Create database model classes dynamically - php

I am trying to improve the method that I am using to to database transactions in a light framework I've built.
Information to understand the question:
Here's a class I've written (where connect.php loads up database credentials; a wrapper for the PHP PDO, stored in $db; and Base.php):
<?php
require_once('connect.php');
class Advertiser extends Base
{
public static function getByID($id)
{
global $db;
$sql = "SELECT * FROM advertiser WHERE advertiserid=?";
$values = array($id);
$res = $db->qwv($sql, $values);
return Advertiser::wrap($res);
}
public static function add($name)
{
$adv = new Advertiser(null, $name);
$res = $adv->save();
return $res;
}
public static function wrap($advs)
{
$advList = array();
foreach( $advs as $adv )
{
array_push($advList, new Advertiser($adv['advertiserid'], $adv['name']));
}
return Advertiser::sendback($advList);
}
private $advertiserid;
private $name;
public function __construct($advertiserid, $name)
{
$this->advertiserid = $advertiserid;
$this->name = $name;
}
public function __get($var)
{
return $this->$var;
}
public function save()
{
global $db;
if( !isset($this->advertiserid) )
{
$sql = "INSERT INTO advertisers (name) VALUES(?)";
$values = array($this->name);
$db->qwv($sql, $values);
if( $db->stat() )
{
$this->advertiserid = $db->last();
return $this;
}
else
{
return false;
}
}
else
{
$sql = "UPDATE advertisers SET name=? WHERE advertiserid=?";
$values = array ($this->name, $this->advertiserid);
$db->qwv($sql, $values);
return $db->stat();
}
}
}
?>
As you can see, it has fairly standard CRUD functions (Edit: Okay, so only CRU, in this implementation). Sometimes, I'll extend a class like this by adding more functions, which is what these classes are intended for. For example, I might add the following function to this class (assuming I add a column isBanned to the database):
public static function getBanned()
{
global $db;
$sql = "SELECT * FROM advertiser WHERE isBanned=1";
$res = $db->q($sql);
return Advertiser::wrap($res);
}
The question:
How can I create a catchall class that will also load up custom model classes when present and necessary?
For example, if I write the following code:
$model = new Catchall();
$banned = $model->Advertiser::getByID(4);
I would expect my catchall class to modify its queries so that all the references to the tables/columns are whatever name I chose (Advertiser, in this case), but in lower case.
In addition, if I wanted to create a custom function like the one I wrote above, I would expect my catchall class to determine that a file exists in its path (previously defined, of course) with the name that I've specified (Advertisers.php, in this case) and load it.
Advertisers.php would extends Catchall and would contain only my custom function.
In this way, I could have a single Catchall class that would work for all CRUD functions, and be able to easily expand arbitrary classes as necessary.
What are the ideas / concepts that I need to understand to do this?
Where can I find examples of this already in the wild, without digging through a lot of CodeIgniter or Zend sourcecode?
What is what I'm trying to do called?

General Stuff: I would look into Doctrine2 for examples of how they make an ORM in PHP. They use mapping in a markup language to say: this table has these columns of this type. Also, while not in PHP, the Django ORM is very easy to use and understand, and working through that tutorial for 20 minutes or so will really open your eyes to some neat possibilities. (it did for me)
A quick search for "php active record lightweight" returned several interesting examples that might start you down the right path.
PHP Ideas: I would look into the magic getter and setter in php, __GET and __SET that will let you set values on your objects without having to make a getter/setter for each field of each table. You could make a single __SET that will make sure that set field is a field in that table, and add it to the list of "fields to update" next time that object is saved. BUT, this is not really a good idea long term, as it gets out of hand quickly, and is brittle.
Advice: Lastly, I worked at a company that used a system that looks almost exactly like this, and I can say unequivocally, you do not want to try to scale this long term. A system like this (the active record pattern) can save massive amounts of time up front, by not having to write queries and things, but can cost tons down the road, if you ever want to start unit testing business logic on the object classes.
For example, it is not possible to mock/dependency inject that static GetById method (it is basically a global method), so every time that is called in code, the code will go to the real database and return a real object. It doesn't take much coding like this to make a system that is almost impossible to test, snarled and tightly coupled to the database.
While they can perform a little slower than your code above, if you are planning on having this around for a considerable amount of time, try looking into ORM tools.
Edit It's called Active Record.

There are a couple different design patterns for what you are trying to do. Look into Data Mapper and Active Record.

Using PHP's "magic method" __get, you can produce this functionality, when you access it via :
$model = new Catchall();
$banned = $model->Advertiser->getByID(4);
... it will a) check to see if the class Advertiser is already defined, b) check for a file called Advertiser.php and include it, or c) return a new instance of a generic class.
The syntax you used in your example with :: assumes that the returned class is static. I have not written this code to contend with that, but it should be trivial to do so.
See the docs: http://www.php.net/manual/en/language.oop5.overloading.php#language.oop5.overloading.methods
Quick and dirty example:
public function __get($name) {
$instance = false;
// see if there is already a class with the requested name
if (class_exists($name)) {
$instance = new $name();
}
// check to see if there is an object def for the requested object
if ($instance === false && file_exists(PATH_TO_OBJECTS.$name.'.php')) {
require_once(PATH_TO_OBJECTS.$name.'.php');
$instance = new $name();
}
// if instace is still not found, load up a generic
if ($instance === false)
$instance = new Catchall($name);
return $instance;
}

Related

OOP/PHP - Selecting out of Database based on ID?

The title may be a little vague, but the question is difficult to word properly.
I'm trying to learn PHP OOP (coming from Procedural) and it's a pain - my main stump is selecting from a databased based on a certain value that is usually passed through the URL (at least in procedural).
For example, user.php?ID=2 - then I could quickly define ID using GET and future queries would use that ID.
Since my OOP classes would be in a seperate file to the main page that includes the html and outputs everything, users won't be submitting the ID to that file. In other words, they'll be going to user.php?ID=2 instead of user_c.php?ID=3 which is the class file.
My question is - how do I pass that ID through to the class? I need to select things out of the database based on the profile that they're viewing, but how do I tell the class that?
My apologies for how badly this is worded.
One would do something like this, $data now contains the data returned from the query:
//user_c.php:
Class MyUserClass {
public function getUser($id){
//Query for user data.
return $queryData;
}
}
//user.php
$userClass = new MyUserClass ();
$data = $userClass->getUser($_GET['ID']);
First of all, OOP is not that much different than procedural. The main difference is that instead of data and functions which operate on the data you have objects which encapsulate the data as well as the operations which are valid on that data.
However, in its core, OOP does encapsulate procedural programming, with the difference being that the procedural part happens within objects rather than in the application level.
To migrate from procedural to OOP all you need to do is separate your code in parts which are logically connected, in the case of databases what typically happens is each database table has a class (in MVC frameworks this is called a data model).
For example if you have a table called users you might have a corresponding User class.
class User {
private $id;
private $alsoOtherProperties;
public function __construct($dbconnection, $id) {
//Load the user from id
}
/* Setters and getters and other function here which operate on the user */
}
You then create an instance of a user which you construct from the $id given the database connection. The simplest way is do what you're already doing to get the id. From here on your data will be operating on the User object rather than on a database result. This way you don't have to worry about changing the database structure since you can just update the model to work with the new structure and the rest of the code will not need altering.
For example, say you want to update the "last logged in" column for a user at the time of log in:
//Other code around here
$ID = $db->real_escape_string(strip_tags(stripslashes($_GET['ID'])));
$user = new User($db,ID);
$user->setLastLogin(time());
$user->save();
In this example there's 2 functions defined in the class User in addition to the constructor which is to set the last login time and then update the database row which corresponds to the user. As you can see, this does not have any MySQL specific logic and the underlying code in the user class can update either a MySQL database, a text file, or not do anything (e.g. when just running tests).
Note: This is just an example, probably not a very good one at that, you should really really study OOP to learn more about it.
First and foremost you will need to create a simple database class that will handle your queries.
class DatabaseQuery {
public $parameters;
public $statement;
function __construct($statement,$parameters)
{
global $connection; //this will be your new PDO connection details
$sth = $mysqli->prepare($statement);
$sth ->execute($parameters);
$this -> executedStatement = $sth;
}
function getDetails()
{
$r_result = $this -> executedStatement;
$r_result2 = $r_result->fetch();
$show_result = $r_result2['0'];
return $show_result;
}
function executeStatementOnly()
{
return "Action Successful";
}
function __destruct()
{
//echo "Has been destroyed";
}
}
Next you will pick data from user, you will need to sanitize it using this function
function clean_data($data) {
$data = trim($data);
$data = stripslashes($data);
$data = htmlspecialchars($data);
return $data;
}
Next, pick the data and call your database query class and save or echo the data you are picking.
$get_data = clean_data($_GET["id"]);
$user_details = new DatabaseQuery("SELECT column FROM table WHERE id=?",array($get_data));
echo $user_details->getDetails();
Assuming that until now you did something like this:
// user.php
$id = $_GET['id'];
$myResult = myDbFunction($id);
function myDbFunction($id) {
// do something useful
}
you can re-write this like that:
// user_c.php:
Class MyClass {
public function myDbFunction($id) {
$something = "";
// do something useful
return $something;
}
}
// user.php:
include "user_c.php";
$myClass = new MyClass();
$id = $_GET['id'];
$myResult = $myClass->myDbFunction($id);
And that would produce the same results as if you had placed your class in the same file, like this:
// user.php:
Class MyClass {
public function myDbFunction($id) {
$something = "";
// do something useful
return $something;
}
}
$myClass = new MyClass();
$id = $_GET['id'];
$myResult = $myClass->myDbFunction($id);
I assume you know that one of the main reasons for going OOP over procedural is the re-usability as well as information hiding (i.e. sparing a user of your class the need to understand every detail of it, while still allowing them to use it)
You may want to read up on OOP with PHP, and simply play around with it. While there is a slight differece in the two styles, you should get a hang of it quickly.
Once you make sure you understood the single responsibility principle and follow it, you will surely find that OOP has many advantages over procedural programming.

PHP OOP Class vs Functions vs Static Functions efficiency

Sorry if I am not using the best jargon, but I have run into an issue I want to solve early before I write too much code. Which of these options below is "better"? And is there a better way of doing this? Someone mentioned to me abstracting my code but another class seems to be the last thing I need. Also I feel like there's something I can do by potentially making my "get" function seen below into a public static function so that I can use it differently. (its not static right now)
Here is my situation:
I have 2 (relevant to this question) classes, DB (database) and Page (for getting my content to display on my website)
the DB class has a query method that prepares and execute my queries
the DB class also has methods for inserting, getting, deleting things from the database.
I now feel that I may not even need my page class because right on the webpage I can just use those DB methods to call my content. (I store all images, content, page title, description in mysql). Is this not a legitimate way to do this? Won't I need to create a new object each time? such as:
$pg_ID = 2;
$title = new DB($pgID);
$title->get('pages', $pgID, $lang); // 3 tables to pull from for each page
$images = new DB($pgID);
$images->get('images', $pgID, $lang);
$structure = new DB($pgID); // I need these tables mostly because my site is in two languages
$images->get('pages_list', $pgID);
I do not like this potential solution just because to me its counter intuitive. Why should I have to create new objects just to reuse a function? However, what I do right now is something I feel is going to get me some hate mail.
$page = new Page();
$page->find('pages', $pgID, $lang);
$page->lookup($pgID);
$page->retrieve('images', $pgID, $lang);
These are 3 separate functions in my Page class that perform very similar things. Find gets my pages content out of the database and returns it as an object. Lookup does basically the same thing but only needs to pass one variable because its only to do with the html structure of each page regardless of which language is being accessed. retrieve gets all images from a table that get shown in a slider with different language descriptions. But as you can see, all three functions do basically the same thing! They query the database. Thanks for the help with this I am literally just getting into this OOP and its driving me insane. Stack has been very helpful and I think I just didn't know how to search for this to find the answer. Feel free to point me to other questions/answers that I may have missed. It was hard for me to think of the keywords to search for.
we may create other classes indeed, but efficiently so. Maybe we can render DB a public state function. I like the idea of creating a database object, pass it as parameter to an other object, which could then format data with the link he just received:
$pg_ID = 2;
$db = new DB($pg_id);
$page = new Page($db,$pg_ID);
// make sure you assign the parameters a private properties in `Page()` ctor.
then, from inside your function, you can call images, titles and structures at will from $this
$title = $this->DB->get('pages', $this->pgID, $lang);
$images = $this->DB->get('images', $this->pgID, $lang);
$structure = $this->DB->get('pages_list', $this->pgID);
and you can those other method as well
$page->find('pages', $this->pgID, $lang);
$page->lookup($this->pgID);
$page->retrieve('images', $this->pgID, $lang);
Now we do not need to create a new object each time we want information from the database.
Now...
the way I access member functions here $this->pgID is better used by defining a getter: $this->pgID(). I like my getter to have the same name as the property. This might not be a very good idea though.
private function pgID() {
return $this->pgID;
}
As for abstract classes..
I did in fact come very lately into thinking abstract classes were quite cool indeed. I've some problem with wording it, having a constant constructor with custom mandatory functions and possible different implementation of classes seems awesome:
abstract class Page {
function __construct($db,$pgID,$lang,$params='') {
$this->db = $db;
$this->pgID = $pgID;
$this->lang = $lang;
$this->init($params);
}
function pgID() {
return $this->pgID;
}
function lang() {
return $this->lang;
}
abstract function init();
abstract function retrieve();
}
class Structure extends Page {
function init($params) {
// some specific to Structure foo here
}
function retrieve($what='pages_list') {
return $this->db->get($what,$this->pgID,$this->lang);
}
}
class Image extends Page {
function init($params) {
// some specific to Image foo here
}
function retrieve($what='images') {
$images = $this->db->get($what,$this->pgID,$this->lang);
// plus some foo to resize each images
return $images;
}
}
ok, hope you're still there! Now we have a Structure and Image class with requisites constructor arguments, generic functions and a custom retrieve function. We could use them that way:
$db = new DB(2);
$template = new Structure($db,2,'fr');
$template->retrieve();
$slideshow = new Image($db,4,'en');
$slideshow->retrieve();
I do hope you do not have to create a new instance of DB if you use a different page id :-)
jokes appart this helps me using classes in a better structured way, as I might have many different classes to represent different parts of a site, but when called from an index all of them will have the same function names, like retrieve() or print(), list()...
I don't want to get into the weeds on a SPECIFIC implementation for you situation, rather I am going to offer some generic guidance.
First off, you shouldn't have to create a separate database object (dbo) for title, images, or structure. Chances are the DSN used for each dbo you are initializing are the exact same, so I would create a singleton dbo which can be shared across multiple objects. For reference take a look at Doctrine's connection manager.
Secondly, I think your objectification could be implemented better. Following most ORMS implementation, you have a Record class and a Table class. The Record class is a specific instance of a Record in your schema, whereas the Table class executes queries against your store which may result in multiple records. These results are then hydrated into an array (of records).
So what I would suggest is something like this (code has not been tested and some of it has been stubbed for brevity):
class PageTable
{
public static function getById($id)
{
// Validate id, if invalid throw exception
$dbo = Database::getConnection();
$stmt = $dbo->prepare('SELECT * FROM page WHERE id = :id');
$stmt->bindParam(array('id' => $id));
$stmt->execute();
$result = $stmt->fetch();
$page = new Page;
// Hydration
$page->setId($result['id']);
$page->setImages($result['images']);
return $page;
}
}
class Page
{
protected $id;
protected $title;
public function setId($id){}
public function getId(){}
}
Hopefully this separation of Record and methods affecting a single, or multiple records makes sense. You should take a look at a DBAL, like Doctrine.

Alternatives to static methods in a framework PHP

Lately I have been trying to create my own PHP framework, just to learn from it (As we may look into some bigger and more robust framework for production). One design concept I currently have, is that most core classes mainly work on static functions within classes.
Now a few days ago, I've seen a few articles about "Static methods are death to testability". This concerned me as.. yeah.. my classes contain mostly static methods.. The main reason I was using static methods is that a lot of classes would never need more than one instance, and static methods are easy to approach in the global scope. Now I'm aware that static methods aren't actually the best way to do things, I'm looking for a better alternative.
Imagine the following code to get a config item:
$testcfg = Config::get("test"); // Gets config from "test"
echo $testcfg->foo; // Would output what "foo" contains ofcourse.
/*
* We cache the newly created instance of the "test" config,
* so if we need to use it again anywhere in the application,
* the Config::get() method simply returns that instance.
*/
This is an example of what I currently have. But according to some articles, this is bad.
Now, I could do this the way how, for example, CodeIgniter does this, using:
$testcfg = $this->config->get("test");
echo $testcfg->foo;
Personally, I find this harder to read. That's why I would prefer another way.
So in short, I guess I need a better approach to my classes. I would not want more than one instance to the config class, maintain readability and have easy access to the class. Any ideas?
Note that I'm looking for some best practice or something including a code sample, not some random ideas. Also, if I'm bound to a $this->class->method style pattern, then would I implement this efficiently?
In response to Sébastien Renauld's comments: here's an article on Dependency Injection (DI) and Inversion of Control (IoC) with some examples, and a few extra words on the Hollywood principle (quite important when working on a framework).
Saying your classes won't ever need more than a single instance doesn't mean that statics are a must. Far from it, actually. If you browse this site, and read through PHP questions that deal with the singleton "pattern", you'll soon find out why singletons are a bit of a no-no.
I won't go into the details, but testing and singletons don't mix. Dependency injection is definitely worth a closer look. I'll leave it at that for now.
To answer your question:
Your exaple (Config::get('test')) implies you have a static property in the Config class somewhere. Now if you've done this, as you say, to facilitate access to given data, imagine what a nightmare it would be to debug your code, if that value were to change somewhere... It's a static, so change it once, and it's changed everywhere. Finding out where it was changed might be harder than you anticipated. Even so, that's nothing compared to the issues someone who uses your code will have in the same situation.
And yet, the real problems will only start when that person using your code wants to test whatever it is he/she made: If you want to have access to an instance in a given object, that has been instantiated in some class, there are plenty of ways to do so (especially in a framework):
class Application
{//base class of your framework
private $defaulDB = null;
public $env = null;
public function __construct($env = 'test')
{
$this->env = $env;
}
private function connectDB(PDO $connection = null)
{
if ($connection === null)
{
$connection = new PDO();//you know the deal...
}
$this->defaultDB = $connection;
}
public function getDB(PDO $conn = null)
{//get connection
if ($this->defaultDB === null)
{
$this->connectDB($conn);
}
return $this->defaultDB;
}
public function registerController(MyConstroller $controller)
{//<== magic!
$controller->registerApplication($this);
return $this;
}
}
As you can see, the Application class has a method that passes the Application instance to your controller, or whatever part of your framework you want to grant access to scope of the Application class.
Note that I've declared the defaultDB property as a private property, so I'm using a getter. I can, if I wanted to, pass a connection to that getter. There's a lot more you can do with that connection, of course, but I can't be bothered writing a full framework to show you everything you can do here :).
Basically, all your controllers will extend the MyController class, which could be an abstract class that looks like this:
abstract class MyController
{
private $app = null;
protected $db = null;
public function __construct(Application $app = null)
{
if ($app !== null)
{
return $this->registerApplication($app);
}
}
public function registerApplication(Application $app)
{
$this->app = $app;
return $this;
}
public function getApplication()
{
return $this->app;
}
}
So in your code, you can easily do something along the lines of:
$controller = new MyController($this);//assuming the instance is created in the Application class
$controller = new MyController();
$controller->registerApplication($appInstance);
In both cases, you can get that single DB instance like so:
$controller->getApplication()->getDB();
You can test your framework with easily by passing a different DB connection to the getDB method, if the defaultDB property hasn't been set in this case. With some extra work you can register multiple DB connections at the same time and access those at will, too:
$controller->getApplication->getDB(new PDO());//pass test connection here...
This is, by no means, the full explanation, but I wanted to get this answer in quite quickly before you end up with a huge static (and thus useless) codebase.
In response to comments from OP:
On how I'd tackle the Config class. Honestly, I'd pretty much do the same thing as I'd do with the defaultDB property as shown above. But I'd probably allow for more targeted control on what class gets access to what part of the config:
class Application
{
private $config = null;
public function __construct($env = 'test', $config = null)
{//get default config path or use path passed as argument
$this->config = new Config(parse_ini_file($config));
}
public function registerController(MyController $controller)
{
$controller->setApplication($this);
}
public function registerDB(MyDB $wrapper, $connect = true)
{//assume MyDB is a wrapper class, that gets the connection data from the config
$wrapper->setConfig(new Config($this->config->getSection('DB')));
$this->defaultDB = $wrapper;
return $this;
}
}
class MyController
{
private $app = null;
public function getApplication()
{
return $this->app;
}
public function setApplication(Application $app)
{
$this->app = $app;
return $this;
}
//Optional:
public function getConfig()
{
return $this->app->getConfig();
}
public function getDB()
{
return $this->app->getDB();
}
}
Those last two methods aren't really required, you could just as well write something like:
$controller->getApplication()->getConfig();
Again, this snippet is all a bit messy and incomplete, but it does go to show you that you can "expose" certain properties of one class, by passing a reference to that class to another. Even if the properties are private, you can use getters to access them all the same. You can also use various register-methods to control what it is the registered object is allowed to see, as I've done with the DB-wrapper in my snippet. A DB class shouldn't deal with viewscripts and namespaces, or autoloaders. That's why I'm only registering the DB section of the config.
Basically, a lot of your main components will end up sharing a number of methods. In other words, they'll end up implementing a given interface. For each main component (assuming the classic MVC pattern), you'll have one abstract base-class, and an inheritance chain of 1 or 2 levels of child classes: Abstract Controller > DefaultController > ProjectSpecificController.
At the same time, all of these classes will probably expect another instance to be passed to them when constructed. Just look at the index.php of any ZendFW project:
$application = new Zend_Application(APPLICATION_ENV);
$application->bootstrap()->run();
That's all you can see, but inside the application, all other classes are being instantiated. That's why you can access neigh on everything from anywhere: all classes have been instantiated inside another class along these lines:
public function initController(Request $request)
{
$this->currentController = $request->getController();
$this->currentController = new $this->currentController($this);
return $this->currentController->init($request)
->{$request->getAction().'Action'}();
}
By passing $this to the constructor of a controller class, that class can use various getters and setters to get to whatever it needs... Look at the examples above, it could use getDB, or getConfig and use that data if that's what it needs.
That's how most frameworks I've tinkered or worked with function: The application is kicks into action and determines what needs to be done. That's the Hollywood-principle, or Inversion of Control: the Application is started, and the application determines what classes it needs when. In the link I provided I believe this is compared to a store creating its own customers: the store is built, and decides what it wants to sell. In order to sell it, it will create the clients it wants, and provide them with the means they need to purchase the goods...
And, before I forget: Yes, all this can be done without a single static variable, let alone function, coming into play. I've built my own framework, and I've never felt there was no other way than to "go static". I did use the Factory pattern at first, but ditched it pretty quickly.
IMHO, a good framework is modular: you should be able to use bits of it (like Symfony's components), without issues. Using the Factory pattern makes you assume too much. You assume class X will be available, which isn't a given.
Registering those classes that are available makes for far more portable components. Consider this:
class AssumeFactory
{
private $db = null;
public function getDB(PDO $db = null)
{
if ($db === null)
{
$config = Factory::getConfig();//assumes Config class
$db = new PDO($config->getDBString());
}
$this->db = $db;
return $this->db;
}
}
As opposed to:
class RegisteredApplication
{//assume this is registered to current Application
public function getDB(PDO $fallback = null, $setToApplication = false)
{
if ($this->getApplication()->getDB() === null)
{//defensive
if ($setToApplication === true && $fallback !== null)
{
$this->getApplication()->setDB($fallback);
return $fallback;//this is current connection
}
if ($fallback === null && $this->getApplication()->getConfig() !== null)
{//if DB is not set #app, check config:
$fallback = $this->getApplication()->getConfig()->getSection('DB');
$fallback = new PDO($fallback->connString, $fallback->user, $fallback->pass);
return $fallback;
}
throw new RuntimeException('No DB connection set #app, no fallback');
}
if ($setToApplication === true && $fallback !== null)
{
$this->getApplication()->setDB($fallback);
}
return $this->getApplication()->getDB();
}
}
Though the latter version is slightly more work to write, it's quite clear which of the two is the better bet. The first version just assumes too much, and doesn't allow for safety-nets. It's also quite dictatorial: suppose I've written a test, and I need the results to go to another DB. I therefore need to change the DB connection, for the entire application (user input, errors, stats... they're all likely to be stored in a DB).
For those two reasons alone, the second snippet is the better candidate: I can pass another DB connection, that overwrites the application default, or, if I don't want to do that, I can either use the default connection, or attempt to create the default connection. Store the connection I just made, or not... the choice is entirely mine. If nothing works, I just get a RuntimeException thrown at me, but that's not the point.
Magic methods would help you: see the examples about __get() and __set()
You should also take a look at namespaces: it may help you to get rid of some classes with static methods only.

Is my factory an anti-pattern?

I saw this code on a different question - 2nd answer link and the first comment was that it is a static factory anti-pattern and that it violates SRP:
class User {
public static function create($userid) {
// get user from the database
// set $isPartner to true or false
// set $isClient to true or false
// set $isModerator to true or false
if ($isPartner) {
return new Partner($userid);
} elseif ($isClient) {
return new Client($userid);
} elseif ($isModerator) {
return new Moderator($userid);
} else {
return new User($userid);
}
}
}
$person = User::create($userid);
Now I can understand why it violates SRP - because it deals with connecting to the database as well as building the new class, but besides that I'm not sure if I understand why it is an anti-pattern.
I wanted to write a bit of code that seemed quite similar to this so I am now wondering whether to avoid it, this is my code (in pseudo-code):
class DatabaseClass()
{
...deals with getting a result from the database...
}
abstract class User()
{
...base class for all users...
}
class AdminUser extends User(){}
class StaffUser extends User(){}
class BasicUser extends User(){}
class UserFactory()
{
function createUser($privilege)
{
if($privilege=="high")
return new AdminUser($privilege);
else if($privilege=="med")
return new StaffUser($privilege);
else
return new BasicUser($privilege);
}
$db=new DatabaseClass($username,$password);
$result=$db->getUser();
$userfactory=new UserFactory();
$user=$userfactory->createUser($result);
Now at the moment I am not using a static method but would my oop still be considered an anti-pattern?
Especially since I don't really see any difference in then doing something like this instead and it being pretty much the same thing:
$result=DatabaseClass::getUser($username,$password);
$user=UserFactory::createUser($result);
No, it's not an anti-pattern. Personally, I take the term "anti-pattern" with a grain of salt whenever I see it. It's far too easily tossed around by people who don't like your code but can't really articulate why.
The problem with a static factory is that any class which uses the factory must explicitly depend on it. That violates the principle that we should depend on abstractions rather than concretions (the 'D' in SOLID). This makes code using the factory harder to re-use and unit test. But keep in mind that the approach has benefits too. It's easier to write and easier to understand.
Your code is equivalent to a static factory method. The problem in both cases is that the caller must know the concrete class of the factory.
Your factory is not the issue, is the conection to the db i guess.
Other than that, you're using the factory method well.
Upon seen the edit, its for the best that you separate the data access from the factory.
It's not so much an "anti-pattern" as a bad idea from the maintenance perspective.
I would still be ok (not so good but still ok) if you had your data access code inside the factory as long as that code was in a separate class (that is reused across the application for data access) and you just call it to get something you need. In that case it'd be a combination of two patterns, a factory and a facade.
What i'd really pay attenntion to is to find out if the data isn't going to change during the session, if so just go one time to the db an keep the results. If you only create the User (or derived classes) once, make damm sure you only do it once.
That i think is more important that respecting patterns blindly.
PHP has functionality of dynamical class instantiation where class name that should be instantiated could be a variable. The following code works fine:
$classname='User';
$Object=new $classname; //instantiates new User()
This code instantiates that class whose name is stored in $classname variable.
I'm not so well with the Factory Pattern, however, if you want to have some benefit, it could abstract the creation based on persistence variation, e.g. if it's adapting the database for users or not.
class DatabaseUserFactory implements UserFactory
{
private $dbClass;
function __construct(DatabaseClass $dbClass)
{
$this->dbClass = $dbClass;
}
/**
* #return user
*/
function createUser()
{
$result = $db->getUser();
return $this->createUserByPrivilege($result->getPrivilege());
}
private function createUserByPrivilege($privilege)
{
if ($privilege == "high")
return new AdminUser($privilege);
else if ($privilege == "med")
return new StaffUser($privilege);
else
return new BasicUser($privilege);
}
}
$db = new DatabaseClass($username, $password);
$userfactory = new DatabaseUserFactory($db);
// ...
$user = $userfactory->createUser();

PHP OOP: how to use a generic MySQL class in other classes

I've just started using OOP PHP and ran into a question. I've set up a generic mysql class that allows me to connect to a database and has some functions to obtain records from a table:
class mysql{
//some lines to connect, followed by:
public function get_record($sql)
{
$result = mysql_result(mysql_query($sql));
return $result;
//obiously it's a bit more advanced, but you get the picture.
}
}
Next, I have a class to obtain user details:
class user{
__construct($id)
{
$this->id = $id
}
public function get_username($id)
{
$username = get_record("SELECT name FROM users WHERE id = '".$this->id."'");
return $username;
}
}
I tried this, but got the error that the function get_record was unkown. I solved this by adding $mysql = new mysql(); to the user class.
However, it feels quite inefficient to have to instantiate the mysql object for every class that uses my database methods (that's pretty much all of them).
Is there a way to make the mysql class and its methods accessible to all other classes, without having to call the mysql class in every method?
For one, you don't need to use singleton in this case - or actually, you almost never do. See this article, for example.
Second, I think your OO designs are a bit off. The main point of object-oriented programming and design is to isolate responsibility into separate classes. Right now, you're giving your User class two main responsibilities - store / carry one user's relevant data, and query the data service (in this case, a simple MySQL / database abstraction layer).
You should first move that functionality into a separate object. Usually, this is called a Service - so in this case, it's a UserService. A UserService has one responsibility: provide access to User objects. So it'd sorta look like this:
class UserService {
public function __construct($mysql); // uses the mysql object to access the db.
public function get($id) {
$result = $this->mysql->get_record("select x from y");
$user = new User($result['id'], $result['name']); // assuming user has a constructor that takes an id and a name
return $user;
}
public function save($user);
public function delete($user);
}
You tie it all together at the start of your request (or where you need to access users):
$mysql = new MySQL($credentials);
$service = new UserService($mysql);
$user = $service->find(1337);
It's not perfect, but it's a much neater design. Your MySQL object does what it needs to do (build a connection, execute queries), your user object is plain dumb, and your service does only one thing, i.e. provide a layer between the actual storage layer and the thing calling it.
Design your mysql class to be called statically:
$username = Mysql::get_record("SELECT name FROM users WHERE id = '".$this->id."'");
http://php.net/manual/en/language.oop5.static.php
This is a common problem, and so there is a common solution to this.
As you might know, in software development common solutions on common problems are called Design Patterns.
There are two design patterns that can help you solve this problem.
In a more abstract sense the problem you are facing is:
How can i make class A available in class B?
The Singleton pattern
"In the singleton pattern a class can distribute one instance of itself to other classes."
This is not exactly what you are looking for, as your website may use multiple database connections. However, it is used by a lot of people in this way.
Read some information about using a singleton class as a database provider here:
https://www.ibm.com/developerworks/library/os-php-designptrns/#N10124
More information on the singleton pattern in PHP:
http://www.fluffycat.com/PHP-Design-Patterns/Singleton/
Another sensible approach is the registry pattern:
Registry Pattern
You can find information about the registry pattern on the link below, as well as an implementation almost identical that you are looking for:
http://www.sitecrafting.com/blog/php-patterns-part/
Even more powerful is a combination between the singleton and the registry.
Good luck and enjoy learning OOP PHP!
You should pass in the mysql object to each user object. So it would look like this:
$mysql = new mysql();
$user = new user( $mysql, $id);
$name = $user->get_username();
class user {
public function __construct($mysql, $id) {
$this->mysql = $mysql;
$this->id = $id;
}
public function get_username() {
$username = $this->mysql->get_record("SELECT name FROM users WHERE id = '".$this->id."'");
return $username;
}
}
using global variables, although that is probably not the best option.
$mysql = new mysql();
function someFunction() {
global $mysql;
$mysql->get_record(...)
}
or a static method for your mysql class (see Singleton)
class mysql {
public static $theInstance = new mysql();
public static function getInstance() {
return $this->theInstance;
}
}
function someFunction() {
$database= mysql::getInstance();
$database->get_record(...)
}
Start to think to use Doctrine, it's better
http://www.doctrine-project.org/

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