Use instance of child class instead of parent class given a condition - php

I'm working on breaking up a large, monolithic class into several subclasses, but it's too much to do all at once so I'm looking to split them out one by one over several releases as time permits. It's an authentication class that authorizes some channel, so currently it looks like this:
$auth = new Auth($user, $data);
$output = $auth->authChannel($channelName);
Inside Auth, it basically looks like this:
public function __construct($user, $data)
{
$this->user = $user;
$this->data = $data;
}
public function authChannel($channel)
{
$this->setUserData();
if (isset(self::CHANNEL_AUTH_FUNCTIONS[$channel])) {
$authFunction = self::CHANNEL_AUTH_FUNCTIONS[$channel];
return $this->$authFunction();
} else {
// invalid channel
}
}
So self::CHANNEL_AUTH_FUNCTIONS is basically ['channelA' => 'authChannelA', 'channelB' => 'authChannelB'], etc., and all those functions are in this one class.
Now what I want to do, one at a time, is if $legacyChannel => callLegacyFunction() / else $newChannel => instantiate its own class and call auth().
So I put Auth.php into its own namespace and have the new Channel.php class in that same namespace. And Channel extends Auth.
Currently I have this:
public function authChannel($channel)
{
$this->setUserData();
if (isset(self::CHANNEL_AUTH_LEGACY_FUNCTIONS[$channel])) {
$authFunction = self::CHANNEL_AUTH_LEGACY_FUNCTIONS[$channel];
if ($authFunction) {
return $this->$authFunction();
} else {
$authClassName = __NAMESPACE__ . '\\' . ucwords($channel);
$authClass = new $authClassName($user, $data);
return $authClass->auth();
}
} else {
// invalid channel
}
}
Is there a better way to do this? Currently it seems a bit wasteful since two different objects are created and the setUserData() function for example would need to be called again I believe. I'm also wondering if there's a better way to get the dynamic class name other than through __NAMESPACE__ . / . $className.

You'll have to work quite a bit until that code starts looking better. I'll try to suggest as few changes as possible, to make "migration" as painless as possible, although you are a few steps removed from a clean design.
To start with, you can create an AuthStrategyInterface for your new authentication classes.
interface AuthStrategyInterface
{
public function supports(string $channel): bool;
public function auth($user, $data);
}
Each of your new authentication classes should implement this interface. The method supports($channel) is easy enough to understand: if a authentication class can deal with certain channel, it should return true.
Your Auth class would need a way to get these strategies injected. Usually you would do that in the constructor... but to leave your API unchanged we'll just create a setter method for that.
When executing authChannel(), it will first check on the injected strategies to see if any supports the used $channel, and use that if possible. If not, goes back to check your old implementations.
This way you do not need to touch any of the old code as you add new authentication strategies. As you add new implementations, you are gradually strangling the legacy system. At one point no of the old implementations are used, and you can move on to a new code refactoring phase.
class Auth {
private iterable $strategies = [];
public function __construct($user, $data)
{
$this->user = $user;
$this->data = $data;
}
public function setAuthStrategies(iterable $strategies)
{
$this->strategies = $strategies;
}
public function authChannel($channel)
{
$this->setUserData();
// check if any of the new strategies supports
foreach ($this->strategies as $strategy) {
if ($strategy->supports($channel) {
return $strategy->auth($this->user, $this->data);
}
}
// check "legacy" authentication methods.
if (isset(self::CHANNEL_AUTH_FUNCTIONS[$channel])) {
$authFunction = self::CHANNEL_AUTH_FUNCTIONS[$channel];
return $this->$authFunction($this->user, $this->data);
}
// no valid authentication method
return false;
}
}
To use it, you would do something like this:
$fooAuthStrategy = new FooAuthStrategy();
$barAuthStrategy = new BarAuthStrategy();
$bazAuthStrategy = new BazAuthStrategy();
$auth = new Auth($user, $data);
$auth->setAuthStrategies(
[
$fooAuthStrategy,
$barAuthStrategy,
bazAuthStrategy
]
);
$auth->authChannel($channel);
The specifics would change according to how exactly your application is set-up, but something like this would take you further in a good direction than your current approach.

I don't know if I understood the question correctly, but you couldn't do it like that?
public function authChannel($channel)
{
$this->setUserData();
if (!isset(self::CHANNEL_AUTH_LEGACY_FUNCTIONS[$channel])) {
// Invalid channel
return;
}
return self::CHANNEL_AUTH_LEGACY_FUNCTIONS[$channel]
? $this->$authFunction()
: parent::auth();
}

Related

Replace all class instances with stub

I am testing a class, let's call it ClassUnderTest using another class, let's call it OtherClass. In my Test I do:
$OtherClassStub = $this->createStub(OtherClass::class);
$OtherClassStub->method(...)
->willReturn(...);
$ClassUnderTest->otherClass = $OtherClassStub;
That works. But when the $ClassUnderTest calls new OtherClass(), the original OtherClass class is created instead of the stub.
How can I achieve that every possible instance of OtherClass in the context of the test is replaced by the stub?
From your description I infer that in principle you have something like this:
class OtherClass {
protected function someMethod(): bool
{
// determine $x ...
return $x;
}
}
class ClassUnderTest {
public OtherClass $otherClass;
public function methodToBeTested(): bool
{
$otherClass = new OtherClass();
return $otherClass->someMethod();
}
}
class ClassUnderTestTest extends TestCase {
public function testMethodToBeTested(): void
{
$otherClassStub = $this->createStub(OtherClass::class);
$otherClassStub->method('someMethod')
->willReturn(true);
$classUnderTest = new ClassUnderTest();
$classUnderTest->otherClass = $otherClassStub;
$result = $classUnderTest->methodToBeTested();
$this->assertTrue($result);
}
}
Now the assertion in your test may hold or it may fail. Why? Because you are not calling the method you stubbed on the $otherClassStub. Instead you instantiate a new $otherClass object in the method you're testing (or somewhere down the line).
Either your ClassUnderTest should always use the OtherClass object from the ClassUndertTest::otherClass attribute (assuming that's why you put it there in the first place).
Or you could use some other form of dependency injection, e.g. by using a framework like Symfony or Laravel. (In the case of Symfony you can even use only the DependencyInjection Component, no idea if that's possible with Laravel, too.)
The simple answer to your actual question is: you cannot change the behaviour of the new keyword. Calling new on a class will always instantiate a new object based on exactly that class, unless the constructor of that class defines something else.
(You might want to get the concept of classes and objects straight, your code example as well as your question seem to indicate that you're not quite clear on that. Maybe reading up on that as well as on the concept of dependency injection will help you.)
Perhaps a solution to your problem is presented here:
How to Build a PHP Plugin Module System
This is one way to load classes as plugins and they can be called from each other. With modifying this system a bit, you can create as many "new OtherClass()" as you like from your code and still access everything from other classes. If you want multiple instances of a class, perhaps modify it into this direction:
function load ($module,$instance) {
if (isset($this->$module->$instance)) { return true; }
From above link:
<?php
class Core {
// (A) PROPERTIES
public $error = ""; // LAST ERROR MESSAGE
public $pdo = null; // DATABASE CONNECTION
public $stmt = null; // SQL STATEMENT
public $lastID = null; // LAST INSERT/UPDATE ID
// (B) LOAD SPECIFIED MODULE
// $module : module to load
function load ($module) {
// (B1) CHECK IF MODULE IS ALREADY LOADED
if (isset($this->$module)) { return true; }
// (B2) EXTEND MODULE ON CORE OBJECT
$file = PATH_LIB . "LIB-$module.php";
if (file_exists($file)) {
require $file;
$this->$module = new $module();
// EVIL POINTER - ALLOW OBJECTS TO ACCESS EACH OTHER
$this->$module->core =& $this;
$this->$module->error =& $this->error;
$this->$module->pdo =& $this->pdo;
$this->$module->stmt =& $this->stmt;
return true;
} else {
$this->error = "$file not found!";
return false;
}
}
}
ps. thank you for the mod, who made me work a bit more to keep this answer online. the answer is so much better now.

Injecting parameters into constructor with PHP-DI

I am struggling to get dependency injection to work the way I expect -
I am trying to inject a class, Api, which needs to know which server to connect to for a particular user. This means that overriding constructor properties in a config file is useless, as each user may need to connect to a different server.
class MyController {
private $api;
public function __construct(Api $api) {
$this->api = $api;
}
}
class Api {
private $userServerIp;
public function __construct($serverip) {
$this->userServerIp = $serverip;
}
}
How can I inject this class with the correct parameters? Is it possible to override the definition somehow? Is there some way of getting the class by calling the container with parameters?
To (hopefully) clarify - I'm trying to call the container to instantiate an object, while passing to it the parameters that would otherwise be in a definition.
Since IP depends on the user you probably have some piece of logic that does the user=>serverIP mapping. It might be reading from the db or simple id-based sharding, or whatever. With that logic you can build ApiFactory service that creates Api for a particular user:
class ApiFactory {
private function getIp(User $user) {
// simple sharding between 2 servers based on user id
// in a real app this logic is probably more complex - so you will extract it into a separate class
$ips = ['api1.example.com', 'api2.example.com'];
$i = $user->id % 2;
return $ips[$i];
}
public function createForUser(User $user) {
return new Api($this->getIp($user);
}
}
Now instead of injecting Api into your controller you can inject ApiFactory (assuming your controller knows the user for which it needs the Api instance)
class MyController {
private $apiFactory;
public function __construct(ApiFactory $apiFactory) {
$this->apiFactory = $apiFactory;
}
public function someAction() {
$currentUser = ... // somehow get the user - might be provided by your framework, or might be injected as well
$api = $this->apiFactory->createForUser($currentUser);
$api->makeSomeCall();
}
}
I am not sure I understand your question fully, but you can configure your Api class like this:
return [
'Foo' => function () {
return new Api('127.0.0.1');
},
];
Have a look at the documentation for more examples or details: http://php-di.org/doc/php-definitions.html
Edit:
return [
'foo1' => function () {
return new Api('127.0.0.1');
},
'foo2' => function () {
return new Api('127.0.0.2');
},
];

Custom setters and getters in Laravel

Here's a tricky question.
I am building a framework in Laravel and I want my objects to interact with Rackspace in a transparent way.
From now on I made it possible to upload/delete objects without having in mind Rackspace
$model->file = Input::file('thing'); // and it uploads to Rackspace.
The next step I want to achieve is to get the route using my config file. The behaviour would be something like $route = $file->source (with source with hello.jpg in the database for instance) and get $route as rackspace.com/WHATEVER/hello.jpg. The part rackspace.com/WHATEVER is in my config file, so the only thing I need is how to make this behaviour.
I have been searching extensively and I only found the __call() method to do so.
The fields I want to behave like this are dynamic and are setted from an array such as:
public static $rackspaceable = array('source' => 'images-demo');
Where images-demo is a Rackspace container.
Does anyone knows to achieve that and if it is even possible?
This might be what you are looking for:
class Model extends Eloquent {
public static $rackspaceable = array('source' => 'images-demo');
public function __get($key)
{
if (isset(static::$rackspaceable[$key]))
{
return static::$rackspaceable[$key];
}
return parent::__get($key);
}
public function __set($key, $value)
{
if (isset(static::$rackspaceable[$key]))
{
static::$rackspaceable[$key] = $value;
}
else
{
parent::__set($key, $value);
}
}
}
To use it:
$model = new Model;
var_dump( $model->source );
$model->source = 'new value';
var_dump( $model->source );

Access control architecture in a PHP application

I'm trying to figure out how to limit access to specific resources in a PHP project I'm currently working on. I've looked for existing solutions, but none of them really fit what I need (for example, Zend_Acl).
Now I've come up with something like this: (Of course, this is very, very simplified. No exceptions or whatever. Just enough to get the point across)
class Access {
protected $_context;
protected $_handlers;
public function __construct($context) {
$this->_context = $context;
}
public static function registerHandler(Access_Handler $handler) {
$key = $handler->getContextType().'/'.$handler->getResourceType();
self::$_handlers[$key] = $handler;
}
public function isAllowed($resource) {
return $this->getHandler($resource)->isAllowed($this->_context, $resource);
}
public function getHandler($resource) {
// Look for and return the appropriate handler for the combination of
// $context and $resource
}
}
abstract class Access_Handler {
$_contextType;
$_resourceType;
abstract public function isAllowed();
}
class Access_Handler_UserInvoice extends Access_Handler {
$_contextType = 'User';
$_resourceType = 'Invoice';
public function isAllowed($user, $invoice) {
if($invoice->user_id === $user->id) {
return true;
}
return false;
}
}
I would then do something like this in my Application Bootstrap:
protected function $_initAccessHandlers() {
Access::registerHandler(new Access_Handler_UserInvoice());
}
And in my controller (because I've heard that's where you should put your access control) I'd have something like this:
class InvoiceController {
public function viewAction() {
// $this->me is of type User
$access = new Access($this->me);
if($access->isAllowed($this->invoice)) {
// ...
}
}
}
I haven't tested the code, so there might be typos or other errors, but I think you get the gist. Also, in reality I'd probably implement Access as a Singleton or a Multiton, but that's not what my question is about.
Is this the right way to do it? It seems so natural to me, but then I'm wondering why nobody else is doing it in this fashion.
My development stack is PHP/MySQL/Zend Framework/Doctrine.
With Zend_Acl you will perform the basic control, like:
$acl = new Zend_Acl();
$acl->add(new Zend_Acl_Resource('article'));
$acl->addRole(new Zend_Acl_Role('author'));
$acl->deny();
$acl->allow('author', 'article', array('list'));
Then you can use assertions to do what you want:
$user = Zend_Auth::getInstance()->getIdentity();
$assertion = new My_Acl_Assertion_ArticleEditCheck($user);
$acl->allow('author', 'article', 'edit', $assertion);
You can instead of pass the user object to the assertion, implement it as a internal property and also work on the request parameters if necessary.
References:
http://framework.zend.com/manual/en/zend.acl.advanced.html
Dynamic custom ACL in zend framework?
For more advanced use of assertions, look at:
http://www.aviblock.com/blog/2009/03/19/acl-in-zend-framework/
http://ralphschindler.com/2009/08/13/dynamic-assertions-for-zend_acl-in-zf

Modular design pattern

I'm trying to decide the design of a system which is meant to allow for a high amount of extensiblity. From what I can tell, a pattern such as the abstract factory would not allow for overriding of the base methods, apart from duplicating code (as demonstrated below).
I've done some preliminary research into aspect oriented programming and it seems to be along the lines of what I'm looking for but I'm having a difficult time wrapping my head around the specifics.
abstract class Object {
protected $object_id;
protected $name;
function LoadObjectData()
{
$file_contents = readfile('object'.$object_id.'.data');
$data = array();
// parse file contents into $data array...
return $data;
}
function Create()
{
$data = $this->LoadObjectData();
$name = $data['name'];
return $data;
}
}
class User extends Object {
protected $email_address;
function Create()
{
$data = parent::Create();
$this->email_address = $data['email_address'];
return $data;
}
}
//----------Module 1-MySQL Lookup-------------
/*
* Redefine Object::LoadObjectData() as follows:
*/
function LoadObjectData()
{
$data = array();
$result = mysql_query("SELECT...");
// construct array from result set
return $data;
}
//----------Module 2-Cache Machine-------------
/*
* Redefine Object::LoadObjectData() as follows:
*/
function LoadObjectData()
{
if (exists_in_cache($object_id)) {
return get_cached_object($object_id);
}
$data = parent::LoadObjectData();
cache_object($object_id, $data);
return $data;
}
(This is sort of a poor example, but hopefully it helps to get my point across)
The intended system would have a very large proportion of methods available to be extended and I would like to minimize the extra effort and learning necessary for developers.
Is AOP exactly what I'm looking for, or is there a better way to deal with this?
Thanks!
So, you want to use a decorator pattern without defining the decorator itself.
If yes, then it's a monkeypatching and can be done with aspect-oriented tools. This can be solved easily with following extensions and frameworks:
PHP Runkit Extension
Go! Aspect-Oriented framework for PHP
PHP-AOP Extension.
You don't have to declare the base class as an abstract class. You can make it a regular class and have it load and instantiate other classes based on passed construct parameters. The constructor can return an instance of a class, not just the class the constructor is in. To avoid duplicating code, you can mix static with instantiated functions and variables. Just remember that a static function or variable is the same for ALL instances. Change a static variable in one and it is changed for all instances. A rather basic example of a plugin architecture.
class BaseObject {
protected static $cache = array();
public function __construct($load_plugin) {
require_once($load_plugin.'.class.php');
$object = new $load_plugin();
return $object;
}
public static function cacheData($cache_key, $data) {
self::$cache[$cache_key] = $data;
}
}
class Plugin extends BaseObject {
public function __construct() {
}
public function loadData() {
// Check the cache first
if ( !isset(self::$cache[$cache_key]) ) {
// Load the data into cache
$data = 'data to cache';
self::cacheData($cache_key, $data);
}
return self::$cache[$cache_key];
}
}

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