Symfony 1.4, global objects: where to put? - php

I need to store a "global" object in Symfony 1.4 system, so not a usual class into the /lib directory. This could even be a full static, or singleton thing - but nowadays everybody say "use dependency injection!". Buy the way, this object must be exists in only one instance, not less, not more, and accessible in all controllers (not in views)
I think it should be created in the chain filter. And then?

You can either keep the object inside the sfContext or, if you want to have it a separate object, implement a static method ::getInstance(), which will return the instance of the object or initialise it (if the instance does not exist). This way you don't even have to initialise the object in the filter chain (unless you need to pass some parameters to the constructor).

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Extending COM class?

Hi I'm using Debenu Quick PDF Library in a PHP project.
And I instantiate my object with the following code.
$qp = new COM('DebenuPDFLibraryAX1012.PDFLibrary');
My question : Is it possible to extend this COM class?
Yes, it is possible to extend any class unless it is declared as final. You may not however be able to override certain methods if the individual methods have been declared with final keyword.
Extending a COM class - in the sense of overriding some functions and expecting the base class code to call the overridden versions - is not possible in general, regardless of the language you are using.
The reason is simple: even though COM interfaces resemble the virtual pointer tables of C++ objects - to the point of the latter being usable as the former in some contexts - they are effectively unidirectional. They allow you to call into the object, but they are not necessarily used by the object to invoke its own methods, and COM does not allow you to stick a new function pointer in there somewhere.
In fact, unless the interface you are using is for an in-process object created in the same apartment, invocations of interface methods do not go directly to the object. Instead they go to a proxy object created by COM, which forwards the call to a stub object in the true object's apartment (which may be in another process, even on another computer), which will in turn invoke the method on the true object and pass results back along the chain.
When you override a function of a base class you generally do this with the expectation that the base class code will call back into your derived class. In COM, calling something entails obtaining an interface pointer and invoking some of its methods. However, your derived class does not expose any interface to COM that the base class would know about and ask for.
That is why extensible COM classes must publish interfaces - basically, hooks - that users can implement in order to get called back at appropriate times. These are often called 'event interfaces', and the COM class is then said to be 'publishing events', with 'OnClick' being a famous example.

Codeigniter design patterns

Its been couple of years I have been working on Codeigniter and I just wanted to check design patterns. I wanted to implement different design patterns on my working projects so I could understand these stuffs in a better way.
I know Codeigniter is following MVC pattern, but which design pattern is codeigniter following ?
Can we say a database.php, a database class is implementing a singleton design pattern ? I am saying since as far as I percieved, on singleton, a single instance is created which provides a global access and that is what CI database config object does.
Yes, Codeigniter's loader currently follows the singleton pattern, or at least that's the pattern that most accurately describes it. When you execute the following:
$this->load->library('foo');
$this->load->model('foo');
$this->load->database('foo');
The loader does the following things:
Check to see if the class you're loading has been loaded previously by checking a registry of loaded classes. Silently ignore the request with a debug log entry if it has been loaded.
Instantiate the class with whatever parameters you set, create a reference to that object within the framework (singleton-ish) super object named after the class, or whatever custom name you pass. Store the reference, ignore subsequent attempts to load.
On bootstrap, the magic functions in the global scope behind the loader methods are used to construct the DB, core libraries, etc.
A more traditional singleton approach would do something like this (with auto loading):
return $className::instance();
... Where the instance method would return an instance, or construct if not yet instantiated, thus obviating any need to keep track of what has or has not been loaded. If the class has been loaded, a reference would be passed, otherwise a new object would be created and returned.
I suppose technically, CI is its own pattern in this regard, but close enough to a singleton that the term does accurately apply. It really is a singleton, just not implemented in a typical way.
At last I checked there were patches floating around for CI-3 that makes the loader much more flexible, allowing one to work outside of the super object as they please by returning an object or reference in these cases, but I don't know the status of Ellis Labs taking them.

How to keep an instance of a Dependency Injection Container (PHP)

I've been using the DI concept for some time now, but now I'm starting to use a dependency injection container (DIC). Although one thing isn't clear for me.
In my DIC I keep (for example) a Config object and Request object. I understand that these objects in a request scope (The same instance is used each time you request it from this container) remain the same. But this only happens when I re-use the same instance of the DIC.
How should I pass the DIC arround my classes? Say that I want to use it in my Router class, do I need to pass it in the constructor of my Router class? But the Router class is created in another class, and that one should also already have this DIC object.
Or should I create a singleton of this DIC?
Don't go the Singleton route. It effectively takes all the advantages the DIC gives you. Usually you pass the container in constructor, or as a method parameter where applicable.
Yes, this requires you to put an extra effort in passing the container object around your application, but as a result your code reflects well that these classes are dependent on this object to work.

Passing Entity Manager to Service Layer ZF Doctrine2

I'm trying to pass the entity manager to a service but havent find a correct way yet. I want to complete remove the em from the controller so thats why I'm finding another way.
I was thinking of this options:
1. I could save it in the registry and then try to access it from the service object. can I access the registry from there?
2. Inject the em to a static variable of a base class for the services in the bootstrap.
What is the correct way yo do it?
thanks
I think generally the best way to do it is to pass the entitymanager as an argument to the constructor.
This allows you to easily replace the entitymanager for example when doing unit tests, and unlike your approaches of 1 and 2, it does not depend on behavior in a base class or global data (the registry is a lot like a global variable)
What you could do to avoid touching the EM in your controllers is using a dependency injection container, such as the one in Symfony2 or the one in ZF2 (not sure if that component is very stable yet).
Another perhaps slightly simpler approach would be to have a sort of a "service locator" object, which you would use in the controller to get instances of your services. You could initialize the locator in your bootstrap with the services, or perhaps with a factory class which creates them.
In any case you will probably require at least some kind of an intermediate object in the controller. Personally I don't really see an issue with simply using the EM itself, unless you have some other reasons besides just not wanting to.
There's nothing wrong, IMO, with letting your controllers know about the EM. I typically use a Zend_Application_Resource to bootstrap Doctrine. That resource facilitates a bootstrap resource called "doctrine" which has an EM available. The abstract controller implements and em() method, which returns the EM.
When instantiating service classes, the constructor simply injects the EM via a call to $this->em() at constructor time.
This is nice, as many times, simple controller actions don't need any special service class, but can instead get away with doing $entity = $this->em()->getRepository('Some\Entity')->find(1); In those cases, I don't see any reason for additional redirection via a service class.

How to access my singletons without using global state?

I know that Singleton pattern is bad because it uses global state. But in most applications, you need to have a single instance of a class, like a database connection.
So I designed my Database object without using the singleton pattern but I instanciate it only once.
My question is, how can I access my object in the low level classes (deep in the object graph) without passing it all over the place?
Let's say I have an application controller which instanciates (ask a factory to instanciate it actually) a page controller which instaciates a User model which requires the database object.
Neither my app controller nor my page controller need to know about the database object but the User class does. How am I suppose to pass the object to it?
Thanks for your time!
Consider using a global container:
You register the objects that are indeed relevant to the several subsystems of the application.
You then request that container those objects.
This approach is very popular in dependency injection frameworks (see Symfony DI, Yadif).
Singleton is bad, no doubt about it.
In the case you describe, the database object is an implementation detail of the User object. The layers above need only know about the User, not the database object.
This becomes much more apparent if you hide the user object behind an interface and only consume that interface from the layers above.
So the page controller should deal only with the interface, not the concrete class that depends on the database object, but how does in create new instances? It uses an injected Abstract Factory to create instances of the interface. It can deal with any implementation of that interface, not only the one that relies on a database object.
Once more, you hide the page controller behind an interface. This means that the concrete implementation's reliance on the Abstract Factory becomes another implementation detail. The Application Controller only consumes the page controller interface.
You can keep wrapping objects like that like without ever needing to pass around instances. Only in the Composition Root do you need to wire all dependencies together.
See here for a related answer with examples in C#: Is it better to create a singleton to access unity container or pass it through the application?
The way I've always accomplished this is to implement a static getInstance function that will return a reference to the single instance of that class. As long as you make sure that the only way you access the object is through that method, you can still ensure that you only have one instance of the singleton. For example:
class deeply_nested_class {
public function some_function() {
$singleton = Singleton::getInstance();
}
}
There are two main objects involved in loading/saving a user using the database: the user and the repository.
You seem to have implemented the functionality on the User, but I think it belongs on the Repository. You should pass the user to the Repository to save it.
But, how do you get hold of the Repository? This is created once at the top level and passed into services that need it.
The construction dependency graph and the call dependency graph are not the same thing.
Given the example you outlined, you are almost there. You are already using a factory to instantiate your page controller, but your page controller is instantiating the users directly and as your User needs to know the database.
What you want to do is use a factory to instantiate your User objects. That way the factory can know about the database and can create User instances which know about it too. You will probably be better off making interfaces for all the dependencies, which will help with testing and will mean your code is nicely decoupled.
Create an IUserFactory which creates IUser implementations and pass this into your PageControllerFactory, then your ApplicationController only needs to know about the PageControllerFactory, it doesn't need to know anything about the IUserFactory or the database.
Then in your application start up you can create all of your dependencies and inject them in to each other through the constructors.

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