ActiveRecord Pattern and caching? - php

I have in one project classes organized with ActivePattern (example : myObject->Load()) but now we need to implement some caching and caching is problematic.
To make it simples, the Load() method in every object call the DAL my giving the $this reference and the DAL fill up the object that all values. It works. But when we add some caching the object unserialized is a "new" object and the DAL cannot sent it back to the object because we have a reference to the object that need to be loaded. The only work around is to put the cache code inside the Load() of each object and to loop all properties from the caching object to Get the value and to Set it back to the real object.
Is there a better way to use caching with ActiveRecord Pattern?

If I understand correctly from your comment your problem is replacing this. What I would do is create a static "fetch" method on the active record class that would check cache, return if available, and if not return a new instance of the class. This will get you around having to replace this, and the only thing you have to change is the way you are loading the active record class.

Related

PHP unserialization after changing class definition

I serialized an object of PHP class in Laravel. Afterwards, I changed the class definition adding a new method and when I unserialize the old object and make a call to that newly implemented method, it works.
I wonder why and how?
Because serialization process keeps only state of the objects (fields) but not your methods with implementation.

Symfony 2.5 Doctrine

When I'm using Doctrine I have one problem. When I'm creating entities using console command there are classes with private properties and get and set methods for each propery. But If I used twig I wouldn't have problems, but I'm using angular and when I need all properties such a keys I have to use getPropertyName method for each property. I don't want to create my own model system, but go through the loop for each property it isn't good and convenient. Because I have to send to the angular entire objects . How can I do it easier?
The main problem that I want get object from DB make json_encode and send it to front-end, but instead of that I have to make a loop through every object and rewrite any property that I need into new array. I need something that isn't crazy like this)
The easier way is to serialize the object in json. You could do that with JMSSerializerBundle

Symfony 1.4, global objects: where to put?

I need to store a "global" object in Symfony 1.4 system, so not a usual class into the /lib directory. This could even be a full static, or singleton thing - but nowadays everybody say "use dependency injection!". Buy the way, this object must be exists in only one instance, not less, not more, and accessible in all controllers (not in views)
I think it should be created in the chain filter. And then?
You can either keep the object inside the sfContext or, if you want to have it a separate object, implement a static method ::getInstance(), which will return the instance of the object or initialise it (if the instance does not exist). This way you don't even have to initialise the object in the filter chain (unless you need to pass some parameters to the constructor).

PHP Objects - Patterns and correct usage

I'm just wondering if someone can help me understand how to make the best use of objects in PHP.
My understanding of a PHP object is that is should represent an entity, providing methods to get and alter the properties of that entity. For example an object entitled Post would hold all the properties of a single post, which could be accessed and modified as appropriate.
What causes me some confusion is that libraries like CodeIgniter don't use objects in this manor. They treat classes more like wrappers for a group of functions. So a 'Posts' class in CodeIgniter would not hold properties of one post, it would provide functions for fetching, editing and deleting posts.
So what happens if I want to get every post out of a database and put it into a Post object? My understanding of it is I would in fact need two classes 'Posts' and 'Post', one that defines the Post object and one that handles fetching the Posts from the database and putting them into Post objects.
Do these two types of class have a name ('Proper' objects / Collections of functions)? And is it common to have two classes working together like this or have I completely misunderstood how to use objects?
Instead of having a Post object would it make more sense to have a method in my Posts class called getSinglePost($id) that just returned an array?
Hopefully that question makes sense, looking forwards to getting some feedback.
For an introduction, see What is a class in PHP?
For the answer, I'll just address your questions in particular. Search for the terms in bold to learn more about their meaning.
My understanding of a PHP object is that is should represent an entity, providing methods to get and alter the properties of that entity.
Entities are just one possible use for objects. But there is also Value Objects, Service Objects, Data Access Objects, etc. - when you go the OO route, everything will be an object with a certain responsibility.
What causes me some confusion is that libraries like CodeIgniter don't use objects in this manor.
Yes, Code Igniter is not really embracing OOP. They are using much more of a class-based-programming approach, which is more like programming procedural with classes and few sprinkles of OOP.
They treat classes more like wrappers for a group of functions. So a 'Posts' class in CodeIgniter would not hold properties of one post, it would provide functions for fetching, editing and deleting posts.
That is fine though. A posts class could be Repository, e.g. an in-memory collection of Post Entities that has the added responsibility to retrieve and persist those in the background. I'd be cautious with Design Patterns and Code Igniter though since they are known to use their own interpretation of patterns (for instance their Active Record is more like a Query Object).
So what happens if I want to get every post out of a database and put it into a Post object?
Lots of options here. A common approach would be to use a Data Mapper, but you could also use PDO and fetch the data rows directly into Post objects, etc.
My understanding of it is I would in fact need two classes 'Posts' and 'Post', one that defines the Post object and one that handles fetching the Posts from the database and putting them into Post objects.
That would be the aforementioned Repository or Data Mapper approach. You usually combine these with a Table Data Gateway. However, an alternative could also be to not have a Posts class and use an Active Record pattern, which represents a row in the database as an object with business and persistence logic attached to it.
Do these two types of class have a name ('Proper' objects / Collections of functions)? And is it common to have two classes working together like this or have I completely misunderstood how to use objects?
Yes, they work together. OOP is all about objects collaborating.
Instead of having a Post object would it make more sense to have a method in my Posts class called getSinglePost($id) that just returned an array?
That would be a Table Data Gateway returning Record Sets. It's fine when you don't have lots of business logic and can spare the Domain Model, like in CRUD applications
Class should ideally has the same interpretation as anywhere else in PHP as well. Class starts with abstraction, refining away what you don't need. So it's entirely up to you to define the class the way you want it.
Codeigniter does have a strange way of initiating and accessing objects. Mainly because they are loaded once and used afterwards, prevents it from having functionality around data. There are ways around it and normal handling of classes still possible. I usually use a auto loader and use normal classes.
"So what happens if I want to get every post out of a database and put it into a Post object? My understanding of it is I would in fact need two classes 'Posts' and 'Post',"
You are essentially referring to a MODEL to access the data ("posts") and an Entity to represent the "post". So you would load the model once and use it to load up as many entities as you would like.
$this->load->model("posts");
$this->posts->get_all(); // <- This can then initiate set of objects of type "Post" and return. Or even standard classes straight out from DB.
Your understanding of an object is correct. A post is a single object of a class Post. But of course you need a function, that retrieves posts from a database or collects them from somewhere else. Therefore you have so called Factory classes. That's what can cause some confusion.
Factories can be singletons, which normally means that you have one instance of this class. But you don't need to instantiate a factory at all (and instead use static functions to access the functionality):
$posts = PostFactory::getPosts();
And then the function:
static function getPosts() {
$list = array();
$sql = "select ID from posts order by datetime desc"; // example, ID is the primary key
// run your sql query and iterate over the retrieved IDs as $id
{
...
$post = new Post($id);
array_push($list, $post);
}
return $list;
}
Inside this factory you have a collection of "access"-functions, which do not fit elsewhere, like object creation (databasewise) and object retrieval. For the second part (retrieval) it is only necessary to put the function into a factory, if there is no "parent" object (in terms of a relation). So you could have an entity of class Blog, you instantiate the blog and then retrieve the posts of the blog via the blog instance and don't need a separate factory.
The naming is only there to help you understand. I wouldn't recommend to call a class Post and it's factory Posts since they can easily be mixed up and the code is harder to read (you need to pay attention to details). I usually have the word "factory" mixed in the class name, so I know that it is actually a factory class and others see it too.
Furthermore you can also have Helper classes, which don't really relate to any specific entity class. So you could have a PostHelper singleton, which could hold functionality, which doesn't fit neither in the object class nor in the factory. Although I can't think of any useful function for a Post object. An example would be some software, which calculates stuff and you have a Helper, which performs the actual calculation using different types of objects.

How to access my singletons without using global state?

I know that Singleton pattern is bad because it uses global state. But in most applications, you need to have a single instance of a class, like a database connection.
So I designed my Database object without using the singleton pattern but I instanciate it only once.
My question is, how can I access my object in the low level classes (deep in the object graph) without passing it all over the place?
Let's say I have an application controller which instanciates (ask a factory to instanciate it actually) a page controller which instaciates a User model which requires the database object.
Neither my app controller nor my page controller need to know about the database object but the User class does. How am I suppose to pass the object to it?
Thanks for your time!
Consider using a global container:
You register the objects that are indeed relevant to the several subsystems of the application.
You then request that container those objects.
This approach is very popular in dependency injection frameworks (see Symfony DI, Yadif).
Singleton is bad, no doubt about it.
In the case you describe, the database object is an implementation detail of the User object. The layers above need only know about the User, not the database object.
This becomes much more apparent if you hide the user object behind an interface and only consume that interface from the layers above.
So the page controller should deal only with the interface, not the concrete class that depends on the database object, but how does in create new instances? It uses an injected Abstract Factory to create instances of the interface. It can deal with any implementation of that interface, not only the one that relies on a database object.
Once more, you hide the page controller behind an interface. This means that the concrete implementation's reliance on the Abstract Factory becomes another implementation detail. The Application Controller only consumes the page controller interface.
You can keep wrapping objects like that like without ever needing to pass around instances. Only in the Composition Root do you need to wire all dependencies together.
See here for a related answer with examples in C#: Is it better to create a singleton to access unity container or pass it through the application?
The way I've always accomplished this is to implement a static getInstance function that will return a reference to the single instance of that class. As long as you make sure that the only way you access the object is through that method, you can still ensure that you only have one instance of the singleton. For example:
class deeply_nested_class {
public function some_function() {
$singleton = Singleton::getInstance();
}
}
There are two main objects involved in loading/saving a user using the database: the user and the repository.
You seem to have implemented the functionality on the User, but I think it belongs on the Repository. You should pass the user to the Repository to save it.
But, how do you get hold of the Repository? This is created once at the top level and passed into services that need it.
The construction dependency graph and the call dependency graph are not the same thing.
Given the example you outlined, you are almost there. You are already using a factory to instantiate your page controller, but your page controller is instantiating the users directly and as your User needs to know the database.
What you want to do is use a factory to instantiate your User objects. That way the factory can know about the database and can create User instances which know about it too. You will probably be better off making interfaces for all the dependencies, which will help with testing and will mean your code is nicely decoupled.
Create an IUserFactory which creates IUser implementations and pass this into your PageControllerFactory, then your ApplicationController only needs to know about the PageControllerFactory, it doesn't need to know anything about the IUserFactory or the database.
Then in your application start up you can create all of your dependencies and inject them in to each other through the constructors.

Categories