So I have:
class foo {
public $variable_one;
public $variable_two;
function_A(){
// Do something
$variable_one;
$variable_two;
// If I define variable_3 here!
$variable_3
// Would I be able to access it in function_B?
}
function_B(){
// Do something
$variable_4 = $variable_3
}
}
$myObj = new foo();
// Now what do I write in order to assign "variable_one" and "two" some value?
$myObj->$variable_one = 'some_value' ??
$myObj->$variable_two = 'some_value' ??
First, when you write simply $variable_one; inside A() it does not refer to the member variables of your class! That would be a completely different, newly created local variable called $variable_one bearing no relation to the class variable.
Instead, you want:
function A() {
$this->variable_one;
}
Second, your $variable_3 is also a local variable, and will not be accessible in any other function.
Third, your assignments at the bottom are correct in form, but not in syntax: there's an extra $ in there. You want:
$myObj->variable_one = 'some value';
No, $variable_3 was created (and will be destroyed) in the scope of function_A. This is due to function scope.
http://us3.php.net/manual/en/language.variables.scope.php
If you would like $variable_3 to be retained by your object once execution leaves function_A's scope, you need to assign it as a class property, similar to $variable_1 and $variable2.
class YourClass
{
public $variable_1;
public $variable_2;
public $variable_3;
function_A()
{
$this->variable_3 = "some value"; // assign to the object property
$variable_4 = "another value"; // will be local to this method only
}
function_B()
{
echo $this->variable_3; // Would output "some value"
echo $variable_4; // var does not exist within the scope of function_B
}
}
$myObj->variable_one = aValue;
$myObj->variable_two = anotherValue;
The correct code would be the following (see answer within comments)
class foo {
public $variable_one;
public $variable_two;
private $variable_three; // private because it is only used within the class
function _A(){
// using $this-> because you want to use the value you assigned at the
// bottom of the script. If you do not use $this-> in front of the variable,
// it will be a local variable, which means it will be only available inside
// the current function which in this case is _A
$this->variable_one;
$this->variable_two;
// You need to use $this-> here as well because the variable_3 is used in
// function _B
$this->variable_3;
}
function _B(){
// Do something
$variable_4 = $this->variable_3
}
}
$myObj = new foo();
$myObj->variable_one = 'some_value1'; // Notice no $ in front of the var name
$myObj->variable_two = 'some_value2'; // Notice no $ in front of the var name
Class variables (properties) must be accessed using the $this-> prefix, unless they are static (in your example they aren't). If you do not use the prefix $this-> they will be local variables within the function you define them.
I hope this helps!
If variable_one and variable_two are public, you can assign them as you specified (just remove the "$"...so $classObject->variable_one). Typically you want to encapsulate your variables by making them either protected or private:
class MyClass
{
protected $_variable_one;
public function getVariableOne()
{
return $this->_variable_one;
}
public function setVariableOne($value)
{
$this->_variable_one = $value;
}
}
$c = new MyClass();
$c->setVariableOne("hello!");
echo $c->getVariableOne(); // hello!
Related
I'm new to PHP and practicing using static variables. I decided to grab an example that I learnt from C++ and re-write it for PHP (example from the bottom of this article).
There's a class with two private variables (one static), a constructor and a get-method. The constructor assigns the static variable's value to the second private variable, and then increments.
<?php
class Something
{
private static $s_nIDGenerator = 1;
private $m_nID;
public function Something() {
$m_nID = self::$s_nIDGenerator++;
echo "m_nID: " . $m_nID . "</br>"; //for testing, can comment this out
}
public function GetID() {
return $m_nID;
}
}
// extra question:
// static variable can be assigned a value outside the class in C++, why not in PHP?
// Something::$s_nIDGenerator = 1;
$cFirst = new Something();
$cSecond = new Something();
$cThird = new Something();
echo $cFirst->GetID() . "</br>";
echo $cSecond->GetID() . "</br>";
echo $cThird->GetID() . "</br>";
?>
Using the echo test in line 9 to see if m_nID is getting a value I see:
m_nID: 1
m_nID: 2
m_nID: 3
But these values are not being returned by the "->GetID()" calls. Any ideas why?
Edit: both replies so far have solved this, I wish I could "check" them both, so thank you! I'll leave the original code in the question as-is for any future people who have a similar problem
Your background in C++ led up to this issue, which is an easy mistake to make. In PHP, all instance (or object) variables are referenced using $this->, and static (or class) variables with self::. Based on your code:
public function GetID() {
return $m_nID;
}
Access to the private variable $m_nID should be scoped like this:
public function GetID() {
return $this->m_nID;
}
And inside your constructor:
$m_nID = self::$s_nIDGenerator++;
It should have been:
$this->m_nID = self::$s_nIDGenerator++;
Q & A
Why is there no need to put $ before m_nID when using $this->
The above two ways of referencing instance and class variables come with a very different kind of syntax:
$this is the instance reference variable and any properties are accessed using the -> operator; the $ is not repeated for the property names themselves, although they're present in the declaration (e.g. private $myprop).
self:: is synonymous to Something:: (the class name itself); it doesn't reference an instance variable and therefore has no $ in front of it. To differentiate static variables from class constants (self::MYCONST) and class methods (self::myMethod()) it's prefixed with a $.
Extra
That said, $this->$myvar is accepted too and works like this:
private $foo = 'hello world';
function test()
{
$myvar = 'foo';
echo $this->$foo; // echoes 'hello world'
}
class Something{
private static $s_nIDGenerator = 1;
private $m_nID;
public function Something() {
$this->m_nID = self::$s_nIDGenerator++;
}
public function GetID() {
return $this->m_nID;
}
}
It is interesting to note the difference between using self::$s_nIDGenerator on a static variable vs using $this->s_nIDGenerator on a static variable, whereas $this-> will not store anything.
I'd like to do something like this:
public static function createDynamic(){
$mydynamicvar = 'module';
self::$mydynamicvar = $value;
}
and be able to access the property from within the class with
$value = self::$module;
I don't know exactly why you would want to do this, but this works. You have to access the dynamic 'variables' like a function because there is no __getStatic() magic method in PHP yet.
class myclass{
static $myvariablearray = array();
public static function createDynamic($variable, $value){
self::$myvariablearray[$variable] = $value;
}
public static function __callstatic($name, $arguments){
return self::$myvariablearray[$name];
}
}
myclass::createDynamic('module', 'test');
echo myclass::module();
static variables must be part of the class definition, so you can't create them dynamically. Not even with Reflection:
chuck at manchuck dot com 2 years ago
It is important to note that calling ReflectionClass::setStaticPropertyValue will not allow you to add new static properties to a class.
But this looks very much like a XY Problem. You probably don't really want to add static properties to a PHP class at runtime; you have some use case that could be fulfilled also that way. Or that way would be the fastest way, were it available, to fulfill some use case. There well might be other ways.
Actually the use cases below are yet again possible solutions to some higher level problem. It might be worth it to reexamine the high level problem and refactor/rethink it in different terms, maybe skipping the need of meddling with static properties altogether.
I want a dictionary of properties inside my class.
trait HasDictionary {
private static $keyValueDictionary = [ ];
public static function propget($name) {
if (!array_key_exists($name, static::$keyValueDictionary) {
return null;
}
return static::$keyValueDictionary[$name];
}
public static function propset($name, $value) {
if (array_key_exists($name, static::$keyValueDictionary) {
$prev = static::$keyValueDictionary[$name];
} else {
$prev = null;
}
static::$keyValueDictionary[$name] = $value;
return $prev;
}
}
class MyClass
{
use Traits\HasDictionary;
...$a = self::propget('something');
self::propset('something', 'some value');
}
I want to associate some values to a class, or: I want a dictionary of properties inside some one else's class.
This actually happened to me and I found this question while investigating ways of doing it. I needed to see, in point B of my workflow, in which point ("A") a given class had been defined, and by what other part of code. In the end I stored that information into an array fed by my autoloader, and ended up being able to also store the debug_backtrace() at the moment of class first loading.
// Solution: store values somewhere else that you control.
class ClassPropertySingletonMap {
use Traits\HasDictionary; // same as before
public static function setClassProp($className, $prop, $value) {
return self::propset("{$className}::{$prop}", $value);
}
public static function getClassProp($className, $prop) {
return self::propget("{$className}::{$prop}");
}
}
// Instead of
// $a = SomeClass::$someName;
// SomeClass::$someName = $b;
// we'll use
// $a = ClassPropertySingletonMap::getClassProp('SomeClass','someName');
// ClassPropertySingletonMap::setClassProp('SomeClass','someName', $b);
I want to change, not create, an existing property of a class.
// Use Reflection. The property is assumed private, for were it public
// you could do it as Class::$property = $whatever;
function setPrivateStaticProperty($class, $property, $value) {
$reflector = new \ReflectionClass($class);
$reflector->getProperty($property)->setAccessible(true);
$reflector->setStaticPropertyValue($property, $value);
$reflector->getProperty($property)->setAccessible(false);
}
Static properties must be defined in the class definition. Therefore, real static properties cannot be created dynamically like regular properties.
For example, if you run this:
<?php
class MyClass
{
public static function createDynamic()
{
$mydynamicvar = 'module';
self::$mydynamicvar = $value;
}
}
MyClass::createDynamic();
var_dump(MyClass::$mydynamicvar);
var_dump(MyClass::$module);
...you'll get this error
Fatal error: Access to undeclared static property: MyClass::$mydynamicvar test.php on line 8
Notice how the error occurs on line 8 when trying to set the property instead of line 14 or 15 (as you might expect if you were simply doing it wrong and dynamically creating static properties was actually possible).
A related problem that IS possible (in PHP 5.4.0 and up) is to include various separate groups of static variable or constant declarations and group them together into one class declaration.
Here is an example:
trait Added1 // This can be located in one Include file
{
static
$x="hello"; // Can declare more variables here
}
trait Added2 // This can be located in another Include file
{
static
$y="world"; // Can declare more variables here
}
class G // Global constant and variable declarations class
{
use Added1, Added2; // Combines all variable declarations
}
echo G::$x." ".G::$y; // Shows "hello world" on the web page
Can I change a function or a variable defined in a class, from outside the class, but without using global variables?
this is the class, inside include file #2:
class moo{
function whatever(){
$somestuff = "....";
return $somestuff; // <- is it possible to change this from "include file #1"
}
}
in the main application, this is how the class is used:
include "file1.php";
include "file2.php"; // <- this is where the class above is defined
$what = $moo::whatever()
...
Are you asking about Getters and Setters or Static variables
class moo{
// Declare class variable
public $somestuff = false;
// Declare static class variable, this will be the same for all class
// instances
public static $myStatic = false;
// Setter for class variable
function setSomething($s)
{
$this->somestuff = $s;
return true;
}
// Getter for class variable
function getSomething($s)
{
return $this->somestuff;
}
}
moo::$myStatic = "Bar";
$moo = new moo();
$moo->setSomething("Foo");
// This will echo "Foo";
echo $moo->getSomething();
// This will echo "Bar"
echo moo::$myStatic;
// So will this
echo $moo::$myStatic;
There are several possibilities to achieve your goal. You could write a getMethod and a setMethod in your Class in order to set and get the variable.
class moo{
public $somestuff = 'abcdefg';
function setSomestuff (value) {
$this->somestuff = value;
}
function getSomestuff () {
return $this->somestuff;
}
}
Set it as an instance attribute in the constructor, then have the method return whatever value is in the attribute. That way you can change the value on different instances anywhere you can get a reference to them.
I trying to learn OOP and I've made this class
class boo{
function boo(&another_class, $some_normal_variable){
$some_normal_variable = $another_class->do_something();
}
function do_stuff(){
// how can I access '$another_class' and '$some_normal_variable' here?
return $another_class->get($some_normal_variable);
}
}
and I call this somewhere inside the another_class class like
$bla = new boo($bla, $foo);
echo $bla->do_stuff();
But I don't know how to access $bla, $foo inside the do_stuff function
<?php
class Boo
{
private $bar;
public function setBar( $value )
{
$this->bar = $value;
}
public function getValue()
{
return $this->bar;
}
}
$x = new Boo();
$x->setBar( 15 );
print 'Value of bar: ' . $x->getValue() . PHP_EOL;
Please don't pass by reference in PHP 5, there is no need for it and I've read it's actually slower.
I declared the variable in the class, though you don't have to do that.
Ok, first off, use the newer style constructor __construct instead of a method with the class name.
class boo{
public function __construct($another_class, $some_normal_variable){
Second, to answer your specific question, you need to use member variables/properties:
class boo {
protected $another_class = null;
protected $some_normal_variable = null;
public function __construct($another_class, $some_normal_variable){
$this->another_class = $another_class;
$this->some_normal_variable = $some_normal_variable;
}
function do_stuff(){
return $this->another_class->get($this->some_normal_variable);
}
}
Now, note that for member variables, inside of the class we reference them by prefixing them with $this->. That's because the property is bound to this instance of the class. That's what you're looking for...
In PHP, constructors and destructors are written with special names (__construct() and __destruct(), respectively). Access instance variables using $this->. Here's a rewrite of your class to use this:
class boo{
function __construct(&another_class, $some_normal_variable){
$this->another_class = $another_class;
$this->some_normal_variable = $another_class->do_something();
}
function do_stuff(){
// how can I access '$another_class' and '$some_normal_variable' here?
return $this->another_class->get($this->some_normal_variable);
}
}
You need to capture the values in the class using $this:
$this->foo = $some_normal_variable
Does anyone know how to reset the instance variables via a class method. Something like this:
class someClass
{
var $var1 = '';
var $var2 = TRUE;
function someMethod()
{
[...]
// this method will alter the class variables
}
function reset()
{
// is it possible to reset all class variables from here?
}
}
$test = new someClass();
$test->someMethod();
echo $test->var1;
$test->reset();
$test->someMethod();
I know I could simply do $test2 = new SomeClass() BUT I am particularly looking for a way to reset the instance (and its variables) via a method.
Is that possible at all???
You can use reflection to achieve this, for instance using get_class_vars:
foreach (get_class_vars(get_class($this)) as $name => $default)
$this -> $name = $default;
This is not entirely robust, it breaks on non-public variables (which get_class_vars does not read) and it will not touch base class variables.
Yes, you could write reset() like:
function reset()
{
$this->var1 = array();
$this->var2 = TRUE;
}
You want to be careful because calling new someClass() will get you an entirely new instance of the class completely unrelated to the original.
this could be easy done;
public function reset()
{
unset($this);
}
Sure, the method itself could assign explicit values to the properties.
public function reset()
{
$this->someString = "original";
$this->someInteger = 0;
}
$this->SetInitialState() from Constructor
Just as another idea, you could have a method that sets the default values itself, and is called from within the constructor. You could then call it at any point later as well.
<?php
class MyClass {
private $var;
function __construct() { $this->setInitialState(); }
function setInitialState() { $this->var = "Hello World"; }
function changeVar($val) { $this->var = $val; }
function showVar() { print $this->var; }
}
$myObj = new MyClass();
$myObj->showVar(); // Show default value
$myObj->changeVar("New Value"); // Changes value
$myObj->showVar(); // Shows new value
$myObj->setInitialState(); // Restores default value
$myObj->showVar(); // Shows restored value
?>