PHP constructors and static functions - php

I'm a bit confused on how constructors work in PHP.
I have a class with a constructor which gets called when I instantiate a new object.
$foo = new Foo($args);
__construct($params) is called in the class Foo and it executes the appropriate initialization code.
However when I use the class to call a static function, the constructor is called again.
$bar = Foo::some_function(); //runs the constructor from Foo
This causes the constructor to execute, running the object initialization code that I intended only for when I create a new Foo object.
Am I missing the point of how constructors work? Or is there a way to prevent __construct() from executing when I use the class to make static function calls?
Should I use a "factory" function instead to do the object initialization? If so, what's the point of the constructor then?
::EDIT::
I have a form where users can upload photos to an album (create_photo.php) and an area where they can view the album (view_photos.php). Upon form submit:
$photo = new Photo($_FILES['photo'], $_POST['arg1'], ect..);
The Photo constructor creates and saves the photo. However in view_photo.php, when I call:
$photo = Photo::find_by_id($_POST['id']) //user-defined function to query database
This is causing Photo's constructor to run!

I see nothing that replicates your question.
See Demo: http://codepad.org/h2TMPYUV
Code:
class Foo {
function __construct(){
echo 'hi!';
}
static function bar(){
return 'there';
}
}
echo Foo::bar(); //output: "there"

Assumption
PHP 5.x
Different goals, different path
create a new instance of a class (object)
class myClassA
{
public $lv;
public function __construct($par)
{
echo "Inside the constructor\n";
$this->lv = $par;
}
}
$a = new myClassA(11);
$b = new myClassA(63);
because we create a new object PHP calls:
__construct($par);
of the new object, so:
$a->lv == 11
$b->lv == 63
use a function of a class
class myClassB
{
public static $sv;
public static function psf($par)
{
self::$sv = $par;
}
}
myClassB::psf("Hello!");
$rf = &myClassB::$sv;
myClassB::psf("Hi.");
now $rf == "Hi."
function or variabiles must defined static to be accessed by ::, no object is created calling "psf", the "class variable" sv has only 1 instance inside the class.
use a singleton created by a Factory (myClassA is above)
class myClassC
{
private static $singleton;
public static function getInstance($par){
if(is_null(self::$singleton)){
self::$singleton = new myClassA($par);
}
return self::$singleton;
}
}
$g = myClassC::getInstance("gino");
echo "got G\n";
$p = myClassC::getInstance("pino");
echo "got P\n";
Using the factory (getInstance) the first time we construct a new object having $par set to gino.
Using the factory the second time $singleton has already a value that we return. No new object is created (no __construct is called, less memory & cpu is used).
The value of course is an object instanceOf myClassA and don't forget:
myClassC::$singleton->lv == "gino"
Pay attention to singletons:
What is so bad about singletons?
http://www.youtube.com/watch?v=-FRm3VPhseI
By my answer I don't want promote/demote singleton. Simply from the words in the question, I made this calc:
"static"+"__construct"="singleton"!

Here is my workaround:
I put method construct() in static class. Notice, it is different than __construct() which I use in regular classes.
Each class is in own file, so I lazy load that file on first use of class. This gives me event of first use of class.
spl_autoload_register(function($class) {
include_once './' . $class . '.php';
if (method_exists($class, 'construct')) {
$class::construct();
}
});

I define class properties as array in a static method and call them via the method. I'm not sure if it's the best solution or not but works great.
Example:
class Foo
{
private static construct_method()
{
return [
'one' => 1,
'two' => 2
];
}
public static any_method()
{
return self::construct_method()['one'] + self::construct_method()['two'];
}
}
echo Foo::any_method(); // 3

Related

Calling a Class function without using $this->function_name() -- PHP --

So I have this class:
class A{
public function do_a(){ return 'a_done';};
public function do_b(){ return 'b_done';};
}
So I require the php file and create an instance of the class:
require_once("A_class.php");
$System = new A();
require_once("user_calls.php"); //here I import the user file with the function calls.
user_calls.php contents:
echo 'this was the result of '.$System->do_a();
echo 'this was the result of '.$System->do_b();
So, that does work, but I don't want the user to have to use $System->do_a();, but only do_a();.
Any solutions?
EDIT: I also want to limit the functions the user could call in the user_calls.php file, to basic native php functions and those in class A.
DISCLAIMER: While this code works, and does what you requested, that doesn't mean that I advocate coding like this. It's very hard to follow for other developers (and maybe even you in the future...), and it also makes use of eval(), which is almost always A Bad Thing(tm). That said, here you go:
<?php
class A {
public function do_a() {
return __METHOD__;
}
public function do_b() {
return __METHOD__;
}
}
$aRef = new ReflectionClass('A');
$aPublicMethods = $aRef->getMethods(ReflectionMethod::IS_PUBLIC);
foreach ($aPublicMethods as $method) {
$php = <<<PHP
function {$method->name}() {
global \$System;
return \$System->{$method->name}();
}
PHP;
eval($php);
}
$System = new A();
echo 'this was the result of ' . do_a();
echo 'this was the result of ' . do_b();
Please also note that if your methods use arguments, things get even more hairy. Also, if you name any of your methods the same as a function in the global namespace (ex. substr()), this will attempt to redefine them, and you'll probably get a Fatal Error.
Methods of a class are either instance methods (they act on a particular instance of a class defined by $this) or they are class methods (They aren't tied to any one particular instance of a class, but provide services that fall within the remit of the class.
An instance method is defined as follows:
public function foo()
{
}
whereas a class method is defined with the STATIC keyword.
static public function bar()
{
}
In the instance method you can use $this to get access to the state of the instance on which the method was called. This is not available in the class method because it's not tied to any one instance. It can access other members of the class (provided they're not tied to an instance) with the self keyword though.
Instance methods are called as follows:
$a = new ObjType ()
$output = $a -> foo ();
Class methods are called as follows:
$output = ObjType::bar ();
No matter which approach you use you either have to provide an instance (for instance methods) or a class (for class methods) to call the method. Calling just foo() or bar() will not work.
You'll have to use a closure. Note that it's calling directly from the class definition, not the object:
class test {
function method() {
echo 'method was called';
}
}
$method = function(){call_user_func('test::method');};
$method();
$method();
$method();
//output:
//method was calledmethod was calledmethod was called
To call the method from the object, rather than the class, you'll have to pass the object into the closure:
class test {
var $count = 0;
function method() {
$this->count++;
echo $this->count . "|<br />";
}
}
$obj = new test;
$obj2 = new test;
$method = function($object){call_user_func(array($object, 'method'));};
$method($obj);
$method($obj);
$method($obj);
$method($obj2);
//output:
//1|
//2|
//3|
//1|
But that's not any prettier or simpler, is it?
If you don't want to clutter up your page, just name the object something short:
$pco = new page_controller_object_with_a_long_name_that_is_annoying;
$pco->do_a();
$pco->do_b();
//etc.
Moving it outside the class as suggested by #LucM sounds the easiest way.

Best practices for static constructors

I want to create an instance of a class and call a method on that instance, in a single line of code.
PHP won't allow calling a method on a regular constructor:
new Foo()->set_sth(); // Outputs an error.
So I'm using, if I can call it that, a static constructor:
Foo::construct()->set_sth();
Here's my question:
Is using static constructors like that considered a good practice and if yes, how would you recommend naming the methods for these static constructors?
I've been hesitating over the following options:
Foo::construct();
Foo::create();
Foo::factory()
Foo::Foo();
constructor::Foo();
Static constructors (or "named constructors") are only beneficial to prove an intention, as #koen says.
Since 5.4 though, someting called "dereferencing" appeared, which permits you to inline class instantiation directly with a method call.
(new MyClass($arg1))->doSomething(); // works with newer versions of php
So, static constructors are only useful if you have multiple ways to instantiate your objects.
If you have only one (always the same type of arguments and number of args), there is no need for static constructors.
But if you have multiple ways of instantiations, then static constructors are very useful, as it avoids to pollute your main constructor with useless argument checking, weakening languages constraints.
Example:
<?php
class Duration
{
private $start;
private $end;
// or public depending if you still want to allow direct instantiation
private function __construct($startTimeStamp = null, $endTimestamp = null)
{
$this->start = $startTimestamp;
$this->end = $endTimestamp;
}
public static function fromDateTime(\DateTime $start, \DateTime $end)
{
return new self($start->format('U'), $end->format('U'));
}
public static function oneDayStartingToday()
{
$day = new self;
$day->start = time();
$day->end = (new \DateTimeImmutable)->modify('+1 day')->format('U');
return $day;
}
}
As you can see in oneDayStartingToday, the static method can access private fields of the instance! Crazy isn't it ? :)
For a better explanation, see http://verraes.net/2014/06/named-constructors-in-php/
The naming of any method should be with intention revealing names. I can't tell what 'Foo::factory' does. Try to build to a higher level language:
User::with100StartingPoints();
This would be the same as:
$user = new User();
$user->setPointsTo(100);
You could also easily test whether User::with100StartingPoints() is equal to this.
If you don't need a reference to the newly constructed Foo, why don't you simply make set_sth a static function (and have it create a new Foo internally if required)?
If you do need to get hold of the reference, how would you do it? return $this in set_sth? But then set_sth can be made into a factory function anyway.
The only situation I can think of is if you want to call chainable methods (like in a fluent interface) on a newly constructed instance all in one expression. Is that what you are trying to do?
Anyway, you can use a general-purpose factory function for all types of objects, e.g.
function create_new($type) {
return new $type;
}
create_new('Foo')->set_sth();
It's probably not quite a best practice, but you could use the fact that functions and classes have two different namespaces : you can have a function that have the same name as a class.
This allows one to write this kind of code, for example :
function MyClass() {
return new MyClass();
}
class MyClass {
public function __construct() {
$this->a = "plop";
}
public function test() {
echo $this->a;
}
protected $a;
}
Note that I have defined a function called MyClass, and a class with the same name.
Then, you can write this :
MyClass()->test();
Which will work perfectly, and not get you any error -- here, you'll get the following output :
plop
Addition to Jon's answer: To allow constructor arguments use the following:
function create($type) {
$args = func_get_args();
$reflect = new ReflectionClass(array_shift($args));
return $reflect->newInstanceArgs($args);
}
create('Foo', 'some', 'args')->bar();
Documentation: ReflectionClass->newInstanceArgs
These are called creation methods, and I typically name them createXXX() such as createById() or createEmptyCatalog(). Not only do they provide a nice way to reveal the different intentions of an object's constructors, but they enable immediate method chaining in a fluent interface.
echo Html_Img::createStatic('/images/missing-image.jpg')
->setSize(60, 90)
->setTitle('No image for this article')
->setClass('article-thumbnail');
Propel uses a static method "create". I'd go with that. This method makes the code easier to test rather than just using static methods to perform business logic.
<?php
class MyClass
{
public static function create()
{
return new MyClass();
}
public function myMethod()
{
}
}
Besides, you can also pass parameters to the constructor. For instance:
<?php
class MyClass
{
public function __construct($param1, $param2)
{
//initialization using params
}
public static function create($param1, $param2)
{
return new MyClass($param1, $param2); // return new self($param1, $param2); alternative ;)
}
public function myMethod()
{
}
}
In either case, you'd be able to invoke myMethod right after the create method
<?php
MyClass::create()->myMethod();
// or
MyClass::create($param1, $param2)->myMethod();
A bit late to the party but I think this might help.
class MyClass
{
function __construct() {
// constructor initializations here
}
public static myMethod($set = null) {
// if myclass is not instantiated
if (is_null($set)) {
// return new instance
$d = new MyClass();
return $d->Up('s');
} else {
// myclass is instantiated
// my method code goes here
}
}
}
this can then be used as
$result = MyClass::myMethod();
optional parameters can be passed through either the __constructor or myMethod.
This is my first post and I hope I got the gimmicks right

Create and use anonymous object in PHP

Say I have a simple class and I create it and call a function on it like this:
class tst
{
private $s = "";
public function __construct( $s )
{
$this->s = $s;
}
public function show()
{
return $this->s;
}
}
$t = new tst( "hello world" );
echo "showing " . $t->show() . "\n";
Is there any syntax or workaround that will allow me to instantiate an instance of tst and call the show() function without assigning the object to a variable? I want to do something like:
echo new tst( "again" )->show();
I don't want to declare my functions as static as I want to use them in both of the above examples.
You can't do what you want exactly, but there are workarounds without making things static.
You can make a function that returns the new object
function tst( $s ) {
return new tst( $s );
}
echo tst( "again" )->show();
To answer your question:
public static function create( $s )
{
return new tst($s);
}
public function show()
{
return $this->s;
}
The above will allow you to do tst::create("again")->show(). You can rename create as you like.
Agile Toolkit uses this approach everywhere. It uses add() method wrapper which is defined for global object ancestor. Here is some real-life code:
$page
->add('CRUD')
->setModel('User')
->setMasterField('admin',false);
This code creates 'CRUD' view, puts it on the page, creates and links with Model_User class instance which receives additional condition and default value for boolean 'admin' field.
It will display a CRUD control on the page with add/edit/delete allowing to edit all users except admins.
Here is code to describe concept:
class AbstractObject {
public $owner;
function add($class){
$c=new $class;
$c->owner=$this;
return $c;
}
}
class Form extends AbstractObject {
function dosomething(){
return $this;
}
}
class OtherForm extends Form {}
$object->add('Form')->dosomething()->owner
->add('OtherForm'); // etc
I think it's awesome and very practical approach.
p.s. I have to note new syntax for exceptions:
throw $this->exception('Something went bad');
using $this links exception to the object, which is at fault, which also can set default class for exception.

PHP: 'Dynamic' callback from inside/outside a class

we have a problem [cit.]
I need to assign a callback dynamically within a class, in base of a variable param: my goal is to have just one class (and not a main class and many extender sub-class), and inside this class if a value is X, then the funcitonX must be used, if is Y, the functionY.
I know i cant explain well, i hope my example will do:
class plzComplicateMyLife{
public $vehicle;
public $kindVehicle;
public $dynamicFunction;
public function __construct($vehicle, $kindVehicle){
$this->kindVehicle = $kindVehicle;
$this->vehicle = $vehicle;
switch($kindVehicle){
case 'cycle':
$this->dynamicFunction = "isACycle";
break;
case 'car':
$this->dynamicFunction = "isACar";
break;
}
//here come the problem, i need to call the callback store in dynamicFunction.
//i tried:
//call_user_func($this->$this->dinamicFunction, $this->vehicle);
//error: Catchable fatal error: Object of class plzComplicateMyLife could not be converted to string in [...]
//call_user_func("plzComplicateMyLife::".$this->dynamicFunction);
//Warning: call_user_func(plzComplicateMyLife::isACar) [function.call-user-func]: First argument is expected to be a valid callback in [...]
//$this->dynamicFunction();
//Fatal error: Call to undefined method plzComplicateMyLife::dynamicFunction() in [...]
//so, how can i do that?
}
public function isACycle($vehicle){
echo 'im a cycle, model: '.$vehicle.'<br />';
}
public function isACar($vehicle){
echo 'im a car, model: '.$vehicle.'<br />';
}
//i know this has no sense, in this example at least.
public function printKind(){
//call_user_func($this->$this->dinamicFunction, $this->vehicle);
//call_user_func("plzComplicateMyLife::".$this->dynamicFunction);
//then?
}
}
$maserati = new plzComplicateMyLife('maserati4', 'car');
//then, maybe, outside the class i'll need to recover the callback:
$maserati->printKind();
EDIT:
As Rob said, polymorphism would be really a good solution.
But the problem is that, in this case, i really must have the same declaration for every class instance, changing only the parameters...e.g:
$maserati = new plzComplicateMyLife('maserati4', 'car');
$ducati = new plzComplicateMyLife('maserati4', 'cycle');
//is good
//becose i cant have:
$maserati = new plzComplicateMyLifeWithACar('maserati4');
$ducati = new plzComplicateMyLifeWithACycle('maserati4');
Polymorphism is the way to go here but for future reference you can also do this:
public function printKind() {
$this->{$this->dynamicFunction}($this->vehicle);
}
In response to your edit, could you not do something like this instead?
abstract class MethodOfTransport {
protected $model;
public function __construct($model) {
$this->model = $model;
}
abstract public function printKind();
public static function create($model, $type) {
$object = new $type($model);
return $object;
}
}
class cycle extends MethodOfTransport {
public function printKind() {
echo 'im a cycle, model: '.$this->model.'<br />';
}
}
class car extends MethodOfTransport {
public function printKind() {
echo 'im a car, model: '.$this->model.'<br />';
}
}
$maserati = MethodOfTransport::create('maserati4', 'car');
$maserati->printKind();
$ducati = MethodOfTransport::create('maserati4', 'cycle');
$ducati->printKind();
In PHP you can use specify a method callback using an array as a callback variable (see here), for example:
array( $object, $methodName );
So you could do this
$callback = array($this, $this->dynamicFunction);
call_user_func($callback, $this->vehicle);
Er, why don't you want to use a simple inheritance structure here? If you want different behaviour depending upon the object modelled, then that's pretty much the canonical description of polymorphism.
If you really do want to plough on with callbacks into the same object, then you'll need to do one of two things:
Drop the $vehicle parameter from your callbacks, make them private or protected, and call into them normally, i.e.
call_user_func( array( $this, 'isACycle' ) );
Mark the callback as static, make them private or protected, and call into them as follows:
call_user_func( array( __CLASS__, 'isACycle' ), $this );
Within the non-static callback, access the object's properties via $this in the normal fashion. Note also that I suggest marking the callback as private or protected, in order to prevent unnecessary outside callers; presumably, you don't want them executing the wrong method for each type.

What is the function __construct used for?

I have been noticing __construct a lot with classes. I did a little reading and surfing the web, but I couldn't find an explanation I could understand. I am just beginning with OOP.
I was wondering if someone could give me a general idea of what it is, and then a simple example of how it is used with PHP?
__construct was introduced in PHP5 and it is the right way to define your, well, constructors (in PHP4 you used the name of the class for a constructor).
You are not required to define a constructor in your class, but if you wish to pass any parameters on object construction then you need one.
An example could go like this:
class Database {
protected $userName;
protected $password;
protected $dbName;
public function __construct ( $UserName, $Password, $DbName ) {
$this->userName = $UserName;
$this->password = $Password;
$this->dbName = $DbName;
}
}
// and you would use this as:
$db = new Database ( 'user_name', 'password', 'database_name' );
Everything else is explained in the PHP manual: click here
__construct() is the method name for the constructor. The constructor is called on an object after it has been created, and is a good place to put initialisation code, etc.
class Person {
public function __construct() {
// Code called for each new Person we create
}
}
$person = new Person();
A constructor can accept parameters in the normal manner, which are passed when the object is created, e.g.
class Person {
public $name = '';
public function __construct( $name ) {
$this->name = $name;
}
}
$person = new Person( "Joe" );
echo $person->name;
Unlike some other languages (e.g. Java), PHP doesn't support overloading the constructor (that is, having multiple constructors which accept different parameters). You can achieve this effect using static methods.
Note: I retrieved this from the log of the (at time of this writing) accepted answer.
It's to declare the constructor.
class Cat
{
function __construct()
{
echo 'meow';
}
}
Constructors are invoked whenever a new instance of the class is created, in this case, the constructor will be invoked with this line:
$cat = new Cat();
In older PHP versions, the constructor could also be declared using the class name, for ex:
class Cat
{
function Cat()
{
echo 'meow';
}
}
I think this is important to the understanding of the purpose of the constructor.
Even after reading the responses here it took me a few minutes to realise and here is the reason.
I have gotten into a habit of explicitly coding everything that is initiated or occurs. In other words this would be my cat class and how I would call it.
class_cat.php
class cat {
function speak() {
return "meow";
}
}
somepage.php
include('class_cat.php');
mycat = new cat;
$speak = cat->speak();
echo $speak;
Where in #Logan Serman's given "class cat" examples it is assumed that every time you create a new object of class "cat" you want the cat to "meow" rather than waiting for you to call the function to make it meow.
In this way my mind was thinking explicitly where the constructor method uses implicity and this made it hard to understand at first.
The constructor is a method which is automatically called on class instantiation. Which means the contents of a constructor are processed without separate method calls. The contents of a the class keyword parenthesis are passed to the constructor method.
The __construct method is used to pass in parameters when you first create an object--this is called 'defining a constructor method', and is a common thing to do.
However, constructors are optional--so if you don't want to pass any parameters at object construction time, you don't need it.
So:
// Create a new class, and include a __construct method
class Task {
public $title;
public $description;
public function __construct($title, $description){
$this->title = $title;
$this->description = $description;
}
}
// Create a new object, passing in a $title and $description
$task = new Task('Learn OOP','This is a description');
// Try it and see
var_dump($task->title, $task->description);
For more details on what a constructor is, see the manual.
I Hope this Help:
<?php
// The code below creates the class
class Person {
// Creating some properties (variables tied to an object)
public $isAlive = true;
public $firstname;
public $lastname;
public $age;
// Assigning the values
public function __construct($firstname, $lastname, $age) {
$this->firstname = $firstname;
$this->lastname = $lastname;
$this->age = $age;
}
// Creating a method (function tied to an object)
public function greet() {
return "Hello, my name is " . $this->firstname . " " . $this->lastname . ". Nice to meet you! :-)";
}
}
// Creating a new person called "boring 12345", who is 12345 years old ;-)
$me = new Person('boring', '12345', 12345);
// Printing out, what the greet method returns
echo $me->greet();
?>
For More Information You need to Go to codecademy.com
class Person{
private $fname;
private $lname;
public function __construct($fname,$lname){
$this->fname = $fname;
$this->lname = $lname;
}
}
$objPerson1 = new Person('john','smith');
__construct is always called when creating new objects or they are invoked when initialization takes place.it is suitable for any initialization that the object may need before it is used. __construct method is the first method executed in class.
class Test
{
function __construct($value1,$value2)
{
echo "Inside Construct";
echo $this->value1;
echo $this->value2;
}
}
//
$testObject = new Test('abc','123');
I believe that function __construct () {...} is a piece of code that can be reused again and again in substitution for TheActualFunctionName () {...}.
If you change the CLASS Name you do not have to change within the code because the generic __construct refers always to the actual class name...whatever it is.
You code less...or?
__construct is a method for initializing of new object before it is used.
http://php.net/manual/en/language.oop5.decon.php#object.construct
Note: Parent constructors are not called implicitly if the child class defines a constructor. In order to run a parent constructor, a call to parent::__construct() within the child constructor is required. If the child does not define a constructor then it may be inherited from the parent class just like a normal class method (if it was not declared as private).
__construct simply initiates a class. Suppose you have the following code;
Class Person {
function __construct() {
echo 'Hello';
}
}
$person = new Person();
//the result 'Hello' will be shown.
We did not create another function to echo the word 'Hello'. It simply shows that the keyword __construct is quite useful in initiating a class or an object.
A constructor allows you to initialize an object's properties upon creation of the object.
If you create a __construct() function, PHP will automatically call this function when you create an object from a class.
https://www.w3schools.com/php/php_oop_constructor.asp
Let me explain __construct() without first using the method ... One thing to know about __construct() is that it is an inbuilt function, well let me call it method in PHP. Just as we have print_r() for procedural, the __construct() is an inbuilt for OOP.
That being said, let's explore why you should use this function called __construct().
/*=======Class without __construct()========*/
class ThaddLawItSolution
{
public $description;
public $url;
public $ourServices;
/*===Let us initialize a value to our property via the method set_name()==== */
public function setName($anything,$anythingYouChoose,$anythingAgainYouChoose)
{
$this->description=$anything;
$this->url=$anythingYouChoose;
$this->ourServices=$anythingAgainYouChoose;
}
/*===Let us now display it on our browser peacefully without stress===*/
public function displayOnBrowser()
{
echo "$this->description is a technological company in Nigeria and our domain name is actually $this->url.Please contact us today for our services:$this->ourServices";
}
}
//Creating an object of the class ThaddLawItSolution
$project=new ThaddLawItSolution;
//=======Assigning Values to those properties via the method created====//
$project->setName("Thaddlaw IT Solution", "https://www.thaddlaw.com", "Please view our website");
//===========Let us now display it on the browser=======
$project->displayOnBrowser();
__construct() makes life for you very easy, imaging the time it took me to assigning values to those properties via that method. From the code above, I created an object which is first and then assign values to the properties which is second before finally showing it on the browser. But using __construct() while creating an object i.e. $project= new ThaddLawItSolution; you would do what you did for assigning values to that method immediately while creating the object, i.e.
$project=new ThaddLawItSolution("Thaddlaw IT Solution", "https://www.thaddlaw.com","Please view our website");
//===Let's now use __constructor=====
Just remove that method called setName and put __construct(); and when creating an object, you assign the values at once. That is the point behind the whole __construct() method. But note that this is an inbuilt method or function

Categories