PHPUnit Test How Many Times A Function Is Called - php

I'm working on a test in phpunit and I'm running into an issue. I have a public function on my class that I am trying to test. Depending on the parameters passed in to the method, a protected function also in my test class will be called one or two times. I currently have a test in place to check that the return data is correct, but I would also like to make sure the protected method is being called the correct number of times.
I know that a mock object will allow me to count the number of times a function is called, but it will also override the value returned by the protected function. I tried using a mock object with no "will" section, but it would just return null, not the actual value for the protected method.
ExampleClass
public function do_stuff($runTwice){
$results = do_cool_stuff();
if($runTwice){
$results = 2 * do_cool_stuff();
}
return $results;
}
protected function do_cool_stuff()
{
return 2;
}
In my test, I want to check whether do_cool_stuff() was called once or twice, but I still want the return values of both functions to be the same so I can test those as well in my unit test.
tl;dr
I want to count the number of times a protected method in my test object is called (like you can do with a mock object) but I still want all the methods in my test method to return their normal values (not like a mock object).

Alternatively, revert back to rolling your own testable stand-in. The following aint pretty, but you get the idea:
class ExampleClass {
public function do_stuff($runTwice) {
$results = $this->do_cool_stuff();
if ($runTwice) {
$results = 2 * $this->do_cool_stuff();
}
return $results;
}
protected function do_cool_stuff() {
return 2;
}
}
class TestableExampleClass extends ExampleClass {
/** Stores how many times the do_cool_stuff method is called */
protected $callCount;
function __construct() {
$this->callCount = 0;
}
function getCallCount() {
return $this->callCount;
}
/** Increment the call counter, and then use the base class's functionality */
protected function do_cool_stuff() {
$this->callCount++;
return parent::do_cool_stuff();
}
}
class ExampleClassTest extends PHPUnit_Framework_TestCase {
public function test_do_stuff() {
$example = new ExampleClass();
$this->assertEquals(2, $example->do_stuff(false));
$this->assertEquals(4, $example->do_stuff(true));
}
public function test_do_cool_stuff_is_called_correctly() {
// Try it out the first way
$firstExample = new TestableExampleClass();
$this->assertEquals(0, $firstExample->getCallCount());
$firstExample->do_stuff(false);
$this->assertEquals(1, $firstExample->getCallCount());
// Now test the other code path
$secondExample = new TestableExampleClass();
$this->assertEquals(0, $secondExample->getCallCount());
$secondExample->do_stuff(true);
$this->assertEquals(2, $secondExample->getCallCount());
}
}
I wonder though whether counting the number of times a protected method has been called is really a good test. It's coupling your test to the implementation pretty hard. Does it really matter whether it is called twice, or are you more interested in the interactions with other objects? Or maybe this is pointing towards do_cool_stuff needing a refactor into two separate methods:
class ExampleClass {
public function do_stuff($runTwice) {
if ($runTwice) {
return $this->do_cool_stuff_twice();
} else {
return $this->do_cool_stuff_once();
}
}
//...
}

Try setting a global variable prior to utilizing the class.
$IAmDeclaredOutsideOfTheFunction;
then use it to store the count and simply check it after your functions and classes have been called.

Related

How to avoid internal calling function when running PHPUnit test? And how to set mock data for internal performance?

I have a class Receipt.php
<?php
namespace TDD;
class Receipt {
private $user_id = 1;
private $pending_amount;
public function total(array $items = []){
$items[] = $this->pending();
return array_sum($items);
}
public function tax($amount,$tax){
return $amount * $tax;
}
private function pending()
{
$sql = 'select pending_amount from Pending_transtions where user_id =' . $this->user_id . ' limit 1;';
//$pending_amt = $this->mainDb->get_sql_row($sql);
//$this->pending = $pending_amt['pending_amount'];
return $this->pending_amount = 45;
}
public function addTaxPending($tax){
return $this->pending_amount * $tax;
}
}?>
And in my PHPUnit file, ReceiptTest.php
<?php
namespace TDD\Test;
require(dirname(dirname(__FILE__))).DIRECTORY_SEPARATOR.'vendor'.DIRECTORY_SEPARATOR.'autoload.php';
use PHPUnit\Framework\TestCase;
use TDD\Receipt;
class ReceiptTest extends TestCase{
public function setUp(): void {
$this->Receipt = new Receipt();
}
public function tearDown(): void{
unset($this->Receipt);
}
public function testTotal(){
$input = [0,2,5,8];
$output = $this->Receipt->total($input);
$this->assertEquals(15,$output,"this is not valid");
}
public function testTax(){
$inputAmount = 10.00;
$inputTax = 0.10;
$output = $this->Receipt->tax($inputAmount,$inputTax);
$this->assertEquals(1.0,$output,"this tax expecting 1.0");
}
}?>
question:
How to ignore internal calling function pending() because it fetches data from DB. At the same time I want to access the property of $this->pending_amount.
Here Pending() must be private function.
How can I achieve that? I am looking for your valuable solutions
Proper solution is to replace your dependency (the one which is saved under $this->mainDb in your example) with a "mocked" one in your test case.
Here is an article from PHPUnit manual, which shows how to create mocks - https://phpunit.readthedocs.io/en/9.5/test-doubles.html#mock-objects
--
Speaking about ways of injection: your can either pass $this->mainDb instance via class constructor, or make so-called "seam" in form of public setMainDb method (which is not an elegant solution - I'd prefer to avoid it).
Another thing which I had to do sometimes, is to replace the value via Reflection: make private property accessible and set it inside of test to the value I need.
--
Update:
Based on given example, I think the easiest way to achieve desired result is:
Change test case's setUp to:
public function setUp(): void
{
$this->Receipt = new Receipt();
$mainDbMock = new class() {
public function get_sql_row() {
return [
"pending_amount" => 0
];
}
};
$this->Receipt->setMainDb($mainDbMock);
}
Add "seam"-method to your Receipt class:
public function setMainDb($mainDb)
{
$this->mainDb = $mainDb;
}
You need to mock the dependency. The dependency in your case is the database. You need to replace access to the database with a mock that you can configure with known return values.
Take the time to read the PHPUnit documentation on how to use mock objects.
A basic example
Given a DB access class with a get_sql_row method that accepts an SQL string and returns some data structure, we don't need to fill in any code here in our example because we're going to mock the get_sql_row method and configure it to return known values for our test.
class MainDb
{
public function get_sql_row(string $sql)
{
// ...
}
}
Our receipt class accepts a DB access object in the constructor and uses it to execute SQL e.g. the pending method executes SQL to get the pending amount (if any).
class Receipt
{
public function __construct($mainDb)
{
$this->mainDb = $mainDb;
}
public function total(array $items = [])
{
$items[] = $this->pending();
return array_sum($items);
}
private function pending()
{
$pendingAmount = $this->mainDb->get_sql_row('sql...');
return $pendingAmount['pending_amount'];
}
}
In the testcase setup method we create a mock of the DB access class and create the receipt object with the mocked database. The mock is then used in the tests to configure expectations, received arguments, and return values.
The testTotalWithNoPendingAmount test configures the DB mock to return 0 when get_sql_row is invoked. The get_sql_row is only expected to be called once and will fail otherwise. Configuring get_sql_row to return a known value allows us to test the behaviour of the receipt class without touching the DB.
Similarly, testTotalWithPendingAmount configures the DB mock get_sql_row to return a value other than 0 so that we can test behaviour of calculating the total when there is a pending amount.
final class ReceiptTest extends TestCase
{
protected Receipt $receipt;
protected function setUp(): void
{
// create a mock of the database access object
$this->dbMock = $this->createMock(MainDb::class);
// create receipt with mocked database
$this->receipt = new Receipt($this->dbMock);
}
public function testTotalWithNoPendingAmount(): void
{
$this->dbMock->expects($this->once())
->method('get_sql_row')
->willReturn(['pending_amount' => 0]);
$this->assertEquals(15, $this->receipt->total([0, 2, 5, 8]));
}
public function testTotalWithPendingAmount(): void
{
$this->dbMock->expects($this->once())
->method('get_sql_row')
->willReturn(['pending_amount' => 3]);
$this->assertEquals(18, $this->receipt->total([0, 2, 5, 8]));
}
}
Take the time to read the PHPUnit documentation on using mock objects and understand how they work and how to use them in your testing.
Note also that your handling of SQL is potentially open to SQL injection. Please read about SQL injection.

In PHPUnit how should I test when return values are complex objects

I have 3 classes.
class Box{
public $item1;
public $item2;
public function __construct($item1,$item2){
$this->item = $item1;
$this->item2 = $item2;
}
public function getItem1(){
return $this->item1;
}
}
class Details{
public $stuff
public $item1;
public $item2;
public $item3;
public function __construct($stuff){
$this->stuff = $stuff
}
public function setItem1($item){
$this->item1 = $item;
}
public function setItem2($item){
$this->item2 = $item;
}
}
class Crate{
public $box;
private $stuffString = "Stuff";
public function __construct(Box $box){
$this->box = $box;
}
public function getDetails(){
$details = new Details($stuffString);
$details->setItem1($box->item1);
$details->setItem2("Detail");
return $details;
}
}
The Crate->getDetails() method returns a Details object with data from the Box object. I want to write tests for this method.
function test_get_details(){
$box = Mockery::mock(Box::class);
$box->shouldReceive('getItem1')->andReturn("BoxItem");
$crate= new Crate($box);
$details = $crate->getDetails();
$this->assertInstanceOf(Details::class,$details);
}
I create a mock of the Box class and pass it to constructor of Crate. When I call $crate->getDetails(); it should return a Details object with
$item1 = "BoxItem"
$item2 = "Detail"
$item3 = null
I know I can test this by doing for each item $this->assertEquals("BoxItem",$details->item1); etc... but is that the best way to go about it? Is there some PHPUnit tool to build up the desired Detials result and compare it
For Example
$this->assertEquals(MockDetailObject,$details)
or do I have to do a series of asserts to make sure the result is what I expect.
Note*
I know for my example this isn't a huge deal, I built it up quick to explain what I mean. But in the code I'm working on I ran into the same type of problem except the Details Object is more complex than just 3 strings.
TL;DR: create a factory and test this factory 100%.
From what I understood, your Crate class is both an entity and a factory. You could refactor Crate::getDetails by moving this creation responsibility to a factory.
This way you'll be able to unit test the creation logic only by using the "Given, When, Then" structure. Check out this post about clean tests and navigate to the "Tests should be concise and meaningful".
Having this structure will help you telling what are the inputs and outputs.
For example:
CrateDetailsFactoryTest.php
class CrateDetailFactoryTest extends TestCase
{
public function testCreateCrateDetail(): void
{
// Given
$crate = $this->givenThereIsACrate();
$boxes = $this->givenThereAreTwoRedBoxes();
// When
$crateDetail = $this->crateDetailFactory->createCrateDetail(
$crate,
$boxes
);
// Then
// (Unnecessary instanceof, if you have strict return types)
self::assertInstanceOf(Detail::class, $crateDetail);
self::assertCount(2, $crateDetail->getBoxes());
self::assertEquals(
'red',
$crateDetail->getBoxes()->first()->getColor()
);
}
}
With this your creation logic is covered; From here you can simply inject your factory where you need, and during the unit test time you just mock it away:
CrateService.php
class CrateServiceTest extends TestCase
{
private $crateDetailFactory;
private $crateService;
public function setUp(): void
{
$this->crateDetailFactory = $this->prophesize(CrateDetailFactory::class);
$this->crateService = new CrateService(
$this->crateDetailFactory->reveal()
);
}
public function testAMethodThatNeedsCrateDetails(): void
{
// Given
$crate = $this->givenIHaveACrateWithTwoBoxesInIt();
$boxes = $crate->getBoxes();
// When
$result = $this->crateService->AMethodThatNeedsCrateDetails();
// Then
$this->crateDetailFactory->createCrateDetail($crate, $boxes)
->shouldBeCalledOnce();
}
}
I hope that was useful. Cheers! :)
Using your classes above, to unit test this properly, you would have to use DI to inject \Details::class into either getDetails() or the __constructor. Then write tests for each method of each class, mocking any class dependencies/properties
class Create
{
public function getDetails(\Details $details)
}
//test.php
$mockDetails = $this->createMock(\Details::class)
->expects($this-once())
->method('item1')
->with('some_arg')
->willReturn('xyz')
$mockBox = $this-createMock(\Box::class)
......
$crate = new Create($boxMock);
$result = $crate->item1($mockDetails);
$this-assertSame('xyz', $result);
If it feels like your mocking way to much for one method, then you should consider refactoring to make the code more testable.
As far as assertions for multiple items, in PHPUnit you can use a dataprovider to pass an array of values as individual tests to one test method.
PHPUnit Docs - Data Providers
You would also write separate unit tests for the \Details::class that asserted what is passed to \Details::setItem1($item) is actually set on the item1 property. Ie.
Testing \Details::class -
//test2
public function test() {
$details = new Details('some stuff');
$details->setItem1('expected');
self::assertSame('expected', $details->item1);
}

PHP Chain with Parent Function

I'm wanting to chain a method with the parent function of itself.
Example:
class Query
{
protected $limit;
/**
* Returns some third object that isn't in this family.
* This object represents the results, and also has
* a first function that gets called in a chain.
*/
public function get()
{
// Do Stuff
return new /* ... */;
}
public function take($amount)
{
$this->limit = $amount;
return $this;
}
}
class ChildQuery extends Query
{
protected $singular = false;
public function get()
{
if($this->singular)
return $this->take(1)->parent::get()->first();
return parent::get()
}
public function singular()
{
$this->singular = true;
return $this;
}
}
This obviously isn't the full set of functions, nor does it work, but you get the idea. I'd like ChildQuery::get to be able to call Query::get in a chain.
Right now, I have to do this:
public function get()
{
$this->take(1);
parent::get()->first();
}
Which is not appealing to me. Any ideas?
I'm running PHP 7, if it matters.
My end result would look something like this:
$query->singular()->get(); // ($query is a ChildQuery)
It is just not possible to call a parent method by the public interface of an object (even if it is the same class/object like the current context). Please have also a look at https://stackoverflow.com/a/11828729/2833639.
In my opinion your solution is the right way to go.
Off Topic: I recommend to read https://ocramius.github.io/blog/fluent-interfaces-are-evil/ to evaluate whether a fluid interface is good for your use case.

PHP OOP - Pass data between classes through the calling class?

I'm struggling to find a correct approach to pass data between classes, which do not directly call each other, and are only related through a parent class (which I now use, but I consider it a dirty workaround rather than anything near a solution).
I have 3 classes both able to read input and write output, and based on configuration I set one to read, another one to write. It may even be the same class, they all share a parent class, but they are always two separate instances called from a controller class.
Currently I use this sort of functionality:
class daddy {
public static $data;
}
class son extends daddy {
public function setData() {
parent::$data = "candy";
}
}
class daughter extends daddy {
public function getData() {
echo parent::$data;
}
}
while($processALineFromConfig)
$son = new son;
$son->setData();
$daughter = new daughter;
$daughter->getData();
daddy::$data = null; //reset the data, in the actual code $daughter does that in parent::
}
Instantination of these classes runs in a loop, therefore I always need to reset the data after $daughter receives them, 'cos otherwise it would stay there for another pass through the loop.
I'm absolutely sure it's not how class inheritance is supposed to be used, however I'm struggling to find a real solution. It only makes sense the data should be stored in the controller which calls these classes, not the parent, but I already use return values in the setter and getter functions, and I am not passing a variable by reference to store it there to these functions 'cos I have optional parameters there and I'm trying to keep the code clean.
What would be the correct approach to pass data through the controller then?
Thanks!
The best option would be for two object share some other, third object. This would be the class for "third object" which will ensure the exchage:
class Messenger
{
private $data;
public function store($value)
{
$this->data = $value;
}
public function fetch()
{
return $this->data;
}
}
Then a class for both instance, that will need to share some state:
class FooBar
{
private $messenger;
private $name = 'Nobody';
public function __construct($messenger, $name)
{
$this->messenger = messenger;
$this->name = $name;
}
public function setSharedParam($value)
{
$this->messenger->store($value);
}
public function getSharedParameter()
{
return $this->name . ': ' . $this->messenger->fetch();
}
}
You utilize the classes like this:
$conduit = new Messenger;
$john = new FooBar($conduit, 'Crichton');
$dominar = new FooBar($conduit, 'Rygel');
$dominar->setSharedParameter('crackers');
echo $john->getSharedParameter();
// Crichton: crackers
Basically, they both are accessing the same object. This also can be further expanded by making both instance to observe the instance of Messenger.

Write a unit test to test a static method that returns it's own classes' constants

I have been tasked with writing a unit test for class with a bunch of static methods, most of which return some sort of constant defined in the class itself, and was pondering about the value of a test which is merely asserting things from within the test itself. eg:
public static function stringToHex($color = null) {
switch($color) {
case 'green':
return self::OK; // self::OK = '#00cc00'
break;
default 'red':
return self::DANGER; // '#cc0000'
}
}
How would I effectively test the return value when its defined in the class I'm testing itself? Off the top of my head it would be like this:
public function teststringToHex() {
$this->assertEquals(MyClass::stringToHexColor('green'), MyClass::OK);
}
But this doesn't seem right as I am asserting the outcome to be something the test doesn't even know the value of.
right now your test trusts and depends on an implementation detail to be correct. Thats fine unless you dont trust that the constant has the right value. If so, you should pass in the hex values for the expectation, for instance with a DataProvider
/**
* #dataProvider provideColorToHexMapping
*/
public function testStringToHex($colorName, $expectedHex) {
$this->assertEquals(
$expectedHex,
MyClass::stringToHexColor($colorName)
);
}
public function provideColorToHexMapping()
{
return array(
array('green', '#00cc00'),
…
);
}

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