constructors with different signatures but unfortunately, PHP doesn't offer a direct method to do so. Howerever, I found a trick to overcome that. Hope works for all of you too.
<?PHP
class Animal
{
public function __construct()
{
$arguments = func_get_args();
$numberOfArguments = func_num_args();
if (method_exists($this, $function = '__construct'.$numberOfArguments)) {
call_user_func_array(array($this, $function), $arguments);
}
}
public function __construct1($a1)
{
echo('__construct with 1 param called: '.$a1.PHP_EOL);
}
public function __construct2($a1, $a2)
{
echo('__construct with 2 params called: '.$a1.','.$a2.PHP_EOL);
}
public function __construct3($a1, $a2, $a3)
{
echo('__construct with 3 params called: '.$a1.','.$a2.','.$a3.PHP_EOL);
}
}
$o = new Animal('sheep');
$o = new Animal('sheep','cat');
$o = new Animal('sheep','cat','dog');
// __construct with 1 param called: sheep
// __construct with 2 params called: sheep,cat
// __construct with 3 params called: sheep,cat,dog
This is my take on it (build for php 5.6).
It will look at constructor parameter types (array, class name, no description) and compare the given arguments. Constructors must be given with least specificity last. With examples:
// demo class
class X {
public $X;
public function __construct($x) {
$this->X = $x;
}
public function __toString() {
return 'X'.$this->X;
}
}
// demo class
class Y {
public $Y;
public function __construct($y) {
$this->Y = $y;
}
public function __toString() {
return 'Y'.$this->Y;
}
}
// here be magic
abstract class MultipleConstructors {
function __construct() {
$__get_arguments = func_get_args();
$__number_of_arguments = func_num_args();
$__reflect = new ReflectionClass($this);
foreach($__reflect->getMethods() as $__reflectmethod) {
$__method_name = $__reflectmethod->getName();
if (substr($__method_name, 0, strlen('__construct')) === '__construct') {
$__parms = $__reflectmethod->getParameters();
if (count($__parms) == $__number_of_arguments) {
$__argsFit = true;
foreach ($__parms as $__argPos => $__param) {
$__paramClass= $__param->getClass();
$__argVar = func_get_arg($__argPos);
$__argVarType = gettype($__argVar);
$__paramIsArray = $__param->isArray() == true;
$__argVarIsArray = $__argVarType == 'array';
// parameter is array and argument isn't, or the other way around.
if (($__paramIsArray && !$__argVarIsArray) ||
(!$__paramIsArray && $__argVarIsArray)) {
$__argsFit = false;
continue;
}
// class check
if ((!is_null($__paramClass) && $__argVarType != 'object') ||
(is_null($__paramClass) && $__argVarType == 'object')){
$__argsFit = false;
continue;
}
if (!is_null($__paramClass) && $__argVarType == 'object') {
// class type check
$__paramClassName = "N/A";
if ($__paramClass)
$__paramClassName = $__paramClass->getName();
if ($__paramClassName != get_class($__argVar)) {
$__argsFit = false;
}
}
}
if ($__argsFit) {
call_user_func_array(array($this, $__method_name), $__get_arguments);
return;
}
}
}
}
throw new Exception("No matching constructors");
}
}
// how to use multiple constructors
class A extends MultipleConstructors {
public $value;
function __constructB(array $hey) {
$this->value = 'Array#'.count($hey).'<br/>';
}
function __construct1(X $first) {
$this->value = $first .'<br/>';
}
function __construct2(Y $second) {
$this->value = $second .'<br/>';
}
function __constructA($hey) {
$this->value = $hey.'<br/>';
}
function __toString() {
return $this->value;
}
}
$x = new X("foo");
$y = new Y("bar");
$aa = new A(array("one", "two", "three"));
echo $aa;
$ar = new A("baz");
echo $ar;
$ax = new A($x);
echo $ax;
$ay = new A($y);
echo $ay;
Result:
Array#3
baz
Xfoo
Ybar
Instead of the terminating exception if no constructor is found, it could be remove and allow for "empty" constructor. Or whatever you like.
Let me add my grain of sand here
I personally like adding a constructors as static functions that return an instance of the class (the object). The following code is an example:
class Person
{
private $name;
private $email;
public static function withName($name)
{
$person = new Person();
$person->name = $name;
return $person;
}
public static function withEmail($email)
{
$person = new Person();
$person->email = $email;
return $person;
}
}
Note that now you can create instance of the Person class like this:
$person1 = Person::withName('Example');
$person2 = Person::withEmail('yo#mi_email.com');
I took that code from:
http://alfonsojimenez.com/post/30377422731/multiple-constructors-in-php
Hmm, surprised I don't see this answer yet, suppose I'll throw my hat in the ring.
class Action {
const cancelable = 0;
const target = 1
const type = 2;
public $cancelable;
public $target;
public $type;
__construct( $opt = [] ){
$this->cancelable = isset($opt[cancelable]) ? $opt[cancelable] : true;
$this->target = isset($opt[target]) ? $opt[target] : NULL;
$this->type = isset($opt[type]) ? $opt[type] : 'action';
}
}
$myAction = new Action( [
Action::cancelable => false,
Action::type => 'spin',
.
.
.
]);
You can optionally separate the options into their own class, such as extending SplEnum.
abstract class ActionOpt extends SplEnum{
const cancelable = 0;
const target = 1
const type = 2;
}
Starting with PHP 8 we can use named arguments:
class Student {
protected int $id;
protected string $name;
public function __construct(int $id = null, string $name = null, array $row_from_database = null) {
if ($id !== null && $name !== null && $row_from_database === null) {
$this->id = $id;
$this->name = $name;
} elseif ($id === null && $name === null
&& $row_from_database !== null
&& array_keys($row_from_database) === [ 'id', 'name' ]
&& is_int($row_from_database['id'])
&& is_string($row_from_database['name'])) {
$this->id = $row_from_database['id'];
$this->name = $row_from_database['name'];
} else {
throw new InvalidArgumentException('Invalid arguments');
}
}
}
$student1 = new Student(id: 3, name: 'abc');
$student2 = new Student(row_from_database: [ 'id' => 4, 'name' => 'def' ]);
With proper checking it is possible to rule out invalid combinations of arguments, so that the created instance is a valid one at the end of the constructor (but errors will only be detected at runtime).
For php7, I compare parameters type as well, you can have two constructors with same number of parameters but different type.
trait GenericConstructorOverloadTrait
{
/**
* #var array Constructors metadata
*/
private static $constructorsCache;
/**
* Generic constructor
* GenericConstructorOverloadTrait constructor.
*/
public function __construct()
{
$params = func_get_args();
$numParams = func_num_args();
$finish = false;
if(!self::$constructorsCache){
$class = new \ReflectionClass($this);
$constructors = array_filter($class->getMethods(),
function (\ReflectionMethod $method) {
return preg_match("/\_\_construct[0-9]+/",$method->getName());
});
self::$constructorsCache = $constructors;
}
else{
$constructors = self::$constructorsCache;
}
foreach($constructors as $constructor){
$reflectionParams = $constructor->getParameters();
if(count($reflectionParams) != $numParams){
continue;
}
$matched = true;
for($i=0; $i< $numParams; $i++){
if($reflectionParams[$i]->hasType()){
$type = $reflectionParams[$i]->getType()->__toString();
}
if(
!(
!$reflectionParams[$i]->hasType() ||
($reflectionParams[$i]->hasType() &&
is_object($params[$i]) &&
$params[$i] instanceof $type) ||
($reflectionParams[$i]->hasType() &&
$reflectionParams[$i]->getType()->__toString() ==
gettype($params[$i]))
)
) {
$matched = false;
break;
}
}
if($matched){
call_user_func_array(array($this,$constructor->getName()),
$params);
$finish = true;
break;
}
}
unset($constructor);
if(!$finish){
throw new \InvalidArgumentException("Cannot match construct by params");
}
}
}
To use it:
class MultiConstructorClass{
use GenericConstructorOverloadTrait;
private $param1;
private $param2;
private $param3;
public function __construct1($param1, array $param2)
{
$this->param1 = $param1;
$this->param2 = $param2;
}
public function __construct2($param1, array $param2, \DateTime $param3)
{
$this->__construct1($param1, $param2);
$this->param3 = $param3;
}
/**
* #return \DateTime
*/
public function getParam3()
{
return $this->param3;
}
/**
* #return array
*/
public function getParam2()
{
return $this->param2;
}
/**
* #return mixed
*/
public function getParam1()
{
return $this->param1;
}
}
More modern aproach:
You are mixing seperate classes into one, entity & data hydration.
So for your case you should have 2 classes:
class Student
{
protected $id;
protected $name;
// etc.
}
class StudentHydrator
{
public function hydrate(Student $student, array $data){
$student->setId($data['id']);
if(isset($data['name')){
$student->setName($data['name']);
}
// etc. Can be replaced with foreach
return $student;
}
}
//usage
$hydrator = new StudentHydrator();
$student = $hydrator->hydrate(new Student(), ['id'=>4]);
$student2 = $hydrator->hydrate(new Student(), $rowFromDB);
Also please note that you should use doctrine or other ORM that already provides automatic entity hydration.
And you should use dependency injection in order to skip mannualy creating objects like StudentHydrator.
Kris's answer is great, but as Buttle Butku commented, new static() would be preferred in PHP 5.3+.
So I'd do it like this (modified from Kris's answer):
<?php
class Student
{
public function __construct() {
// allocate your stuff
}
public static function withID( $id ) {
$instance = new static();
$instance->loadByID( $id );
return $instance;
}
public static function withRow( array $row ) {
$instance = new static();
$instance->fill( $row );
return $instance;
}
protected function loadByID( $id ) {
// do query
$row = my_awesome_db_access_stuff( $id );
$this->fill( $row );
}
protected function fill( array $row ) {
// fill all properties from array
}
}
?>
Usage:
<?php
$student1 = Student::withID($id);
$student2 = Student::withRow($row);
?>
I also found an useful example in php.net OOP document.
In response to the best answer by Kris (which amazingly helped design my own class btw), here is a modified version for those that might find it useful. Includes methods for selecting from any column and dumping object data from array. Cheers!
public function __construct() {
$this -> id = 0;
//...
}
public static function Exists($id) {
if (!$id) return false;
$id = (int)$id;
if ($id <= 0) return false;
$mysqli = Mysql::Connect();
if (mysqli_num_rows(mysqli_query($mysqli, "SELECT id FROM users WHERE id = " . $id)) == 1) return true;
return false;
}
public static function FromId($id) {
$u = new self();
if (!$u -> FillFromColumn("id", $id)) return false;
return $u;
}
public static function FromColumn($column, $value) {
$u = new self();
if (!$u -> FillFromColumn($column, $value)) return false;
return $u;
}
public static function FromArray($row = array()) {
if (!is_array($row) || $row == array()) return false;
$u = new self();
$u -> FillFromArray($row);
return $u;
}
protected function FillFromColumn($column, $value) {
$mysqli = Mysql::Connect();
//Assuming we're only allowed to specified EXISTENT columns
$result = mysqli_query($mysqli, "SELECT * FROM users WHERE " . $column . " = '" . $value . "'");
$count = mysqli_num_rows($result);
if ($count == 0) return false;
$row = mysqli_fetch_assoc($result);
$this -> FillFromArray($row);
}
protected function FillFromArray(array $row) {
foreach($row as $i => $v) {
if (isset($this -> $i)) {
$this -> $i = $v;
}
}
}
public function ToArray() {
$m = array();
foreach ($this as $i => $v) {
$m[$i] = $v;
}
return $m;
}
public function Dump() {
print_r("<PRE>");
print_r($this -> ToArray());
print_r("</PRE>");
}
Call constructors by data type:
class A
{
function __construct($argument)
{
$type = gettype($argument);
if($type == 'unknown type')
{
// type unknown
}
$this->{'__construct_'.$type}($argument);
}
function __construct_boolean($argument)
{
// do something
}
function __construct_integer($argument)
{
// do something
}
function __construct_double($argument)
{
// do something
}
function __construct_string($argument)
{
// do something
}
function __construct_array($argument)
{
// do something
}
function __construct_object($argument)
{
// do something
}
function __construct_resource($argument)
{
// do something
}
// other functions
}
You could always add an extra parameter to the constructor called something like mode and then perform a switch statement on it...
class myClass
{
var $error ;
function __construct ( $data, $mode )
{
$this->error = false
switch ( $mode )
{
'id' : processId ( $data ) ; break ;
'row' : processRow ( $data ); break ;
default : $this->error = true ; break ;
}
}
function processId ( $data ) { /* code */ }
function processRow ( $data ) { /* code */ }
}
$a = new myClass ( $data, 'id' ) ;
$b = new myClass ( $data, 'row' ) ;
$c = new myClass ( $data, 'something' ) ;
if ( $a->error )
exit ( 'invalid mode' ) ;
if ( $b->error )
exit ('invalid mode' ) ;
if ( $c->error )
exit ('invalid mode' ) ;
Also with that method at any time if you wanted to add more functionality you can just add another case to the switch statement, and you can also check to make sure someone has sent the right thing through - in the above example all the data is ok except for C as that is set to "something" and so the error flag in the class is set and control is returned back to the main program for it to decide what to do next (in the example I just told it to exit with an error message "invalid mode" - but alternatively you could loop it back round until valid data is found).
I created this method to let use it not only on constructors but in methods:
My constructor:
function __construct() {
$paramsNumber=func_num_args();
if($paramsNumber==0){
//do something
}else{
$this->overload('__construct',func_get_args());
}
}
My doSomething method:
public function doSomething() {
$paramsNumber=func_num_args();
if($paramsNumber==0){
//do something
}else{
$this->overload('doSomething',func_get_args());
}
}
Both works with this simple method:
public function overloadMethod($methodName,$params){
$paramsNumber=sizeof($params);
//methodName1(), methodName2()...
$methodNameNumber =$methodName.$paramsNumber;
if (method_exists($this,$methodNameNumber)) {
call_user_func_array(array($this,$methodNameNumber),$params);
}
}
So you can declare
__construct1($arg1), __construct2($arg1,$arg2)...
or
methodName1($arg1), methodName2($arg1,$arg2)...
and so on :)
And when using:
$myObject = new MyClass($arg1, $arg2,..., $argN);
it will call __constructN, where you defined N args
then
$myObject -> doSomething($arg1, $arg2,..., $argM)
it will call doSomethingM, , where you defined M args;

PHP How to distinguish $this pointer in the inheritance chain?

Please look at the following code snipped
class A
{
function __get($name)
{
if ($name == 'service') {
return new Proxy($this);
}
}
function render()
{
echo 'Rendering A class : ' . $this->service->get('title');
}
protected function resourceFile()
{
return 'A.res';
}
}
class B extends A
{
protected function resourceFile()
{
return 'B.res';
}
function render()
{
parent::render();
echo 'Rendering B class : ' . $this->service->get('title');
}
}
class Proxy
{
private $mSite = null;
public function __construct($site)
{
$this->mSite = $site;
}
public function get($key)
{
// problem here
}
}
// in the main script
$obj = new B();
$obj->render();
Question is: in method 'get' of class 'Proxy', how I extract the corresponding resource file name (resourceFile returns the name) by using only $mSite (object pointer)?
What about:
public function get($key)
{
$file = $this->mSite->resourceFile();
}
But this requires A::resourceFile() to be public otherwise you cannot access the method from outside the object scope - that's what access modifiers have been designed for.
EDIT:
OK - now I think I do understand, what you want to achieve. The following example should demonstrate the desired behavior:
class A
{
private function _method()
{
return 'A';
}
public function render()
{
echo $this->_method();
}
}
class B extends A
{
private function _method()
{
return 'B';
}
public function render()
{
parent::render();
echo $this->_method();
}
}
$b = new B();
$b->render(); // outputs AB
But if you ask me - I think you should think about your design as the solution seems somewhat hacky and hard to understand for someone looking at the code.

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