I try to use a variable in each instance for a class.
My example class:
class test {
private static $gvalue;
function setValue($value)
{
$this->gvalue = $value;
}
function getValue()
{
return $this->gvalue;
}
}
Now I create to instances of this class "test" and print out some values.
$obj = new test();
$obj2 = new test();
echo "1: ";
echo $obj->getValue();
echo " / ";
echo $obj2->getValue();
$obj->setValue("green");
echo "<BR>2: ";
echo $obj->getValue();
echo "/";
echo $obj2->getValue();
My expectation was to get the following output:
1: /
2: green/green
But the result is:
1: /
2: green/
Did I understand something wrong? Or ist that not possible in PHP?
Goal at the end. I would like to set some variables/arrays during the creation of an instance (__construc) and us that for every instance during the code (per user request).
You have to change how you access the static property in your method implementation:
<?php
class Test {
private static $gvalue;
function setValue($value) {
self::$gvalue = $value;
}
function getValue() {
return self::$gvalue;
}
}
$obj1 = new Test();
$obj2 = new Test();
echo sprintf("1: %s/%s\n", $obj1->getValue(), $obj2->getValue());
$obj1->setValue("green");
echo sprintf("2: %s/%s\n", $obj1->getValue(), $obj2->getValue());
The output of that is:
1: /
2: green/green
You only set $gvalue for $obj:
$obj->setValue("green");
When you echo $obj2->getValue(); the value of $gvalue is still nothing, because you didn't set it for $obj2.
$obj and $obj2 are both different instances of the same class. They have the same characteristics etc. but they can hold different values. Thus the output that you got:
1: / 2: green/
is the correct output.
Related
How can I create a property from a given argument inside a object's method?
class Foo{
public function createProperty($var_name, $val){
// here how can I create a property named "$var_name"
// that takes $val as value?
}
}
And I want to be able to access the property like:
$object = new Foo();
$object->createProperty('hello', 'Hiiiiiiiiiiiiiiii');
echo $object->hello;
Also is it possible that I could make the property public/protected/private ? I know that in this case it should be public, but I may want to add some magik methods to get protected properties and stuff :)
I think I found a solution:
protected $user_properties = array();
public function createProperty($var_name, $val){
$this->user_properties[$var_name] = $val;
}
public function __get($name){
if(isset($this->user_properties[$name])
return $this->user_properties[$name];
}
do you think it's a good idea?
There are two methods to doing it.
One, you can directly create property dynamically from outside the class:
class Foo{
}
$foo = new Foo();
$foo->hello = 'Something';
Or if you wish to create property through your createProperty method:
class Foo{
public function createProperty($name, $value){
$this->{$name} = $value;
}
}
$foo = new Foo();
$foo->createProperty('hello', 'something');
The following example is for those who do not want to declare an entire class.
$test = (object) [];
$prop = 'hello';
$test->{$prop} = 'Hiiiiiiiiiiiiiiii';
echo $test->hello; // prints Hiiiiiiiiiiiiiiii
Property overloading is very slow. If you can, try to avoid it. Also important is to implement the other two magic methods:
__isset();
__unset();
If you don't want to find some common mistakes later on when using these object "attributes"
Here are some examples:
http://www.php.net/manual/en/language.oop5.overloading.php#language.oop5.overloading.members
EDITED after Alex comment:
You can check yourself the differences in time between both solutions (change $REPEAT_PLEASE)
<?php
$REPEAT_PLEASE=500000;
class a {}
$time = time();
$a = new a();
for($i=0;$i<$REPEAT_PLEASE;$i++)
{
$a->data = 'hi';
$a->data = 'bye'.$a->data;
}
echo '"NORMAL" TIME: '.(time()-$time)."\n";
class b
{
function __set($name,$value)
{
$this->d[$name] = $value;
}
function __get($name)
{
return $this->d[$name];
}
}
$time=time();
$a = new b();
for($i=0;$i<$REPEAT_PLEASE;$i++)
{
$a->data = 'hi';
//echo $a->data;
$a->data = 'bye'.$a->data;
}
echo "TIME OVERLOADING: ".(time()-$time)."\n";
Use the syntax: $object->{$property}
where $property is a string variable and
$object can be this if it is inside the class or any instance object
Live example: http://sandbox.onlinephpfunctions.com/code/108f0ca2bef5cf4af8225d6a6ff11dfd0741757f
class Test{
public function createProperty($propertyName, $propertyValue){
$this->{$propertyName} = $propertyValue;
}
}
$test = new Test();
$test->createProperty('property1', '50');
echo $test->property1;
Result: 50
How can I create a property from a given argument inside a object's method?
class Foo{
public function createProperty($var_name, $val){
// here how can I create a property named "$var_name"
// that takes $val as value?
}
}
And I want to be able to access the property like:
$object = new Foo();
$object->createProperty('hello', 'Hiiiiiiiiiiiiiiii');
echo $object->hello;
Also is it possible that I could make the property public/protected/private ? I know that in this case it should be public, but I may want to add some magik methods to get protected properties and stuff :)
I think I found a solution:
protected $user_properties = array();
public function createProperty($var_name, $val){
$this->user_properties[$var_name] = $val;
}
public function __get($name){
if(isset($this->user_properties[$name])
return $this->user_properties[$name];
}
do you think it's a good idea?
There are two methods to doing it.
One, you can directly create property dynamically from outside the class:
class Foo{
}
$foo = new Foo();
$foo->hello = 'Something';
Or if you wish to create property through your createProperty method:
class Foo{
public function createProperty($name, $value){
$this->{$name} = $value;
}
}
$foo = new Foo();
$foo->createProperty('hello', 'something');
The following example is for those who do not want to declare an entire class.
$test = (object) [];
$prop = 'hello';
$test->{$prop} = 'Hiiiiiiiiiiiiiiii';
echo $test->hello; // prints Hiiiiiiiiiiiiiiii
Property overloading is very slow. If you can, try to avoid it. Also important is to implement the other two magic methods:
__isset();
__unset();
If you don't want to find some common mistakes later on when using these object "attributes"
Here are some examples:
http://www.php.net/manual/en/language.oop5.overloading.php#language.oop5.overloading.members
EDITED after Alex comment:
You can check yourself the differences in time between both solutions (change $REPEAT_PLEASE)
<?php
$REPEAT_PLEASE=500000;
class a {}
$time = time();
$a = new a();
for($i=0;$i<$REPEAT_PLEASE;$i++)
{
$a->data = 'hi';
$a->data = 'bye'.$a->data;
}
echo '"NORMAL" TIME: '.(time()-$time)."\n";
class b
{
function __set($name,$value)
{
$this->d[$name] = $value;
}
function __get($name)
{
return $this->d[$name];
}
}
$time=time();
$a = new b();
for($i=0;$i<$REPEAT_PLEASE;$i++)
{
$a->data = 'hi';
//echo $a->data;
$a->data = 'bye'.$a->data;
}
echo "TIME OVERLOADING: ".(time()-$time)."\n";
Use the syntax: $object->{$property}
where $property is a string variable and
$object can be this if it is inside the class or any instance object
Live example: http://sandbox.onlinephpfunctions.com/code/108f0ca2bef5cf4af8225d6a6ff11dfd0741757f
class Test{
public function createProperty($propertyName, $propertyValue){
$this->{$propertyName} = $propertyValue;
}
}
$test = new Test();
$test->createProperty('property1', '50');
echo $test->property1;
Result: 50
I want to know how many instances of a particular class are present in memory.
class Test
{
public function testFunction() { return 'Test'; }
}
I create some objects:
$test1 = new Test();
$test2 = new Test();
$test3 = new Test();
How can I count the number of Test objects?
You can implement this using a static variable in your class, which you keep updated via it's constructor and destructor. Here is how:
class MyClass {
public static $instanceCount = 0;
function __construct() {
self::$instanceCount++;
}
function __destruct() {
self::$instanceCount--;
}
}
// create 3 instances
$a = new MyClass();
$b = new MyClass();
$c = new MyClass();
echo MyClass::$instanceCount; // outputs: 3
// implicitly lose one instance (destructor is called)
$a = "test";
echo MyClass::$instanceCount; // outputs: 2
You can try get_defined_vars function
It returns an array with defined vars, then you'll need to loop through the array an count by class. To get the class of a given variable you can use get_class function.
Maybe something like this:
function countVars() {
$varsDefined = [];
foreach(get_defined_vars() as $v) {
$varClass = get_class($v);
if (!isset($varsDefined[$varClass])) $varsDefined[$varClass] = 0;
$varsDefined[$varClass]++;
}
return $varsDefined;
}
I couldĀ“t test the code so it could have some mistakes, but I think the idea is there :)
Hope it helps!
I'm quite inexperienced with OOP PHP but here's my question...let's say I have this class with one property:
class myClass {
public $property = array();
public function getProperty() {
return $this->property;
}
}
How would it be possible to change the value of $property without altering the class itself in any way, or by instantiating an object out of it, then changing its property. Is there any other way of doing it? Using scope resolution?
Hope that makes sense, any help would be much appreciated.
What you want is a static member
class MyClass {
public static $MyStaticMember = 0;
public function echoStaticMember() {
echo MyClass::$MyStaticMember;
//note you can use self instead of the class name when inside the class
echo self::$MyStaticMember;
}
public function incrementStaticMember() {
self::$MyStaticMember++;
}
}
then you access it like
MyClass::$MyStaticMember = "Some value"; //Note you use the $ with the variable name
Now any instances and everything will see the same value for whatever the static member is set to so take for instance the following
function SomeMethodInAFarFarAwayScript() {
echo MyClass::$MyStaticMember;
}
...
MyClass::$MyStaticMember++; //$MyStaticMember now is: 1
$firstClassInstance = new MyClass();
echo MyClass::$MyStaticMember; //will echo: 1
$firstClassInstance->echoStaticMember(); //will echo: 1
$secondInstance = new MyClass();
$secondInstance->incrementStaticMember(); // $MyStaticMember will now be: 2
echo MyClass::$MyStaticMember; //will echo: 2
$firstClassInstance->echoStaticMember(); //will echo: 2
$secondInstance->echoStaticMember(); //will echo: 2
SomeMethodInAFarFarAwayScript(); //will echo: 2
PHPFiddle
I hope this is what you are looking for
<?php
class myClass {
public $property = array();
public function getProperty() {
print_r($this->property);
}
}
$a = new myClass();
$x = array(10,20);
$a->property=$x; //Setting the value of $x array to $property var on public class
$a->getProperty(); // Prints the array 10,20
EDIT :
As others said , yes you need the variable to be declared as static (if you want to modify the variable without creating new instance of the class or extending it)
<?php
class MyClass {
public static $var = 'A Parent Val';
public function dispData()
{
echo $this->var;
}
}
echo MyClass::$var;//A Parent Val
MyClass::$var="Replaced new var";
echo MyClass::$var;//Replacced new var
?>
If I have an instance in PHP, what's the easiest way to get to a static property ('class variable') of that instance ?
This
$classvars=get_class_vars(get_class($thing));
$property=$classvars['property'];
Sound really overdone. I would expect
$thing::property
or
$thing->property
EDIT: this is an old question. There are more obvious ways to do this in newer
PHP, search below.
You need to lookup the class name first:
$class = get_class($thing);
$class::$property
$property must be defined as static and public of course.
From inside a class instance you can simply use self::...
class Person {
public static $name = 'Joe';
public function iam() {
echo 'My name is ' . self::$name;
}
}
$me = new Person();
$me->iam(); // displays "My name is Joe"
If you'd rather not
$class = get_class($instance);
$var = $class::$staticvar;
because you find its two lines too long, you have other options available:
1. Write a getter
<?php
class C {
static $staticvar = "STATIC";
function getTheStaticVar() {
return self::$staticvar;
}
}
$instance = new C();
echo $instance->getTheStaticVar();
Simple and elegant, but you'd have to write a getter for every static variable you're accessing.
2. Write a universal static-getter
<?php
class C {
static $staticvar = "STATIC";
function getStatic($staticname) {
return self::$$staticname;
}
}
$instance = new C();
echo $instance->getStatic('staticvar');
This will let you access any static, though it's still a bit long-winded.
3. Write a magic method
class C {
static $staticvar = "STATIC";
function __get($staticname) {
return self::$$staticname;
}
}
$instance = new C();
echo $instance->staticvar;
This one allows you instanced access to any static variable as if it were a local variable of the object, but it may be considered an unholy abomination.
classname::property;
I think that's it.
You access them using the double colon (or the T_PAAMAYIM_NEKUDOTAYIM token if you prefer)
class X {
public static $var = 13;
}
echo X::$var;
Variable variables are supported here, too:
$class = 'X';
echo $class::$var;
You should understand what the static property means. Static property or method is not for the objects. They are directly used by the class.
you can access them by
Class_name::static_property_name
These days, there is a pretty simple, clean way to do this.
<?php
namespace Foo;
class Bar
{
public static $baz=1;
//...
public function __toString()
{
return self::class;
}
}
echo Bar::$baz; // returns 1
$bar = new Bar();
echo $bar::$baz; // returns 1
You can also do this with a property in PHP 7.
<?php
namespace Foo;
class Bar
{
public static $baz=1;
public $class=self::class;
//...
}
$bar = new Bar();
echo $bar->class::$baz; // returns 1
class testClass {
public static $property = "property value";
public static $property2 = "property value 2";
}
echo testClass::$property;
echo testClass::property2;