Client to client socket with php - php

How to make php client to client, like the chat way ? One client connects and sends something to the other client and only he recieve not all clients.

Your Question?
If I understand correctly you want one-to-one(private) messaging.
Socket Programming using PHP
You need to learn Socket programming with PHP. You could start by studying this tutorial. This has scaling problems written all over it, because PHP does not have non blocking IO, proper thread model. I advise you to just use it for fun little projects.
Non blocking IO using PHP
You could try and use PHP-MIO. I have not yet tried this, but I guess it might scale. But then again from Apache(PHP) side you will have the same problems. But when using this from both sides it could work...
long-polling(blocking IO) using PHP
P.S: got bored so I have not completely tested this ;)
Download
Below I present two solutions(prototypes) which do NOT scale. One solution uses Redis pubsub. For this you need to install(compile) redis. For this you a POSIX OS is desired, although some people have ported it to Windows. You can also use the free redistogo.com instance. The Redis solution is the prefered solution. I have put everything in an archive which you can download from here.
I also give a solution which uses named pipes. This solution does not require you to use Redis, but instead this approach needs access to the file system. I believe that this approach should also work on Windows(You have to change the filename to windows-style). I would like for somebody to try this out :). I can not test this anymore, because I have completely switched to POSIX OS(Ubuntu) a long time ago.
Requirements
At least PHP 5.3 and preferable a POSIX OS, redis.
How to use
To use both solutions you need to open two browsers(Browser A/B). I assume you are using localhost for development and that you can access files from http://localhost/6646733.
point browser A to http://localhost/6646733/redis?me=somebodyelse&to=alfred you should replace redis with pipe when trying out named pipes.
Point browser B to http://localhost/6646733/redis?me=alfred&to=somebodyelse
In browser A type a message into the textarea, which will be sent to browser B.
In browser B read the message just sent from browser A
Solutions not using PHP
The solutions below scale.
Pusher(Hosted)
With for example the hosted solution Pusher you can do chat/messaging without the scaling nightmare. Pusher even is generous to provide a free plan. But be aware that the cheap plans do NOT offer SSL so the messages can be intercepted. You should never sent private information over the wire, when not using SSL. Users/developers have provided a nice little library to use Pusher from PHP. The problem with this approach is that you are not in control, but pusher is, but then again you don't have to worry about any details.
Socket.io(open-source)
I really like socket.io, but there are off course a lot of other solutions like for example tornado. You could use Redis to efficiently communicate between PHP and the other solution(socket.io).

I don't fully understand what you are trying to do, but you can use some kind of database and have it store messages that is sent to each user, and then have your client page refresh the chat part with a AJAX kind of query to update the chat. It will then behave simular to the new Facebook chat, where all messages are stored even the ones sent in normal chat and mail. So clients can mail and chat each other at all times, when they are online it will show in their chat and when thy are offline it will show up in their inbox. But this might not be what you are trying to do.

For implementing best Chat application, use jabber server and write clients using js/flex
http://en.wikipedia.org/wiki/Extensible_Messaging_and_Presence_Protocol

If it's not like chat but you want to send messages over without a server, you need both clients be server as well. A server will listen on a port for incomming connections. Write a daemon that spawns a new thread each time a client connects. Within this thread you handle the messaging.
Client A opens a connection to the server (Client B) and they can talk to each other. Or you let Client A become server and let Client B connect.

Related

IOS: Make a messages and picture application responsive

I am developing an picture sharing application with messages. Now want to know how to make it instant just like Viber or whatsapp. The timer of more than a minute is not a good idea the user will have to wait for a long time for the message to arrive. And HTTP request every second will have a lots of overload on the server.
I have heard about the socket programming but not sure if it is the best way. Also how to implement that?
So the question is What is the best way of implementing this kind of application?
I am using IOS and PHP as a server language.
There are two approaches:
You can use your own protocol over any kind of socket you want (most probably a TCP or SSL stream), and then you need a server at the other end that keeps these connections open and send notifications on the right connections when something happens (new message...). There are probably existing frameworks for this, though all I can think of right now are more geared towards integration with web applications rather than native ones. Note that this will only work as long as you app is active in the foreground. This also means you will get as many simultaneous connections to your server as there are apps running, so you may have a scalability issue.
or you can use Apple Push Notifications to send notifications to the app that there is something new happening. You may include all the relevant data in the payload, or you may trigger a connection by your app to fetch the rest of the data. This will work both in the background and the foreground, though slightly differently.
You may also mix both: use APNs when your app is in the background, and you own connection when it is in the foreground.

Looking for easy way to create push notification between PHP to flash (AS3)

I'm trying to find an easy way to implement push notification between PHP and Flash (AS3).
The flow is as following : i get a message to my external API -> i need to update my client regarding the changes he need to do without do pulling.
I know SmartFox server has the ability to do that but SmartFox is java based, but don't understand if i can connect to smart fox from php, and i can how would i do that.
If anyone can help, please do.
SmartFox Docs
I think that a SmartFox installation might be overkill for a notifications system alone. The SmartFox server maintains a socket connection with the SWF client, and pushes+pulls data that way, so a simpler solution would be to run a PHP socket server, with an AS3 socket client implementation.
There are a few examples of each end of this setup around the web, and some that provide a sample PHP server and AS3 client in combination, such as this one: http://www.kilometer0.com/blog/code/php-xml-socket-server/
Personally, depending on the amount of likely traffic and the degree of responsiveness needed, I might prefer to poll a regular PHP script from the client on an interval of a few seconds, and perhaps reduce these if there's been no user input for a while. That's certainly easier, but you specifically asked for no pulling, so feel free to disregard that!

PHP sockets - what do I need to work with them?

Only yesterday, I was asking a friend of mine how he would go about emulating direct communication channels between two clients through a web server, for the purpose of creating a chat application, but by using solely PHP/MySQL/JavaScript.
He told me that the best way to do this was by the use of SOCKETS, a term I had only heard of until then. This morning I started looking into it for the purpose of creating my chat application, but I'm quickly starting to believe that it's not as easy as I'd hoped.
So my question is this: if I don't have access to my own server (I have a domain hosted on a shared server that I also use for testing purposes), can I still use sockets to achieve my goal? If so, how exactly? (Please understand that I am completely new to the idea)
If not, what other way is there to accomplish the communication channels?
My only idea so far is to simply send periodic requests (AJAX) to the web server the application would be stored on and request any new messages, if any. But this does not seem very feasible.
Thanks in advance for your help!
I think what your friend is trying to get to is implementing Comet for your chat site.
Assuming he's getting you to use PHP sockets to act as a daemon, I highly doubt a shared hosting provider will let you do it.
You could try hanging the PHP script until there's data available. However, this will quickly consume resources on a CGI-based server since the PHP server can't tell if the client is still connected. I know this from experience.
For these kind of things, I highly recommend you get a dedicated server or VPS and write your backend in something like socket.io which automagically handles all your communication problems on both the client and server side. PHP, MYSQL and servers that fork to serve requests are usually the worst case scenarios for implementing Comet since they incur quite a bit of overhead and aren't scalable.
If you can't afford to run your own Comet server, then polling may be your only option. This will be the most resource intensive and least responsive.

Recommendation for integrating nodejs with php application

I have an existing app written in PHP (using Kohana framework) and I want to do long polling. From some things I read it seems that doing long polling with PHP is not advisable and using something like nodejs is a better choice. My question is what's the best way to integrate nodejs (or some other well suited tool for long polling) with an existing application?
For clarification my app basically is a browser plugin that you can use to send data to groups of other people. When that data is sent, I want the recipients, if they are online and also have the browser plugin, to instantly receive that data and be notified.
Possibly the best way is to let node.js listen to a port and to let PHP send messages to that port.
In Node.js you can just open a socket for listening and in PHP you can use cURL to send messages. The messages can be in JSON-format.
If the Node.js-part receives a message, it can forward it, possibly after some processing, directly to the long-polling browser.
I am creating a small hack that would allow you to do this with ease. It is in a very early stage but it has enough code for it to work: https://github.com/josebalius/NodePHP
I plan on updating the readme later today.

Is it possible to have a peer to peer communication using nothing but PHP

Is it possible to implement a p2p using just PHP? Without Flash or Java and obviously without installing some sort of agent/client on one's computer.
so even though it might not be "true" p2p, but it'd use server to establish connection of some sort, but rest of communication must be done using p2p
i apologize for little miscommunication, by "php" i meant not a php binary, but a php script that hosted on web server remote from both peers, so each peer have nothing but a browser.
without installing some sort of
agent/client on one's computer
Each computer would have to have the PHP binaries installed.
EDIT
I see in a different post you mentioned browser based. Security restrictions in javascript would prohibit this type of interaction
No.
You could write a P2P client / server in PHP — but it would have to be installed on the participating computers.
You can't have PHP running on a webserver cause two other computers to communicate with each other without having P2P software installed.
You can't even use JavaScript to help — the same origin policy would prevent it.
JavaScript running a browser could use a PHP based server as a middleman so that two clients could communicate — but you aren't going to achieve P2P.
Since 2009 (when this answer was originally written), the WebRTC protocol was written and achieved widespread support among browsers.
This allows you to perform peer-to-peer between web browsers but you need to write the code in JavaScript (WebAssembly might also be an option and one that would let you write PHP.)
You also need a bunch of non-peer server code to support WebRTC (e.g. for allow peer discovery and proxy data around firewalls) which you could write in PHP.
It is non-theoretical because server side application(PHP) does not have peer's system access which is required to define ports, IP addresses, etc in order to establish a socket connection.
ADDITION:
But if you were to go with PHP in each peer's web servers, that may give you what you're looking for.
Doesn't peer-to-peer communication imply that communication is going directly from one client to another, without any servers in the middle? Since PHP is a server-based software, I don't think any program you write on it can be considered true p2p.
However, if you want to enable client to client communications with a php server as the middle man, that's definitely possible.
Depends on if you want the browser to be sending data to this PHP application.
I've made IRC bots entirely in PHP though, which showed their status and output in my web browser in a fashion much like mIRC. I just set the timeout limit to infinite and connected to the IRC server using sockets. You could connect to anything though. You can even make it listen for incoming connections and handle them.
What you can't do is to get a browser to keep a two-way connection without breaking off requests (not yet anyways...)
Yes, but its not what's generally called p2p, since there is a server in between. I have a feeling though that what you want to do is to have your peers communicate with each other, rather than have a direct connection between them with no 'middleman' server (which is what is normally meant by p2p)
Depending on the scalability requirements, implementing this kind of communication can be trivial (simple polling script on clients), or demanding (asynchronous comet server).
In case someone comes here seeing if you can write P2P software in PHP, the answer is yes, in this case, Quentin's answer to the original question is correct, PHP would have to be installed on the computer.
You can do whatever you want to do in PHP, including writing true p2p software. To create a true P2P program in PHP, you would use PHP as an interpreted language WITHOUT a web server, and you would use sockets - just like you would in c/c++. The original accepted answer is right and wrong, unless however the original poster was asking if PHP running on a webserver could be a p2p client - which would of course be no.
Basically to do this, you'd basically write a php script that:
Opens a server socket connection (stream_socket_server/socket_create)
Find a list of peer IP's
Open a client connection to each peer
...
Prove everyone wrong.
No, not really. PHP scripts are meant to run only for very small amount of time. Usually the default maximum runtime is two minutes which will be normally not enough for p2p communication. After this the script will be canceled though the server administrator can deactivate that. But even then the whole downloading time the http connection between the server and the client must be hold. The client's browser will show in this time its page loading indicator. If the connection breakes most web servers will kill the php script so the p2p download is canceled.
So it may be possible to implement the p2p protocol, but in a client/server scenario you run into problems with the execution model of php scripts.
both parties would need to be running a server such as apache although for demonstration purposes you could get away with just using the inbuilt php test server. Next you are going to have to research firewall hole punching in php I saw a script i think on github but was long time ago . Yes it can be done , if your client is not a savvy programmer type you would probably need to ensure that they have php installed and running. The path variable may not work unless you add it to the system registry in windows so make sure you provide a bat file that both would ensure the path is in the system registry so windows can find it .Sorry I am not a linux user.
Next you have to develop the code. There are instrucions for how hole punching works and it does require a server on the public domain which is required to allow 2 computers to find each others ip address. Maybe you could rig up something on a free website such as www.000.webhost.com alternatively you could use some kind of a built in mechanism such as using the persons email address. To report the current ip.
The biggest problem is routers and firewalls but packets even if they are directed at a public ip still need to know the destination on a lan so the information on how to write the packet should be straight forwards. With any luck you might find a script that has done most of the work for you.

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