PHP MVC Framework Design - php

I currently ran into a problem I can not really solve by myself:
I ve started to code a "small" framework (browsergame-framework), which follows the MVC pattern in some way.
Now I have my index, bootstrap, db adapter, dispatcher, wrapper, but I do not really know "how" to link them.
I coded their methods etc. but I do not know how to design them to work like an engine.
And the next problem are my controllers, I do not know how to "link" them so that they easily can access the whole framework....
Yes, it is confusing, that is why I need your help, some generic scheme of "how a framework program flow" should like would be very nice.
Thank you.

you're putting the cart before the horse. frameworks are not written, they're grown. see Evolving Frameworks from Ralph Johnson, one of the Gang of Four.
edit
I do not understand, what the author means with "application", does this
mean raw-coded-project or does this mean project with basic functionality
which will be taken to the later framework.
Either, depending on your expertise in programming and the problem domain.
It's the goal (a useful framework) that's important, the process should simply support you
in achieving it as best as possible. You may either start slow, develop three applications in the same problem domain without any code sharing among them,
and just look at the code bases and see what they have in common, and possibly refactor these three finished applications to converge the code, and extract the common pieces.
This won't give you any boost during the development of the second and third application,
but neither will it hinder their development with concurrent refactoring of the previous ones.
Let's say you want a framework to ease writing browser-based, turn-based
strategies.
Your first turn is to write such a game without thoughts of reusing the
code outside this single game, but with attention to code reuse within
it: refactor mercilessly, apply all the principles of programming: OCP,
SRP, DRY, etc. Especially DRY. Code reuse (Don't Repeat Yourself) is a
basic principle of programming, and the first step on the path to a
framework. You will end up with a library of classes and/or functions
that are used across the game.
Your second turn is to write, adhering to the principles mentioned above,
another browser-based, turn-based strategy, using the code of the first
game. You'll find that much of it is specific to that first game. Use
the pieces that fit in the second one without modification, refactor those
that are useful but don't quite fit so that they are useful and do fit
in both games.
Repeat the procedure with the third game.
Three is the smallest number that gives you any hope of arriving at code
that is truly reusable across the problem domain (think triangulation),
not a guarrantee that it'll happen. OTOH, deriving a useful framework
without the support of real-world applications is a sure way to end with a
pile of useless crap.
Johnson:
Developing reusable frameworks cannot occur by simply setting down and
thinking about the problem domain. No one has the insight to come up
with the proper abstractions.
Read the "Three Examples" section carefully.

Related

How do I design a simple web application?

I have basic knowledge of PHP and had done a few small personal projects before. Since my programs were small and usually consisted of less than five classes, I jumped into coding right away -- thinking of my database tables and user interface design as I went along. The problem was that I often found myself lost in my own ideas at the middle of my project. Hence, I thought that some form of formal planning would be practical to begin with.
I have been reading several software engineering books lately. One book said that, in web engineering, agile processes such as extreme programming and scrum should be used. I was introduced to tools such as use cases, CRC cards, and UML -- all I believe are too complicated and impractical for the simple projects I have in mind.
On the other hand, a web article I read simply suggested a rough sketch of the UI, a sitemap, and a simple workflow diagram. They seemed practical but too rudimentary and informal.
What would be a practical but formal approach to building a simple web application?
Don't be so quick to discard use cases, or some similar concept, e.g. 'user stories'. The benefit these tools bring is to make you think about what the site needs to do. That can guide all the further technical work, and help you focus on what's important instead of getting lost in interesting but low-value work.
Think about the top n things the site needs to do, and for each of these list out:
the ultimate goal for the user in this particular case
the kinds of people and other systems involved (actors, in use-case terminology)
what needs to be in place before starting this activity (the preconditions)
the basic steps the primary actor needs to perform to successfully achieve the goal
what should happen if one of those steps can't be completed
what the system looks like if the case is successfully completed (the postconditions)
what the system should look like if there were errors along the way
With a handful of these use cases, you can get an overall feel for what needs to be built to fulfill the goals. If it starts to look like too much work, you can look at which goals are of greater or lesser importance, and cut or defer those that provide less value. And if you think of new things the site should do, the existing use cases either:
provide a home for that feature, so modify the appropriate use case to incorporate the feature,
don't provide a home, indicating you missed a use case or discovered a new one, so you should elaborate on it as described above, or
don't provide a home, and therefore indicate the isn't necessary and so you shouldn't spend time on it.
The trick is to pick the proper level of abstraction and formality. Work at a high level, write informally, and you can knock these out quickly. When they're no longer useful (you have most of the application sketched out and are now heads-down working on details), put them aside. When you think of new things, see if they fit. Lather, rinse, repeat.
You have to ask yourself a few simple questions first:
1) Do I want to re-use and extend this code later?
If so, it may be a good idea to use some basic pattern such as MVC (Model-View-Controller) or use one of the many PHP frameworks available. The already established frameworks are more format in their design and how you use it. You could always use them as a basis to design your own as well.
2) Is the site you are making going to grow or change frequently? If the site isn't going to change much you could probably make something very simple and not worry too much about good design principles.
3) Do you want to learn and apply some of the techniques you mentioned? If so, then go to town and try the different techniques and see which ones appeal to you.
These kinds of questions will help you decide how you want to decide you build your website.
Start small, mock up a few simple screens, their database structure, etc. Use whatever method works for you - if that is UML diagrams, then fine. Get something finished, evaluate, and iterate from there.
This may not be quite what you are looking for, but also do yourself a favor and choose a framework such as CodeIgniter to make your life easier writing your server-side code. And similarly, consider using a client-side framework such as jQuery. This will make it easier for you when you are ready to actually sit down and write the code.
The Bare Essentials
I find there is a (roughly) four-step process that make application development a lot easier, and helps me avoid getting lost along the way. I make no pretense about using agile development methods. This is just the way I work.
Decide what the application needs to do. By "need", I mean, absolutely must do and nothing else. If it's a "nice to have" feature, write it down and come back to it later.
Figure out what data you need to keep track of to make everything work. Slugs, titles, datetimes, etc. Design the database. (I use MySQL Workbench for this.)
With your feature shortlist, prototype a user-interface with Balsamiq. Remember to add only the features you need right now.
You might consider doing HTML / CSS templates in this step.
Now that you have the data model and the UI, connect them. Business logic should focus on two things:
Abstract away from the data model so you can easily retrieve and store information from step 2.
Make the UI work exactly as you designed in step 3. Don't get fancy.
Focus on Small Goals
There are two keys to the process. The first is to to separate the design of various components. You don't want to be thinking about implementation details when designing the UI, etc. The second key is to iterate. Focus on exactly what you need to add right now and ignore everything else.
Once you're done, you can iterate and tweak, repeat steps 1-4, etc. But don't get stuck in any step for too long. You can always iterate again later if things don't turn out exactly as you like. (I think agile calls the iteration "sprints", but I'm not up on the theory.)
Practical Considerations
It helps if you have a light framework (at minimum) to assist with 4.1 (ORM, like Propel) and 4.2 (JQuery, etc.). You want to keep both the UI and data access as modular and compartmentalized as possible so it's easy to change later.
If you mix everything into one chunk of code, then you'll have to change every part of the program just to (for instance) add a new column to the database or add a new button to your app. You've had some experience, so you should have an idea of pitfalls to avoid.

How is MVC more convenient?

I have a large website that I have time to convert to a nice custom-framework that I can build to my needs. I want to build my own, and not use something like Smarty because I'd like to...
know how all the guts of it work
cut any and all bloat
learn it, just for kicks
But, after building it in different ways, several times...I keep feeling that for the amount of "convenience" it offers, the code becomes increasingly unflexible, attempting to keep track of files becomes triple as hard (especially if you are the lone developer on the project), and there isn't even any real awesome documentation out there.
At this point, I really need convincing...how is this going to change my life, again?
This has been answered already, but to put a finer point on it, I think the single attribute that encompasses when to/not MVC is scalability:
MVC allows clear seperation of duties (ie, front-end vs. database coders).
MVC is a pattern that enforces uniform coding habits.
Maintainability is increased as it's easier for a new project member (who understands MVC) to grok the codebase.
If you are the sole owner of the code and don't forsee other people joining anytime soon, then you should not need it.
It can be difficult (sometimes impossible) To convert an existing project to some new pattern/framework. It also depends on how you are implementing an MVC framework.
You say that keeping track of files is hard. While you may end up with more files, they shouldn't be hard to keep track of if you have a good organization and naming system, i.e. keeping models, views, and controllers in 3 separate folders, or have some kind of naming convention that tells you what is what
I also don't understand why you see the code as more 'unflexible'. Having code properly seperated into Models, Views, and Controllers is that it is more modular, and it can prevent code duplication.
The most important thing about having this seperation of concerns is Maintenance. One of the biggest benefits of an MVC framework is that is easier to pick out what code is misbehaving and fix it. The seperation of concers = a seperation of problems & bugs.
It is probably most convenient in the sense that it is an accepted pattern, and other people drifting in and out of your project will understand it. The big thing about Design Patterns, the book, was not that the patterns were new, but that they all suddenly had accepted names.
If you are and will be the sole updater, it may be no big deal.
The greatest thing about MVC is that it's really just a concept. How you implement it is up to you as long as you follow the standard of separating duties.
I've written a few different MVC code bases based on what needs to happen in the project. One code base has a service layer to further separate "business logic" from the controller and views. Another one separated CLI controllers from web controllers.
This is just how I look at and use MVC. I suggest finding some credible documents or blog posts online about MVC.
What I love about MVC is that when you come to hand it over to another developer, whether that be a new employee or for long-term support, anyone with a knowledge of MVC can figure out what's going on very quickly.
That's not to say it's the best way of looking at things, but it is a way that most people understand.
After doing MVC or HMVC there is no way that I could possibly go back to spaghetti coding. It will take a bit of time to switch over a large site depending on how extensive the backend is, but depending on how much maintenance you are doing, it may be worth it.
Can i ask what makes you want to do a custom framework? I mean, I don't doubt anything, it is just that technology advancements keep growing-- I don't highly recommend drupal or cake.. I would recommend something like Kohanaphp.com where it is very lightweight and has a great database connector called ORM (object relational mapping) which is a great usage of MVC. The best part is that you won't have to fully maintain your framework as it is opensource and has an active community. Although, being a programmer myself, I do understand how we grow attached to our code and want it our way :D But this saves time by already offering tools for request handers, xss filtering, routing and bootstrap configurations, etc.
Just a thought :D

PHP: A Personal Framework

I'm going to write a framework for my web projects in PHP.
Please don't tell me about considering to use some existing framework (Cake, CodeIgniter, Symfony, etc.) - I have already had a look at them and decided to write one for myself.
The framework itself will mainly consist of a module system, a database handler and a template parser. (Many other things too, of course)
With module system I mean that every module has exactly one PHP file and one or more templates associated with it.
An example module would be modules/login.php that uses templates/login.tpl for its design.
These days everyone(?) is talking about the MVC (Model View Controller) concept and most of the existing frameworks use it, too.
So my questions are the following:
Is MVC really effective for a personal framework?
Would it be a bad idea to use a module system?
Did you ever write a framework for yourself? What are your experiences?
Is MVC really effective for a personal framework?
Yes, it can be. Although, it might be a little overkill (which, is not necessarily a bad thing if you are trying to learn)
Would it be a bad idea to use a module system?
This is never a bad idea.
Did you ever write a framework for yourself? What are your experiences?
I wrote a common security framework for my group's PHP applications when I was an intern. I learned alot, but the project as a whole might have benefited more from a pre-built solution.
Of course, I wouldn't have learned as much if I just installed a pre-built solution. So you always have to take that into account, especially for personal projects. Sometimes re-inventing the wheel is the only way you will learn something well.
Is MVC really effective for a personal framework?
What MVC means anymore, due to its vague interpretation, is business logic, presentation, and input handling. So, unless you aim to design an application that does not involve any three of those, MVC is, in its vague sense, very suitable.
Often it can be more formal than you desire, however, as it demands physical separation of ideas into different code files. Quick and dirty tasks or rapid prototyping might be more quickly setup if the formalities are avoided.
In the long term, what MVC asks for is beneficial to the sustainability of the application in ways of maintenance and modification or addition. You will not want to miss this. Not all frameworks encourage the right practices, though. I am not surprised that you find the various implementations you've tried insufficient. My personal favourite is Agavi. To me and others, in a world of PHP frameworks that do not feel right, Agavi emerges to do the right things. Agavi is worth the shot.
Would it be a bad idea to use a module system?
MVC asks you to separate components of business logic, presentation, and input handling, but it does not suggest how to layout the files. I presume this is the challenge you are addressing with a module system. To answer your question: modules serve identically to sub-directories. If the items are few, its probably more hassle to bother with subdirectories even if the files could logically be separated into them. When the number of items grow large, its now cumbersome to locate them all and sub-directories become a better option.
Frameworks will tack on functionality that allows you to deal with modules as their own configurable entity. The same functionality could just as well exist without modules, perhaps in a more cumbersome manor. Nonetheless, do not consider modules primarily as a system. Systems are so wonderfully vague that you can adapt them to whatever setup you find suitable.
Did you ever write a framework for yourself? What are your experiences?
Yes I have wrote several frameworks with various approaches to solving the issues of web applications. Every such framework I wrote became nothing but a vital learning curve. In each framework I made I discovered more and more the issues with building software. After failing to create anything interesting, I still gained because when asked to make a program I could fully do so with justice.
I recommend you continue if this is the sort of learning experience you want. Otherwise, give Agavi a shot. If that too fails, ensure that you have a clear and detailed specification of what your framework will do. The easiest way to barge into making software, work really hard, and accomplish nothing is to not decide before-hand what exactly your software will do. Every time I ran into making code the only thing in my mind was I will do it right. What happened was a different story: oh, well I need to make a routing system as that seems logical; hmm, okay, now I need a good templating system; alright, now time for the database abstraction; but gee, what a lot of thinking; I should look to the same system from software XXY for inspiration. Therein is the common cry that pleads to use existing software first.
The reason I thought I could do it right was not because all the nuts and bolts of the framework felt wrong. In fact, I knew nothing about how right or wrong they were because I never worked with them. What I did work with was the enamel, and it felt wonky. The quickest way to derive your own framework is really to steal the nuts and bolts from another and design your own enamel. That is what you see when building an application and frankly is the only part that matters. Everything else is a waste of your time in boilerplate. For learning how to build software, however, its not a waste of time.
If you have any other questions, please ask. I am happy to answer with my own experience.
I am also actually writing a php framework with a friend of mine. I absolutely can understand what you do.
I thing what you are doing is near mvc. You have the templates as views. And the modules as controller. So I think that is ok. The only thing you need is the model. That would be some kind of active records.
In my framework there are simular concepts, except we are writing our own active records engine at the moment. I think what you do isn't bad. But it's hard to say without seeing code.
I see only one problem you have to solve. A framework should be perfectly integrated. It is always a complicated to make your module look nice integrated without always have to think of module while you are coding application.
Is MVC really effective for a personal framework?
Would it be a bad idea to use a module system?
Yes it is. But MVC is such a loosy-goosy design pattern that you can draw the line between model, view, and controller anywhere you want. To me, the most important parts are the model and the view. I simply have pages, php modules, that generate html by filling in a template from a database. The pages are the view and the database is the model. Any common application-specific code can be factored out into "controllers". An example might be a common, sophisticated query that multiple pages must use to render data.
Other than that I have utilities for safe database access, simple templating, and other stuff.
Did you ever write a framework for yourself? What are your experiences?
Yes. I'm very glad I did. I can keep it simple. I know intimately how it works. I'm not dependent on anyone but myself. I can keep it simple yet useful.
Some pointers (0x912abe25...):
Every abstraction comes with a cost.
Don't get to fancy. You might regret not keeping it simple. Add just the right amount of abstraction. You may find you over-abstracted and something that should be simple became excessively complex. I know I've made this mistake. Remember You-aint-gonna-need-it.
Scope your variables well
Don't load your pages by doing
include_once('...page file ...');
where it's expected that page file will have a bunch of inline php to execute looking up different global variables. You lose all sense of scope. This can get nasty if you load your page file from inside a function:
function processCredentials()
{
if (credentialsFail)
{
include_once('loginpage.php');
}
}
Additionally, when it comes to scoping, treat anything plugged into templates as variables with scope. Be careful if you fill in templates from something outside the page file associated with that template (like a master index.php or something). When you do this it's not clear exactly what's filled in for you and what you are required to plug into the template.
Don't over-model your database with OO.
For simple access to the database, create useful abstractions. This could be something as simple as fetching a row into an object by a primary index.
For more complex queries, don't shy away from SQL. Use simple abstractions to guarantee sanitization and validation of your inputs. Don't get too crazy with abstracting away the database. KISS.
I would say that MVC makes more sense to me, since it feels better, but the only practical difference is that your login.php would contain both the model (data structure definitions) and the controller (code for page actions). You could add one file to the module, e.g. class.login.php and use __autoload() for that, which would essentially implement an MVC structure.
I have refactored a big PHP project to make it more MVC compliant.
I found especially usefull to create a DAO layer to centralize all database accesses. I created a daoFactory function, which creates the DAO and injects the database handle into it (also the logger, I used log4php, got injected).
For the DAO, i used a lot the functionalities of the database (mysql), like stored procedure and triggers. I completly agree with Doug T. about avoid over-abstraction, especially for database access : if you use the DB properly (prepared statements, etc.) you don't need any ORM and your code will be much faster. But of course you need to learn mysql (or postgress) and you become dependant on it (especially if you use a lot of stored procedure, like I tend to do).
I am currently refactoring a step further, using the Slim php framework and moving toward a restfull api : in this case there is no view anymore because everything is outputted as json. But I still use smarty because its caching works well and I know it.
Writing a framework could be a rewarding experience. The important thing to consider is that you do not write a framework for its own sake. The reason one writes a framework is to make development easy.
Since it is a personal framework you should think in terms of how it could help you develop with less hassle.
I do not think a template system is a good idea. Think of it - what is the major benefit of using a template system? The answer is that it helps teams with different skill sets jointly develop an application. In other words, some members of the team can work on the user interface and they do not need to be PHP coders. Now, a personal framework will most likely be used by a single person and the benefit of template system becomes irrelevant.
All in all, you should look at your own coding habits and methods and discover tasks that take most of your time on a typical project. Then you should ask yourself how you can automate those tasks to require less time and effort. By implementing those automation mechanisms you will have to stick to some sort of conventions (similar to an API). The sum of the helper mechanisms and the conventions will be your personal framework.
Good luck.
MVC doesn't work
you don't want to be constrained in the structure of your "modules"; also, keep templates close to the code (the templates directory is a bad idea)
no
re 1.: see Allen Holub's Holub on Patterns. briefly: MVC basically requires you to give up object oriented principles.
Tell Don't Ask is a catchy name for a mental trick that helps you keep the data and code that acts on it together. Views cause the Model to degrade into a heap of getters and setters, with few if any meaningful operations defined on them. Code that naturally belongs in the Model is then in practice spread among Controllers and Views(!), producing the unhealthy Distant Action and tight coupling.
Model objects should display themselves, possibly using some form of Dependency Injection:
interface Display
{
function display($t, array $args);
}
class SomePartOfModel
...
{
function output(Display $d)
{
$d->display('specific.tpl', array(
'foo' => $this->whatever,
...
));
}
}
OTOH, in practice I find most web applications call for a different architectural pattern, where the Model is replaced with Services. An active database, normalized schema and application specific views go a long way: you keep the data and code that acts on it together, and the declarative nature makes it much shorter than what you could do in PHP.
Ok, so SQL is a terribly verbose language. What prevents you from generating it from some concise DSL? Mind you, I don't necessarily suggest using an ORM. In fact, quite the opposite. Without Model, there's little use for an ORM anyway. You might want to use something to build queries, though those should be very simple, perhaps to the point of obviating such a tool...
First, keep the interface your database exposes to the application as comfortable for the application as possible. For example, hide complex queries behind views. Expose update-specific interfaces where required.
Most web applications are not only the owners of their respective underlying databases, they're their only consumers. Despite this fact, most web applications access their data through awkward interfaces: either a normalized schema, bare-bones, or a denormalized schema that turned out to make one operation easier at the price of severe discomfort elsewhere (various csv-style columns etc). That's a bit sad, and needlessly so.
re 2.: it's certainly good to have a unified structure. what you don't want to do is to lock yourself into a situation where a module cannot use more than one file.
templates should be kept close to code that uses them for the same reason that code that works together should be kept together. templates are a form of code, the V in MVC. you'll want fine-grained templates to allow (re)use. there's no reason the presentation layer shouldn't be as DRY as other parts of code.

MVC as best practice for professional level programming?

Long time lurker, first time poster...
I'm now at the point where I'd almost call myself a professional grade PHP programmer and have a lot of code I re-use in various projects. Also, a lot of Open Source packages I've worked with use the MVC model and as a result I've done a lot of research recently into how it all works so I can better edit them as required.
At this point, I'm considering taking a bare-bones MVC framework (from a tutorial) and extending it as required for my forthcoming programming jobs.
My question is whether the MVC model with pretty much all application logic separated from the presentation layer is considered best practice over a well structured OOP website with coding on the page as necessary e.g setting function variables.
Or will I run into issues when I want coding flexibility e.g.
using something like PHPthumb for a gallery where I want different output
sizes on different pages and currently set parameters in the head
of the page
a contact form with x fields and a feedback form with y fields - will this require 2 differrent models rather than a generic form class again with some parameters set in the head of the page
some pages requiring ob_start() and ob_flush() but not others?
Please don't tell me not to build my own framework - I'd rather know how each little bit works than use a slab of code I know nothing about - I'm really interested in the opinion of people who have gone this route and build sites every day. What are the real pros and cons of this over plain (but well structured) OOP and bunch of pages to a site as opposed to 1 index.php page and separate files.
Cheers,
Niggles
I know you say you don't want this advice, but don't write your own. The first thing I've done at every single job I've ever worked at is picked up some existing code or framework, often commercial but highly modified, and begun maintaining it. You'll seldom get the option to write your own, and doing so is a bad idea. It's hard, expensive, and somebody else has already written a better MVC PHP framework than you're likely to write.
There are literally dozes of mature PHP frameworks, most of which have been around for over a decade. Choose one of them. It doesn't matter which one - they're all maintained by a dozen people at least as smart as you who've been writing MVC frameworks a lot longer, and have spent months or years refining their frameworks and listening to user input.
All that said, if you want to write your own on your own time, as a hobby, so you're not wasting your boss's money, then by all means. There's a huge variety of interpretations of MVC. Some frameworks view views as basically templates. I personally think you can throw as much raw PHP in there as you'd like, so long as it's purpose is display, and you do the usual smart things like distilling out shared code into functions. Some frameworks have virtually no business logic in the models (where it belongs IMO) but have very heavy controllers. The best thing you can do is try other frameworks and see how they work, and which you like best, and decide what you'd like to see changed. Then, set out to change it in your own.
You say you're almost ready to consider yourself a professional? The hardest lesson I had to learn was that professionals don't write their own low-level libraries. They don't reinvent the wheel on the company buck. They use off-the-shelf components and get the job done today, rather than a month from now. You don't want to use a slab of unfamiliar code? That's the biggest part of your life to come as a programmer - get used to it.
Writing your own framework is great for your own edification and for truly understanding the language.
Personally I find its as time consuming using a third party framework as it is to write your own. Yet I have total control of my own code, not something you can claim with any third party framework.
I also think many MVC frameworks are very resource intensive. For high volume sites you need to be prepared to throw hardware at them to get them to run nicely. For low volume sites (the majority) the rapid development of a third party MVC framework is a huge bonus.
So in my opinion if you have the time, roll your own and be proud of it. Just make sure you learn from others especially where security is concerned.
It all depends on what are you project requirements are and how you design your application objects. MVC do not force you to use an specific class or view design, It will only provide you with an architecture that will help you isolate the business logic from the presentation and the data layer making you application more scalable and easy to test.
In MVC you are not tied to one view per controller you can use as many views as you want per controller since every exposed method can call a view itself and control how it looks and behave based on the business logic you define. That said you can have 2 methods to return a full size image and a thumbnail without having to create two pages. You can set everything on the view from the controller, header meta-data, scripts, links, theme, content, etc...
In regard to the models, it again depends on your project requirements but definitely, in any case, if you have several pages with different purposes and they require to modify different data sources there should be a model for each one of them and what you can do after is to create a class that encapsulates the form functionality by calling the model for getting the fields to create form, get and save the data. This is just an idea you can do it in a lot of different ways, that is the beauty of OOP.
In the end it is not a matter of comparing a well structured OOP site against an OOP MVC site, It is more an analysis of the time and effort you spend working on building a site architecture that can succeed in isolating concerns at the same time it still readable and scalable while it meets your project requirements.
If you want to get more ideas about design patterns you can use google MVP design pattern and/or MVVM design pattern.
I have written my own framework. It does not take time to create the architecture and raw code. It's great if someone writes there own framework. But If documentation is not proper than definitely pain in asses. Completely depends upon yourself. I have written mine as well. It took almost 7 days to make framework QA ready :). but the main issue is to get satisfied by the piece of code you write in your framework. You would always like to improvise your framework and wanted it to be best ever. BLAH! BLAH! If you wish to write your own and you are confident enough for sustenance. GO for it.
Any MVC -- homegrown or not -- will allow you flexibility and re-usable code.
ob_start() / ob_* calls are no problem, they go in your model and called from your template, e.g.:
Hello <?php echo $this->getFormattedName(); ?>
where your model is
function getFormattedName() {
ob_start();
echo '' . $this->getName() . '';
$return = ob_end_clean();
return $return;
}
For your form scenario, you would probably want an abstract form class that defines how a field is made and its validation, then each specific form would extend your abstract.
You may want to consider using something like Zend Framework -- while it's an MVC library in its own right, you can pull in single components super easily (for example, you can pull in Zend_Form and Zend_Mail for your contact and feedback forms & validation and use your own models for everything else). This would also give you the extra benefit of having a fallback when/if the time comes when your homebrew MVC framework starts to outgrow its original design. Or, at the very least, speed up your development time so that you're not held up for days because you suddenly realize you need an e-mail model.

Fully Object Oriented framework in PHP

I want to create a 100% object oriented framework in PHP with no procedural programming at all, and where everything is an object. Much like Java except it will be done in PHP.
Any pointers at what features this thing should have, should it use any of the existing design patterns such as MVC? How creating objects for every table in the database would be possible, and how displaying of HTML templates etc would be done?
Please don't link to an existing framework because I want to do this on my own mainly as a learning excercise. You will be downvoted for linking to an existing framework as your answer and saying 'this does what you want'.
Some features I'd like to have are:
Very easy CRUD page generation
AJAX based pagination
Ajax based form validation if possible, or very easy form validation
Sortable tables
Ability to edit HTML templates using PHP
I've gone through many of problems on your list, so let me spec out how I handle it. I am also OOP addict and find object techniques extremely flexible and powerful yet elegant (if done correctly).
MVC - yes, hands down, MVC is a standard for web applications. It is well documented and understandable model. Furthermore, it does on application level what OOP does on class level, that is, it keeps things separated. Nice addition to MVC is Intercepting Filter pattern. It helps to attach filters for pre- and post-processing request and response. Common use is logging requests, benchmarking, access checking, caching, etc.
OOP representation of database tables/rows is also possible. I use DAO or ActiveRecord on daily basis. Another approach to ORM issues is Row Data Gateway and Table Data Gateway. Here's example implementation of TDG utilising ArrayAccess interface.
HTML templates also can be represented as objects. I use View objects in conjunction with Smarty template engine. I find this technique EXTREMELY flexible, quick, and easy to use. Object representing view should implement __set method so every property gets propagated into Smarty template. Additionally __toString method should be implemented to support views nesting. See example:
$s = new View();
$s->template = 'view/status-bar.tpl';
$s->username = "John Doe";
$page = new View();
$page->template = 'view/page.tpl';
$page->statusBar = $s;
echo $page;
Contents of view/status-bar.tpl:
<div id="status-bar"> Hello {$username} </div>
Contents of view/page.tpl:
<html>
<head>....</head>
<body>
<ul id="main-menu">.....</ul>
{$statusBar}
... rest of the page ...
</body>
</html>
This way you only need to echo $page and inner view (status bar) will be automatically transformed into HTML. Look at complete implementation here. By the way, using one of Intercepting Filters you can wrap the returned view with HTML footer and header, so you don't have to worry about returning complete page from your controller.
The question of whether to use Ajax or not should not be important at time of design. The framework should be flexible enough to support Ajax natively.
Form validation is definitely the thing that could be done in OO manner. Build complex validator object using Composite pattern. Composite validator should iterate through form fields and assigned simple validators and give you Yes/No answer. It also should return error messages so you can update the form (via Ajax or page reload).
Another handy element is automatic translation class for changing data in db to be suitable for user interface. For example, if you have INT(1) field in db representing boolean state and use checkbox in HTML that results in empty string or "on" in _POST or _GET array you cannot just assign one into another. Having translation service that alters the data to be suitable for View or for db is a clean way of sanitizing data. Also, complexity of translation class does not litter your controller code even during very complex transformations (like the one converting Wiki syntax into HTML).
Also i18n problems can be solved using object oriented techniques. I like using __ function (double underscore) to get localised messages. The function instead of performing a lookup and returning message gives me a Proxy object and pre-registers message for later lookup. Once Proxy object is pushed into View AND View is being converted into HTML, i18n backend does look up for all pre-registered messages. This way only one query is run that returns all requested messages.
Access controll issues can be addressed using Business Delegate pattern. I described it in my other Stackoverflow answer.
Finally, if you would like to play with existing code that is fully object oriented, take look at Tigermouse framework. There are some UML diagrams on the page that may help you understand how things work. Please feel free to take over further development of this project, as I have no more time to work on it.
Have a nice hacking!
Now at the risk of being downvoted, whilst at the same time being someone who is developing their own framework, I feel compelled to tell you to at least get some experience using existing frameworks. It doesn't have to be a vast amount of experience maybe do some beginner tutorials for each of the popular ones.
Considering the amount of time it takes to build a good framework, taking the time to look into what you like and loathe about existing solutions will pale in comparison. You don't even need to just look at php frameworks. Rails, Django etc are all popular for a reason.
Building a framework is rewarding, but you need a clear plan and understanding of the task at hand, which is where research comes in.
Some answers to your questions:
Yes, it should probably use MVC as the model view controller paradigm translates well into the world of web applications.
For creating models from records in tables in your database, look into ORM's and the Active Record pattern. Existing implementations to research that I know of include Doctrine, more can be found by searching on here.
For anything AJAX related I suggest using jQuery as a starting point as it makes AJAX very easy to get up and running.
Creating your own framework is a good way to gain an appreciation for some of the things that might be going on under the hood of other frameworks. If you're a perfectionist like me, it gives you a good excuse to agonize over every little detail (e.g. is should that object be called X or Y, should I use a static method or an instance method for this).
I wrote my own (almost completely OO framework a while ago), so here's my advice:
If you've worked with other frameworks before, consider what you liked/didn't like and make sure yours gives you exactly what you want.
I personally love the MVC pattern, I wouldn't dream of doing a project without it. If you like MVC, do it, if you don't don't bother.
If you want to do JavaScript/AJAX stuff, do use a JavaScript library. Coding all your own JavaScript from scratch teaches you a bit about the DOM and JavaScript in general, but ultimately its a waste of time, focus on making your app/framework better instead.
If you don't want to adopt another framework wholesale, take a look at whether there are other open source components you like and might want to use, such as Propel, Smarty, ADOdb, or PEAR components. Writing your own framework doesn't necessarily mean writing everything from scratch.
Use design patterns where they make sense (e.g. singletons for database access perhaps), but don't obsess over them. Ultimately do whatever you think produces the neatest code.
Lastly, I learned a lot by delving into a bit of Ruby on Rails philosophy, You may never use RoR (I didn't), but some of the concepts (especially Convention over Configuration) really resonated with me and really influenced my thinking.
Ultimately, unless your needs are special most people will be more productive if they adopt an existing framework. But reinventing the wheel does teach you more about wheels.
At the risk of sounding glib, this seems to me like any other software project, in this sense:
You need to define your requirements clearly, including motivation and priorities:
WHY do this? What are the key benefits you hope to realize? If the answer is "speed" you might do one thing, if it's "ease of coding" you might do another, if it's "learning experience" you might do a thid
what are the main problems you're trying to solve? And which are most important? Security? Easy UI generation? Scalability?
The answer to "what features it should have" really depends on answers to questions like those above.
Here are my suggestions:
Stop what you're doing.
It's already been done to death.
Click this Zend Framework or that CakePHP or maybe even this Recess Framework.
Now, my reasons:
... if you've worked with developers at all, you've worked with developers that love reinventing the wheel for no good reason. This is a very, very common failure pattern.
... they would go off and write hundreds and thousands of the crappiest languages you could possibly imagine ...
... "Oh, I'm gonna create my own framework, create my own everything," and it's all gonna be crappier than stuff you could just go out and get ...
from StackOverflow Podcast # 3.
So, save yourself some time, and work on something that solves a problem for people like a web app that lets people automatically update Twitter when their cat's litter box needs cleaning. The problem of "Object Oriented PHP Framework" is done. Whatever framework you slap together will never be as reliable or useful or feature rich as any of the freely available, fully supported frameworks available TODAY.
This doesn't mean you can't have a learning experience, but why do it in the dark, creating a framework that will grow into a useless blob of code, leaving you without anything to show for your time? Develop a web app, something for people to use and enjoy, I think you'll find the experience incredibly rewarding and EDUCATIONAL.
Like Jim OHalloran said, writing your own framework gives you a very good insight into how other frameworks do things.
That said, I've written a data-access layer before that almost completely abstracted away any SQL. Application code could request the relevant object and the abstraction layer did lots of magic to fetch the data only when it was needed, didn't needlessly re-fetch, saved only when it was changed, and supported putting some objects on different databases. It also supported replicated databases, and respected replication lag, and had an intelligent collection object. It was also highly extensible: the core was parameter driven and I could add a whole new object with about 15 lines of code - and got all the magic for free.
I've also written a CRUD layout engine which was used for a considerable percentage of a site. The core was parameter driven so it could run list and edit pages for anything, once you wrote a parameter list. It automatically did pagination, save-new-delete support etc etc, leveraging the object layer above. It wasn't object-oriented in and of itself, but it could have been made so.
In other words, a object-oriented framework in PHP is not only possible, it can be very efficient. This was all in PHP 4, BTW, and I bumped up against what was possible with PHP 4 objects a couple of times. :-)
I never got as far as a central dispatch that called objects, but I wasn't far away. I've worked with several frameworks that do that, though, and the file layout can get hairy quickly. For that reason, I would go for a dispatch system that is only as complex as it needs to be and no more. A simple action/view (which is almost MVC anyway) should get you more than far enough.
I initially started creating my own framework with similar ideals to your own. However, after a couple of months I realised I was re-creating work that had been done many times over. In the end I found an open source framework which was easily extendable and used it as a basis for my own development.
The features I implemented myself:
MVC Architecture
Authentication object
Database access class
URL rewriting config
Pagination class
Email class
Encryption
The features I looked at and thought, forget it! I'll build on top of someone elses:
Caching class
Form validation class
FTP class
Plugin-ability classes
Of course, writing a framework that outperforms the open source options is possible, but why would you bother?
It's true that some developers reinvent the wheel for no good reason. But because there are already good frameworks around doesn't mean that it's a waste of time doing one yourself. I started on one a while ago with no intention of using it for anything more than an exercise. I highly recommend doing it.
I've got the perfect link for you my friend: http://nettuts.com/tutorials/php/creating-a-php5-framework-part-1/. This is an awesome tutorial I have looked at, and its not too overwhelming. Plus look around the PHP section of that site I saw an article on CRUD. As for the AJAX look elsewhere, but you have to start somewhere, and this tutorial is awesome.
Note: this tutorial has 3 parts and I think it brings up MVC in the second instalment, but starts the first part using other methods.
The one, huge selling point I would look for in a new framework is that it would make writing testable code easy.
We typically work with Zend Framework, and it's mostly awesome, but trying to unit test/test drive ZF-based code is not far short of masochism.
If you could provide a framework that replaces the MVC parts of ZF with something that allows us to write testable code, whilst still allowing us to use the library parts of ZF, I will - quite literally - buy you a beer.
I'll buy you two beers if you ditch the AJAX. There's a huge gulf between an OO PHP framework and a JavaScript framework.
Please don't link to an existing framework
I will not, I started writing my own for learning purposes, and took a peek into some of the mainstream frameworks, and even with my limited knowledge see so many mistakes and bad ideas in them.
They're built by hardcore developers, not end users.
I'm in no way saying I could write better than the "big boys" but I (along with most of you I imagine) could point out why some things they do are bad, even if just because they're not end user/non-developer friendly...
I wonder how your framework is doing, some 6 years on?
Are you still working on it? Did you stop?
Should You Write Your Own Framework
This is probably a little late for you, but for anyone else, writing your own framework is a fantastic thing to do for learning purposes.
If, however, you are wanting to write one other than learning purposes, because you cannot work out the one you are using, or because it's too bloated, then do not!
Believe me, and don't be insulted, you would not be here contemplating it if you are a knowledgeable enough developer to do so successfully!
Last year I wanted to learn OOP/classes, and more advanced PHP.
And writing my own framework was the best thing I did (am actually still doing), as I have learned so much more than I anticipated.
Along the way I've learned (to name a few):
OOP/Classes many best practices which come with it - such as
Dependency Injection, SRP
Design patterns, which help you write code and structure your system
in such a way that it makes many things logical and easy. For an
example see Wiki - SOLID
Namespaces
PHP Error Handling and all of the functionality which that provides
A more robust (and better) understanding of MVC, and how to apply it
appropriately (as there is no clear cut way to use it, just guides
and best practices).
Autoloading (of classes for OOP)
Better code writing style and more structured layout, and better
commenting skills
Naming conventions (it's fun making your own, even if based on
common practices).
And many other basic PHP things which you invariably come across accidentally from reading something.
All of this not only vastly improved my grasp of PHP and things which come with it, to a more advanced level, but also some of the commercially/widely used methods and principles.
And this all boosted my confidence in using PHP in general, which in turns makes it easier to learn.
Why Write a Framework To Learn All of This
When you start out, you learn the basics - A (variables), then B (how to write a basic function), etc.
But it doesn't take long when you're trying to learn more advanced things, that to learn and use D and E, you also have to learn and understand F, G, H, and J, and to know those you have to know K, L, and M, and to know parts of L and M you first need to understand N and O...
It becomes a minefield as trying to learn one thing brings the need to first learn a few other things, and those other things often bring a need to understand various other things.
And you end up a mile away from where you started, your mind tingling and shooting sparks from it, and about 20 tabs open all with various advanced PHP things, none of which you are 100% comfortable with.
But over time, with practice and most certainly dedication, it will all fit into place, and you'll look back at code, even a collection of files/classes, and think "Did I write that.."?
Writing a framework helped greatly with this "minefield" because:
I had specific tasks to do, which brought about the need to learn and
implement other things, but specific things. This allowed me to focus
on less things at once, and even when something branches off to
various other things, you can reel it back in to where you started
because you are working on something specific. You can do this with
any learning, but if you do not have some goal, or specific task you
are focusing on, you can easily get distracted and lost in the ether
of things to learn.
I had something practical to work with. Often reading tutorials about
an animal class, and how cat and dog classes extend animal etc,
can be confusing. When you have a real life task in your own
framework, such as how do I manage XYZ, then you can learn how
classes work easier because you have trial and error and a solid
requirement which you understand, because you created the
requirement! Not just theory-like reading which means nothing
usually.
I could put it down when my mind was blown, although as it was my
framework (my Frankenstein's monster in the beginning :P) I wanted to
press on, because it was interesting, and a personal goal to learn
and sort the next stage, to resolve an issue I was stuck with, etc.
You can do it how you want. It might not be best practice, but as long as you are trying to learn best practice, over time you will improve, and likely easier than just reading tutorials, because you are in control of what and how you do something.
Wait, I Shouldn't Re-invent the Wheel Though
Well, firstly, you cannot reinvent the wheel, it is impossible, as you will just make a wheel.
When people say "Don't reinvent the wheel", they of course mean "there are already frameworks out there", and to be fair, they are written by skilled developers.
That's not to say the frameworks don't have problems or issues, but in general they are pretty solid, secure and well written.
But the statement is nonsensical in relation to writing your own framework!
Writing your own framework for learning purposes is really useful.
Even if you plan to use it commercially, or for your own website, you haven't just "re-invented the wheel", you've made something else.
Your framework won't be like the others, it won't have many features and functionality, which might be a major advantage to you!
As long as you understand about best security practices etc, because you can think you are writing a great system, which is super fast and without all the bloat other frameworks have, but in fact you have holes in places which someone could crawl into...
But a project for learning which you don't use on the internet is ideal - or use it, eventually, when you are advanced enough to know it's secure!
With all that said, you should write your own framework IF:
You are not needing it any time soon! It takes a lot of time as
there are so many aspects to consider, learn, and trial and error
leads to refactoring (a lot at first!)
You are willing to read, code, test, change, read, code, and read
some more. There is a lot of good advice on the internet for advanced
PHP, most of it mind blowing at first, like reading all the design
patterns. But they eventually make sense, and end up helping you
resolve problems you face, and how to do things within your
framework.
Willing to put the time in, and keep trying to improve, and head
towards best practice, especially with security. Speed issues shouldn't be an issue with a small framework, and besides, if you have a fairly decent system, you can usually refactor and make speed improvements. usually if you have significant speed issues it means you've chosen intensive operations, which can usually be addressed by doing it a different way.
.
Without previous experience, or an advanced knowledge of PHP, you will likely spend some time writing a framework, further reading and knowledge will show you that your approach is skewed, and so you might delete everything and start again.
Don't be disheartened by this.
I did exactly that, as I learned so much advanced patterns and ways of doing things along the way in the first month, I ended up where refactoring was no good, and a blank canvas with a whole new approach was the only option.
However, this was quite pleasing, as I saw a much better structure take form, and I could see not only a better framework foundation start to take place, but realised it was because I had a better understanding of advanced PHP.
Just do it! Just make sure you have a plan of what you want it to do before you even write some code.
Seriously, write down on paper how you are going to load error checking, are you going to have auto loading, or include files when needed? Are you going to have a centralised loading mechanism, which instantiates classes when you need them, or some other method?
Whatever you do, and whatever stage you are at, if you are heading into new territory, plan it first. You'll be glad of it when you hit a brick wall, can go back to your plans, and realise a slight deviation to your plans will resolve it.
Otherwise you just end up with a mess and no plan or way to re-deign it to resolve the current problem or requirement you face.
You are looking to build exactly same thing I've worked on for a few years and the result is Agile Toolkit.
Very easy CRUD page generation
$page->add('CRUD')->setModel('User');
AJAX based pagination
All pagination and many other things are implemented through a native support for AJAX and Object Reloading. Below code shows a themed button with random label. Button is reloaded if clicked showing new number.
$b=$page->add('Button')->setLabel(rand(1,50));
$b->js('click')->reload();
Ajax based form validation if possible, or very easy form validation
All form validations is AJAX based. Response from server is a JavaScript chain which instructs browser to either highlight and display error message or to redirect to a next page or perform any other javascript action.
Sortable tables
Table sorting and pagination has a very intuitive and simple implementation when you can really on object reloading.
Ability to edit HTML templates using PHP
This seems out of place and a wrong thing to do. Templates are better of in the VCS.

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