dbunit in phpunit is not truncating the tables - php

I am currently using PHPUnit and DBUnit for my project. I have a problem in DBUnit because DBUnit PHPUnit_Extensions_Database_TestCase­Src class does not seem to be truncating the existing data on the test db. So this makes my insertion tests fail after only working for one time.
I am using mysql and here is my code :
abstract class Generic_Tests_DatabaseTestCase extends PHPUnit_Extensions_Database_TestCase
{
// only instantiate pdo once for test clean-up/fixture load
static private $pdo = null;
// only instantiate PHPUnit_Extensions_Database_DB_IDatabaseConnection once per test
private $conn = null;
final public function getConnection()
{
if ($this->conn === null) {
if (self::$pdo == null) {
self::$pdo = new PDO( "mysql:dbname=db;host=localhost", "root", "pass" );
}
$this->conn = $this->createDefaultDBConnection(self::$pdo, "db");
}
return $this->conn;
}
}
class DbopTest extends Generic_Tests_DatabaseTestCase
{
private $db;
protected function setup(){
$this->db = null;
}
public function getDataSet(){
return $this->createMySQLXMLDataSet(dirname(__FILE__) . '/../rows.xml');
}
...
}
So how can I fix this problem? What is it that I do wrong here?

If you override the setUp method, PHPUnit won't automatically call your getDataSet method. You need to take care that you call the parent::setUp method as well, otherwise PHPUnit does not know what to do ;).

I came across this issue myself and this is how I resolved it after a bit of digging into the PHPUnit sourcecode. It looks like the default behavior for the PHPUnit_Extensions_Database_TestCase class is to return PHPUnit_Extensions_Database_Operation_Factory::NONE(). For what you need, and how the PHPUnit document seems to imply how it's supposed to work, you'll want to override the method to return PHPUnit_Extensions_Database_Operation_Factory::TRUNCATE().
Luckily, this is fairly straight-forward. You just need to add the following to your TestCase class.
protected function getTearDownOperation()
{
return \PHPUnit_Extensions_Database_Operation_Factory::TRUNCATE();
}
Before this I was manually truncating tables in my Teardown() method, but I think you'll agree that this solution is much better.

Not expecting many too kudos for this answer, but I have spent several hours trying to figure out why one of my test database tables was not getting truncated, causing the same duplicate entry error described above. My getDataSet() looked like
function getDataSet() {
$files = array('languages','interpreters','interp_languages',
'interp_events','deft_events',
//etc
);
$dataSets = array();
foreach ($files as $file) {
$dataSets[] = new PHPUnit_Extensions_Database_DataSet_MysqlXmlDataSet(
$this->files_dir."/$file.xml");
}
return new PHPUnit_Extensions_Database_DataSet_CompositeDataSet($dataSets);
}
and the technique was working fine on other test classes. It happens that I inadvertentely left out one of my xml data file names from $files, therefore DbUnit was not loading that data file, ergo not truncating the table. But because there were plenty of rows left over in the table from other tests that were using that same data file, it was not obvious (to me) what was happening.
Hope it saves someone else from tearing her/his eyeballs out some day.

You need to have a getDataSet() method otherwise PHPUnit assumes you have no data to fixturize.
http://www.phpunit.de/manual/3.6/en/database.html
The getDataSet() method defines how the initial state of the database should look before each test is executed. The state of a database is abstracted through the concepts DataSet and DataTable both being represented by the interfaces PHPUnit_Extensions_Database_DataSet_IDataSet and PHPUnit_Extensions_Database_DataSet_IDataTable. The next section will describe in detail how these concepts work and what the benefits are for using them in database testing.
For the implementation we only need to know that the getDataSet() method is called once during setUp() to retrieve the fixture data-set and insert it into the database. In the example we are using a factory method createFlatXMLDataSet($filename) that represents a data-set through an XML representation.

Related

Use variable multiple times in PHPUnit without having to get it again

I'm developping some tests with phpUnit and in a chain of tests I need to pass throw an authorization situation. And for this I HAVE TO connect to the data-base and get an Entity that cannot be mocked. However, if I do this in the setUp() it will connect to the database once for each test I'm running.
How can I connect and get this Entity in the database once and then use it in all the tests?
public function setUp()
{
$this->setApplicationConfig(include './config/application.config.php');
parent::setUp();
$serviceManager = $this->getApplicationServiceLocator();
$this->instituicao = $serviceManager->get('InstituicaoRepository')->getByUrl('uov');
}
The variable $this->instituicao have to come from the Database, and so, I need to get it only once. But setUp call it multiple times.
I tried something like this:
private $instituicao;
public function getSharedInstituicao()
{
if($this->instituicao == null){
$serviceManager = $this->getApplicationServiceLocator();
$this->instituicao = $serviceManager->get('InstituicaoRepository')->getByUrl('uov');
}
return $this->instituicao;
}
And removed it from setUp and called this function when needed, but it was null and fetching into the DB every time.
Maybe shared fixtuere will help
https://phpunit.de/manual/current/en/fixtures.html#fixtures.sharing-fixture? Try setUpBeforeClass and tearDownAfterClass

How to test a method that uses the cache variable?

<?php
use yii\db\ActiveRecord;
class Model extends ActiveRecord
{
protected static $ids = [];
public static function getIds()
{
if (empty(static::$ids)) {
static::$ids = static::find()->select('id')->column();
}
return static::$ids;
}
}
How to use the test to make sure that the query is executed once by repeatedly calling this method ?
Preferably using codeception or phpunit.
Tests are not just a way to ensure your code works, they also help identify code smells. In your case writing a test is hard, because you use static methods.
There used to be a staticExpects method but that was deprecated in phpunit long ago, so that's not really feasible. The best way to make this code testable is to remove the static keyword. This is easy for getIds() but since the static find() is defined by a 3rd party (yii's ActiveRecord) you can't really remove it. Instead you could wrap it in a non-static method. This gives you the benefit of being able to move away from the Active Record to some other implementation like Doctrine in the future, by just touching these small methods wrapping the 3rd party code.
Once you do this you could create a partial mock of your model to make sure that method is called:
class Model extends ActiveRecord
{
private $ids;
protected function findIds()
{
return static::find()->select('id')->column();
}
public function getIds()
{
if (empty($this->ids)) {
$this->ids = $this->findIds()
}
return $this->ids;
}
}
and in your test:
public function testFindIdsIsCalledWhenGetterIsNotInitialized()
{
$model = $this->getMockBuilder(Model::class)
->setMethods(['findIds'])
->getMock();
$model->expects($this->once())
->method('findIds')
->will($this->returnValue([1, 2, 3]));
$ids = $model->getIds();
$this->assertEquals([1, 2, 3], $ids);
}
This should have 2 assertions, one for the expected method call and one for the returned values. This test bypasses the Active Record and only ensures that your getIds() method works as expected. Another way to approach this is, as mentioned in the comments to your question, to use a functional test that actually tests the database interactions by fetching the data from a (test) database. Obviously since this requires having a database connection and retrieving test data, e.g. from some previously setup fixtures, it's a bit more work and the test will be slower. Depending on how big your project is that might not be an issue and you might feel more comfortable testing the logic in the Active Record implementation as well.

Alternatives to static methods in a framework PHP

Lately I have been trying to create my own PHP framework, just to learn from it (As we may look into some bigger and more robust framework for production). One design concept I currently have, is that most core classes mainly work on static functions within classes.
Now a few days ago, I've seen a few articles about "Static methods are death to testability". This concerned me as.. yeah.. my classes contain mostly static methods.. The main reason I was using static methods is that a lot of classes would never need more than one instance, and static methods are easy to approach in the global scope. Now I'm aware that static methods aren't actually the best way to do things, I'm looking for a better alternative.
Imagine the following code to get a config item:
$testcfg = Config::get("test"); // Gets config from "test"
echo $testcfg->foo; // Would output what "foo" contains ofcourse.
/*
* We cache the newly created instance of the "test" config,
* so if we need to use it again anywhere in the application,
* the Config::get() method simply returns that instance.
*/
This is an example of what I currently have. But according to some articles, this is bad.
Now, I could do this the way how, for example, CodeIgniter does this, using:
$testcfg = $this->config->get("test");
echo $testcfg->foo;
Personally, I find this harder to read. That's why I would prefer another way.
So in short, I guess I need a better approach to my classes. I would not want more than one instance to the config class, maintain readability and have easy access to the class. Any ideas?
Note that I'm looking for some best practice or something including a code sample, not some random ideas. Also, if I'm bound to a $this->class->method style pattern, then would I implement this efficiently?
In response to Sébastien Renauld's comments: here's an article on Dependency Injection (DI) and Inversion of Control (IoC) with some examples, and a few extra words on the Hollywood principle (quite important when working on a framework).
Saying your classes won't ever need more than a single instance doesn't mean that statics are a must. Far from it, actually. If you browse this site, and read through PHP questions that deal with the singleton "pattern", you'll soon find out why singletons are a bit of a no-no.
I won't go into the details, but testing and singletons don't mix. Dependency injection is definitely worth a closer look. I'll leave it at that for now.
To answer your question:
Your exaple (Config::get('test')) implies you have a static property in the Config class somewhere. Now if you've done this, as you say, to facilitate access to given data, imagine what a nightmare it would be to debug your code, if that value were to change somewhere... It's a static, so change it once, and it's changed everywhere. Finding out where it was changed might be harder than you anticipated. Even so, that's nothing compared to the issues someone who uses your code will have in the same situation.
And yet, the real problems will only start when that person using your code wants to test whatever it is he/she made: If you want to have access to an instance in a given object, that has been instantiated in some class, there are plenty of ways to do so (especially in a framework):
class Application
{//base class of your framework
private $defaulDB = null;
public $env = null;
public function __construct($env = 'test')
{
$this->env = $env;
}
private function connectDB(PDO $connection = null)
{
if ($connection === null)
{
$connection = new PDO();//you know the deal...
}
$this->defaultDB = $connection;
}
public function getDB(PDO $conn = null)
{//get connection
if ($this->defaultDB === null)
{
$this->connectDB($conn);
}
return $this->defaultDB;
}
public function registerController(MyConstroller $controller)
{//<== magic!
$controller->registerApplication($this);
return $this;
}
}
As you can see, the Application class has a method that passes the Application instance to your controller, or whatever part of your framework you want to grant access to scope of the Application class.
Note that I've declared the defaultDB property as a private property, so I'm using a getter. I can, if I wanted to, pass a connection to that getter. There's a lot more you can do with that connection, of course, but I can't be bothered writing a full framework to show you everything you can do here :).
Basically, all your controllers will extend the MyController class, which could be an abstract class that looks like this:
abstract class MyController
{
private $app = null;
protected $db = null;
public function __construct(Application $app = null)
{
if ($app !== null)
{
return $this->registerApplication($app);
}
}
public function registerApplication(Application $app)
{
$this->app = $app;
return $this;
}
public function getApplication()
{
return $this->app;
}
}
So in your code, you can easily do something along the lines of:
$controller = new MyController($this);//assuming the instance is created in the Application class
$controller = new MyController();
$controller->registerApplication($appInstance);
In both cases, you can get that single DB instance like so:
$controller->getApplication()->getDB();
You can test your framework with easily by passing a different DB connection to the getDB method, if the defaultDB property hasn't been set in this case. With some extra work you can register multiple DB connections at the same time and access those at will, too:
$controller->getApplication->getDB(new PDO());//pass test connection here...
This is, by no means, the full explanation, but I wanted to get this answer in quite quickly before you end up with a huge static (and thus useless) codebase.
In response to comments from OP:
On how I'd tackle the Config class. Honestly, I'd pretty much do the same thing as I'd do with the defaultDB property as shown above. But I'd probably allow for more targeted control on what class gets access to what part of the config:
class Application
{
private $config = null;
public function __construct($env = 'test', $config = null)
{//get default config path or use path passed as argument
$this->config = new Config(parse_ini_file($config));
}
public function registerController(MyController $controller)
{
$controller->setApplication($this);
}
public function registerDB(MyDB $wrapper, $connect = true)
{//assume MyDB is a wrapper class, that gets the connection data from the config
$wrapper->setConfig(new Config($this->config->getSection('DB')));
$this->defaultDB = $wrapper;
return $this;
}
}
class MyController
{
private $app = null;
public function getApplication()
{
return $this->app;
}
public function setApplication(Application $app)
{
$this->app = $app;
return $this;
}
//Optional:
public function getConfig()
{
return $this->app->getConfig();
}
public function getDB()
{
return $this->app->getDB();
}
}
Those last two methods aren't really required, you could just as well write something like:
$controller->getApplication()->getConfig();
Again, this snippet is all a bit messy and incomplete, but it does go to show you that you can "expose" certain properties of one class, by passing a reference to that class to another. Even if the properties are private, you can use getters to access them all the same. You can also use various register-methods to control what it is the registered object is allowed to see, as I've done with the DB-wrapper in my snippet. A DB class shouldn't deal with viewscripts and namespaces, or autoloaders. That's why I'm only registering the DB section of the config.
Basically, a lot of your main components will end up sharing a number of methods. In other words, they'll end up implementing a given interface. For each main component (assuming the classic MVC pattern), you'll have one abstract base-class, and an inheritance chain of 1 or 2 levels of child classes: Abstract Controller > DefaultController > ProjectSpecificController.
At the same time, all of these classes will probably expect another instance to be passed to them when constructed. Just look at the index.php of any ZendFW project:
$application = new Zend_Application(APPLICATION_ENV);
$application->bootstrap()->run();
That's all you can see, but inside the application, all other classes are being instantiated. That's why you can access neigh on everything from anywhere: all classes have been instantiated inside another class along these lines:
public function initController(Request $request)
{
$this->currentController = $request->getController();
$this->currentController = new $this->currentController($this);
return $this->currentController->init($request)
->{$request->getAction().'Action'}();
}
By passing $this to the constructor of a controller class, that class can use various getters and setters to get to whatever it needs... Look at the examples above, it could use getDB, or getConfig and use that data if that's what it needs.
That's how most frameworks I've tinkered or worked with function: The application is kicks into action and determines what needs to be done. That's the Hollywood-principle, or Inversion of Control: the Application is started, and the application determines what classes it needs when. In the link I provided I believe this is compared to a store creating its own customers: the store is built, and decides what it wants to sell. In order to sell it, it will create the clients it wants, and provide them with the means they need to purchase the goods...
And, before I forget: Yes, all this can be done without a single static variable, let alone function, coming into play. I've built my own framework, and I've never felt there was no other way than to "go static". I did use the Factory pattern at first, but ditched it pretty quickly.
IMHO, a good framework is modular: you should be able to use bits of it (like Symfony's components), without issues. Using the Factory pattern makes you assume too much. You assume class X will be available, which isn't a given.
Registering those classes that are available makes for far more portable components. Consider this:
class AssumeFactory
{
private $db = null;
public function getDB(PDO $db = null)
{
if ($db === null)
{
$config = Factory::getConfig();//assumes Config class
$db = new PDO($config->getDBString());
}
$this->db = $db;
return $this->db;
}
}
As opposed to:
class RegisteredApplication
{//assume this is registered to current Application
public function getDB(PDO $fallback = null, $setToApplication = false)
{
if ($this->getApplication()->getDB() === null)
{//defensive
if ($setToApplication === true && $fallback !== null)
{
$this->getApplication()->setDB($fallback);
return $fallback;//this is current connection
}
if ($fallback === null && $this->getApplication()->getConfig() !== null)
{//if DB is not set #app, check config:
$fallback = $this->getApplication()->getConfig()->getSection('DB');
$fallback = new PDO($fallback->connString, $fallback->user, $fallback->pass);
return $fallback;
}
throw new RuntimeException('No DB connection set #app, no fallback');
}
if ($setToApplication === true && $fallback !== null)
{
$this->getApplication()->setDB($fallback);
}
return $this->getApplication()->getDB();
}
}
Though the latter version is slightly more work to write, it's quite clear which of the two is the better bet. The first version just assumes too much, and doesn't allow for safety-nets. It's also quite dictatorial: suppose I've written a test, and I need the results to go to another DB. I therefore need to change the DB connection, for the entire application (user input, errors, stats... they're all likely to be stored in a DB).
For those two reasons alone, the second snippet is the better candidate: I can pass another DB connection, that overwrites the application default, or, if I don't want to do that, I can either use the default connection, or attempt to create the default connection. Store the connection I just made, or not... the choice is entirely mine. If nothing works, I just get a RuntimeException thrown at me, but that's not the point.
Magic methods would help you: see the examples about __get() and __set()
You should also take a look at namespaces: it may help you to get rid of some classes with static methods only.

Design Patterns: How to create database object/connection only when needed?

I've a simple application, say it has some classes and an "extra" one that handles database requests. Currently i'm creating the database object everytime the app is used, but in some cases there's no need for a database connection. I'm doing it like this (PHP btw):
$db = new Database();
$foo = new Foo($db); // passing the db
But sometimes the $foo object does not need db access, as only methods without database actions are called. So my question is: What's the professional way to handle situations like this / how to create the db connection/object only when needed ?
My goal is to avoid unnecessary database connections.
Note: Although the direct answer to ops question, "when can I only create / connect to the database when required and not on every request" is inject it when you need it, simply saying that is not helpful. I'm explaining here how you actually go about that correctly, as there really isn't a lot of useful information out there in a non-specific-framework context to help in this regard.
Updated: The 'old' answer to this question can be see below. This encouraged the service locator pattern which is very controversial and to many an 'anti-pattern'. New answer added with what I've learned from researching. Please read the old answer first to see how this progressed.
New Answer
After using pimple for a while, I learned much about how it works, and how it's not actually that amazing after all. It's still pretty cool, but the reason it's only 80 lines of code is because it basically allows the creation of an array of closures. Pimple is used a lot as a service locator (because it's so limited in what it can actually do), and this is an "anti-pattern".
Firstly, what is a service locator?
The service locator pattern is a design pattern used in software development to encapsulate the processes involved in obtaining a service with a strong abstraction layer. This pattern uses a central registry known as the "service locator" which on request returns the information necessary to perform a certain task.
I was creating pimple in the bootstrap, defining dependencies, and then passing this container to each and every single class I instantiated.
Why is a service locator bad?
What's the problem with this you say? The main problem is that this approach hides dependencies from the class. So if a developer is coming to update this class and they haven't seen it before, they're going to see a container object containing an unknown amount of objects. Also, testing this class is going to be a bit of a nightmare.
Why did I do this originally? Because I thought that after the controller is where you start doing your dependency injection. This is wrong. You start it straight away at the controller level.
If this is how things work in my application:
Front Controller --> Bootstrap --> Router --> Controller/Method --> Model [Services|Domain Objects|Mappers] --> Controller --> View --> Template
...then the dependency injection container should start working right away at the first controller level.
So really, if I were to still use pimple, I would be defining what controllers are going to be created, and what they need. So you would inject the view and anything from the model layer into the controller so it can use it. This is Inversion Of Control and makes testing much easier. From the Aurn wiki, (which I'll talk about soon):
In real life you wouldn't build a house by transporting the entire hardware store (hopefully) to the construction site so you can access any parts you need. Instead, the foreman (__construct()) asks for the specific parts that will be needed (Door and Window) and goes about procuring them. Your objects should function in the same way; they should ask only for the specific dependencies required to do their jobs. Giving the House access to the entire hardware store is at best poor OOP style and at worst a maintainability nightmare. - From the Auryn Wiki
Enter Auryn
On that note, I'd like to introduce you to something brilliant called Auryn, written by Rdlowrey that I was introduced to over the weekend.
Auryn 'auto-wires' class dependencies based on the class constructor signature. What this means that, for each class requested, Auryn finds it, figures out what it needs in the constructor, creates what it needs first and then creates an instance of the class you asked for originally. Here's how it works:
The Provider recursively instantiates class dependencies based on the parameter type-hints specified in their constructor method signatures.
...and if you know anything about PHP's reflection, you'll know some people call it 'slow'. So here's what Auryn does about that:
You may have heard that "reflection is slow". Let's clear something up: anything can be "too slow" if you're doing it wrong. Reflection is an order of magnitude faster than disk access and several orders of magnitude faster than retrieving information (for example) from a remote database. Additionally, each reflection offers the opportunity to cache the results if you're worried about speed. Auryn caches any reflections it generates to minimize the potential performance impact.
So now we've skipped the "reflection is slow" argument, here's how I've been using it.
How I use Auryn
I make Auryn part of my autoloader. This is so that when a class is asked for, Auryn can go away and read the class and it's dependencies, and it's dependencies' dependencies (etc), and return them all into the class for instantiation. I create the Auyrn object.
$injector = new \Auryn\Provider(new \Auryn\ReflectionPool);
I use a Database Interface as a requirement in the constructor of my database class. So I tell Auryn which concrete implementation to use (this is the part you change if you want to instantiate a different type of database, at a single point in your code, and it'll all still work).
$injector->alias('Library\Database\DatabaseInterface', 'Library\Database\MySQL');
If I wanted to change to MongoDB and I'd written a class for it, I'd simple change Library\Database\MySQL to Library\Database\MongoDB.
Then, I pass the $injector into my router, and when creating the controller / method, this is where the dependencies are automatically resolved.
public function dispatch($injector)
{
// Make sure file / controller exists
// Make sure method called exists
// etc...
// Create the controller with it's required dependencies
$class = $injector->make($controller);
// Call the method (action) in the controller
$class->$action();
}
Finally, answer OP's question
Okay, so using this technique, let's say you have the User controller which requires the User Service (let's say UserModel) which requires Database access.
class UserController
{
protected $userModel;
public function __construct(Model\UserModel $userModel)
{
$this->userModel = $userModel;
}
}
class UserModel
{
protected $db;
public function __construct(Library\DatabaseInterface $db)
{
$this->db = $db;
}
}
If you use the code in the router, Auryn will do the following:
Create the Library\DatabaseInterface, using MySQL as the concrete class (alias'd in the boostrap)
Create the 'UserModel' with the previously created Database injected into it
Create the UserController with the previously created UserModel injected into it
That's the recursion right there, and this is the 'auto-wiring' I was talking about earlier. And this solves OPs problem, because only when the class hierarchy contains the database object as a constructor requirement is the object insantiated, not upon every request.
Also, each class has exactly the requirements they need to function in the constructor, so there are no hidden dependencies like there were with the service locator pattern.
RE: How to make it so that the connect method is called when required. This is really simple.
Make sure that in the constructor of your Database class, you don't instantiate the object, you just pass in it's settings (host, dbname, user, password).
Have a connect method which actually performs the new PDO() object, using the classes' settings.
class MySQL implements DatabaseInterface
{
private $host;
// ...
public function __construct($host, $db, $user, $pass)
{
$this->host = $host;
// etc
}
public function connect()
{
// Return new PDO object with $this->host, $this->db etc
}
}
So now, every class you pass the database to will have this object, but will not have the connection yet because connect() hasn't been called.
In the relevant model which has access to the Database class, you call $this->db->connect(); and then continue with what you want to do.
In essence, you still pass your database object to the classes that require it, using the methods I have described previously, but to decide when to perform the connection on a method-by-method basis, you just run the connect method in the required one. No you don't need a singleton. You just tell it when to connect when you want it to, and it doesn't when you don't tell it to connect.
Old Answer
I'm going to explain a little more in-depth about Dependency Injection Containers, and how they can may help your situation. Note: Understanding the principles of 'MVC' will help significantly here.
The Problem
You want to create some objects, but only certain ones need access to the database. What you're currently doing is creating the database object on each request, which is totally unnecessary, and also totally common before using things like DiC containers.
Two Example Objects
Here's an example of two objects that you may want to create. One needs database access, another doesn't need database access.
/**
* #note: This class requires database access
*/
class User
{
private $database;
// Note you require the *interface* here, so that the database type
// can be switched in the container and this will still work :)
public function __construct(DatabaseInterface $database)
{
$this->database = $database;
}
}
/**
* #note This class doesn't require database access
*/
class Logger
{
// It doesn't matter what this one does, it just doesn't need DB access
public function __construct() { }
}
So, what's the best way to create these objects and handle their relevant dependencies, and also pass in a database object only to the relevant class? Well, lucky for us, these two work together in harmony when using a Dependency Injection Container.
Enter Pimple
Pimple is a really cool dependency injection container (by the makers of the Symfony2 framework) that utilises PHP 5.3+'s closures.
The way that pimple does it is really cool - the object you want isn't instantiated until you ask for it directly. So you can set up a load of new objects, but until you ask for them, they aren't created!
Here's a really simple pimple example, that you create in your boostrap:
// Create the container
$container = new Pimple();
// Create the database - note this isn't *actually* created until you call for it
$container['datastore'] = function() {
return new Database('host','db','user','pass');
};
Then, you add your User object and your Logger object here.
// Create user object with database requirement
// See how we're passing on the container, so we can use $container['datastore']?
$container['User'] = function($container) {
return new User($container['datastore']);
};
// And your logger that doesn't need anything
$container['Logger'] = function() {
return new Logger();
};
Awesome! So.. how do I actually use the $container object?
Good question! So you've already created the $container object in your bootstrap and set up the objects and their required dependencies. In your routing mechanism, you pass the container to your controller.
Note: example rudimentary code
router->route('controller', 'method', $container);
In your controller, you access the $container parameter passed in, and when you ask for the user object from it, you get back a new User object (factory-style), with the database object already injected!
class HomeController extends Controller
{
/**
* I'm guessing 'index' is your default action called
*
* #route /home/index
* #note Dependant on .htaccess / routing mechanism
*/
public function index($container)
{
// So, I want a new User object with database access
$user = $container['User'];
// Say whaaat?! That's it? .. Yep. That's it.
}
}
What you've solved
So, you've now killed multiple birds (not just two) with one stone.
Creating a DB object on each request - Not any more! It's only created when you ask for it because of the closures Pimple uses
Removing 'new' keywords from your controller - Yep, that's right. You've handed this responsibility over to the container.
Note: Before I continue, I want to point out how significant bullet point two is. Without this container, let's say you created 50 user objects throughout your application. Then one day, you want to add a new parameter. OMG - you now need to go through your whole application and add this parameter to every new User(). However, with the DiC - if you're using $container['user'] everywhere, you just add this third param to the container once, and that's it. Yes, that totally is awesome.
The ability to switch out databases - You heard me, the whole point of this is that if you wanted to change from MySQL to PostgreSQL - you change the code in your container to return a new different type of database you've coded, and as long as it all returns the same sort of stuff, that's it! The ability to swap out concrete implementations that everyone always harps on about.
The Important Part
This is one way of using the container, and it's just a start. There are many ways to make this better - for example, instead of handing the container over to every method, you could use reflection / some sort of mapping to decide what parts of the container are required. Automate this and you're golden.
I hope you found this useful. The way I've done it here has at least cut significant amounts of development time for me, and it's good fun to boot!
This is approximately what I use.
class Database {
protected static $connection;
// this could be public if you wanted to be able to get at the core database
// set the class variable if it hasn't been done and return it
protected function getConnection(){
if (!isset(self::$connection)){
self::$connection = new mysqli($args);
}
return self::$connection;
}
// proxy property get to contained object
public function __get($property){
return $this->getConnection()->__get($property);
}
// proxy property set to contained object
public function __set($property, $value){
$this->getConnection()->__set($property, $value);
}
// proxy method calls to the contained object
public function __call($method, $args){
return call_user_func_array(array($this->getConnection(), $method), $args);
}
// proxy static method calls to the contained object
public function __callStatic($method, $args){
$connClass = get_class($this->getConnection());
return call_user_func_array(array($connClass, $method), $args);
}
}
Note it only works if there is a single database in play. If you wanted multiple different databases it would be possible to extend this but beware of late static binding in the getConnection method.
Here is an example of a simple approach:
class Database {
public $connection = null ;
public function __construct($autosetup = false){
if ($autosetup){
$this->setConnection() ;
}
}
public function getProducts(){//Move it to another class if you wish
$this->query($sql_to_get_products);
}
public function query($sql) {
if (!$connection || !$connection->ping()){
$this->setupConnection() ;
}
return $this->connection->query($sql);
}
public function setConnection(){
$this->connection = new MySQLi($a, $b, $c, $d) ;
}
public function connectionAvailable(){
return ($connection && $connection->ping()) ;
}
}
Look into using a dependency injection container, something like Pimple would be nice place to start. With a dependency injection container you 'teach' the container how to create the objects in your application, they're not instantiated until you ask for them. With Pimple, you can configure a resource to be shared so that it's only ever instantiated once during the request no matter how often you ask the container for it.
You can setup your classes to accept the container in their constructor or use a setter method to inject into your class.
A simplified example could look like this:
<?php
// somewhere in your application bootstrap
$container = new Pimple();
$container['db'] = $container->share(
function ($c) {
return new Database();
}
);
// somewhere else in your application
$foo = new Foo($container);
// somewhere in the Foo class definition
$bar = $this->container['db']->getBars();
Hope it helps.
You got some great answers already, with the majority concentrating on the aspect of injecting dependencies (which is a good thing), and only creating objects on demand.
The other aspect is the more important one: Do not put code that does any heavy work into your constructors. In case of a database object, this means: Do not connect to the database inside the constructor.
Why is this more important? Because not creating a database object because the using object also gets not created is no real optimization if the using object gets always created, but does not always run queries.
Creating an object in PHP is reasonable fast. The class code usually is available in the opcode cache, so it only triggers a call to the autoloader and then allocates some bytes in memory for the objects' properties. The constructor will run after that. If the only thing it does is copying the constructor parameters to local property variables, this is even optimized by PHP with "copy-on-write" references. So there is no real benefit if this object does not get created in the first place, if you cannot avoid it. If you can: even better.
I come from the world of Java. Java is resident in memory accross stateless HTML requests. PHP is not. That is a whole different story - and what I like about PHP.
I simply use:
$conn = #pg_connect(DBConnection);
the DBConnection is a definition containing the information about the host etc..
The # assures that the current connection is used or a new one is created. How can I do it more easily?
The data how to connect to the database is stable. The connection itself might be recreated during a request. Why should I program better then the people of PHP and recreate the #? They did that for the PHP community, let's use it.
By the way, never put heavy objects in a constructor and never let the constructor do some heavy job nor let it happen that an exception can be thrown during construction of an object. You might have an unfinished object resident in your memory. An init-method is to be preferred. I agree on that with Henrique Barcelos.
This is the way I am using mysqli. Database object behaves the same as mysqli object, can add my own methods or override existing ones, and the only difference is that the actual connection to database is not established when you create the object but on first call to method or property that needs the connection.
class Database {
private $arguments = array();
private $link = null;
public function __construct() {
$this->arguments = func_get_args();
}
public function __call( $method, $arguments ) {
return call_user_func_array( array( $this->link(), $method ), $arguments );
}
public function __get( $property ) {
return $this->link()->$property;
}
public function __set( $property, $value ){
$this->link()->$property = $value;
}
private function connect() {
$this->link = call_user_func_array( 'mysqli_connect', $this->arguments );
}
private function link() {
if ( $this->link === null ) $this->connect();
return $this->link;
}
}
Another way to achieve the same behavior is with use of mysqli_init() and mysqli_real_connect() methods, constructor initializes the object with mysqli_init(), and when you need a real connection the mysqli_real_connect() method is used.
class Database {
private $arguments = array();
public function __construct() {
$this->arguments = array_merge( array( 'link' => mysqli_init() ), func_get_args() );
}
public function __call( $method, $arguments ) {
return call_user_func_array( array( $this->link(), $method ), $arguments );
}
public function __get( $property ) {
return $this->link()->$property;
}
public function __set( $property, $value ) {
$this->link()->$property = $value;
}
private function connect() {
call_user_func_array( 'mysqli_real_connect', $this->arguments );
}
private function link() {
if ( !#$this->arguments['link']->thread_id ) $this->connect();
return $this->arguments['link'];
}
}
I tested memory consumption for both approaches and got quite unexpected results, the second approach uses less resources when connects to database and executes queries.
interface IDatabase {
function connect();
}
class Database implements IDatabase
{
private $db_type;
private $db_host;
private $db_name;
private $db_user;
private $db_pass;
private $connection = null;
public function __construct($db_type, $db_host, $db_name, $db_user, $db_pass)
{
$this->db_type = $db_type;
$this->db_host = $db_host;
$this->db_name = $db_name;
$this->db_user = $db_user;
$this->db_pass = $db_pass;
}
public function connect()
{
if ($this->connection === null) {
try {
$this->connection = new PDO($this->db_type.':host='.$this->db_host.';dbname='.$this->db_name, $this->db_user, $this->db_pass);
$this->connection->setAttribute(PDO::ATTR_ERRMODE, PDO::ERRMODE_EXCEPTION);
return $this->connection;
} catch (PDOException $e) {
return $e;
}
} else {
return $this->connection;
}
}
}
How about this? In connect(), check if a connection has already been established, if yes, return it, if not, create it and return it. This will prevent you from having TOO many connections open. Let's say, in your controller action, you want to call two methods of UserRepository (that depends on the Database), getUsers() and getBlockedUsers(), if you call these methods, connect() will be called in each one of them, with this check in place it will return the already existing instance.
You could use an singleton pattern to achive this and request everytime you need the database a database object. This results in something like this
$db = DB::instance();
where DB::instance is declared something like this
class DB {
//...
private static $instance;
public static function instance() {
if (self::$instance == null) {
self::$instance = new self();
}
}
//...
}
<?php
mysql_select_db('foo',mysql_connect('localhost','root',''))or die(mysql_error());
session_start();
function antiinjection($data)
{
$filter_sql = stripcslashes(strip_tags(htmlspecialchars($data,ENT_QUOTES)));
return $filter_sql;
}
$username = antiinjection($_POST['username']);
$password = antiinjection($_POST['password']);
/* student */
$query = "SELECT * FROM student WHERE username='$username' AND password='$password'";
$result = mysql_query($query)or die(mysql_error());
$row = mysql_fetch_array($result);
$num_row = mysql_num_rows($result);
/* teacher */
$query_teacher = mysql_query("SELECT * FROM teacher WHERE username='$username' AND password='$password'")or die(mysql_error());
$num_row_teacher = mysql_num_rows($query_teacher);
$row_teahcer = mysql_fetch_array($query_teacher);
if( $num_row > 0 ) {
$_SESSION['id']=$row['student_id'];
echo 'true_student';
}else if ($num_row_teacher > 0){
$_SESSION['id']=$row_teahcer['teacher_id'];
echo 'true';
}else{
echo 'false';
}
?>
and in the php file insert javascript
<script>
jQuery(document).ready(function(){
jQuery("#login_form1").submit(function(e){
e.preventDefault();
var formData = jQuery(this).serialize();
$.ajax({
type: "POST",
url: "login.php",
data: formData,
success: function(html){
if(html=='true')
{
window.location = 'folder_a/index.php';
}else if (html == 'true_student'){
window.location = 'folder_b/index.php';
}else
{
{ header: 'Login Failed' };
}
}
});
return false;
});
});
</script>
another connection
<?php
class DbConnector {
var $theQuery;
var $link;
function DbConnector(){
// Get the main settings from the array we just loaded
$host = 'localhost';
$db = 'db_lms1';
$user = 'root';
$pass = '';
// Connect to the database
$this->link = mysql_connect($host, $user, $pass);
mysql_select_db($db);
register_shutdown_function(array(&$this, 'close'));
}
//*** Function: query, Purpose: Execute a database query ***
function query($query) {
$this->theQuery = $query;
return mysql_query($query, $this->link);
}
//*** Function: fetchArray, Purpose: Get array of query results ***
function fetchArray($result) {
return mysql_fetch_array($result);
}
//*** Function: close, Purpose: Close the connection ***
function close() {
mysql_close($this->link);
}
}
?>

Create database model classes dynamically

I am trying to improve the method that I am using to to database transactions in a light framework I've built.
Information to understand the question:
Here's a class I've written (where connect.php loads up database credentials; a wrapper for the PHP PDO, stored in $db; and Base.php):
<?php
require_once('connect.php');
class Advertiser extends Base
{
public static function getByID($id)
{
global $db;
$sql = "SELECT * FROM advertiser WHERE advertiserid=?";
$values = array($id);
$res = $db->qwv($sql, $values);
return Advertiser::wrap($res);
}
public static function add($name)
{
$adv = new Advertiser(null, $name);
$res = $adv->save();
return $res;
}
public static function wrap($advs)
{
$advList = array();
foreach( $advs as $adv )
{
array_push($advList, new Advertiser($adv['advertiserid'], $adv['name']));
}
return Advertiser::sendback($advList);
}
private $advertiserid;
private $name;
public function __construct($advertiserid, $name)
{
$this->advertiserid = $advertiserid;
$this->name = $name;
}
public function __get($var)
{
return $this->$var;
}
public function save()
{
global $db;
if( !isset($this->advertiserid) )
{
$sql = "INSERT INTO advertisers (name) VALUES(?)";
$values = array($this->name);
$db->qwv($sql, $values);
if( $db->stat() )
{
$this->advertiserid = $db->last();
return $this;
}
else
{
return false;
}
}
else
{
$sql = "UPDATE advertisers SET name=? WHERE advertiserid=?";
$values = array ($this->name, $this->advertiserid);
$db->qwv($sql, $values);
return $db->stat();
}
}
}
?>
As you can see, it has fairly standard CRUD functions (Edit: Okay, so only CRU, in this implementation). Sometimes, I'll extend a class like this by adding more functions, which is what these classes are intended for. For example, I might add the following function to this class (assuming I add a column isBanned to the database):
public static function getBanned()
{
global $db;
$sql = "SELECT * FROM advertiser WHERE isBanned=1";
$res = $db->q($sql);
return Advertiser::wrap($res);
}
The question:
How can I create a catchall class that will also load up custom model classes when present and necessary?
For example, if I write the following code:
$model = new Catchall();
$banned = $model->Advertiser::getByID(4);
I would expect my catchall class to modify its queries so that all the references to the tables/columns are whatever name I chose (Advertiser, in this case), but in lower case.
In addition, if I wanted to create a custom function like the one I wrote above, I would expect my catchall class to determine that a file exists in its path (previously defined, of course) with the name that I've specified (Advertisers.php, in this case) and load it.
Advertisers.php would extends Catchall and would contain only my custom function.
In this way, I could have a single Catchall class that would work for all CRUD functions, and be able to easily expand arbitrary classes as necessary.
What are the ideas / concepts that I need to understand to do this?
Where can I find examples of this already in the wild, without digging through a lot of CodeIgniter or Zend sourcecode?
What is what I'm trying to do called?
General Stuff: I would look into Doctrine2 for examples of how they make an ORM in PHP. They use mapping in a markup language to say: this table has these columns of this type. Also, while not in PHP, the Django ORM is very easy to use and understand, and working through that tutorial for 20 minutes or so will really open your eyes to some neat possibilities. (it did for me)
A quick search for "php active record lightweight" returned several interesting examples that might start you down the right path.
PHP Ideas: I would look into the magic getter and setter in php, __GET and __SET that will let you set values on your objects without having to make a getter/setter for each field of each table. You could make a single __SET that will make sure that set field is a field in that table, and add it to the list of "fields to update" next time that object is saved. BUT, this is not really a good idea long term, as it gets out of hand quickly, and is brittle.
Advice: Lastly, I worked at a company that used a system that looks almost exactly like this, and I can say unequivocally, you do not want to try to scale this long term. A system like this (the active record pattern) can save massive amounts of time up front, by not having to write queries and things, but can cost tons down the road, if you ever want to start unit testing business logic on the object classes.
For example, it is not possible to mock/dependency inject that static GetById method (it is basically a global method), so every time that is called in code, the code will go to the real database and return a real object. It doesn't take much coding like this to make a system that is almost impossible to test, snarled and tightly coupled to the database.
While they can perform a little slower than your code above, if you are planning on having this around for a considerable amount of time, try looking into ORM tools.
Edit It's called Active Record.
There are a couple different design patterns for what you are trying to do. Look into Data Mapper and Active Record.
Using PHP's "magic method" __get, you can produce this functionality, when you access it via :
$model = new Catchall();
$banned = $model->Advertiser->getByID(4);
... it will a) check to see if the class Advertiser is already defined, b) check for a file called Advertiser.php and include it, or c) return a new instance of a generic class.
The syntax you used in your example with :: assumes that the returned class is static. I have not written this code to contend with that, but it should be trivial to do so.
See the docs: http://www.php.net/manual/en/language.oop5.overloading.php#language.oop5.overloading.methods
Quick and dirty example:
public function __get($name) {
$instance = false;
// see if there is already a class with the requested name
if (class_exists($name)) {
$instance = new $name();
}
// check to see if there is an object def for the requested object
if ($instance === false && file_exists(PATH_TO_OBJECTS.$name.'.php')) {
require_once(PATH_TO_OBJECTS.$name.'.php');
$instance = new $name();
}
// if instace is still not found, load up a generic
if ($instance === false)
$instance = new Catchall($name);
return $instance;
}

Categories