Is there differences between call_user_func() and $var()? - php

Is there any differences between call_user_func() and its syntactic sugar version...
// Global function
$a = 'max';
echo call_user_func($a, 1, 2); // 2
echo $a(1, 2); // 2
// Class method
class A {
public function b() {
return __CLASS__;
}
static function c() {
return 'I am static!';
}
}
$a = new A;
$b = 'b';
echo call_user_func(array($a, $b)); // A
echo $a->$b(); // A
// Static class method
$c = 'c';
echo call_user_func(array('A', $c)); // I am static!
echo a::$c(); // I am static!
codepad.
Both output the same, but I was recently hinted (10k+ rep only) that they are not equivalent.
So, what, if any, are the differences?

First difference I can think of is that call_user_func() runs method as a callback.
This means you can use a closure, eg
echo call_user_func(function($a, $b) {
return max($a, $b);
}, 1, 2);
This would be more of an implementation difference versus a usage or performance (execution) one though.

I honestly can't find much of a difference between the two. They basically do the same thing, but the only differences I can find is that call_user_func takes over 2× longer to complete than variable functions (calling an empty function).
Another thing is that the error handlers are different, if you use a non-existent callback function, the variable function would output a fatal error and halt the script while call_user_func would output a warning but continue the script.
Also when passing parameters through the function, using variable functions provides a little more detail in the error in relation to line numbers:
function asdf($a, $b) {
return(1);
}
call_user_func('asdf', 1):
Warning: Missing argument 2 for asdf()
in G:\test.php on line 3
-
$a='asdf'; $a($a, 1):
Warning: Missing argument 2 for
asdf(), called in G:\test.php on line
10 and defined in G:\test.php on line 3
These errors are collected from Command-Line Interface (CLI) tests, the display of errors obviously depends on your configuration.

Related

Call a variable function using a class property as function name

The following code uses the string "rand" stored in the property $prop to call rand() as a variable function, by using $function as a temporary local variable.
class C
{
private $prop = "rand";
public function execute()
{
$function = $this->prop;
echo $function();
}
}
$c = new C();
$c->execute();
This works, but I need to call the variable function stored in $this->prop using only one statement and avoiding the temporary variable.
I had no luck with
echo $this->prop();
because it actually calls the method prop() which does not exist and in any case it is not what I want to do.
As $this->prop is actually a string, I tried the following, but it produces a syntax error:
echo ($this->prop)();
I also tried
echo call_user_func($this->prop);
Although it does the work, it is not an option for me because it is not a variable function.
It seems like variable functions only work using local variables as function name.
Does anybody know a way to call directly a variable function using a class property as function name, avoiding the local temporary variable and the usage of call_user_func()?
Edit:
I understand your perplexity, therefore I'm going to explain what's wrong with using call_user_func.
I'm just exploring the opportunities offered by variable functions, which seems to be less then those offered by variable variables.
Let's try using variable variables feature it its simplest form.
Suppose we have a function f() which returns the string "something"
function f() {
return "something";
}
then a class property containing the string "something"
$this->prop = "something";
$something is a local variable
$something = "I am a local variable";
Then all the following statements will work:
$r = ${"something"};
$r = ${$this->prop};
$r = ${f()};
My personal conclusion: No matter how the string "something" has been obtained; just surround it with braces {} and prepend a dollar symbol $ to consider it a variable.
Pretty flessibe.
Let's try the same for variable functions
Now we have a function f() which returns the string "rand"
function f() {
return "rand";
}
then a class property containing the string "rand"
$this->prop = "rand";
Variable functions on the other hand, does not allow a string followed by parenthesis () to be considered a function call.
$r = "rand"(); // Produces a syntax error, unexpected '()' after a string
$r = $this->prop(); // Calls the 'prop()' method, which does not exist
$r = f()(); // Again a syntax error, unexpected '()' after the function f()
I have to conclude that variable functions always require a local variable to be run :(
You need to implement a magic __call method, like this:
class C
{
private $prop = "execute";
public function __call($method, $args)
{
if($method == "prop") // just for this prop name
{
if(method_exists($this, $this->prop))
return call_user_func_array([$this, $this->prop], $args);
}
}
public function execute ($s){
echo '>>'.$s.'<<';
}
}
$c = new C;
$c->prop(123);
It certainly does feel like a glaring omission in PHP's syntax. (Although taken literally I guess they are variable functions, not property functions!?) I would have perhaps expected the following "curly brace" syntax to work, but it doesn't, Parse error: syntax error, unexpected '{' in ....
echo {$this->prop}();
However, there are significant benefits to using variable function syntax over other methods. Variable functions are quicker than call_user_func() / call_user_func_array() and natively support pass-by-reference, rather than the "special-case" call-time pass-by-reference with call_user_func_array() (which is deprecated in all other cases).
An alternative to the __call magic method (above), which is going to be relatively slow, is to simply use a wrapper method, to which you pass the function/method name and use variable functions inside that wrapper method.
In its most simplest form:
function callUserFunc($callable) {
return $callable();
}
Because of the performance benefit (over using call_user_func_array()) several frameworks implement a similar "helper" method, allowing for a variable number of arguments. This other question/answer goes into more depth and covers some performance benchmarks: Calling a function with explicit parameters vs. call_user_func_array()
In case anyone is wondering, since PHP 7 we get immedietally invoked function expressions.
While this particular case is undocumented it actually works in the following example:
class Test {
private $func = "strtolower";
public function testFunc() {
return ($this->func)("ALPHABET");
}
}
$t = new Test();
echo $t->testFunc(); //echoes alphabet in PHP 7+ error in anything below
This can be seen in https://3v4l.org/JiuIF

What determines when a class object is destroyed in PHP?

Let's say that we have class CFoo. In the following example when is CFoo::__destruct() called?
function MyPHPFunc()
{
$foo = new CFoo();
. . .
// When/where/how does $foo get destroyed/deleted?
}
In this example would the destructor be called when the script exits the scope of MyPHPFunc because $foo would no longer be accessible?
In PHP all values are saved in so called zvals. Those zvals contain the actual data, type information and - this is important for your question - a reference count. Have a look at the following snippet:
$a = new B; // $a points to zval(new B) with refcount=1
$b = $a; // $a, $b point to zval(new B) with refcount=2 (+1)
$c = $b; // $a, $b, $c point to zval(new B) with refcount=3 (+1)
unset($a); // $b, $c point to zval(new B) with refcount=2 (-1)
As soon as the refcount reaches 0 the zval is freed and the object destructor is called.
Here are some examples of the refcount reaching 0:
unseting a variable:
$a = new B; // refcount=1
unset($a); // refcount=0 => __destruct!
But:
$a = new B; // refcount=1
$b = $a; // refcount=2
unset($a); // refcount=1 => no destruct as refcount > 0, even though unset() was called!
leaving function (or method) scope
function a() {
$a = new B; // refcount=1
} // refcount=0 => __destruct! (as $a does not exist anymore)
script execution end
$a = new B; // refcount=1
die(); // refcount=0 => __destruct! (on script execution end all vars are freed)
// doesn't need to be die(), can be just normal execution end
These obviously are not all conditions leading to a reduction of refcount, but the ones you will most commonly meet.
Also I should mention that since PHP 5.3 circular references will be detected, too. So if object $a references object $b and $b references $a and there aren't any further references to $a or $b the refcounts of both will be 1, but they still will be freed (and __destructed). In this case though the order of destruction is undefined behavior.
PHP 5 introduces a destructor concept similar to that of other
object-oriented languages, such as C++. The destructor method will be
called as soon as there are no other references to a particular
object, or in any order during the shutdown sequence.
- PHP Manual
If you want to see the process in action, you can run this code here.
<?php
class A
{
public function __construct() { var_dump('Creating: '. get_class($this)); }
public function __destruct() { var_dump('Removing: '. get_class($this)); }
}
class B extends A {}
$A = new A();
/*
* When this block is called later on
*/
function create_b()
{
$B = new B();
} // At this point the function scope ends, and since $B is not referenced anymore it's removed.
var_dump('B is next');
create_b(); // Run above block, create, then destroy be
var_dump('B is now gone');
// At this point the PHP file parser ends, $A is destroyed since it's not used anymore
The information is in the manual, albeit somewhat cryptic:
PHP 5 introduces a destructor concept similar to that of other object-oriented languages, such as C++. The destructor method will be called as soon as there are no other references to a particular object, or in any order during the shutdown sequence.
Meaning: The destructor will be called when the object gets destroyed (= e.g. unset()), or when the script shuts down.
Additional useful info:
Like constructors, parent destructors will not be called implicitly by the engine. In order to run a parent destructor, one would have to explicitly call parent::__destruct() in the destructor body.
The destructor will be called even if script execution is stopped using exit(). Calling exit() in a destructor will prevent the remaining shutdown routines from executing.
the best way to know is to test.
however the simple answer is that __destruct is called during garbage cleanup. coarse that does not help anyone as garbage cleanup is an ongoing process that cleans up local variables when there is no scope that can call them.
however here is some sample code, and the result which fully explains what happens when exiting scope internally to the script.
<?php
class testingdestructor {
public function __construct($num) {
$this->num = $num;
}
public function __destruct() {
echo "I am number {$this->num}\n";
}
}
class testing2{
public function __construct($num) {
$this->classtest = new testingdestructor($num);
}
public function __destruct() {
echo "I am not a number\n";
}
}
$iam1 = new testingdestructor(1);
$iam4 = new testing2(4);
function testfunction() {
$iam2 = new testingdestructor(2);
}
testfunction();
$iam3 = new testingdestructor(3);
unset($iam1);
the output of this strange set of classes function and vars is this
I am number 2
I am number 1
I am number 3
I am not a number
I am number 4
this shows us that the end of the function calls the __destruct, as does unset, and that at least in practice that end of script cleanup is done in reverse order created.
if create instance of a class and use the object.after finishing all your tasks if u call the destructor and again use the same object in the next line to perform some other task u will be no longer able to use. That means ur destructor is called successfully

PHP and closures

Working a lot with JS I have come to love closures, so I was pleased to learn that there are closures in PHP also. However I just can't get this stuff to work, what's wrong with this piece of code?
class Foo {
public $Bar;
public function Foo() {
$this->Bar = function() { echo "Hello World"; };
}
};
$F = new Foo();
$F->Bar();
I keep getting PHP Fatal error: Call to undefined method Foo::Bar() errors.
This has been discussed a lot on SO already (see e.g. this answer). This should do the trick:
$b = $f->Bar;
$b();
Yes, it is that stupid. You could use call_user_func() to put in in one line (see jlb's answer to this question), but the ugliness remains.
If you want a one-line solution to replace
$F->Bar()
try this:
call_user_func($F->Bar);
PHP has separation between methods and fields. In fact, you can have a method and a field of the same name at the same time:
class Foo {
public $Bar;
function Bar() { echo "hello\n"; }
};
$F = new Foo();
$F->Bar = 42;
$F->Bar(); // echoes "hello"
So you can see that, to avoid ambiguity, there must be a separate syntax between calling a method with that name, and accessing a field with that name and then calling that as a function.
If PHP had better syntax, they would support ($F->Bar)(), i.e. function call operator on any expression, but currently only variables can be "called".
PHP isn't liking the $F->Bar notation for accessing the closure.
If you change this slightly to
$t = $F->Bar();
$t();
then it works.

Pass a function by reference in PHP

Is it possible to pass functions by reference?
Something like this:
function call($func){
$func();
}
function test(){
echo "hello world!";
}
call(test);
I know that you could do 'test', but I don't really want that, as I need to pass the function by reference.
Is the only way to do so via anonymous functions?
Clarification: If you recall from C++, you could pass a function via pointers:
void call(void (*func)(void)){
func();
}
Or in Python:
def call(func):
func()
That's what i'm trying to accomplish.
For what it's worth, how about giving something like this a shot? (Yes, I know it's an anonymous function which was mentioned in the post, but I was disgruntled at the abundance of replies that did not mention closures/function-objects at all so this is mostly a note for people running across this post.)
I don't use PHP, but using a closure appears to work in PHP 5.3 (but not PHP 5.2) as demonstrated here. I am not sure what the limitations, if any, there are. (For all I know the closure will eat your children. You have been warned.)
function doIt ($fn) {
echo "doIt\n";
return $fn();
}
function doMe () {
echo "doMe\n";
}
// I am using a closure here.
// There may be a more clever way to "get the function-object" representing a given
// named function, but I do not know what it is. Again, I *don't use PHP* :-)
echo doIt(function () { doMe(); });
Happy coding.
The problem with call_user_func() is that you're passing the return value of the function called, not the function itself.
I've run into this problem before too and here's the solution I came up with.
function funcRef($func){
return create_function('', "return call_user_func_array('{$func}', func_get_args());");
}
function foo($a, $b, $c){
return sprintf("A:%s B:%s C:%s", $a, $b, $c);
}
$b = funcRef("foo");
echo $b("hello", "world", 123);
//=> A:hello B:world C:123
ideone.com demo
No, functions are not first class values in PHP, they cannot be passed by their name literal (which is what you're asking for). Even anonymous functions or functions created via create_function are passed by an object or string reference.
You can pass a name of a function as string, the name of an object method as (object, string) array or an anonymous function as object. None of these pass pointers or references, they just pass on the name of the function. All of these methods are known as the callback pseudo-type: http://php.net/callback
function func1(){
echo 'echo1 ';
return 'return1';
}
function func2($func){
echo 'echo2 ' . $func();
}
func2('func1');
Result:
echo1 echo2 return1
In PHP 5.4.4 (haven't tested lower or other versions), you can do exactly as you suggested.
Take this as an example:
function test ($func) {
$func('moo');
}
function aFunctionToPass ($str) {
echo $str;
}
test('aFunctionToPass');
The script will echo "moo" as if you called "aFunctionToPass" directly.
A similar pattern of this Javascript first class function:
function add(first, second, callback){
console.log(first+second);
if (callback) callback();
}
function logDone(){
console.log('done');
}
function logDoneAgain(){
console.log('done Again');
}
add(2,3, logDone);
add(3,5, logDoneAgain);
Can be done in PHP (Tested with 5.5.9-1ubuntu on C9 IDE) in the following way:
// first class function
$add = function($first, $second, $callback) {
echo "\n\n". $first+$second . "\n\n";
if ($callback) $callback();
};
function logDone(){
echo "\n\n done \n\n";
}
call_user_func_array($add, array(2, 3, logDone));
call_user_func_array($add, array(3, 6, function(){
echo "\n\n done executing an anonymous function!";
}));
Result: 5 done 9 done executing an anonymous function!
Reference: https://github.com/zenithtekla/unitycloud/commit/873659c46c10c1fe5312f5cde55490490191e168
You can create a reference by assigning the function to a local variable when you declare it:
$test = function() {
echo "hello world!";
};
function call($func){
$func();
}
call($test);
You can say
$fun = 'test';
call($fun);
Instead of call(test);, use call_user_func('test');.
As of PHP 8.1, you can use First-class callables:
call(test(...));
You can even use methods:
call($obj->test(...));
As simple as it is.
It appears a bit unclear why do you want to pass functions by reference? Usually things are passed by reference only when the referenced data needs to be (potentially) modified by the function.
As PHP uses arrays or strings to refer functions, you could just pass an array or a string by reference and that would allow the function reference to be modified.
For example, you could do something like
<?php
$mysort = function($a, b) { return ($a < $b) ? 1 : -1; };
adjust_sort_from_config($mysort); // modifies $mysort
do_something_with_data($mysort);
where
<?php
function load_my_configuration(&$fun)
{
$sort_memory = new ...;
...
$fun = [$sort_memory, "customSort"];
// or simply
$fun = function($a, b) { return (rand(1,10) < 4 ? 1 : -1; };
}
This works because there are three ways to refer to function in PHP via a variable:
$name – the string $name contains the name of the function in global namespace that should be called
array($object, $name) – refers to method called string $name of object $object.
array($class, $name) – refers to static function string $name of class $class.
If I remember correctly, the methods and static functions pointed by these constructs must be public. The "First-class callable syntax" should improve this restriction given recent enough PHP version but it seems to be just some syntactic sugar around Closure::fromCallable().
Anonymous functions work the same behind the scenes. You just don't see the literal random names of those functions anywhere but the reference to an anonymous function is just a value of a variable, too.

What is the main difference between the following statements?

Recently i was studying the "Passing by Reference", I come to know following ways
What is the main difference between the following methods.
1.
function foo(&$var)
{
$var++;
}
$a=5;
foo($a);
2.
function foo($var)
{
$var++;
}
$a=5;
foo(&$a);
3.
function foo(&$var)
{
$var++;
}
function &bar()
{
$a = 5;
return $a;
}
foo(bar());
even though all of them produce same results, and which is the best way to work with.
Thanks.
function foo(&$var)
{
$var++;
}
$a=5;
foo($a);
This accepts a parameter that is always passed by reference (the & is in foo(&$var)). When $a is passed, it's always as a reference, so incrementing the variable inside the function will cause the parameter to be modified.
function foo($var)
{
$var++;
}
$a=5;
foo(&$a);
Do not use this. This is call-time pass-by-reference (you're passing &$a, a reference to $a, into the function), and is deprecated as of PHP 5.3.0. It's bad practice because the function doesn't expect a reference.
function foo(&$var)
{
$var++;
}
function &bar()
{
$a = 5;
return $a;
}
foo(bar());
This returns a reference (the & is in &bar()) to a variable $a declared in the function bar(). It then takes a reference to the return value of bar() and increments it. I'm not sure at a glance why this would be useful, though, especially for primitive/scalar types.
The second method is deprecated and should never be used.
Typically the function should just return the value.
function foo($a)
{
$a = 5;
}
$a = foo($a);
That's basically what the third method is doing. Not sure why you included an embedded pass by reference.
Pass by reference (for scalars and arrays) should generally be avoided because it's less clear than returning the value. However, it can be useful in cases where you need to modify multiple values within one function call.
Note that in PHP5, there's not even a need to explicitly pass an object by reference if you simply want to modify the original object, as the handle to the object will point to the same object as was passed to the function.
The last example is not equivalent to the first two. If you print the value of $a after calling foo, you will see that it is not defined. The third is basically an obfuscated no-op.

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