I'm currently working on a project which requires me to only output objects when querying database and/or processing data. I have been hearing from other senior developers that, objects are "cheap" in term of memory and, I "kind of" agree with that.
So, my questions:
If I have an array as result of a query. Why not use the array "as is" since it already exists?
Is it really a good practice (besides standardization) to convert it into an object?
Does it really increase performance? (I can't grasp it because by converting the result into an object, I'm basically creating another entity, besides the already existing array, containing the same data).
In my opinion, I would say that you should NOT convert them into objects.
You already have them as arrays, so transforming/copying them into object would require more memory as at a given time, you end up with both, the objects and arrays. If you absolutely do not need any OOP functionality (inheritance, private proprieties/methods, ...) you should stick with your arrays.
But keep in mind: You can often fetch the database and get objects instead of arrays as result. (See PDO fetchAll) Then you already have your objects without having the array.
If you wonder how these both parties work in terms of performance, have a look at
Using arrays VS objects for storing data.
From what I understand, (but I might as well be wrong) PHP arrays are not arrays compared to the classical C arrays. A PHP array is a sort of object, since you have freedoms to i.e. change an array size (simply add a value). So you do not have the exact same performance as you would have with C arrays.
Conclusion: Feel free to keep your arrays. If you do not need the advantages of objects, no need to use ressources to convert them. After all, it's also a question of programming style, best practices and project guidelines.
It depends on what next is the code doing with the array.
If you leave the data in array you should be careful where you pass it next, because you do not want that array go all over the code base back and forth.
With array you cannot define any definable interface between classes or logic code blocks and that is not very predictable.
When you have array passed through 10 methods in 5 classes modifying the contents of that array its very hard to track what and where is happening to the contents.
I like this answer: https://www.reddit.com/r/PHP/comments/29eope/stop_abusing_arrays_in_php/cik8tet/
I'm doing a SOAP request in PHP. The result has an option to return either XML or JSON. I decided on JSON because I am familiar with json_decode. With json_decode, if the parameter 'true' is added, it returns an associative array without it the default is an Object.
This is for a train schedule. It's by station which includes trips and stops. How do I decided in my PHP application I'm writing if I should deal with this train station schedule data as an Object or associative array? What would be the deciding factor? What are the pros and cons to either?
It mostly comes down to which you're the most familiar with.
There are a couple considerations to keep in mind though:
PHP has a large set of functions for dealing with and manipulating arrays. These same functions will (for the most part) not work with StdClass objects. If you're going to need some of this functionality, arrays may be easier.
JSON differentiates between arrays (unkeyed lists of items), and objects (each item stored under a string "key"). If you care about the difference - you need to detect whether something was an array or an object in the original data - it can be difficult to do so with straight PHP arrays, and it may make more sense to go with objects.
I've seen many questions on this topic, but none of them covers my case.
I am building an ACL module based on 5 classes:
Role
Privilege
Group
Wrapper(guess what it does..)Factory for the Privilege, Role and Group classes
AccessList Store for the groups/roles (based on usage and case)
I am thinking to use the SplQueue to store the privileges levels(mainly for the inherited privileges) So I am thinking to use a single object to store everything and do not think that the normal multi-dimensional array will be the best choice. The flow will be like this paste, it is TL;DR.. Sorry about that.
So my question is will the SplQueue be an overkill in my case?
Should I use and alternative Spl Data Structure, and if so which one?
EDIT
Well I couldn't think of a good example of the usage, so lets keep to the UNIX based GBAC.
If you want to store your data in the object form then the use the SplObjectStorage. The SplQueue will overkill for small array.
SplQueue works on FIFO.
So you cann't access directly to last or near to the last and will take time.
Instead of SplQueue I will suggest you use the Array as you can access any element directly by array index.
You can also check the answer of this question: Associative Array versus SplObjectStorage
Also you can check the the performance of SPLobjectStorage and array, here is the code.
For more read here.
SplObjectStorage definitely scaled linearly. Array performance was
less predictable (larger standard deviation) with smaller data sets. And SplObjectStorage is indeed a better solution for storing lots of objects in a set.
So if your data is small then you should use the array otherwise use the SplObjectStorage for large amount of data.
I do a lot of work in WordPress, and I've noticed that far more functions return objects than arrays. Database results are returned as objects unless you specifically ask for an array. Errors are returned as objects. Outside of WordPress, most APIs give you an object instead of an array.
My question is, why do they use objects instead of arrays? For the most part it doesn't matter too much, but in some cases I find objects harder to not only process but to wrap my head around. Is there a performance reason for using an object?
I'm a self-taught PHP programmer. I've got a liberal arts degree. So forgive me if I'm missing a fundamental aspect of computer science. ;)
These are the reasons why I prefer objects in general:
Objects not only contain data but also functionality.
Objects have (in most cases) a predefined structure. This is very useful for API design. Furthermore, you can set properties as public, protected, or private.
objects better fit object oriented development.
In most IDE's auto-completion only works for objects.
Here is something to read:
Object Vs. Array in PHP
PHP stdClass: Storing Data in an Object Instead of an Array
When should I use stdClass and when should I use an array in php5 oo code
PHP Objects vs Arrays
Mysql results in PHP - arrays or objects?
PHP objects vs arrays performance myth
A Set of Objects in PHP: Arrays vs. SplObjectStorage
Better Object-Oriented Arrays
This probably isn't something you are going to deeply understand until you have worked on a large software project for several years. Many fresh computer science majors will give you an answer with all the right words (encapsulation, functionality with data, and maintainability) but few will really understand why all that stuff is good to have.
Let's run through a few examples.
If arrays were returned, then either all of the values need to be computed up front or lots of little values need to be returned with which you can build the more complex values from.
Think about an API method that returns a list of WordPress posts. These posts all have authors, authors have names, e-mail address, maybe even profiles with their biographies.
If you are returning all of the posts in an array, you'll either have to limit yourself to returning an array of post IDs:
[233, 41, 204, 111]
or returning a massive array that looks something like:
[ title: 'somePost', body: 'blah blah', 'author': ['name': 'billy', 'email': 'bill#bill.com', 'profile': ['interests': ['interest1', 'interest2', ...], 'bio': 'info...']] ]
[id: '2', .....]]
The first case of returning a list of IDs isn't very helpful to you because then you need to make an API call for each ID in order to get some information about that post.
The second case will pull way more information than you need 90% of the time and be doing way more work (especially if any of those fields is very complicated to build).
An object on the other hand can provide you with access to all the information you need, but not have actually pulled that information yet. Determining the values of fields can be done lazily (that is, when the value is needed and not beforehand) when using an object.
Arrays expose more data and capabilities than intended
Go back to the example of the massive array being returned. Now someone may likely build an application that iterates over each value inside the post array and prints it. If the API is updated to add just one extra element to that post array then the application code is going to break since it will be printing some new field that it probably shouldn't. If the order of items in the post array returned by the API changes, that will break the application code as well. So returning an array creates all sorts of possible dependencies that an object would not create.
Functionality
An object can hold information inside of it that will allow it to provide useful functionality to you. A post object, for instance, could be smart enough to return the previous or next posts. An array couldn't ever do that for you.
Flexibility
All of the benefits of objects mentioned above help to create a more flexible system.
My question is, why do they use objects instead of arrays?
Probably two reasons:
WordPress is quite old
arrays are faster and take less memory in most cases
easier to serialize
Is there a performance reason for using an object?
No. But a lot of good other reasons, for example:
you may store logic in the objects (methods, closures, etc.)
you may force object structure using an interface
better autocompletion in IDE
you don't get notices for not undefined array keys
in the end, you may easily convert any object to array
OOP != AOP :)
(For example, in Ruby, everything is an object. PHP was procedural/scripting language previously.)
WordPress (and a fair amount of other PHP applications) use objects rather than arrays, for conceptual, rather than technical reasons.
An object (even if just an instance of stdClass) is a representation of one thing. In WordPress that might be a post, a comment, or a user. An array on the other hand is a collection of things. (For example, a list of posts.)
Historically, PHP hasn't had great object support so arrays became quite powerful early on. (For example, the ability to have arbitrary keys rather than just being zero-indexed.) With the object support available in PHP 5, developers now have a choice between using arrays or objects as key-value stores. Personally, I prefer the WordPress approach as I like the syntactic difference between 'entities' and 'collections' that objects and arrays provide.
My question is, why do they (Wordpress) use objects instead of arrays?
That's really a good question and not easy to answer. I can only assume that it's common in Wordpress to use stdClass objects because they're using a database class that by default returns records as a stdClass object. They got used to it (8 years and more) and that's it. I don't think there is much more thought behind the simple fact.
syntactic sugar for associative arrays
-- Zeev Suraski about the standard object since PHP 3
stdClass objects are not really better than arrays. They are pretty much the same. That's for some historical reasons of the language as well as stdClass objects are really limited and actually are only sort of value objects in a very basic sense.
stdClass objects store values for their members like an array does per entry. And that's it.
Only PHP freaks are able to create stdClass objects with private members. There is not much benefit - if any - doing so.
stdClass objects do not have any methods/functions. So no use of that in Wordpress.
Compared with array, there are far less helpful functions to deal with a list or semi-structured data.
However, if you're used to arrays, just cast:
$array = (array) $object;
And you can access the data previously being an object, as an array. Or you like it the other way round:
$object = (object) $array;
Which will only drop invalid member names, like numbers. So take a little care. But I think you get the big picture: There is not much difference as long as it is about arrays and objects of stdClass.
Related:
Converting to object PHP Manual
Reserved Classes PHP Manual
What is stdClass in PHP?
The code looks cooler that way
Objects pass by reference
Objects are more strong typed then arrays, hence lees pron to errors (or give you a meaningful error message when you try to use un-existing member)
All the IDEs today have auto-complete, so when working with defined objects, the IDE does a lot for you and speeds up things
Easilly encapsulate logic and data in the same box, where with arrays, you store the data in the array, and then use a set of different function to process it.
Inheritance, If you would have a similar array with almost but not similar functionality, you would have to duplicate more code then if you are to do it with objects
Probably some more reason I have thought about
Objects are much more powerful than arrays can be.
Each object as an instance of a class can have functions attached.
If you have data that need processing then you need a function that does the processing.
With an array you would have to call that function on that array and therefore associate the logic yourself to the data.
With an object this association is already done and you don't have to care about it any more.
Also you should consider the OO principle of information hiding. Not everything that comes back from or goes to the database should be directly accessible.
There are several reasons to return objects:
Writing $myObject->property requires fewer "overhead" characters than $myArray['element']
Object can return data and functionality; arrays can contain only data.
Enable chaining: $myobject->getData()->parseData()->toXML();
Easier coding: IDE autocompletion can provide method and property hints for object.
In terms of performance, arrays are often faster than objects. In addition to performance, there are several reasons to use arrays:
The the functionality provided by the array_*() family of functions can reduce the amount of coding necessary in some cases.
Operations such as count() and foreach() can be performed on arrays. Objects do not offer this (unless they implement Iterator or Countable).
It's usually not going to be because of performance reasons. Typically, objects cost more than arrays.
For a lot of APIs, it probably has to do with the objects providing other functionality besides being a storage mechanism. Otherwise, it's a matter of preference and there is really no benefit to returning an object vs an array.
An array is just an index of values. Whereas an object contains methods which can generate the result for you. Sure, sometimes you can access an objects values directly, but the "right way to do it" is to access an objects methods (a function operating on the values of that object).
$obj = new MyObject;
$obj->getName(); // this calls a method (function), so it can decide what to return based on conditions or other criteria
$array['name']; // this is just the string "name". there is no logic to it.
Sometimes you are accessing an objects variables directly, this is usually frowned upon, but it happens quite often still.
$obj->name; // accessing the string "name" ... not really different from an array in this case.
However, consider that the MyObject class doesn't have a variable called 'name', but instead has a first_name and last_name variable.
$obj->getName(); // this would return first_name and last_name joined.
$obj->name; // would fail...
$obj->first_name;
$obj->last_name; // would be accessing the variables of that object directly.
This is a very simple example, but you can see where this is going. A class provides a collection of variables and the functions which can operate on those variables all within a self-contained logical entity. An instance of that entity is called an object, and it introduces logic and dynamic results, which an array simply doesn't have.
Most of the time objects are just as fast, if not faster than arrays, in PHP there isn't a noticeable difference. the main reason is that objects are more powerful than arrays. Object orientated programming allows you to create objects and store not only data, but functionality in them, for example in PHP the MySQLi Class allows you to have a database object that you can manipulate using a host of inbuilt functions, rather than the procedural approach.
So the main reason is that OOP is an excellent paradigm. I wrote an article about why using OOP is a good idea, and explaining the concept, you can take a look here: http://tomsbigbox.com/an-introduction-to-oop/
As a minor plus you also type less to get data from an object - $test->data is better than $test['data'].
I'm unfamiliar with word press. A lot of answers here suggest that a strength of objects is there ability to contain functional code. When returning an object from a function/API call it shouldn't contain utility functions. Just properties.
The strength in returning objects is that whatever lies behind the API can change without breaking your code.
Example: You get an array of data with key/value pairs, key representing the DB column. If the DB column gets renamed your code will break.
Im running the next test in php 5.3.10 (windows) :
for ($i = 0; $i < 1000000; $i++) {
$x = array();
$x['a'] = 'a';
$x['b'] = 'b';
}
and
for ($i = 0; $i < 1000000; $i++) {
$x = new stdClass;
$x->a = 'a';
$x->b = 'b';
}
Copied from http://atomized.org/2009/02/really-damn-slow-a-look-at-php-objects/comment-page-1/#comment-186961
Calling the function for 10 concurrent users and 10 times (for to obtain an average) then
Arrays : 100%
Object : 214% – 216% (2 times slower).
AKA, Object it is still painful slow. OOP keeps the things tidy however it should be used carefully.
What Wordpress is applying?. Well, both solutions, is using objects, arrays and object & arrays, Class wpdb uses the later (and it is the heart of Wordpress).
It follows the boxing and unboxing principle of OOP. While languages such as Java and C# support this natively, PHP does not. However it can be accomplished, to some degree in PHP, just not eloquently as the language itself does not have constructs to support it. Having box types in PHP could help with chaining, keeping everything object oriented and allows for type hinting in method signatures. The downside is overhead and the fact that you now have extra checking to do using the “instanceof†construct. Having a type system is also a plus when using development tools that have intellisense or code assist like PDT. Rather than having to google/bing/yahoo for the method, it exists on the object, and you can use the tool to provide a drop down.
Although the points made about objects being more than just data are valid since they are usually data and behaviour there is at least one pattern mentioned in Martin Fowler's "Patterns of Enterprise Application Architecture" that applies to this type of cenario in which you're transfering data from one system (the application behind the API) and another (your application).
Its the Data Transfer Object - An object that carries data between processes in order to reduce the number of method calls.
So if the question is whether APIs should return a DTO or an array I would say that if the performance cost is negligible then you should choose the option that is more maintainable which I would argue is the DTO option... but of course you also have to consider the skills and culture of the team that is developing your system and the language or IDE support for each of the options.
In java and C++ when we don't know the size - array not used like in PHP, instead used linkedList etc.
In PHP exist SPL, but most of the times programmers use array, why (because people don't know about SPL )?
When we should use Array in PHP and whenSPL and what is the difference in this case between PHP and Java/C++?
Every PHP request must initialize all variables and after request they are freed. Because of that not often comes situations where special data structures (like maxheap, linkedlist or queue) are more efficient than array.
Also arrays are much simpler to understand and use for beginner.
Difference from C++ in PHP is that arrays length is dynamic. You can add elements whenever you want.
$arr=array();
$arr[]=5; //add integer to array
echo count($arr); //1
$arr[]=7;
echo count($arr); //2
you can dynamically create and add array to another array
$arr[]=array();
$arr[2][]=5;
echo count($arr); //3
echo count($arr[2]); //1
This will create new array, add element with value 5 and add it as element to array $arr.
$arr[][]=5;
In PHP arrays are hash tables, so you can have not only integer keys but also strings:
$arr['somekey']='somevalue';
If array element is integer then each element requires a value structure (zval) which takes 16 bytes. Also requires a hash bucket - which takes 36 bytes. That gives 52 bytes per value. Memory allocation headers take another 8 bytes*2 - which gives 68 bytes.
About arrays in PHP: http://oreilly.com/catalog/progphp/chapter/ch05.html
You're asking us to compare two massively different things, almost the only similarity being that they're both (arrays and the SPL) available in PHP.
To that end, it would be essentially nonsensical to compare directly, or prescribe, when one should be used over the other for times when both might be used to accomplish a task. On that note, both might be used intertwined: for example, using the ArrayIterator to iterate over an array, or the ArrayObject to make use of array-style syntax when working with objects.
You also seem to be confused, or just unclear, about what the SPL is; it certainly is not restricted to tools used to iterate over collections of things. Did you mean to ask about specific parts of the library, or are you perhaps just unclear what is available in it?
Use standard arrays, it is faster than ArrayObject.
Use ArrayObject only to implement your own specified arrays with your custom methods.
Not necessarilly a confusion maybe, because people can decide to use "SplStack" instead of vanilla array associated with array_push/pop functions. Or use arrays in classical way,
and then there exist SplDoublyLinkedList, SplQueue, SplHeap. plus ArrayObject.
So the question is valid. And the answer is: you do the same in a more javaish way, and it is slower.
SPL generally speaking is a tentative to mimic standard & "off-the-shelf" classes & API, like there exist in C++ & Java.
IMHO it came too late.