Object Oriented Programming with PHP: Refreshing Kills my Objects - php

I have been poking around in PHP for OOP and I noticed something... Objects are re-instantiated each time the page is refreshed. The problem is that I want the object to keep certain information in class variables for the whole time that someone is on a website.
Is there some sort of way to keep an
object alive the whole time that
someone is surfing on the website?
What alternatives are there to my
problem?
It would be really helpful to have example too!

You can use Sessions to keep data associated to one user between different pages (quoting) :
Session support in PHP consists of a
way to preserve certain data across
subsequent accesses.
See the Session Handling section of the manual, for more informations about sessions.

PHP isn't stateful. Every page load is a one time event. You can persist data with sessions, or by storing information in a database.

A php script has to exit before apache can serve the page, so if you really want to do that, one thing you can do is serialize and store all the objects that you want to persist and use session cookies to keep track of the users

PHP isn't statefull every request is a new process on the server
Your best bet is to use session data and hand the session data to the objects when you instantiate them. Have the contructors pull the data they need out of the session, and you'll essentially have the state fullness you need.
you can acess sesion using
$_SESSION['stuff'] = $data;
then you can use your objects like
$x = new DataStore($_SESSION['stuff']);
if theres data in the session the object will populate itself from that data. Otherwise it will default to its standard init.

Even when approaches like serializing objects and then deserializing them is useful, you have to make sure you understand first why your objects "disappear".
HTTP, the protocol used to retrieve pages and other resources from Web servers, is stateless. It basically means one request knows nothing from another request, even when it came from the same user. Think of it this way, when you request your PHP page, the script is run and after it finishes Apache sends out the result to you. When you request the page again, it does the same thing as if it was the very first time you did it. It's stateless.
There are techniques to keep state between requests (make it to not forget your objects) and those involve things like cookies or URL rewriting. But you have to keep in mind the stateless nature of HTTP (and thus your PHP script) when developing Web applications.

SESSIONS are good, i use them to hold object state in some of my PHP programming.
Or a better solution would be to use Flex so you don't have to worry about the stateless HTTP protocol...

Related

Is PHP session still used nowadays?

Is there a more contemporary alternative to PHP session or is PHP session still the main choice to store information? I read this: https://pasztor.at/blog/stop-using-php-sessions. I'm still learning PHP and frankly, I'm quite clueless.
Your first assumption is incorrect. PHP Sessions are not where you store data. Databases, files, Document stores, etc. are where you store your data.
Session "data" is simply the variables included in the $_SESSION array in serialized form. You can run serialize() and unserialize() on variables to gain some insight into what these look like.
In your script, once you have started a session using session_start(), when you add change or delete variables in $_SESSION, php serializes this and stores it for you.
Once a session exists, and a user makes another request that is identified as being the same user (having the same session id) which has typically passed to the client via a cookie, then upon issuing session_start(), PHP reads the serialized data in the session file, and unserializes it, and stores it back into $_SESSION.
By default, PHP will store the individual session data as files on the filesystem. For a small or medium size application, this is highly performant.
So to be clear, what people store in PHP sessions is basically variables read out of whatever other persistent storage you might have, so that you can avoid doing things like re-querying a database to get the name and user_id for a user who has already logged into your application.
It is not the master version of that data, nor the place through which you will update that data should it change. That will be the original database or mongodb collection.
The article you posted has a number of stated and unstated assumptions including:
Devops/Sysadmins just decide to reconfigure PHP applications to change the session handlers (misleading/false)
The deployment involves a load balancer (possibly)
The load balancer doesn't support or use sticky sessions
He then goes on into some detail as to several alternatives that allow for shared session handlers to solve the race conditions he describes
As you stated, you aren't clear yet what sessions actually are, or how they work or what they do for you. The important thing to know about PHP scripts is that they are tied to a single request and sessions are a way of not repeating expensive database reads. It's essentially variable cache for PHP to use (or not) when it suits your design.
At the point you have a cluster, as pointed out in the article people often store data into shared resources which can be a relational database, or any of many other backends which each have different properties that match their goals.
Again, in order to change the session handlers, there is typically code changes being made to implement the session handler functions required, and there are ways to code things that mitigate the issues brought up in the article you posted, for just about every persistence product that people use.
Last but not least, the problems described exist to whatever degree with pretty much any clustered serverside process and are not unique to PHP or its session mechanism.
Usually, that will depends on the use case and other requirements of your application and most of the time people will use PHP frameworks to handle sessions.
Take for example, for Yii 2 framework, the framework provides different session classes for implementing the different types of session storage. Take a look at here https://www.yiiframework.com/doc/guide/2.0/en/runtime-sessions-cookies.
Learning the different types of sessions available out there, allows you to be able to make decisions by weighing the pros and cons. You can also read here for more understanding https://www.phparch.com/2018/01/php-sessions-in-depth/

Passing class Instances and other data between pages in PHP

I've been looking into the problems of having persistent data available between pages in PHP. This particularly applies to objects that have been set up in one page that need to be accessed later. It seems this is more difficult than I assumed it would be, but there are several ways this could be done, although they all seem a bit awkward to use especially when the data gets quite complex:
Passing the data via $_GET or $_POST to the next page
Copying the data to a database and retrieving it in the next page
Putting the data in a session or cookie
Serializing the object and recreating it with the same parameters and values
These all seem quite laborious as they mostly rely on having to deconstruct your existing data structure and then rebuild it again on the next page. I assume this is to reduce memory requirements of the PHP server by purging data from one page as soon as its closed and starting with a 'clean slate'.
Is there a more direct way of passing larger data structures between pages in PHP?
Many thanks,
Kw
I assume this is to reduce memory requirements of the PHP server by purging data from one page as soon as its closed
Nope, this is not because of memory efficiency concern. This is because HTTP protocol is stateless. Each request must carry all information that is necessary to fulfill it.
Counter-example to your proposed scenario:
let's suppose Alice visits page A, some objects are created and you want them to be available in page B.
You track a visit to page B.
2.1. But it's not Alice, it's Bob. How do you determine which objects to show and where do you get them from?
2.2. It is Alice again, but the request arrived to another machine from your 1000 server farm. Naturally, you don't have original PHP objects. What do you do now?
If you use $_GET or $_POST you are limited to non-sensitive data and you expose your objects to any user. You don't want that.
Cookies are limited in size
cookies are usually limited to 4096 bytes and you can't store more than 20 cookies per site.
The best way to persist objects between requests (for the same user) is to use Sessions. There are already session save handlers for memcached, redis, mysql etc. You can also write your own if you need something custom.

singleton-registry pattern and object-interaction with ajax

My problem may be very specific i think. I already tryed to find some info about it, have viewed tons of sites, but with no success. And i'm a newbee in OO-php. I will try to explain issue without samples of code:
So, i have develop object-oriented php application. My Registry class implement singeltone pattern (have only one instance in whole app) and store objects that must be accessible in any part of application. At this moment i need to call JQuery AJAX to interact with user without page reloading. But calling php script via AJAX give me another instance of my Registry class (when i try to use registry in called php-file), this instance certainly empty (have no objects in array). I think this happened because AJAX calls works in different threads (may be i'm mistake). Anyway - is where some way to rich needed functionality using registry-pattern ? Or may be there is another ways to achieve it? I know that i can make my classes static, and use objects statically, but unfortunately i can't do it. I also know about global vars - it's no my way... Any help, please!
So every single request to a PHP application is handled by a separate process on the server. No memory/data is shared across requests. That being the case, the Ajax request to the PHP script will not have access to your other request's info.
In order to handle this, You'll need to keep state of the data you're trying to store in some other way. Store it in the DB, Sessions, etc.
So say you have a "singleton-ish" list of objects that are items available in a store, the number in stock and their meta data.
in pseudo code:
$inventory = array(
"cars" => array(SomeCarObject, AnotherCarObject),
"trucks" => array(SomeTruckObject, AnotherTruckObject)
);
Because this is not kept in shared memory accross requests, every time you need to asynchronously operate on on this list, you'll need to fetch it (from where ever you're keeping state of it), modify it, then save it and respond appropriately.
Your flow might look something like this:
client request $inventory => server fetches state of $inventory, does stuff, resaves => sends $inventory back to client.
You will likely need to add a locking mechanism to the DB to indicate that another process is using it but that's something you'd need to exercise caution with because it can cause other requests to wait for something that is modifying your data to finish before they can finish. You do not want to introduce a race condition. http://en.wikipedia.org/wiki/Race_condition

javascript object: is there a way to store in a PHP session var?

I'm using JS Objects to sort and filter a table but I need to store the original table data in case the user wants to return to it. I'm just wondering if there's an easy way to pass the object's data to a PHP session var, via AJAX, and retain stuff like the key/value relationships without doing a lot of heavy lifting.
Build a JSON-string of the object and store this string.
JSON.stringify
It's not possible.
On the client side, the session is identified by a cookie. The session ID is all you've got.
On the server, the session data is stored in a binary file, one file per session (typical scenario).
So you can't touch the contents from the session from the browser without help from the server.
And second: it's not "light". In an app I've been working on, modern computer and virtually no load yet, loading the session seem to be taking around 250ms, 10 times longer than the response time for the whole page when starting from scratch.
In summary:
you cannot touch session variables without writing a script on the server that handles the data
It's not "light".

What happens to a class in PHP once its been instantiated?

I'm just playing around with some PHP and was wondering what happens when an object from a class is created within another PHP script?
I assume once its created and been processed their is no way of then going back and 'playing' around with it from another script?
The idea is i'm trying to create a kind of deck of cards using a card class, each card has specific data that is added to each individual object to make it unique, suit, value etc. Once its created i need to be able to go back to specific cards to use them. In java i'd have an arraylist of card objects, i'm not sure how to approach the same area in PHP.
Thanks.
There is no problem passing objects around inside a php script, your problem is that php is that the webserver calling the script is essentially "stateless". i.e. every time someone posts the url from a browser a complete fresh copy of the php program is fired up.
To save data between times there are several options:-
One is to use $_SESSION variables which are associated with a user session but $_SESSION itself is an array so it gets really clumsy holding complex structures here, also , it sounds like you want to share the deck between users.
You could serialise your object and store it in a file -- which is OK as long as its not updated very often -- but if its updated by every user they will start overwriting each others changes.
Much better is to store the deck in a database (SQLITE is usually built into php) so that several users can share and update in a controlled manner.
Another good option would be to use one of the popular data caches such as "memcached" which will cache the data between calls to the script.
To reuse an object between page calls seems to be your issue. Maybe you can serialize the object and store it in database and pick it up back?? Check php.net/serialize Let know how it goes.
What you could do to keep the objects available to you is to serialize the objects and store them in a database table. If you link a game ID or something similar to the cards then you can retrieve them later using this game ID.
I don't know if the cardgame you are writing is realtime, using a database might be too much overhead. Another possibility is to use an existing caching solution, like for example Memcache.
So you want to create a serverside coded cardsgame? Good luck!
It is possible to do this, tho I think a script like a javascript you are talking about is much more suitable.
You could make a function that initialises a deck of cards and work with indexes etc. Save your things in cookies / sessions and work with postbacks. It's gonna be a hell of a job tho in my opinion compared to jscript.
Tho when you think about it, you could use ajax to make this game feel better for the user :).
Php scripts are not like Java server apps.
Where your Java server will run for a long time, your php script will just be a one time thing.
Instead of this kind of process : user make a request to Java-run server, server receive the request in one of it's infinite loops, server process it, server send the response, server wait for new request; you have this kind of thing : a webserver (Apache, Nginx, whatever other webserver) receive the user's request, understand it needs to be interpreted by php, starts a php child, this child do what's in the script, send its answer, dies, the server wait for new requests.
So, when a php script ends, nothing (in good case) is left from it.
But, a php script can use persistent storage on the server so another request can read from it. That's why you have files, databases and even shared memories functions.
If the games state is for one user only, you can use sessions (usually files) to store your deck object. If it's meant to be used by multiple players, you should store it after serialization in a database.

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