Is there a cleaner way to achieve a similar result, but without using all of these elseif statements? I need there to always be a true statement, depending on dynamic variables. Thanks!
$a = true;
$b = false;
$c = false;
if ($a == true && $b == false && $c == false) {
echo 'only $a is running';
} elseif ($a == true && $b == false && $c == true) {
echo '$a and $c are running, but not $b';
} elseif ($a == true && $b == true && $c == false) {
echo '$a and $b are running, but not $c';
} elseif ($a == false && $b == true && $c == true) {
echo '$b and $c are running, but not $a';
} elseif ($a == false && $b == false && $c == true) {
echo 'only $c is running';
} elseif ($a == false && $b == true && $c == false) {
echo 'only $b is running';
} else {
echo 'nope';
};
Consider to use an array, that way you can make more alphabet letters than you have in your example right now, and it will just work:
<?php
$arr = [
'a' => true,
'b' => true,
'c' => true
];
$running = [];
$not_running = [];
foreach($arr as $key=>$val)
if ($val)
$running[] = $key;
else
$not_running[] = $key;
if (count($running) == 0)
echo "Nope";
else if (count($running) == 1)
echo "Only ".$running[0]." is running";
else if (count($not_running) == 0)
echo "All are running";
else
echo "Only " . implode($running, ' and ') . " are running, but not ". implode($not_running, ' and ');
So now you can make your array bigger, for example like this:
for($i=0; $i<=25; $i++)
{
$arr[chr($i+97)] = (bool)rand(0,1);
}
which will output something like:
Only c and d and e and f and g and h and l and m and n and q and u and w and y and z are running, but not a and b and i and j and k and o and p and r and s and t and v and x
Here is one potential way you could do it by utilising __toString(), it's pretty rushed so you'll probably want to clean it up a bit. You can find a working example here
You may want to play with the __toString() return to get it to what you want, but essentially you just have to echo the collection.
Side note: I didn't implement Countable, ArrayAccess, Iterator or any other useful inbuilt interfaces due to time constraints. If you were to use this solution i'd suggest implementing them
<?php
class Instance
{
/** #var string */
private $name;
/** #var bool */
private $active;
public function __construct($name, $active = false)
{
$this->name = $name;
$this->active = $active;
}
public function turnOn()
{
$this->active = true;
}
public function turnOff()
{
$this->active = false;
}
public function getName()
{
return $this->name;
}
public function getActive()
{
return $this->active;
}
public function __toString()
{
$state = $this->getActive() === true ? 'on' : 'off';
return sprintf("%s is switched %s", $this->getName(), $state);
}
}
class InstanceCollection
{
private $collection = [];
public function add(Instance $item)
{
$this->collection[] = $item;
}
public function __toString()
{
$on = $this->getInstancesByState(true);
$off = $this->getInstancesByState(false);
return rtrim(implode(', ', $on), ', ') . rtrim(implode(', ', $off), ', ');
}
public function getInstancesByState($state)
{
return array_map(function($instance) use ($state) {
if ($instance->getActive() === $state) {
return $instance;
}
}, $this->collection);
}
}
Usage:
$instance = new Instance('eu');
$instance->turnOn();
$instance2 = new Instance('us');
$instance2->turnOff();
$collection = new InstanceCollection();
$collection->add($instance);
$collection->add($instance2);
echo $collection;
And output:
eu is switched on, us is switched off
Related
So, I want to check the users-input, if it contains some of these characters:
" ' < >
I hope someone can show me a better way with less code
Thanks!
I used preg_match, but i just managed it with 4 nested if's.
/*Checks if the given value is valid*/
private function checkValidInput($input)
{
/*If there is no " */
if(preg_match('/"/', $input) == false)
{
/*If there is no ' */
if(preg_match("/'/", $input) == false)
{
/*If there is no <*/
if(preg_match("/</", $input) == false)
{
/*If there is no >*/
if(preg_match("/>/", $input) == false)
{
return true;
}
else
{
return false;
}
}
else
{
return false;
}
}
else
{
return false;
}
}
else
{
return false;
}
}
You could create a regex class
preg_match('#["\'<>]#', $input);
Edit:
If you need to check for all characters then use strpos() with for loop
function checkInput($val) {
$contains = true;
$required = "<>a";
for($i = 0, $count = strlen($required); $i < $count ; ++$i) {
$contains = $contains && false !== strpos($val, $required[$i]);
}
return $contains;
}
var_dump(checkInput('abcd<>a')); // true
var_dump(checkInput('abcd>a')); // false, doesn't contain <
I am creating my own custom cookie class and I can not seem to figure out what I am doing wrong. Here is my cookie class:
<?php
class Cookie implements CookieHandlerInterface {
private $_domain;
private $_secure;
public function __construct(array $config = array()) {
$this->_domain = isset($config['domain']) ? $config['domain'] : 'localhost';
$this->_secure = isset($config['secure']) ? $config['secure'] : false;
}
public function set($name, $value = null, $timeLength) {
if (!is_null($value)) {
if (is_array($value)) {
if ($this->__isMultiArray($array)) {
return null;
} else {
$value = $this->__arrayBuild($value);
$value = 'array(' . $value . ')';
}
} elseif (is_bool($value)) {
if ($value) {
$value = 'bool(true)';
} else {
$value = 'bool(false)';
}
} elseif (is_int($value)) {
$value = 'int(' . strval($value) . ')';
} elseif (is_float($value)) {
$value = 'float(' . strval($value) . ')';
} elseif (is_string($value)) {
$value = 'string(' . $value . ')';
} else {
return null;
}
} else {
$value = 'null(null)';
}
setcookie($name, $value, (time() + $timeLength), '/', $this->_domain, $this->_secure, true);
}
public function get($name, $defualtOutput = null) {
if (isset($_COOKIE[$name])) {
$output = rtrim($_COOKIE[$name], ')');
$xr1 = mb_substr($output, 0, 1);
if (equals($xr1, 'a')) {
$output = ltrim($output, 'array(');
return $this->__arrayBreak($output);
}
if (equals($xr1, 'b')) {
$output = ltrim($output, 'bool(');
if (equals($output, 'true')) {
return true;
} else {
return false;
}
}
if (equals($xr1, 'i')) {
$output = ltrim($output, 'int(');
return (int) $output;
}
if (equals($xr1, 'f')) {
$output = ltrim($output, 'float(');
return (float) $output;
}
if (equals($xr1, 's')) {
$output = ltrim($output, 'string(');
return $output;
}
if (equals($output, 'null(null)')) {
return null;
}
}
if (
!is_array($defualtOutput)
&& !is_bool($defualtOutput)
&& !is_int($defualtOutput)
&& !is_float($defualtOutput)
&& !is_string($defualtOutput)
&& !is_null($defualtOutput)
) {
trigger_error(
'The $defualtOutput var needs to be only certain types of var types. Allowed (array, bool, int, float, string, null).',
E_USER_ERROR
);
}
return $defualtOutput;
}
public function delete($name) {
if (isset($_COOKIE[$name])) {
setcookie($name, '', time() - 3600, '/', $this->_domain, $this->_secure, true);
}
}
private function __arrayBuild($array) {
$out = '';
foreach ($array as $index => $data) {
$out .= ($data != '') ? $index . '=' . $data . '|' : '';
}
return rtrim($out, '|');
}
private function __arrayBreak($cookieString) {
$array = explode('|', $cookieString);
foreach ($array as $i => $stuff) {
$stuff = explode('=', $stuff);
$array[$stuff[0]] = $stuff[1];
unset($array[$i]);
}
return $array;
}
private function __isMultiArray($array) {
foreach ($array as $key => $value) {
if (is_array($value)) {
return true;
}
}
return false;
}
}
?>
I set a test cookie for example app('cookie')->set('test', 'hello', 0);
sure enough it created the cookie like expected. So the cookie reads string(hello)
When I try to echo it, it echos the default value instead of the actual variable, so app('cookie')->get('test', 'test'); returns test
The get function should check if the cookie exists with isset($_COOKIE[$cookieName]) and then it should trim the extra ) with rtrim($_COOKIE[$cookieName], ')') then it should grab the first character in the string with mb_substr($_COOKIE[$cookieName], 0, 1) the 0 starts at the beginning and the 1 grabs only the first character.
After it compares it with the default (a, b, i, f, s) for example if it starts with an s its a string by default, if it was i it was sent as an int by default, etc. etc.
If they all come up as false it checks to see if it was sent as null if so it return null else it returns the default value passed.
The equals function is the same as $var1 == $var2 it is timing attack safe.
so it keeps returning the default value which is null, any help would be helpful thanks in advance.
Lol i feel real stupid i put 0 as the third argument thinking it will tell the cookie to expire when the browser session closes, but it did (time() + 0) which does not equal 0. so as it was setting the cookie it expired upon creation. So i did time() - (time() * 2). i achieved the goal i wanted.
i am working on an addon, but i got a problem
[22:03:08] [CRITICAL]: "Could not pass event 'pocketmine\event\player\PlayerInteractEvent' to 'MTeamPvP v1.0.0 Beta': Argument 1 passed to MCrafters\TeamPvP\GameManager::__construct() must be an instance of MCrafters\TeamPvP\TeamPvP, none given, called in C:\Users\USER\Desktop\Taha\FlashCraft PE\lobby 1\plugins\DevTools\src\MCrafters\TeamPvP\TeamPvP.php on line 120 and defined on MCrafters\TeamPvP\TeamPvP
[22:03:08] [NOTICE]: InvalidArgumentException: "Argument 1 passed to MCrafters\TeamPvP\GameManager::__construct() must be an instance of MCrafters\TeamPvP\TeamPvP, none given, called in C:\Users\USER\Desktop\Taha\FlashCraft PE\lobby 1\plugins\DevTools\src\MCrafters\TeamPvP\TeamPvP.php on line 120 and defined" (E_RECOVERABLE_ERROR) in "/DevTools/src/MCrafters/TeamPvP/GameManager" at line 13
also sorry for the different error broadcasting
code : (please don't care about the other classes except GameManager and TeamPvP)
TeamPvP.php:
<?php
namespace MCrafters\TeamPvP;
use pocketmine\plugin\PluginBase;
use pocketmine\utils\TextFormat as Color;
use pocketmine\utils\Config;
use pocketmine\event\Listener;
use pocketmine\event\entity\EntityDamageEvent;
use pocketmine\event\entity\EntityDamageByEntityEvent;
use pocketmine\event\player\PlayerInteractEvent;
use pocketmine\event\player\PlayerDeathEvent;
use pocketmine\math\Vector3;
use pocketmine\level\Position;
use pocketmine\command\Command;
use pocketmine\command\CommandSender;
use pocketmine\Player;
use pocketmine\block\Block;
use pocketmine\item\Item;
use pocketmine\block\WallSign;
use pocketmine\block\PostSign;
use pocketmine\scheduler\ServerScheduler;
class TeamPvP extends PluginBase implements Listener
{
// Teams
public $reds = [];
public $blues = [];
public $gameStarted = false;
public $yml;
public function onEnable()
{
// Initializing config files
$this->saveResource("config.yml");
$yml = new Config($this->getDataFolder() . "config.yml", Config::YAML);
$this->yml = $yml->getAll();
$this->getLogger()->debug("Config files have been saved!");
$this->getServer()->getScheduler()->scheduleRepeatingTask(new Tasks\SignUpdaterTask($this), 15);
$this->getServer()->getPluginManager()->registerEvents($this, $this);
$this->getServer()->getLogger()->info(Color::BOLD . Color::GOLD . "M" . Color::AQUA . "TeamPvP " . Color::GREEN . "Enabled" . Color::RED . "!");
}
public function isFriend($p1, $p2)
{
if ($this->getTeam($p1) === $this->getTeam($p2) && $this->getTeam($p1) !== false) {
return true;
} else {
return false;
}
}
// isFriend
public function getTeam($p)
{
if (in_array($p, $this->reds)) {
return "red";
} elseif (in_array($p, $this->blues)) {
return "blue";
} else {
return false;
}
}
public function setTeam($p, $team)
{
if (strtolower($team) === "red") {
if (count($this->reds) < 5) {
if ($this->getTeam($p) === "blue") {
unset($this->blues[array_search($p, $this->blues)]);
}
array_push($this->reds, $p);
$this->getServer()->getPlayer($p)->setNameTag("§c§l" . $p);
$this->getServer()->getPlayer($p)->teleport(new Vector3($this->yml["waiting_x"], $this->yml["waiting_y"], $this->yml["waiting_z"]));
return true;
} elseif (count($this->blues) < 5) {
$this->setTeam($p, "blue");
} else {
return false;
}
} elseif (strtolower($team) === "blue") {
if (count($this->blues) < 5) {
if ($this->getTeam($p) === "red") {
unset($this->reds[array_search($p, $this->reds)]);
}
array_push($this->blues, $p);
$this->getServer()->getPlayer($p)->setNameTag("§b§l" . $p);
$this->getServer()->getPlayer($p)->teleport(new Vector3($this->yml["waiting_x"], $this->yml["waiting_y"], $this->yml["waiting_z"]));
return true;
} elseif (count($this->reds) < 5) {
$this->setTeam($p, "red");
} else {
return false;
}
}
}
public function removeFromTeam($p, $team)
{
if (strtolower($team) == "red") {
unset($this->reds[array_search($p, $this->reds)]);
return true;
} elseif (strtolower($team) == "blue") {
unset($this->blues[array_search($p, $this->blues)]);
return true;
}
}
public function onInteract(PlayerInteractEvent $event)
{
$p = $event->getPlayer();
$teams = array("red", "blue");
if ($event->getBlock()->getX() === $this->yml["sign_join_x"] && $event->getBlock()->getY() === $this->yml["sign_join_y"] && $event->getBlock()->getZ() === $this->yml["sign_join_z"]) {
if (count($this->blues) < 5 && count($this->reds) < 5) {
$this->setTeam($p->getName(), $teams[array_rand($teams, 1)]);
$s = new GameManager();
$s->run();
} else {
$p->sendMessage($this->yml["teams_are_full_message"]);
}
}
}
public function onEntityDamage(EntityDamageEvent $event)
{
if ($event instanceof EntityDamageByEntityEvent) {
if ($event->getEntity() instanceof Player) {
if ($this->isFriend($event->getDamager()->getName(), $event->getEntity()->getName()) && $this->gameStarted == true) {
$event->setCancelled(true);
$event->getDamager()->sendMessage(str_replace("{player}", $event->getPlayer()->getName(), $this->yml["hit_same_team_message"]));
}
if ($this->isFriend($event->getDamager()->getName(), $event->getEntity()->getName())) {
$event->setCancelled(true);
}
}
}
}
public function onDeath(PlayerDeathEvent $event)
{
if ($this->getTeam($event->getEntity()->getName()) == "red" && $this->gameStarted == true) {
$this->removeFromTeam($event->getEntity()->getName(), "red");
$event->getEntity()->teleport($this->getServer()->getLevelByName($this->yml["spawn_level"])->getSafeSpawn());
} elseif ($this->getTeam($event->getEntity()->getName()) == "blue" && $this->gameStarted == true) {
$this->removeFromTeam($event->getEntity()->getName(), "blue");
$event->getEntity()->teleport($this->getServer()->getLevelByName($this->yml["spawn_level"])->getSafeSpawn());
}
foreach ($this->blues as $b) {
foreach ($this->reds as $r) {
if (count($this->reds) == 0 && $this->gameStarted == true) {
$this->getServer()->getPlayer($b)->getInventory()->clearAll();
$this->removeFromTeam($b, "blue");
$this->getServer()->getPlayer($b)->teleport($this->getServer()->getLevelByName($this->yml["spawn_level"])->getSafeSpawn());
$this->getServer()->broadcastMessage("Blue Team won TeamPvP!");
} elseif (count($this->blues) == 0 && $this->gameStarted == true) {
$this->getServer()->getPlayer($r)->getInventory()->clearAll();
$this->removeFromTeam($r, "red");
$this->getServer()->getPlayer($r)->teleport($this->getServer()->getLevelByName($this->yml["spawn_level"])->getSafeSpawn());
}
}
}
}
}//class
GameManager.php :
<?php
namespace MCrafters\TeamPvP;
use pocketmine\scheduler\ServerScheduler as Tasks;
class GameManager
{
public $reds;
public $blues;
public $gst;
public $gwt;
public function __construct(\MCrafters\TeamPvP\TeamPvP $plugin)
{
parent::__construct($plugin);
$this->plugin = $plugin;
}
public function run()
{
$this->reds = $this->plugin->reds;
$this->blues = $this->plugin->blues;
if (count($this->reds) < 5 && count($this->blues) < 5) {
$this->gst = Tasks::scheduleRepeatingTask(new Tasks\GameStartTask($this), 20)->getTaskId();
Tasks::cancelTask($this->gwt);
} else {
$this->gwt = Tasks::scheduleRepeatingTask(new Tasks\GameWaitingTask($this), 15)->getTaskId();
}
}
}
namespace correct, class and file name correct, and all other functions from other classes have nothing to do with this :) check the line where there is GameManager::run() in TeamPvP class.
i already know there is one about this, but i didn't understand it.
Thank You for your help.
You have a type hint
public function __construct(\MCrafters\TeamPvP\TeamPvP $plugin)
{
parent::__construct($plugin);
$this->plugin = $plugin;
}
So when you go to instantiate MCrafters\TeamPvP\GameManager you have to pass it an instance of \MCrafters\TeamPvP\TeamPvP
$team = new \MCrafters\TeamPvP\TeamPvP();
$manager = new \MCrafters\TeamPvP\GameManager($team)
Using PHP write an anagram function? It should be handling different phrases and return boolean result.
Usage:
$pharse1 = 'ball';
$pharse2 = 'lbal';
if(is_anagram($pharse1,$pharse2)){
echo $pharse1 .' & '. $pharse2 . ' are anagram';
}else{
echo $pharse1 .' & '. $pharse2 . ' not anagram';
}
There's simpler way
function is_anagram($a, $b) {
return(count_chars($a, 1) == count_chars($b, 1));
}
example:
$a = 'argentino';
$b = 'ignorante';
echo is_anagram($a,$b); // output: 1
$a = 'batman';
$b = 'barman';
echo is_anagram($a,$b); // output (empty):
function is_anagram($pharse1,$pharse2){
$status = false;
if($pharse1 && $pharse2){
$pharse1=strtolower(str_replace(" ","", $pharse1));
$pharse2=strtolower(str_replace(" ","", $pharse2));
$pharse1 = str_split($pharse1);
$pharse2 = str_split($pharse2);
sort($pharse1);
sort($pharse2);
if($pharse1 === $pharse2){
$status = true;
}
}
return $status;
}
function check_anagram($str1, $str2) {
if (count_chars($str1, 1) == count_chars($str2, 1)) {
return "This '" . $str1 . "', '" . $str2 . "' are Anagram";
}
else {
return "This two strings are not anagram";
}
}
ECHO check_anagram('education', 'ducatione');
I don't see any answers which have addressed the fact that capital letters are different characters than lowercase to count_chars()
if (isAnagram('Polo','pool')) {
print "Is anagram";
} else {
print "This is not an anagram";
}
function isAnagram($string1, $string2)
{
// quick check, eliminate obvious mismatches quickly
if (strlen($string1) != strlen($string2)) {
return false;
}
// Handle uppercase to lowercase comparisons
$array1 = count_chars(strtolower($string1));
$array2 = count_chars(strtolower($string2));
// Check if
if (!empty(array_diff_assoc($array2, $array1))) {
return false;
}
if (!empty(array_diff_assoc($array1, $array2))) {
return false;
}
return true;
}
here is my variant :
public function is_anagram($wrd_1, $wrd_2)
{
$wrd_1 = str_split ( strtolower ( utf8_encode($wrd_1) ) );
$wrd_2 = str_split( strtolower ( utf8_encode($wrd_2) ) );
if ( count($wrd_1)!= count($wrd_2) ) return false;
if ( count( array_diff ( $wrd_1 ,$wrd_2) ) > 0 ) return false;
return true;
}
Heheh little large but work as well :)
public static function areStringsAnagrams($a, $b)
{
//throw new Exception('Waiting to be implemented.');
$a = str_split($a);
$test = array();
$compare = array();
foreach ($a as $key) {
if (!in_array($key, $test)) {
array_push($test, $key);
$compare[$key] = 1;
} else {
$compare[$key] += 1;
}
}
foreach ($compare as $key => $value) {
if ($value !== substr_count($b, $key)) {
return false;
}
}
return true;
}
I am implementing my own StringTokenizer class in php, because the strtok function can only handle one opened tokenizer at the same time.
With
Hello;this;is;a;text
it works perfectly.
The output is:
**Hello**
**this**
**is**
**a**
**text**
But with
Hello;this;is;a;text;
it outputs:
**Hello**
**this**
**is**
**a**
**text**
****
****
<endless loop>
But I except the following output:
**Hello**
**this**
**is**
**a**
**text**
****
See my code below and please correct me:
class StringTokenizer
{
private $_str;
private $_chToken;
private $_iPosToken = 0;
private $_bInit;
public function __construct($str, $chToken)
{
if (empty($str) && empty($chToken))
{
throw new Exception('String and the token char variables cannot be empty.');
}
elseif(empty($chToken) && !empty($str))
{
throw new Exception('Missing parameter: Token char cannot be empty.');
}
elseif(!empty($chToken) && empty($str))
{
throw new Exception('Missing parameter: String cannot be empty.');
}
elseif(!empty($chToken) && !empty($str) && is_string($str) && strlen($chToken) >= 0)
{
$this->_str = $str;
$this->_chToken = $chToken;
$this->_bInit = true;
}
else
{
throw new Exception('TypeError: Illegal call to __construct from class StringTokenizer.');
}
}
public function next()
{
if ($this->_iPosToken === false)
{
return false;
}
if ($this->_bInit === true && (strlen($this->_str) - 1) > $this->_iPosToken)
{
$iCh1stPos = strpos($this->_str, $this->_chToken, $this->_iPosToken) + 1;
$this->_iPosToken = $iCh1stPos;
$this->_bInit = false;
return substr($this->_str, 0, $this->_iPosToken - 1);
}
elseif ($this->_bInit === false && (strlen($this->_str) - 1) > $this->_iPosToken)
{
$iCh1stPos = $this->_iPosToken;
$iCh2ndPos = strpos($this->_str, $this->_chToken, $this->_iPosToken);
if ($iCh2ndPos === false)
{
$this->_iPosToken = false;
return substr($this->_str, $iCh1stPos);
}
else
{
$this->_iPosToken = $iCh2ndPos + 1;
return substr($this->_str, $iCh1stPos, $iCh2ndPos - $iCh1stPos);
}
}
}
public function hasNext()
{
return strpos($this->_str, $this->chToken, $this->_iPosToken) === false ? false : true;
}
}
$strText = 'Hello;this;is;a;text';
$tokenizer = new StringTokenizer($strText, ';');
$tok = $tokenizer->Next();
while ($tok !== false)
{
echo '**' . $tok . '**' . PHP_EOL;
$tok = $tokenizer->next();
}
exit(0);
The problem with the third condition in the next() is this. String length is 26 and the last character match is 26 which you represent with the _iPosToken. so the condition in the 3rd if is false and the block never executes for the last semicolon.
A function in php returns NULL not FALSE by default.source
and the while never terminates at the bottom of the code.
So you have two options here. change the condition in the 3rd if to (strlen($this->_str)) >= $this->_iPosToken
OR
add a 4th condtion which returns false, as shown below.
public function next()
{
if ($this->_iPosToken === false)
{
return false;
}
if ($this->_bInit === true && (strlen($this->_str) - 1) > $this->_iPosToken)
{
$iCh1stPos = strpos($this->_str, $this->_chToken, $this->_iPosToken) + 1;
$this->_iPosToken = $iCh1stPos;
$this->_bInit = false;
return substr($this->_str, 0, $this->_iPosToken - 1);
}
elseif ($this->_bInit === false && (strlen($this->_str)-1 ) > $this->_iPosToken)
{
$iCh1stPos = $this->_iPosToken;
echo $this->_iPosToken;
$iCh2ndPos = strpos($this->_str, $this->_chToken, $this->_iPosToken);
if ($iCh2ndPos === FALSE) // You can chuck this if block. I put a echo here and //it never executed.
{
$this->_iPosToken = false;
return substr($this->_str, $iCh1stPos);
}
else
{
$this->_iPosToken = $iCh2ndPos + 1;
return substr($this->_str, $iCh1stPos, $iCh2ndPos - $iCh1stPos);
}
}
else return false;
}
Why do you like reinvent the wheel ?
You can use explode function, and then implements Iterator pattern in this tokenizer, i think it's an good approach.
http://php.net/explode
http://br1.php.net/Iterator
Example
<?php
class StringTokenizer implements Iterator
{
private $tokens = [];
private $position = 0;
public function __construct($string, $separator)
{
$this->tokens = explode($separator, $string);
}
public function rewind()
{
$this->position = 0;
}
public function current()
{
return $this->tokens[$this->position];
}
public function next()
{
++ $this->position;
}
public function key()
{
return $this->position;
}
public function valid()
{
return isset($this->tokens[$this->position]);
}
}
And using it:
$tokenizer = new StringTokenizer('h;e;l;l;o;', ';');
while($tokenizer->valid()) {
printf('**%s**', $tokenizer->current());
$tokenizer->next();
}