Why can't I overload constructors in PHP? - php

I have abandoned all hope of ever being able to overload my constructors in PHP, so what I'd really like to know is why.
Is there even a reason for it? Does it create inherently bad code? Is it widely accepted language design to not allow it, or are other languages nicer than PHP?

You can't overload ANY method in PHP. If you want to be able to instantiate a PHP object while passing several different combinations of parameters, use the factory pattern with a private constructor.
For example:
public MyClass {
private function __construct() {
...
}
public static function makeNewWithParameterA($paramA) {
$obj = new MyClass();
// other initialization
return $obj;
}
public static function makeNewWithParametersBandC($paramB, $paramC) {
$obj = new MyClass();
// other initialization
return $obj;
}
}
$myObject = MyClass::makeNewWithParameterA("foo");
$anotherObject = MyClass::makeNewWithParametersBandC("bar", 3);

You can use variable arguments to produce the same effect. Without strong typing, it doesn't make much sense to add, given default arguments and all of the other "work arounds."

For completeness, I'll suggest Fluent Interfaces. The idea is that by adding return $this; to the end of your methods you can chain calls together. So instead of
$car1 = new Car('blue', 'RWD');
$car2 = new Car('Ford', '300hp');
(which simply wouldn't work), you can do:
$car = (new Car)
->setColor('blue')
->setMake('Ford')
->setDrive('FWD');
That way you can pick exactly which properties you want to set. In a lot of ways it's similar to passing in an array of options to your initial call:
$car = new Car(['make' => 'Ford', 'seats' => 5]);

PHP Manual: Function Arguments, Default Values
I have overcome this simply by using default values for function parameters. In __constuct, list the required parameters first. List the optional parameters after that in the general form $param = null.
class User
{
private $db;
private $userInput;
public function __construct(Database $db, array $userInput = null)
{
$this->db = $db;
$this->userInput = $userInput;
}
}
This can be instantiated as:
$user = new User($db)
or
$user = new User($db, $inputArray);
This is not a perfect solution, but I have made this work by separating parameters into absolutely mandatory parameters no matter when the object is constructed, and, as a group, optional parameters listed in order of importance.
It works.

True overloading is indeed unsupported in PHP. As #Pestilence mentioned, you can use variable arguments. Some people just use an Associative Array of various options to overcome this.

they say this work:
<?php
class A
{
function __construct()
{
$a = func_get_args();
$i = func_num_args();
if (method_exists($this,$f='__construct'.$i)) {
call_user_func_array(array($this,$f),$a);
}
}
function __construct1($a1)
{
echo('__construct with 1 param called: '.$a1.PHP_EOL);
}
function __construct2($a1,$a2)
{
echo('__construct with 2 params called: '.$a1.','.$a2.PHP_EOL);
}
function __construct3($a1,$a2,$a3)
{
echo('__construct with 3 params called: '.$a1.','.$a2.','.$a3.PHP_EOL);
}
}
$o = new A('sheep');
$o = new A('sheep','cat');
$o = new A('sheep','cat','dog');
// results:
// __construct with 1 param called: sheep
// __construct with 2 params called: sheep,cat
// __construct with 3 params called: sheep,cat,dog
?>
and, it seem every one are happy with it, but for me it didn't work...
if you get it to work, its one kind of overloading too...
it take all argoments and pass them to the secondary function constructor...

<?php
//php do not automatically call parent class constructor at all if child class has constructor so you have to call parent class constructor explicitly, however parent class constructor is called automatically if child class has no constructor
class MyClass
{
function construct1($value1)
{
echo "<br/> dummy constructor is called with 1 arguments and it is $value1";
}
function construct2($value1,$value2)
{
echo "<br/> dummy constructor is called with 2 arguments and it is $value1, $value2";
}
function construct3($value1,$value2,$value3)
{
echo "<br/> dummy constructor is called with 3 arguments and it is $value1, $value2 , $value3";
}
public function __construct()
{
$NoOfArguments = func_num_args(); //return no of arguments passed in function
$arguments = func_get_args();
echo "<br/> child constructor is called $NoOfArguments";
switch ($NoOfArguments) {
case 1:
self::construct1($arguments[0]);
break;
case 2:
self::construct2($arguments[0],$arguments[1]);
break;
case 3:
self::construct3($arguments[0],$arguments[1],$arguments[2]);
break;
default:
echo "Invalid No of arguments passed";
break;
}
}
}
$c = new MyClass();
$c2 = new MyClass("ankit");
$c2 = new MyClass("ankit","Jiya");
$c2 = new MyClass("ankit","Jiya","Kasish");
?>

You can use conditional statements in your constructor and then perform your task.
Eg.
class Example
{
function __construct($no_of_args)
{// lets assume 2
switch($no_of_args)
{
case 1:
// write your code
break;
case 2:
//write your 2nd set of code
break;
default:
//write your default statement
}
}
}
$object1 = new Example(1); // this will run your 1st case
$object2 = new Example(2); // this will run your 2nd case
and so on...

You can of course overload any function in PHP using __call() and __callStatic() magic methods.
It is a little bit tricky, but the implementation can do exactly what your are looking for.
Here is the resource on the official PHP.net website:
https://www.php.net/manual/en/language.oop5.overloading.php#object.call
And here is the example which works for both static and non-static methods:
class MethodTest
{
public function __call($name, $arguments)
{
// Note: value of $name is case sensitive.
echo "Calling object method '$name' "
. implode(', ', $arguments). "\n";
}
/** As of PHP 5.3.0 */
public static function __callStatic($name, $arguments)
{
// Note: value of $name is case sensitive.
echo "Calling static method '$name' "
. implode(', ', $arguments). "\n";
}
}
$obj = new MethodTest;
$obj->runTest('in object context');
MethodTest::runTest('in static context'); // As of PHP 5.3.0
And you can apply this to constructors by using the following code in the __construct():
$clsName = get_class($this);
$clsName->methodName($args);
Pretty easy.
And you may want to implement __clone() to make a clone copy of the class with the method that you called without having the function that you called in every instance...

Adding this answer for completeness with respect to current PHP , since later versions of PHP , you can in fact overload constructors in a way . Following code will help to understand ,
<?php
class A
{
function __construct()
{
$a = func_get_args();
$i = func_num_args();
if (method_exists($this,$f='__construct'.$i)) {
call_user_func_array(array($this,$f),$a);
}
}
function __construct1($a1)
{
echo('__construct with 1 param called: '.$a1.PHP_EOL);
}
function __construct2($a1,$a2)
{
echo('__construct with 2 params called: '.$a1.','.$a2.PHP_EOL);
}
function __construct3($a1,$a2,$a3)
{
echo('__construct with 3 params called: '.$a1.','.$a2.','.$a3.PHP_EOL);
}
}
$o = new A('sheep');
$o = new A('sheep','cat');
$o = new A('sheep','cat','dog');
?>
Output :
__construct with 1 param called: sheep
__construct with 2 params called: sheep,cat
__construct with 3 params called: sheep,cat,dog

In this case I recommend using Interfaces:
interface IExample {
public function someMethod();
}
class oneParamConstructor implements IExample {
public function __construct(private int $someNumber) {
}
public function someMethod(){
}
}
class twoParamConstructor implements IExample {
public function __construct(private int $someNumber, string $someString) {
}
public function someMethod(){
}
}
than in your code:
function doSomething(IExample $example) {
$example->someMethod();
}
$a = new oneParamConstructor(12);
$b = new twoParamConstructor(45, "foo");
doSomething($a)
doSomething($b)

As far as I know, constructor overloading in PHP is not allowed, simply because the developers of PHP did not include that functionality - this is one of the many complaints about PHP.
I've heard of tricks and workarounds, but true overloading in the OOP sense is missing. Maybe in future versions, it will be included.

I think we can also use constructor with default arguments as a potential substitute to constructor overloading in PHP.
Still, it is really sad that true constructor overloading is not supported in PHP.

<?php
class myClass {
public $param1 = 'a';
public $param2 = 'b';
public function __construct($param1 = NULL, $param2 = NULL) {
if ($param1 == NULL && $param2 == NULL) {
// $this->param1 = $param1;
// $this->param2 = $param2;
} elseif ($param1 == NULL && $param2 !== NULL) {
// $this->param1 = $param1;
$this->param2 = $param2;
} elseif ($param1 !== NULL && $param2 == NULL) {
$this->param1 = $param1;
// $this->param2 = $param2;
} else {
$this->param1 = $param1;
$this->param2 = $param2;
}
}
}
// $myObject = new myClass();
// $myObject = new myClass(NULL, 2);
$myObject = new myClass(1, '');
// $myObject = new myClass(1, 2);
echo $myObject->param1;
echo "<br />";
echo $myObject->param2;
?>

public function construct1($user , $company)
{
dd("constructor 1");
$this->user = $user;
$this->company = $company;
}
public function construct2($cc_mail , $bcc_mail , $mail_data,$user,$company)
{
dd('constructor 2');
$this->mail_data=$mail_data;
$this->user=$user;
$this->company=$company;
$this->cc_mail=$cc_mail;
$this->bcc_mail=$bcc_mail;
}
public function __construct()
{
$NoOfArguments = func_num_args(); //return no of arguments passed in function
$arguments = func_get_args();
switch ($NoOfArguments) {
case 1:
self::construct1($arguments[0]);
break;
case 5:
self::construct2($arguments[0],$arguments[1],$arguments[2],$arguments[3],$arguments[4]);
break;
default:
echo "Invalid No of arguments passed";
break;
}

I'm really no OOP expert, but as I understand it overloading means the ability of a method to act differently depending in the parameters it receives as input. This is very much possible with PHP, you just don't declare the input types since PHP does not have strong typing, and all the overloading is done at runtime instead of compile time.

Related

Class variables holding a function in PHP

PHP allows for variables to hold functions like so:
$f = function($a,$b) {
print "$a $b";
};
$f("Hello","World!"); //prints 'Hello World!'
This works just fine for me. I'm trying to pass a function into a class and set an instance variable to hold that function but with little luck:
class Clusterer {
private $distanceFunc;
public function __construct($f) {
$this->distanceFunc = $f;
print $f(1,7); //works
print $this->distanceFunc(1,7); //exceptions and errors abound
}
}
$func = function($a,$b) {
return abs($a-$b);
}
$c = new Clusterer($func);
Am I doing something wrong here? The error is that the function doesn't exist so my guess currently is that it looks for a class function with that name (which there isn't one) and then gives up rather than looking for variables as well... how can I make it view the $this->distanceFunc as a variable?
EDIT:
So after the advice from the answers below, I found a solution which was the make a function to wrap the invocation. For example my class is now:
class Clusterer {
private $distanceFunc;
public function __construct($f) {
$this->distanceFunc = $f;
print $f(1,7); //works
print $this->distanceFunc(1,7); //exceptions and errors abound
}
private function distanceFunc($a,$b) {
$holder = $this->distanceFunc;
return $holder($a,$b);
}
}
$func = function($a,$b) {
return abs($a-$b);
}
$c = new Clusterer($func);
and this works great. Php looks for functions first and can only tell if it is a variable by context I guess is the moral of this story.
Your code doesn't work because PHP interprets $this->distanceFunc(1,7) as a class method, but you can do the following:
class Clusterer {
private $distanceFunc;
public function __construct($f) {
$this->distanceFunc = $f;
print $f(1,7); //works
print call_user_func_array($this->distanceFunc, array(1, 7));
// print $this->distanceFunc(1,7); //exceptions and errors abound
}
}
$func = function($a,$b) {
return abs($a-$b);
};
$c = new Clusterer($func);
http://sandbox.onlinephpfunctions.com/code/cdc1bd6bd50f62d5c88631387ac9543368069310
In PHP, methods and properties of an object occupy separate namespaces. This is different from JavaScript, for example, where foo.bar = function() {} is a perfectly valid way of defining a method.
Consequently, $this->distanceFunc(1,7); looks for a method named distanceFunc on the current class, and the classes it inherits from, but never looks for the property which you happen to have given the same name.
One solution is to force PHP to look up a property, then execute it, e.g. $foo = $this->distanceFunc; $foo(1,7) or call_user_func($this->distanceFunc, 1, 7)
Another would be to define the magic method __call on your class, which gets run whenever a non-existent method is referenced. Something like this ought to work (I don't have an easy way to testright now):
function __call($func, $args) {
if ( property_exists($this, $func) && is_callable($this->$func) ) {
return call_user_func_array($this->$func, $args);
}
}
Note that this still isn't the same as a real method, for instance in terms of access to private properties.
It looks like you're going for a strategy pattern here. IE you want to be able to inject different methods for calculating distance? If so there is a more "sane" way to do it.
You can define an interface to the classes you will use to store the strategy method ensuring that the class will always have the method calculate() for example which would be your distance calculation function. Then in the constructor of your Clusterer class, type check against the interface in the parameter and call calculate() on the object passed in.
Looks like this:
interface Calculateable
{
public function calculate();
}
class MyDistanceCalculator implements Calculateable
{
public function calculate()
{
// Your function here
}
}
class Clusterer
{
protected $calc;
public function __construct(Calculateable $calc)
{
$this->calc = $calc;
$this->calc->calculate();
}
}
$myClusterer = new Clusterer(new MyDistanceCalculator());
Because you defined an interface, any object you pass in will have the calculate() function
In HHVM, you can do this:
<?php
class Foo
{
public function __construct()
{
$this->bar = function() { echo "Here\n"; };
($this->bar)();
}
}
new Foo();
But it's not yet supported in PHP. But, it will be in PHP 7 (there will be no release named PHP 6).
PHP doesn't have first class functions. In JavaScript if you returned a function you could do this: myFunctionThatReturnsAFunction()(1,2), but not in PHP.
<?php
class Clusterer {
private $distanceFunc;
public function __construct(Closure $f) {
$this->distanceFunc = $f;
}
public function getDistFunc()
{
return $this->distanceFunc;
}
}
$func = function($a,$b) {
return abs($a-$b);
};
$c = new Clusterer($func);
$a = $c->getDistFunc();
echo $a(1,2);
Take a look at call_user_func
class Clusterer {
private $distanceFunc;
public function __construct($f) {
$this->distanceFunc = $f;
print $f(1,7); //works
print call_user_func($this->distanceFunc, 1, 7); //works too ;)
}
}
$func = function($a,$b) {
return abs($a-$b);
};
$c = new Clusterer($func);
Don't ask me what is the difference, but it works the way you want (One of the reasons i hate this language)

Overloading construct in php?

does php (5.3.7) supports overloading ?
Example:
class myclass{
function __construct($arg1) { // Construct with 1 param}
function __construct($arg1,$arg2) { // Construct with 2 param}
}
new myclass(123); //> call the first construct
new myclass(123,'abc'); //> call the second
You have to implement the constructor once and use func_get_args and func_num_args like this:
<?php
class myclass {
function __construct() {
$args = func_get_args();
switch (func_num_args()) {
case 1:
var_dump($args[0]);
break;
case 2:
var_dump($args[0], $args[1]);
break;
default:
throw new Exception("Wrong number of arguments passed to the constructor of myclass");
}
}
}
new myclass(123); //> call the first construct
new myclass(123,'abc'); //> call the second
new myclass(123,'abc','xyz'); //> will throw an exception
This way you can support any number of arguments.
No, but it supports optional parameters, or variable number of parameters.
class myclass{
function __construct($arg1, $arg2 = null){
if($arg2 === null){ // construct with 1 param //}
else{ // construct with 2 param //}
}
}
Note that this has the downside that if you actually want to be able to supply null as a second parameter it will not accept it. But in the remote case you want that you can always use the func_* family of utils.
I would define some fromXXX methods that call the __constructor which takes a parameter like id.
<?php
class MyClass {
public function __construct(int $id) {
$instance = Database::getByID($id);
$this->foo = $instance['foo'];
$this->bar = $instance['bar'];
}
public static function fromFoo(string $foo): MyClass {
$id = Database::find('foo', $foo);
return new MyClass($id);
}
}

Reset Class Instance Variables via Method

Does anyone know how to reset the instance variables via a class method. Something like this:
class someClass
{
var $var1 = '';
var $var2 = TRUE;
function someMethod()
{
[...]
// this method will alter the class variables
}
function reset()
{
// is it possible to reset all class variables from here?
}
}
$test = new someClass();
$test->someMethod();
echo $test->var1;
$test->reset();
$test->someMethod();
I know I could simply do $test2 = new SomeClass() BUT I am particularly looking for a way to reset the instance (and its variables) via a method.
Is that possible at all???
You can use reflection to achieve this, for instance using get_class_vars:
foreach (get_class_vars(get_class($this)) as $name => $default)
$this -> $name = $default;
This is not entirely robust, it breaks on non-public variables (which get_class_vars does not read) and it will not touch base class variables.
Yes, you could write reset() like:
function reset()
{
$this->var1 = array();
$this->var2 = TRUE;
}
You want to be careful because calling new someClass() will get you an entirely new instance of the class completely unrelated to the original.
this could be easy done;
public function reset()
{
unset($this);
}
Sure, the method itself could assign explicit values to the properties.
public function reset()
{
$this->someString = "original";
$this->someInteger = 0;
}
$this->SetInitialState() from Constructor
Just as another idea, you could have a method that sets the default values itself, and is called from within the constructor. You could then call it at any point later as well.
<?php
class MyClass {
private $var;
function __construct() { $this->setInitialState(); }
function setInitialState() { $this->var = "Hello World"; }
function changeVar($val) { $this->var = $val; }
function showVar() { print $this->var; }
}
$myObj = new MyClass();
$myObj->showVar(); // Show default value
$myObj->changeVar("New Value"); // Changes value
$myObj->showVar(); // Shows new value
$myObj->setInitialState(); // Restores default value
$myObj->showVar(); // Shows restored value
?>

PHP[OOP] - How to call class constructor manually?

Please see the code bellow:
01. class Test {
02. public function __construct($param1, $param2, $param3) {
03. echo $param1.$param2.$param3;
04. }
05. }
06.
07. $params = array('p1','p2','p3');
08.
09. $ob = new Test;
10.
11. if(method_exists($ob,'__construct')) {
12. call_user_func_array(array($ob,'__construct'),$params);
13. }
Now, the problem is the constructor is called in line 09
But i want to call it manually at line 11-13
Is it possible? If then how? Any idea please?
It is not possible to prevent the constructor from being called when the object is constructed (line 9 in your code). If there is some functionality that happens in your __construct() method that you wish to postpone until after construction, you should move it to another method. A good name for that method might be init().
Why not just do this?
class Test {
public function __construct($param1, $param2, $param3) {
echo $param1.$param2.$param3;
}
}
$ob = new Test('p1', 'p2', 'p3');
EDIT: I just thought of a hacky way you could prevent a constructor from being called (sort of). You could subclass Test and override the constructor with an empty, do-nothing constructor.
class SubTest extends Test {
public function __construct() {
// don't call parent::__construct()
}
public function init($param1, $param2, $param3) {
parent::__construct($param1, $param2, $param3);
}
}
$ob = new SubTest();
$ob->init('p1', 'p2', 'p3');
This is might make sense if you're dealing with some code that you cannot change for some reason and need to work around some annoying behavior of a poorly written constructor.
Note that if the constructor (__construct method) contains arguments passed by
reference, then the function:
call_user_func_array
will fail with an error.
I suggest you to use Reflection class instead; here is how you can do so:
// assuming that class file is already included.
$refMethod = new ReflectionMethod('class_name_here', '__construct');
$params = $refMethod->getParameters();
$re_args = array();
foreach($params as $key => $param)
{
if ($param->isPassedByReference())
{
$re_args[$key] = &$args[$key];
}
else
{
$re_args[$key] = $args[$key];
}
}
$refClass = new ReflectionClass('class_name_here');
$class_instance = $refClass->newInstanceArgs((array) $re_args);
I don't know if there are some security concerns by using the eval() method, but you could make yourself a function like this:
function CreateObj($className,$params)
{
$strArgs = '$params['.implode('],$params[',array_keys($params)).']';
eval('$ob = new '.$className.'('.$strArgs.');');
return $ob
}
And now $ob should now be defined with its correct parameters, i haven't tested it and maybe there is a mistake in the code, but you get the idea....
If separating instantiation from initialization isn't strictly a requirement, there are two other possibilities: first, a static factory method.
class Test {
public function __construct($param1, $param2, $param3) {
echo $param1.$param2.$param3;
}
public static function CreateTest($param1, $param2, $param3) {
return new Test($param1, $param2, $param3);
}
}
$params = array('p1','p2','p3');
if(method_exists($ob,'__construct')) {
call_user_func_array(array($ob,'CreateTest'),$params);
}
Or, if you're using php 5.3.0 or higher, you can use a lambda:
class Test {
public function __construct($param1, $param2, $param3) {
echo $param1.$param2.$param3;
}
}
$params = array('p1','p2','p3');
$func = function ($arg1, $arg2, $arg3) {
return new Test($arg1, $arg2, $arg3);
}
if(method_exists($ob,'__construct')) {
call_user_func_array($func, $params);
}
The initialization method described by Asaph is great if for some reason you have a need to logically separate initialization from instantiation, but if supporting your use case above is a special case, not a regular requirement, it can be inconvenient to require users to instantiate and initialize your object in two separate steps.
The factory method is nice because it gives you a method to call to get an initialized instance. The object is initialized and instantiated in the same operation, though, so if you have a need to separate the two it won't work.
And lastly, I recommend the lambda if this initialization mechanism is uncommonly used, and you don't want to clutter your class definition with initialization or factory methods that will hardly ever be used.
In PHP you can create objects w/o calling the constructor. But that does not work by using new but by un-serializing an object instance.
The constructor can then be called manually.
Normally this is not needed. See as well: Loading an object from PHP session, does it call constructor?
<?php
class Test
{
public function __construct()
{
echo '__construct called.',"\n";
}
}
function old($class)
{
return unserialize
(
sprintf
(
'O:%d:"%s":0:{}',
strlen($class),
$class
)
);
}
$test = old('Test');
$test->__construct();
to construct your object first and then pass parameters your could try this way:
class Test {
public function __CONSTRUCT($p1="Bundy", $p2="house", $p3=10) {
$this->init($p1, $p2, $p3);
}
public function init($p1, $p2, $p3) {
//setup your object here
}
}
then it is possible to construct the object and call
$ob->init($p1, $p2, $p3);
later.
I see no reason why the constructor should be deferred so this below still achieves what you probably want and even better because the constructor will by default be called on object instantiation.
class Test {
public function __construct()
{
}
public function init($param1, $param2, $param3){
echo $param1.$param2.$param3;
}
}
$params = array('p1','p2','p3');
$ob = new Test();
if(method_exists($ob,'init')) {
call_user_func_array(array($ob,'init'),$params);
}

Pass functions to a class

PHP
mysql database
I have created a follow on question to this one here that is specifically about pagination
I need to call a method from one class in another, and be able to change the method that is called. Like so
class db{
function a(){ echo 'I run a query';}
function b(){ echo 'im the other query';}
}
class YourClass {
var $fcn;
$db = new db()
function invoke(){
call_user_func($this->fcn);
}
}
$instance = new YourClass;
$instance->fcn = 'db->a';
$instance->invoke();
I want to use a method 'a' from the db class in the 'yourClass' method 'invoke'
Thanks
Ok this is what i have put together from the answers provided and it works.
class A {
function a(){
$x = 'Method a is used';
return $x;
}
function b(){
$x = 'Method b is used';
return $x;
}
}
class B {
function invoke($obj, $method){
echo call_user_func( array( $obj, $method) );
}
}
$instance = new B();
$instance->invoke(new A(),"a");
Which writes, 'Method a is used' to the screen
But i really want to be able to pass arguments to method "a" so i tried the code below.
class A {
function a($var1,$var2,$var3){
$x = 'the three passed values are ' . $var1 . ' and ' . $var2 . ' and ' . $var3;
return $x;
}
function b(){
$x = 'im method b';
return $x;
}
}
class B {
function invoke($obj,$arguments){
echo call_user_func_array($obj,$arguments);
}
}
$arguments = array('apple','banana','pineapple');
$use_function = array(new A(),"a");
$instance = new B();
$instance->invoke($use_function,$arguments);
It almost works but i get these errors above the correct answer
Missing argument 1 for A::a(),.....for argument 2 and 3 as well but then the answer prints to the screen
"the three passed values are apple and banana and pineapple"
I'm probably making a rookie mistake I've been coding all day. If someone could fix the script above and submit the working code, I would be eternally grateful. I have to put this issue to bed so i can go to bed.
Thanks
As of PHP5.3 you could use closures or functors to pass methods around. Prior to that, you could write an anonymous function with create_function(), but that is rather awkward.
Basically, what you are trying to do could be done with the Strategy Pattern.
removed example code, as it wasn't helpful anymore after the OP changed the question (see wiki)
Apart from that, you might want to look into Fowlers's Data Source Architectural Patterns. The Zend Framework (and pretty much all other PHP frameworks) offers database access classes you could use for these patterns and there is also a paginator class, so why not check them out to learn how they did it.
removed EDIT 1 as it wasn't helpful anymore after the OP changed the question (see wiki)
EDIT 2
Ok, let's take a step by step approach to this (not using a Strategy Pattern though)
What you are asking for in the question can easily be solved with this code:
class Foo
{
public function bar()
{
echo 'bar method in Foo';
}
}
class MyInvoker
{
protected $myObject;
public function __construct()
{
$this->myObject = new Foo();
}
public function __call($method, $args)
{
$invocation = array($this->myObject, $method);
return call_user_func_array($invocation, $args);
}
}
With this code you'd just call the appropriate methods. No setting of methods names. No clumsy extra invoke method. No reinventing of how methods are called. You dont need it, because PHP has the __call function that you just taught to send all methods not existing in MyInvoker to $myObject, e.g. Foo.:
$invoker = new MyInvoker;
$invoker->bar(); // outputs 'bar method in Foo called'
You might just as well have extended MyInvoker to be a subclass of Foo, e.g.
class MyInvoker extends Foo {}
and then you could do the same. This not what you need though and it illustrates how pointless it is, to do such a thing. MyInvoker now does nothing by itself. It is an empty class and effectively the same as Foo. Even with the previous approach using the __call method it is not doing anything. This is why I have asked you to be more specific about the desired outcome, which is a Paginator.
First try:
class Paginator()
{
// A class holding all possible queries of our application
protected $queries;
// A class providing access to the database, like PDO_MySql
protected $dbConn;
public function __construct()
{
$this->db = new MyPdo();
$this->queries = new DbQueries();
}
public function __call($method, $args)
{
$invocation = array($this->queries, $method);
$query = call_user_func_array($invocation, $args);
return $this->dbConn->query($query);
}
}
With that code, our Paginator creates everything it needs inside itself, tightly coupling the db connection class and all queries and it allows you to call upon these, like so
$paginator = new Paginator;
// assuming we have something like getImageCount() in DbQueries
echo $paginator->getImageCount();
What is happening then is, Paginator will recognize it doesnt know getImageCount() and will invoke the __call method. The __call method will try to invoke the getImageCount() method on the DbQueries. Since it exists, it will return the query, which in turn is passed to the db connection to execute it. Great you'd say, but it's not. In fact, this is horrible. Your paginator's responsibility is to count items in a table and fetch items from this table in a certain range and amount. But right now, it is not doing anything like this. It is completely oblivious to whats going on, so lets try a new class:
class Paginator
{
protected $dbConn;
protected $itemCount;
public function __construct($dbConn)
{
$this->dbConn = $dbConn;
}
public function countItems($query)
{
$this->itemCount = $this->dbConn->query('select count(*) from (?)', $query);
return $this->itemCount;
}
public function fetchItems($query, $offset = 0, $limit = 20)
{
$sql = sprintf('select * from (?) LIMIT %d, %d', $offset, $limit);
return $this->dbConn->query($sql, $query);
}
}
Much better. Now our Paginator is an aggregate instead of a composite, meaning it does not instantiate objects inside itself, but requires them to be passed to it in the constructor. This is called dependency injection (and also provides a loose coupling, when dbConn uses an interface) which will make your app much more maintainable, as it is easy to exchange components now. This will also come in handy when Unit Testing your code.
In addition, your Paginator now concentrates on what it is supposed to do: counting and fetching items of an arbitrary query. No need to pass methods around. No need for obscure method invocation. You'd use it like this:
$paginator = new Paginator($dbConn);
$query = $dbQueries->findImagesUploadedLastWeek(); // returns SQL query string
$images = $paginator->countItems($query);
if($images > 0) {
$images = $paginator->fetchItems($query);
}
And that's it. Well, almost. You'd have to render the pagination of course. But this should be rather trivial, if you extend what you already have above. The $imageCount property is a hint at where to go next.
Anyway, hope that I could shed some light.
P.S. The $this->dbConn->query($sql, $query) calls are of course dummy code. Dont expect to be able to copy and paste it and get it working. In addition, you should make sure the queries added to the Paginator SQL is safe to use. You wouldnt want someone to insert a query that deletes all your db rows. Never trust user input.
P.P.S. $query should be an SQL query string. Check the PHP manual for PDO::prepare. In general, it yields better performance and security to prepare a statement before executing it. The page in the manual will give you the clues about the ? in the query calls. If you dont want to use PDO, just use sprintf() or str_replace() to replace ? with $query, e.g. $this->dbConn->query(sprintf('SELECT count(*) from (%s)', $query) but keep in mind that this has none of the benefits of a prepared statement and potentially opens the door for SQL Injection vulnerabilities.
P.P.P.S Yes, Dependency Injection is generally a preferred strategy. This is an advanved topic though and might be too much to fully grasp right now, but it's well worth looking into it. For now, it should be enough if you try to favor favor aggregation over composition. Your classes should only do what they are responsible for and get any dependencies through the constructor.
Here are two ways of doing it:
class YourClass {
var $fcn;
function invoke($arguments){
//one way:
$this->{$this->fcn}($arguments);
//another way:
call_user_func_array(array($this, $this->fcn), $arguments);
}
function a(){
echo 'I am a()';
}
}
$instance = new YourClass;
$instance->fcn = 'a';
$instance->invoke();
This'll print out "I am a()" from inside the class.
you are almost there
class db {
function a(){ echo 'I run a query';}
function b(){ echo 'im the other query';}
}
class YourClass {
var $fcn;
function __construct() {
$this->db = new db();
}
function invoke() {
call_user_func(array(
$this->{$this->fcn[0]},
$this->fcn[1]
));
}
}
$instance = new YourClass;
$instance->fcn = array('db', 'a');
$instance->invoke();
$instance->fcn = array('db', 'b');
$instance->invoke();
the syntax is quite fancy, but it works
// edit: from your comment it looks like the simplest option is to pass method name as string, like this
class Paginator {
function __consturct($db, $counter_func) ...
function get_count() {
$args = func_get_args();
return call_user_func_array(
array($this->db, $this->counter_func),
$args);
}
}
new Paginator($db, 'get_num_products');
I am guessing that you are using php here. Php supports variable functions which might solve you problem but as far as I am aware does not support delegates/function pointers.
What database are you using? I would be against putting queries within the code and using stored procedures as an alternative, if this is supported in the database you are using. This may solve the underlying problem you have.
Are you asking if PHP has functional references? It doesn't. But it does let you call functions by putting their name in a string, or an array of a class name and method name.
See call_user_func() for a description, and variable functions.
class DB {
function a(){ echo 'I run a query';}
function b(){ echo 'im the other query';}
}
class B {
protected $db;
private $method;
function __constructor($db) { $this->db; }
function invoke($m){
$this->method = $m;
// Non static call
call_user_func( array( $this->db, $this->method ) );
}
}
$db = new DB();
$b = new B($db);
$b->invoke('a');
I have made little modifications to my initial answer. You could also check out this post, it may help:
Database and OOP Practices in PHP
The Observer Design Pattern may be useful for this sort of thing, or it might be a misuse of the pattern; I don't know yet. Anyway, for your consideration:
class DbObserver implements SplObserver
{
public function update(SplSubject $subject) // Required
{
$method = $subject->getObserverMethod();
$args = $subject->getObserverArgs();
$this->$method($args);
}
private function a($args)
{
echo 'I run query ' . $args[0] . '<br />';
}
private function b($args)
{
echo 'I run query ' . $args[0] . ' because ' . $args[1] . '<br />';
}
private function c()
{
echo 'I have no argument' . '<br />';
}
}
class ObserverObserver implements SplObserver
{
public function update(SplSubject $subject) // Required
{
if (count($subject->getAttached()) > 1) {
echo 'I saw that<br />';
} else {
echo 'Nothing happened<br />';
}
}
}
class DbSubject implements SplSubject
{
private $observerMethod;
private $observerArgs = array();
private $attached = array();
public function notify() // Required
{
foreach ($this->attached as $each) {
$each->update($this);
}
}
public function attach(SplObserver $observer) // Required
{
$this->attached[] = $observer;
}
public function detach(SplObserver $observer) // Required
{
$key = array_keys($this->attached, $observer);
unset($this->attached[$key[0]]);
}
public function setObserverMethod($method, $args = array())
{
$this->observerMethod = $method;
$this->observerArgs = $args;
return $this;
}
public function getObserverMethod()
{
return $this->observerMethod;
}
public function getObserverArgs()
{
return $this->observerArgs;
}
public function getAttached()
{
return $this->attached;
}
}
$db_subj = new DbSubject;
$db_obs = new DbObserver;
$db_subj->attach($db_obs);
$args = array('A');
$db_subj->setObserverMethod('a', $args)->notify();
$args = array('B', 'I can');
$db_subj->setObserverMethod('b', $args)->notify();
$obsvr = new ObserverObserver;
$db_subj->attach($obsvr);
$db_subj->setObserverMethod('c')->notify();
$db_subj->detach($db_obs);
$db_subj->notify();
/**
I run query A
I run query B because I can
I have no argument
I saw that
Nothing happened
**/
You need to make this change:
$arguments = array('apple','banana','pineapple');
$a = new A();
$use_function = array(&$a,"a"); // Make this changes to your code
$instance = new B();
$instance->invoke($use_function,$arguments);
class A {
function a(){ echo 'I run a query';}
function b(){ echo 'im the other query';}
}
class B {
function Test() {
invoke(new $A(), "a");
}
function invoke($obj, $method){
// Non static call
call_user_func( array( $obj, $method ) );
// Static call
//call_user_func( array( 'ClassName', 'method' ) );
}
}
I hope this helps.

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