web based chat application - php

hii.. i am designing a chat application. i have tried using php + MySQL + JavaScript and developed the web based chat app. But the application is quite slow. What all i do is, just store the messages from the clients in a table, and each client retrieves the table at a lag of 2 seconds.... I manage this by ajax.
But the app response becomes very bad when many user joins.
Is their any other technique to build the chat app ??? or what else i can do to make my app better.
help plzz ..
thanks in advance :)

Don't know if you've touched upon it, but I'd recomend using an IRC server as backend.

If you have the ability to install nodejs(basicly server side javascript) on your server you should take a look at socket.io which is a plugin for nodejs. This gives you almost an instant response time, even for quite large masses of users.
There are almost no libraries/projects for real-time web applications in PHP. But if you really want to use it you can take a look at a technique called long-polling. This can still be quite heavy on your server though.

Maybe it is slow because each client retrieves full table of chat contents - try appending only the new messages.

I've done the same thing last year.
I suggest retrieving only so many chats when the user first logs in, e.g. the last 30, and displaying them. Then on each subsequent AJAX call only retrieve any new chat messages, rather than everything else again. You can do this by storing the latest chat id (a unique id) when you first retrieve all the chat msgs and then only retrieve anything with a chat id greater than that.
How often do you check for new msgs? You could also increase that time.

Related

Refreshing chat messages in iOS chat app

I am currently creating an app where 2 users will have the ability to chat with one another. Specifically, it will be an iOS app using Swift as the main language. Most chat app tutorials on the web recommend using Firebase but I personally want to use MySQL since the rest of my database activities for this app are done using MySQL. I also do not want to use any existing libraries and want to do this all on my own.
I only have questions regarding the efficiency of using MySQL. When accessing the database, I create a URLSession using swift which then uses a predetermined link that points to my PHP scripts on the backend to handle the database accessions. The only problem with this is that my chat functionality of the app will have to refresh messages (to see messages that the other user has sent you within a second or so). I am confused as how to go about this. My current idea is to have a Timer that calls the URLSession data task every second or so to retrieve new messages from the database then display them on the user's screen. Would this be efficient or is there a better way to do this? I feel as if this would bog down MySQL in some way and would over all slow down the efficiency of the database. Is there a better way to go about this?
Thanks in advance.
If you really want to use MYSQL as a way of delivering messages then you can look into #TekShock's comment about using Apple's PushNotifications. You can also use Long Polling however it is not favorable at all.
I personally would not use MYSQL as a way of delivering messages just because there is a lot more better options. You can pick from messaging protocols like XMPP and MQTT to deliver your messages. I have personally have used MQTT in the past and thought it was really simple to get the hang and will fit your needs perfectly. It has a couple of really good swift clients like SwiftMQTT. You will have each device subscribe and publish to a room so it can receive and send messages. So in your case you can have a User A subscribe to ROOM 1 and a User B subscribe to the same room and they will both receive all the messages published to that specific room.
You can then if you want to store delivered messages to a MYSQL db so when the user opens the app back up you can load all their previous messages. You can also use Sqlite or Realm to store these messages locally instead of storing them online.
EDIT:
Scaling is also pretty simple with MQTT if this is something you will consider. You could place a queuing system between your application and the MQTT broker, possibly something like Apache Kafka which would be your best bet.

Better way to make chat application?

Currently I'm making a chat application where only admin and users chat, no user-to-user chat . The design is: every chat is stored in database and each 2 seconds user and admin make an AJAX request (to a php file) to see if there is a new chat dialogue, and if there is, pull the data into the textbox. It all seems normal and working good.
Problem is as more user is talking to admin at the same time the AJAX request is becoming a lot, and by testing, the web performance already decreased with only 5 users chatting at the same time. And the input is slow too, every time user press enter they got to enter the data into database first before the admin can read it (and vice versa).
I have been told that using JSON is a recommended way, but I have no idea how to do it, can someone please at least tell me how's the design or flow is going to be if use JSON? Or is there a better way to make it? (by the way, using node.js is currently impossible for my current hosting, so don't put it in suggestion lists, sucks I know).
You should change the AJAX responder phps output to JSON. (you can use the json_encode php function for example.) And you should parse(eval) this in javascript.
I am a bit sceptic. It think It could reduce the network usage by more than 50%.
Maybe you can try a message queue, like 0mq or rabbitmq.
There are a lot of chat examples around.

PHP pushing data to the client without fetching

I was just watching a ajax/php web chat client video from phpacademy (Link to the youtube videos) and I had a question about pushing and fetching. In the video they fetched the data from the MySQL database every second or so.
But my question is, is there anyway to push the chat to other connected users rather than fetching it? With the application I'm developing, It would be a lot of requests on the server and be a waste of bandwidth.
But I still want it to be as basic as the ajax/php chat system. What I'm developing is a turn base game and the idea/code behind the chat system is exactly what I'm looking for. But instead of sending a text message it might send a score, move, and/or time, etc. and having it fetch wouldn't be ideal for the server when there maybe multiple people connected.
thanks for the comments and answers.
It sounds like your after something like Socket.io, or if you cant set that up you could use http://pusher.com/
No, with php it cannot be done, as php is a server side technology.
However, you should have a look at WebRTC as it allows P2P connections and is perfect for your use case.
in javascript you may use setInterval('Messages()', 8000); for get news messages in your db EVERY 8 SECS, if this is true you show them.

How does Facebook notify and instantly shows new comments or how does Stackoverflow do it?

I am a PHP developer and the title basically says it all. However I was hoping on some more in-depth information as I am starting to get confused about how the flow for the project I work on should go.
For an (web) application I need to implement a feature like Facebook does it with notifying users about replies/comments and instantly showing these.
I figured I could use long-polling with ajax requests but this does not seem to be a nice solution as the notifications never really are instant and it is resource heavy.
So I should use some form of sockets if I understand correctly, and Node.Js would be a good choice. So based on the last assumption I now get confused about the work flow.
I thought about two possible solutions:
1) It seems to me, that if I would use Node.Js I could skip using PHP at all and base the application on Node.js only.
2) Or I could use PHP as a base and only use Node.js for notifying users and instantly showing messages but saving the data using PHP and Mysql.
These two possibilities confuse me and I can't make up my mind about what would be the "best" and cleanest way.
I do not have much experience in Node.js, played with it for a while. But managing and saving data seems to be hard in Node.js so that is why I came up with option 2.
I know Facebook is build on PHP so I am assuming that they save the data via PHP and notify / instantly show replies and comments via Node.
Could someone help me out on this?
Thanks in advance!
EDIT:
I just noticed, Stackoverflow does something similar. I get a notification in the upper left, and below my question a box with "new answer to this question". I am really interested in the technologie(s) used.
Well you could use node.js for the notifications and PHP for your app.
By googling I found this about real-time-notifications.
You could also just use node.js with socket.io, but this means that you have to learn new technologies as you mention that you have no experience with node.
I haven't used it but you could check this project, for websockets in PHP.
When you have an update that you want to notify users you can use the publish subscriber pattern to notify the intrested in this update.
Take a look in Gearman too.
Personally, I've built a notification system using the pubsub mechanism of redis, with node.js+socket.io. Everytime that there is an update on a record then there is a publish on the appropriate channel. If the channel has listeners then they will be notified. I also store the last 20 notifications in a Redis list.
The appplication is built in PHP. The notification system is built in node.js. They are different applications that see the same data. The communication occurs via redis. For example in the Facebook context:
1) A user updates his status.
2) PHP stores this to the database and Redis
3) Redis knows that this update must publish to the status channel of the specific user and it does.
4) All the friends of the specific user are listening to his status channel (here comes node.js)
5) Node.js pushes the notification in the browser with socket.io
As for facebook, I have read in an article that is using long polling for supporting older browsers. Not sure for this though, needs citation...
AFAIK It would be via two simple methods :
First one that could be very simple is adding a Boolean column to each record that determines if it has been notified or not.
The second method is creating a table to insert all notifications.
However, I'm not sure if there are alternative methods for better performance, But first method is what I do commonly myself. But I think Facebook is using 2nd method, because it has to notify each one to a lot of users.
Your question maybe dublicate of:
Facebook like notifications tracking (DB Design)
Database design to store notifications to users
You could use Server Side Events it involves a bit of JavaScript but nothing overly complicated I think.
The main bulk of this method is PHP though, so you would just use the PHP to query your DB for notifications and SSE will push them to the user.
It does have some limitations though, most notably it's not supported by IE (huge surprise) thought i'd mention it anyway to let you know of other possibilities.
Hope this helps

Save pusher chat messages into database

I'm building a chat widget using pusher service (http://pusher.com) and I need to save all the messages sent by users into database, so that it should be accessible after a period of time. I'm using mysql database and the only way that comes to my mind is that make a new insert each time the chat message event is triggered, but I'm afraid it will not be as fast as it should be.
What databases and techniques would you prefer in this case for saving chat messages?
One approach you can take is to use MySQL's INSERT DELAYED. When you do this, the client does not have to wait for the insert to complete. Rather, the server will queue the inserts and execute them as it can. So the process/thread thats handling the chat will not have to wait on them. But you'll still have a chat history stored in the database that can be retrieved. Assuming you are using pusher to share 'live' messages as they come in, and thus dont need immediate access to the chat history, this might do the trick for you.
Unless you're planning on creating a chat system including thousands of people I'm fairly sure that a properly structured mysql solution will handle this no problem. Where I work we have a intranet chat solution based on php and mysql and it is running flawlessly (for our medium sized team of ~100 some people).
One suggestion I do have is to make sure you understand mysql indexing. Make sure your chat system is truly utilizing the indexes to their fullest potential. You could greatly increase performance this way.
If concurrency really is becoming an issue for you I hear a lot of people are having good experiences with node.js. But if you're comfortable in php and mysql I'd say go that way first.
Happy coding!
(I know this is old but,) There is an interesting demo here (albeit in Rails) that does what you're talking about. It includes a possible schema.
https://github.com/dipth/pusher_demo

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