How is testing the registry pattern or singleton hard in PHP? - php

Why is testing singletons or registry pattern hard in a language like PHP which is request driven?
You can write and run tests aside from the actual program execution, so that you are free to affect the global state of the program and run some tear downs and initialization per each test function to get it to the same state for each test.
Am I missing something?

While it's true that "you can write and run tests aside of the actual program execution so that you are free to affect the global state of the program and run some tear downs and initialization per each test function to get it to the same state for each test.", it is tedious to do so. You want to test the TestSubject in isolation and not spend time recreating a working environment.
Example
class MyTestSubject
{
protected $registry;
public function __construct()
{
$this->registry = Registry::getInstance();
}
public function foo($id)
{
return $this->doSomethingWithResults(
$registry->get('MyActiveRecord')->findById($id)
);
}
}
To get this working you have to have the concrete Registry. It's hardcoded, and it's a Singleton. The latter means to prevent any side-effects from a previous test. It has to be reset for each test you will run on MyTestSubject. You could add a Registry::reset() method and call that in setup(), but adding a method just for being able to test seems ugly. Let's assume you need this method anyway, so you end up with
public function setup()
{
Registry::reset();
$this->testSubject = new MyTestSubject;
}
Now you still don't have the 'MyActiveRecord' object it is supposed to return in foo. Because you like Registry, your MyActiveRecord actually looks like this
class MyActiveRecord
{
protected $db;
public function __construct()
{
$registry = Registry::getInstance();
$this->db = $registry->get('db');
}
public function findById($id) { … }
}
There is another call to Registry in the constructor of MyActiveRecord. You test has to make sure it contains something, otherwise the test will fail. Of course, our database class is a Singleton as well and needs to be reset between tests. Doh!
public function setup()
{
Registry::reset();
Db::reset();
Registry::set('db', Db::getInstance('host', 'user', 'pass', 'db'));
Registry::set('MyActiveRecord', new MyActiveRecord);
$this->testSubject = new MyTestSubject;
}
So with those finally set up, you can do your test
public function testFooDoesSomethingToQueryResults()
{
$this->assertSame('expectedResult', $this->testSubject->findById(1));
}
and realize you have yet another dependency: your physical test database wasn't setup yet. While you were setting up the test database and filled it with data, your boss came along and told you that you are going SOA now and all these database calls have to be replaced with Web service calls.
There is a new class MyWebService for that, and you have to make MyActiveRecord use that instead. Great, just what you needed. Now you have to change all the tests that use the database. Dammit, you think. All that crap just to make sure that doSomethingWithResults works as expected? MyTestSubject doesn't really care where the data comes from.
Introducing mocks
The good news is, you can indeed replace all the dependencies by stubbing or mock them. A test double will pretend to be the real thing.
$mock = $this->getMock('MyWebservice');
$mock->expects($this->once())
->method('findById')
->with($this->equalTo(1))
->will($this->returnValue('Expected Unprocessed Data'));
This will create a double for a Web service that expects to be called once during the test with the first argument to method findById being 1. It will return predefined data.
After you put that in a method in your TestCase, your setup becomes
public function setup()
{
Registry::reset();
Registry::set('MyWebservice', $this->getWebserviceMock());
$this->testSubject = new MyTestSubject;
}
Great. You no longer have to bother about setting up a real environment now. Well, except for the Registry. How about mocking that too. But how to do that. It's hardcoded so there is no way to replace at test runtime. Crap!
But wait a second, didn't we just say MyTestClass doesn't care where the data comes from? Yes, it just cares that it can call the findById method. You hopefully think now: why is the Registry in there at all? And right you are. Let's change the whole thing to
class MyTestSubject
{
protected $finder;
public function __construct(Finder $finder)
{
$this->finder = $finder;
}
public function foo($id)
{
return $this->doSomethingWithResults(
$this->finder->findById($id)
);
}
}
Byebye Registry. We are now injecting the dependency MyWebSe… err… Finder?! Yeah. We just care about the method findById, so we are using an interface now
interface Finder
{
public function findById($id);
}
Don't forget to change the mock accordingly
$mock = $this->getMock('Finder');
$mock->expects($this->once())
->method('findById')
->with($this->equalTo(1))
->will($this->returnValue('Expected Unprocessed Data'));
and setup() becomes
public function setup()
{
$this->testSubject = new MyTestSubject($this->getFinderMock());
}
Voila! Nice and easy and. We can concentrate on testing MyTestClass now.
While you were doing that, your boss called again and said he wants you to switch back to a database because SOA is really just a buzzword used by overpriced consultants to make you feel enterprisey. This time you don't worry though, because you don't have to change your tests again. They no longer depend on the environment.
Of course, you still you have to make sure that both MyWebservice and MyActiveRecord implement the Finder interface for your actual code, but since we assumed them to already have these methods, it's just a matter of slapping implements Finder on the class.
And that's it. Hope that helped.
Additional Resources:
You can find additional information about other drawbacks when testing Singletons and dealing with global state in
Testing Code That Uses Singletons
This should be of most interest, because it is by the author of PHPUnit and explains the difficulties with actual examples in PHPUnit.
Also of interest are:
TotT: Using Dependency Injection to Avoid Singletons
Singletons are Pathological Liars
Flaw: Brittle Global State & Singletons

Singletons (in all OOP languages, not just PHP) make a particular kind of debugging called unit testing difficult for the same reason that global variables do. They introduce global state into a program, meaning that you can't test any modules of your software that depend on the singleton in isolation. Unit testing should include only the code under test (and its superclasses).
Singletons are essentially global state, and while having global state can make sense in certain circumstances, it should be avoided unless it's necessary.

When finishing a PHP test, you can flush singleton instance like this:
protected function tearDown()
{
$reflection = new ReflectionClass('MySingleton');
$property = $reflection->getProperty("_instance");
$property->setAccessible(true);
$property->setValue(null);
}

Related

How to mock a class that is created in a function (new operator)?

I am trying to mock a class that is created in function.
function pon_validate_device(DB $db, Logger $logger, $request, $mode = 'add') {
...
$testConnection = new Telnet(...);
$testConnection->login();
return true;
}
Is there any way to mock the telnet class and control the response of the login function?
Is there any way to mock the telnet class and control the response of the login function?
Not easily. Creating a mock of the telnet class is easy, but as the pon_validate_device() function creates the concrete Telent object (newTelnet()), there is no easy way to inject the mock to be in use at the place where its login method is called:
$testConnection = new Telnet(...);
$testConnection->login();
So you should consider it impossible unless function pon_validate_device() allows the injection, for example with an (additional) function parameter:
function pon_validate_device(
DB $db,
Logger $logger,
$request, $mode = 'add',
Telnet $testConnection = null, # new parameter
) {
...
$testConnection ?= new Telnet(...);
$testConnection->login();
return true;
}
You can then inject (in your test) the mock.
It is possible to make such a dependency even more obvious by making it a non-optional parameter.
As the function already has four (three plus one optional) parameters, it seems it is getting a bit crowded already.
An alternative to the parameter injection is constructor injection. This may require you to turn the function into an object and instantiate it:
class PonDevice {
public function __construct(
private DB $db,
private Logger $logger,
private Telnet $telnet,
) {}
...
public function validate($request, $mode = 'add') {
...
$this->telnet->login(???);
return true;
}
}
As you can already see in this quick example, it might bubble up initialization requirements, e.g. what was parameterized in
$testConnection = new Telnet(...);
has now already been injected, so the Telnet class may need additional changes (which could be good in case the Telnet constructor did real work which normally is frowned upon as it make such classes hard to use in tests - extract the configuration from constructor injection into a method with parameters, quickly sketched with the question marks:
$this->telnet->login(???);
Much words already, the main takeaway should be that if a test shows that some code is hard to test, it perhaps revealed previously more hidden dependencies. Consider for a moment what is going on and consider if the code could benefit from a change of the design (there is only benefit if it makes the system under test easier to use/develop for you, e.g. testing works like a breeze and you can then much quicker and safer change even more code).
And now for the dirty parts (this is a slippery when wet and its always wet situation):
Given the code under test hast not yet been executed and more importantly there never has been the Telnet class instantiated and autoloading is in use, you can "mock" the Telnet class definition by replacing it with your own one (with the same class-name).
When the code then is executed, it will instantiate the Telnet object based on that class definition as there would be nothing to auto-load any longer.
However this requires you to fully duplicate the Telnet class and then add for that test double'd class specific test-points to inject the test-only behaviour and properties.
As you can imagine this is cumbersome, unstable, a mess to maintain and to no extend improving the code under test.
However I thought as you asked for it, it should be at least mentioned in the answer.

when to use static method or simple class method?

I am confused whether to use static method or just simple method.
Lets me give an example, I am using Zend framework 1 project.
I have class like
class Example1
{
public static function getVariable() {
return is_numeric(Zend_Registry::get('config')->Variable) ? Zend_Registry::get('config')->Variable : 0;
}
public function calculateSome($param1, $param2) {
$response = array();
if($param2 == 0) {
$response = number_format(($param1 * self::getvariable()) /100);
} else {
$response = $param1;
}
return $response;
}
}
Usage :
Currently i'm getting variable value like Example1::getVariable() in whole project.
And Calculating like first instantiating a class $class1 = new Example1(); and then calling the function like $class1->calculateSome(1, 0);
I am confused whether it is good to change calculateSome() to public static and call like this Example1::calculateSome(1, 0) or left as it is.
I Have found link when to use static =>
When to use static vs instantiated classes
But I can't understand what it says.
You can find the long answer here: How Not To Kill Your Testability Using Statics
The TL;DR version of it is:
A static method is nothing more than a namespaced function, Foo::bar() does not significantly differ from foo_bar().
Whenever you call a static method, or a function for that matter, you're hardcoding a dependency. The code that reads $bar = Foo::bar(); has a hardcoded dependency to a specific Foo class. It is not possible to change what Foo refers to without changing that part of the source code.
An object is a "soft" dependency. $bar = $foo->bar(); is flexible, it allows room to change what $foo refers to. You use this with dependency injection to decouple code from other code:
function baz(Foo $foo) {
$bar = $foo->bar();
...
}
You can call Foo::bar() anytime from anywhere. If Foo::bar has some dependency it depends on, it becomes hard to guarantee that this dependency is available at the time you're calling the method. Requiring object instantiation requires the object's constructor to run, which can enforce requirements to be set up which the rest of the methods of the object can depend on.
Constructors together with dependency injecting objects into other functions are very powerful to
create seams in your codebase to make it possible to "take it apart" and put it together in flexible ways
put checks into strategic places to ensure requirements are met for certain parts of the code (at object instantiation time the constructor enforces a sane state of its little part of the world, its object), which makes it a lot easier to localise and contain failures.
Think of it like compartmentalising your app and putting firewalls between each compartment with a supervisor in charge of each one; instead of everyone just running around in the same room.
Any time you write new Class, you may as well write Class::staticMethod(), the hardcoded dependency is the same.
So the decision comes down to:
What are the requirements of this class? Does it need to ensure certain preconditions are met before any of its code can run (e.g. a database connection needs to be available), or are all methods just self-contained little helper methods?
How likely are you to maybe want to substitute this class for another class? Does this class produce side effects (e.g. writing to a file, modifying some global state) which may not always be desirable and hence a different version of it may be useful under some circumstances?
May you need more than one instance of this class at the same time, or is the nature of the class such that there are no individual instances needed?
Start using unit tests, which require you to take your app apart and test each little part individually to ensure it works, and you'll see where the advantage of object instantiation and dependency injection lie.
When the method involve instance-based properties/changes u should keep it non-static.
If its a method that is needed for the whole type then use static.
For example u can keep tracks of created instances by this snippet:
class Product {
static $count;
private $name;
public function __construct($name) {
$this->name = $name;
self::$count++;
}
public function getName() {
return $this->name;
}
public static function getCount() {
return self:$count;
}
}
$productA = new Product('A');
$productB = new Product('B');
echo $productA->getName(). ' and ' . $productB->getName(). '<br />'. PHP_EOL;
echo 'Total made products :' . Product::getCount();

Passing Session and Database objects to classes in PHP

Through my multiple studies I have come across the factory method of setting session and database objects which I have been using while in development. What I am wondering is, putting aside personal preference (although I will soak in any opinions anyone has), does this general method work, and is it efficient (meaning, am I using it correctly)? If it is not, do you have suggestions for how to improve it?
Background
I created the code this way so as to pass a database and session object to the class upon calling the class. I wanted to be able to pass along the relevant objects/references so that they could be used.
The Call Class
This class is meant to call static functions, like so:
class CALL {
public static $_db, $_session;
public status function class1() {
$function = new class1();
$function->set_session(self::$_session);
$function->set_database(self::$_db);
return $function;
}
public status function class2() {
...
}
...
}
The _set class
class _set {
public $_db, $_session;
public function __construct() { ... }
public function set_database($_db) {
$this->_db = $_db;
}
public function set_session($_session) {
$this->_session = $_session;
}
}
Now the classes referenced.
class class1 extends _set {
function __construct() { ... }
function function1() { return "foo"; }
...
}
So, moving forward, the classes would be called using CALL::class1 or CALL::class2. After that, they can be accessed as per usual, aka:
CALL::$_db = $database->_dbObject;
CALL::$_session = $_SESSION;
$class1 = CALL::class1;
echo $class1->function1(); //prints "foo".
Read about Dependency Injection . Small suggestion from my point of view, you should never create objects like $db or $session inside other objects. You should rather inject them through constructor or setter method. It will make your code less dependant on a specific classes and it will be easier to replace all dependencies almost without refactoring (actually without one if you know hot to use interfaces).
If anyone stumbles on this, I will share with you what my solution was.
Although this exercise helped me to learn a lot, and I am sure I could take the time to create a VERY highly functional factory/Container, because this is not integral to my program and not even unique, I finally bowed to the age old wisdom of not repeating something that has already been done.
I utilized Pimple, a lightweight library that uses PHP closures to create function calls. Now, I can haave the flexibility of determining which dependency injections I want, but I also only need to inject them once. Future calls, even when they create new instances, will replicate them. While I think that, in theory, my project was workable as it was, it did indeed have the unfortunate issue of requiring you to go into the container to make changes. With Pimple I do not need to do that. So I've tossed by Container class and picked up a lightweight program from the maker of Symfony. While this may not be the best answer for everyone, it was for me. Cheers!

PHP: Retain static methods AND maintain testability

My static methods are either of the 'helper' variety, e.g. convertToCamelCase(), or of the 'get singleton' variety, e.g. getInstance(). Either way, I am happy for them to live in a helper class.
The helper class needs to be widely available so I am loading it in my layer supertypes. Now, as far as I can see, provided that the helper can be injected into the supertypes, I have maintained full flexibility over testing my code (with the exception of the helper class itself). Does that make sense? Or am I overlooking something?
To look at it another way... it seems to me that difficulty in testing code increases in proportion to the number of calls to static methods, not in proportion to actual number of static methods themselves. By putting all these calls into one class (my helper), and replacing that class with a mock, I am testing code that is free of static calls and related problems.
(I realise that I should work towards getting rid of my Singletons, but that's going to be a longer term project).
In the case of a static class that is strictly a helper function like "convertToCamelCase" I would probably just have 100% coverage for that function and then consider it a "core" function and not worry about mocking it elsewhere. What is a mock for "convertToCamelCase" going to do anyway..? Perhaps your unit tests start to smell a little like integrations tests if you do it too much, but there's always a bit of a tradeoff between abstracting everything and making your app needlessly complicated.
As far as singletons it is tricky because you usually have the name of the static class in your code so it becomes problematic to swap it out with a mock object for testing. One thing you could do is wherever you are making your static method calls, start by refactoring to call them this way:
$instance = call_user_func('MyClass::getinstance');
Then, as you increase your testing coverage, you could begin replacing with something like:
$instance = call_user_func($this->myClassName . '::getinstance');
So - once you have that, you could swap out and mock MyClass by changing $this->myClassName. You'd have to make sure you're requiring or autoloading the relevant php files dynamically as well.
Refactoring to use an abstract factory pattern would make things even easier to test but you could start implementing that over time as well
However if you need to mock a static class somewhere, you can do it with Moka library. Here is example:
class UsersController
{
public function main()
{
return json_encode(User::find(1));
}
}
This is how you can test it:
class UsersController
{
private $_userClass;
public function __construct($userClass = 'User')
{
$this->_userClass = $userClass;
}
public function find($id)
{
return json_encode($this->_userClass::find($id));
}
}
class UsersControllerTest extends \PHPUnit_Framework_TestCase
{
public function testMainReturnsUser()
{
$userClass = Moka::stubClass(null, ['::find' => 'USER']);
$controller = new UsersController($userClass);
$this->assertEquals('"USER"', $controller->find(1000));
}
public function testMainCallsFind()
{
$userClass = Moka::stubClass(null, ['::find' => 'USER']);
$controller = new UsersController($userClass);
$controller->find(1000);
// check that `find` was called with 100
$this->assertEquals([1000], $userClass::$moka->report('find')[0]);
}
}

Using PHPUnit to test helper functions

Let's say I want to test a simple helper that takes a class name as an argument and makes a redirection.
How am I supposed to test this if the function is called in many places from inside a couple of controllers? Should I test every class name that was passed as a parameter in the whole code (write them in the provider function myself)? Or is there a magical function which does that for me?
Your question is the exact reason why dependency injection -- when done correctly (not how most popular frameworks "implement" it) -- is touted as the ultimate in code testability.
To understand why, lets look at how "helper functions" and class-oriented programming make your controllers difficult to test.
class Helpers {
public static function myHelper() {
return 42;
}
}
class MyController {
public function doSomething() {
return Helpers::myHelper() + 100;
}
}
The entire point of unit testing is to verify that "units" of code work in isolation. If you can't isolate functionality, your tests are meaningless because their results could be tainted by the behavior of the other code involved. This can result in what statisticians call Type I and Type II errors: basically, this means you can get test results that might be lying to you.
In the code above, the helper cannot be easily mocked to determine that MyController::doSomething works in complete isolation from outside influences. Why not? Because we can't "mock" the behavior of the helper method to guarantee our doSomething method actually adds 100 to the helper result. We're stuck with the helper's exact behavior (returning 42). This is a problem that correct object-orientation and inversion of control eliminate entirely. Let's consider an example of how:
If MyController asks for it's dependencies instead of using the static helper function , it becomes trivial to mock the outside influences. Consider:
interface AnswerMachine {
public function getAnswer();
}
class UltimateAnswerer implements AnswerMachine {
public function getAnswer() {
return 42;
}
}
class MyController {
private $answerer;
public function __construct(AnswerMachine $answerer) {
$this->answerer = $answerer;
}
public function doSomething() {
return $this->answerer->getAnswer() + 100;
}
}
Now, it's trivially simple to test that MyController::doSomething does in fact add 100 to whatever it gets back from the answer machine:
// test file
class StubAnswerer implements AnswerMachine {
public function getAnswer() {
return 50;
}
}
$stubAnswer = new StubAnswerer();
$testController = new MyController($stubAnswerer);
assert($testController->doSomething() === 150);
This example also demonstrates how the correct use of interfaces in your code can greatly simplify the testing process. Test frameworks like PHPUnit make it very easy to mock interface definitions to perform exactly what you want them to in order to test the isolated functionality of code units.
So I hope these very simple examples demonstrate how powerful dependency injection is when it comes to testing your code. But more importantly, I hope they demonstrate why you should be wary if your framework of choice is using static (just another name for global), singletons, and helper functions.
You cannot test each possible combination of parameters to all the functions you need to test; it will take you longer than the life of the universe. So you use Human Intelligence (some might call it cheating ;-). Test it just once, in this case with a mock controller as the parameter.
Then look at your code and ask yourself if any other object passed in is really going to have it behave differently. For something you describe as a "simple helper" maybe the answer is no. But, if yes, how? Create another mock controller class that simulates that different behaviour. E.g. this second controller might not have the function your helper class expects to call. You expect an exception to be thrown. Create the unit test for that.
Repeat until satisfied.

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