Learning OOP PHP: Identifying Classes, Associations for a Quiz System - php

I'm developing PHP web applications for quite long but now learning OOP approach. To learn and practice, I'm developing a simple web app of "Multiple Choice Questions". When a registered user logs in, he is presented with a list of Quizzes. He selects one and gets questions with multiple answers with any one of them correct.
My questions are:
What are the rules to identify Classes? I think "Quiz", "Questions"
and "Answers" can be declared classes. Am I right?
What'll be association types among these classes (or the ones which
you'll suggest). What are the rules to identify association?
How to separate or present System Classes (e.g. database, validation
classes) and Business Domain Classes?
I'll be grateful if answers could be provided in the context of Quiz system as I have read a lot about "Animal-Dog" Class examples... Thanks in advance for your support.

One particular flavour of OOP you'll find helpful is the Model View Controller paradigm.
Classes in PHP are typically representations of 'objects', or things that ideally fulfil a certain task. A collection of them may work together to provide a more comprehensive functionality, while being of little use in isolation.
In MVC, these classes are generally split into (in simplified terms):
Models: classes that help you work with your database. You'll have one model for each table, and each model will provide you the ability to save and retrieve data, as well as manipulate it before and after the fact. In your case, a Question will be a model, and it might contain the question itself, and an answer.
Views: these aren't classes, but your raw HTML templates that have data from your models injected via a controller. In your case, one view may be a question view. Another may represent the index page. Yet another may present the results of the questionnaire.
Controllers: classes that act as a middle man between your view and your model. They'll fetch data from the relevant models and pass it to the view. In your case, this may be a Quiz controller. It'll fetch the requested question from the database and provide it to the view, and when the answer is submitted, the controller will pass it to the model to see if it's correct, and act accordingly.
Behind this MCV resides a framework (pre-made, or one you rolled yourself) that provides a number of libraries and abstraction layers to help you focus on your application logic. So there'll be database abstractions like ActiveRecord, there'll be wrappers for commonly used procedural functions, presented in an OOP context, there'll be templating systems to help pass data to your view and format it, and so on.
If you want to head in this direction, consider using an existing framework like CakePHP orCodeIgniter to give you a headstart. They'll familiarise you with OOP (to some extent) and how using classes can be beneficial for larger projects.

Well, as I see it, OOP tries to make things more simple, more understanable and more readable for us, programmers.
There arent rules to identify classes. Every programmer can implement different classes to a similar project. When I decide which classes to implement, I will be asking myself questions
like:
What functions do I need to implement ?
Do I have functions that provide support for a similar element in my project ?
Here is an example from my current project: I'm making an analytic system that present graphs for users. I've made 2 classes, one is called analytic and the second is called analyticQueries. The first one is responsible for all of the analytics database updating, and the second is responsible for taking data from the database and prepare it for the graphical engine.
Why didn't I make a single database class ? well, I thought It would be too heavy, and as I see it, there are 2 subjects that need to be seperated to better understand the program's way of work: one is writing the database and second is reading from it.
Another way of thinking of classes (And also a good way of planning your database) is asking these questions:
Who is using the project ?
What are the action of those who are using it ?
Who is using who ? (It can help you for making associations. In my project, both of the analytic classes are connecting to the database. I could make a third DBConnection class and include it in both of the classes, but I thought that it will not be that big and it is not something that is enough central in the project that needs its own class).
In your website, the users are people who log in, so you'll sure need a user table in your database. You will sure need a questions table and maybe answers table.
You can decide you want classes based on your database, for instance userManager can be a class with function responsible on all of the users actions (Login, update details, etc...) and have a questionManager that will handle questions presenting and validating answers.

Related

Am I using oop wrongly?

I started learning oop about 6 months ago, although I stopped for a while because of studies.
The problem is that whenever I use oop in my project I usually try to just make every single thing a class... Whether intialization, displaying, looping and much more... to be precise, I haven't gotten the concept of when to use/create classes.
Another problem is that I tend not to know the major benefit of a classes over a functions . Currently, I just mix them up.
I watch a youtube video that talks about classes and client code. In that video they said that classes are more of like developer codes while client codes are codes we write which uses the developer code to make things easier. So he advise we break our code to client/developer code.
But I don't know how to break my code into client code and developer code.
Infact at a point I was creating classes for all my pages like index.php, about.php
<?php
class about{
public $title = 'about page';
public $page_color = 'red';
//functions and more codes
}
After writing the above code I know I am not doing something right. I have tried to search google and have read many oop books but each time they use the car class example which I can not apply to my coding or just wouldn't address the context were a class is or isn't necessary.
Note: I am comfortable building website using procedural codes but I need to learn oop incase I need it someday.
To answer your question: Yes you're using it incorrectly. However it's not a quick fix to get you using it correctly.
There isn't an answer I can give you that will mean you start writing perfect OOP code tomorrow.
You're on the right path, study and practice. Make mistakes, live with those mistakes and refactor them. You'll get sharper the more you do this.
I'm at 16 years experience and I still find new rules and exceptions in OOP. It's not an exact science - it's a method that can yield different results depending on the context.
Just look at all the comments you've had and you'll see no general perfect consensus. Everyone is iteratively improving each others implementation. You can use this approach in your code, keep it tidy and organised, swap bits out as you find better or more correct ways of implementing them.
Well I have not learned php. But I am a good Java developer. And my OOP concepts are good. You mentioned that you do not understand major advantages of classes over function. Both of them are totally different. A class is a blueprint of software.Where as a function represents behaviour of software. You write all the code that does the processing of data provided as input by user and generation of output in functions. Classes contain these functions. The major advantage of writing code in classes is that they can be written in one place and reused anywhere. And OOP concepts are too vast. Each and everything cannot be explained in posts. OOP is much more advantageous than procedural-programming. Consider you are working on a very big project. Some features in the software are common. In OOP you can write code in one place and use them wherever you want.Whereas in procedural-programming you have to rewrite the same code wherever you are using those features. So, your headache of writing code will be minimized in OOP. Also, if the common code works on one place it will obviously work wherever it is being used. This is how OOP evolved from procedural-programming.
OOP is the backbone of most programming languages so you will want to use it basically all the time when you have it fully understood.
Websites are a little trickier to give you good examples of so I'll try and give a generic outline and then a more web-based focus.
Classes should hold data that is related to each-over in a common sense name. For example a Car would obviously hold the Engine (another class), the colour, the name, the owner, etc. And within that the engine would hold it's own set of data that is relative to it (max speed, miles per gallon, etc.). This is the basis of holding your data together, next comes functions within classes.
Now while Car holds data relative to the car, Car also holds functions that the car would do, or functions that the car will use to interact with it's data. Getters(GetColour()) allow outside objects to get information about that specific car (as Car1 and Car2 could hold different colours). Setters are the opposite, to set object specific data. Then we have everything else. Car.start() which internally calls this.engine.start() which may set up some functions to start draining gas from the engine and allow the car to move.
Classes are all about having this easy to read, easy to understand, and easy to re-use. Once your Car class is complete you can re-use as many cars as you need and they are all nicely self-contained.
On to web
Firstly, I highly recommend you look into MVC architecture, which is where the bulk of web architecture is and makes OOP easier to understand for web. Basically your website is split into controllers (in charge of interracting with the DB and giving you back the page), models(Your database data, e.g a user) and your views (HTML with a little templating so your controllers can pass it dynamic data)
For example: You go to website/posts/Stanley , Your Router (another MVC thing) decides that this needs to be handled by the PostsController(a class). The posts controller knows that you want all posts by user Stanley, so it asks the Posts Model(a class)to retrieve all posts by Stanley, the controller then passes these to the view to fill out a template using your Stanley specific posts.
Going away from MVC a second,
With your example given, you will mostly use classes, I would assume, for data manipulation and DB access. For example if you stored blog posts in a database you may have a class Blog with data that matches your db rows (id, user_id, title, body) and functions to access that data to put in your HTML, but also to grab that from the database easily.
For example:
BlogPost::All() may return an array of every blog post newest to oldest.
BlogPost:By(user_id) may return an array of posts by a specific user.
BlogPost:Remove(id) may remove the blog post given it's id.
BlogPost:RatingAtLeast(starRating), get all blog posts with atleast a starRating rating.
You get the idea... This class would exist as you said above, to give you a client code way to access your database that is SPECIFIC to your use case and as BlogPost contains variables related to your BlogPost. So BlogPost::All() will return an array of BlogPost.

Model architecture without ORM or Framework for API

Let me first say that I realize this question is vague and does not have a single answer. Nonetheless, I would greatly appreciate the insight of the StackOverflow community. To the purpose of this site, an answer will be chosen based on adherence to the specification and its address of roadblocks.
Overview
I am starting a project that will largely be a RESTful API, currently with about a half dozen models. However, their will also be a website. The goal is loosely to follow an MVC architecture so that the site and API utilize the same codebase. My plan is to heavily utilize Models, and light (or not at all) on Controllers. The views will vary between JSON (API) and HTML (website).
Specification
No ORM. I'm married to MySQL + PHP at the moment. While this may change later, I'm comfortable committing to the two and therefore don't need an ORM.
Balanced Abstraction. I do believe in Fat Models. However, per the above, I don't need queries written for me. Nonetheless, I still want to encapsulate the model properties.
Speed. As the site will largely utilize the API, speed is a cornerstone. With respect, I'd rather avoid the weight of a full-stack framework.
Roadblocks
If models are custom classes, what would be the best way to load multiple. I'd prefer to lazy load, but not at the expense of performance. Without pre-optimizing, what would be a clean approach for loading multiple models without the a half dozed require() statements at the top of every page.
Balancing abstraction, I don't want to create getX() methods in each Model for every possible query. Yet, I would like to avoid writing queries in my views. So how can I cleanly balance this between abstraction and still respect MVC paradigm?
If something exists that focuses on Model abstraction, which it probably does, please point me in that direction. However, I am familiar with CakePHP, Frapi, Code Ignitor and have read up on Doctrine. I believe these don't meet the specification.
Check out Eric Evans' Domain-Driven Design, or the free online redux Domain-Driven Design Quickly.
Specification
You don't need to use an ORM if you don't want to. Or you can use an ORM sometimes, or custom SQL other times as needed. Whatever code you write within those methods to query a database is an implementation detail and should be abstracted by the public-facing interface of the Model class.
You should write Model methods to encapsulate logical operations pertaining to your application. That is, your classes and methods are based on higher-level business requirements, not as low-level CRUD operations.
There's no need to have a Framework with a capital F to utilize Models. Check out the Page Controller pattern, which IMHO fits the PHP convention better than the Front Controller pattern that is so common among frameworks.
Roadblocks
Regarding lazy-loading, try the autoloading feature of PHP.
Avoid tedious getters and setters by designing your Model classes to higher-level interfaces, according to business goals, not low-level CRUD. A Model method could return a PHP hash array of other Model object instances. For simple object fields, you could simply make object member variables public.

Use common functions and views for web database applications

I have a design discussion with a collegue.
We are implementing a PHP MySQL database application. In the first instance we have written the Insert Get Update Delete, SelectAll and Search functions for a particular table, writting the table and fieldnames in the code, with several php files, one for the object class, one to draw the HTML table for that table, one for editing a row of that table, one containing the above functions, etc.
The disagreement comes as I have now written generic functions that read/write from the database and draw the HTML taking the table name as a parameter, letting these functions discovers the fieldnames from the database or class. So now that code can be used for any table, with any fields without having to manually go in change each function that needs alteration. I understand there will be cases where more table specific functionality is needed, and this I think that should be done as requirements arise, integrating common parts where possible.
My collegue on the other hand is adamant we should keep a set of files separate for each table, i.e. around 5 php files for each table. The read/write functions written differently in each case, with the need for any changes required for all tables to be affecting 5 x number of tables amount of times.
I can certainly say there will be more than main 15 tables in the database that will at least need basic funcionality.
What approach do you think is most appropriate?
One of the important principles in programming is DRY : Don't Repeat Yourself. So, everything common to several usecases should be written once, in a single location.
Now, I've never had to develop an application where each database table had the same, generic, crud pages. If it were the case, it wouldn't be a functional application, but a database management application. Are you sure you aren't redeveloping phpMyAdmin?
If you need the same code to handle several base operations on several tables, I would say you shouldn't write that code more than once : no need to repeat yourself :
it would take more time writing the application
it would take more time (and possible cause more bugs) when maintaining it
A possible solution could be to put as much common code as possible into a single class, common to many tables ; and, then, have a specific class for each table, that would extend that common class.
This way :
The common code would be written only once
Each table could have its specific code
The common code could be overridden for a specific table, if necessary.
About that, see the Object Inheritance section of the manual.
About that common class idea, you could even go farther, and write pretty much no code at all, if your CRUD is generic enough : there are ORM frameworks that might do that for you.
For instance, you might want to take a look at Doctrine.
We're on the first stages of development, and we don't have the complete functional specifications for the web application we're developing. Yes, we know, but it's not our fault.
So, we're building some parts keeping them pretty simple and straight-forward so we can build on top of that when we have more details on what to build.
We have a section for clients, for ads, for users, ... and I wanted to keep things separate because we don't know what's coming in the future. Yes, at the moment we have only a few fields and some basic listings and editing pages, but all that will grow.
It's not that I don't want to implement some generic code that we can reuse. It's that we don't know yet what will be the limitations in the near future, and I don't want to write generic code that we'll have to parametrize intensely.
For example, Alex built a generic Update method to which you pass an object and it will create an UPDATE SQL statement and execute it. OK, that's cool, but that doesn't work for the Users section of the web app because we store the password encoded. First, it won't encode the password. Second, if you edit a user and don't enter anything on the password and password-confirmation fields, the old password will remain. So, we have a problem with the generic Update method, and as I see it there are two possible solutions:
a) Parametrize the Update method so if it is modifying a user, keep the password if the password on the object is blank. And encode the password, of course.
b) Override the Update method for the child class.
Alex's implementation didn't use inheritance and he used the generic methods in a static class he'd call this way DataAccess::Update($object);. The method takes the table name from the class name as he modified the database to make them match (I prefer "Clients" for the table and "Client" for the class). So, option b is not possible with Alex's implementation.
The way I was trying to build it was keeping separate Update methods for each table. Yes, I was repeating myself but, as I said before, we don't have a full specification, so we don't know how it's going to grow. We have an idea, but we don't have the exact details.
So, the point here is that I don't want to write generic code until we have a much more detailed specification so we can evaluate what can and what cannot be shared between the parts.
Not all sections of the web app work the same and, as JB Nizet said: "If it were the case, it wouldn't be a functional application, but a database management application."
And I can tell you for sure this is not a database management application, even though Alex would say "we're just building a database app." Well, maybe, but a database application is not only showing/modifying the tables. And now, views won't solve all problems.
Again, as JB Nizet said: "If it were the case, it wouldn't be a functional application, but a database management application."
And now I'm repeating myself again, but this time there's no reason for that.
Thanks for your time.

Lithium apps that go beyond CRUD

This is more or less a framework-centric version of a past Stack Overflow question, which is about how most introductory material on MVC applications tends to present a tight coupling between models, views, and controllers. For example, you'll have a User table that is modified by a User controller which in turn pushes filtered data to a User view. It's my impression that a lot of MVC frameworks tend to reflect this pattern as well. This is all fine and well for what it is, but it never really leads me to anything beyond building and displaying monotonous lists of things with an HTML form.
The MVC framework that looking at right now is Lithium, which seems quite interesting as a case study of clever PHP5.3 coding techniques. On one end, Lithium has a Model class that offers wrapper objects around a individual tables, and abstracts away some simple queries. On the other end, it's got a nifty convention of routing URLs to method calls on controller objects, which then render to display templates.
But in the midst of this, I find myself at a loss as to where to place all of the interesting logic that relates data in table A to data in tables B through Z. Or at least, I'm not sure where to place such logic in a manner that's consistent with the design of the framework. To my understanding, Lithium's Model abstraction doesn't do much more than eliminate some row-level insert/update/delete boilerplate, and the controller/view architecture seems mostly about user interface. I wouldn't want to put a lot of business logic in the same Controller class that is receiving routed function calls from URL requests.
My instinct would be to fill the gap with a bunch of my own code that exists more or less entirely outside of the framework. I'm not sure if I ought to expect more than that, but given how rigidly structured everything else is in Lithium, it feels somehow unsatisfying, like I could have just rolled my own boilerplate-reduction code without the overhead of grokking the source of a big framework.
What am I missing here? Is there a recommended architecture or philosophy to using this type of framework?
One thing you have to remember with Lithium is that theres no production ready release yet (although some sites are using it in production).
The main missing feature right now is model relations. With relations in place i assume your question would be partially answered as that is an important brick in the big picture of creating more complex applications.
You could check out the x-data branch where the work on relations should be ongoing.
For the second part of writing domain logic the simple answer is "in the model".
See this (rather useless) example of extending model functionality for example.
Another example to look at is the open source mini application Analogue that is one of the few working open examples of Lithium in use. The Analogue model class shows a slightly more meaty model.
And finally its a matter of connecting the dots between M, V and C.
A Lithium controller should mainly delegate jobs over to models, and perhaps restructure the input data if needed.
The simple examples of having a Post model, PostsController and views/posts/add,index,etc doesn't mean that you have to merely have Post::all() in there.
PostsController::view need to load a set of Comment models probably.
So you will toss a lot of your own code in there, of course! Else it would not be much of an application. But keep the domain logic tied to the model where it is natural.
Need to verify that blog post has a
unique title? Write a validator.
Need to ensure the user has write access to the post? Override the save method and verify it, or filter it.
But I think we need to wait for relations to land and a 1.0 release before we can fully judge how structuring applications in Lithium can be solved best.

How do I write object classes effectively when dealing with table joins?

I should start by saying I'm not now, nor do I have any delusions I'll ever be a professional programmer so most of my skills have been learned from experience very much as a hobby.
I learned PHP as it seemed a good simple introduction in certain areas and it allowed me to design simple web applications.
When I learned about objects, classes etc the tutor's basic examnples covered the idea that as a rule of thumb each database table should have its own class. While that worked well for the photo gallery project we wrote, as it had very simple mysql queries, it's not working so well now my projects are getting more complex. If I require data from two separate tables which require a table join I've instead been ignoring the class altogether and handling it on a case by case basis, OR, even worse been combining some of the data into the class and the rest as a separate entity and doing two queries, which to me seems inefficient.
As an example, when viewing content on a forum I wrote, if you view a thread, I retrieve data from the threads table, the posts table and the user table. The queries from the user and posts table are retrieved via a join and not instantiated as an object, whereas the thread data is called using my Threads class.
So how do I get from my current state of affairs to something a little less 'stupid', for want of a better word. Right now I have a DB class that deals with connection and escaping values etc, a parent db query class that deals with the common queries and methods, and all of the other classes (Thread, Upload, Session, Photo and ones thats aren't used Post, User etc ) are children of that.
Do I make a big posts class that has the relevant extra attributes that I retrieve from the users (and potentially threads) table?
Do I have separate classes that populate each of their relevant attributes with a single query? If so how do I do that?
Because of the way my classes are written, based on what I was taught, my db update row method, or insert method both just take the attributes as an array and update all of that, if I have extra attributes from other db tables in each class then how do I rewrite those methods as obbiously updating automatically like that would result in errors?
In short I think my understanding is limited right now and I'd like some pointers when it comes to the fundamentals of how to write more complex classes.
Edit:
Thanks for the answers so far they've given me lots of pointers and thoughts and a lot of reading material. What I would like though is maybe an idea of how different people have decided to handle a simple table join with any amount of classes? Did you add attributes to the classes? Query from outside the class then pass the results into each class? Something else?
Entire books have been written about how to design a set of classes to fit a database schema.
Long story short: there is no one-size-fits-all way to do it, you have to make a lot of design decisions about the trade offs you want to make on an application-by-application basis.
You can find a library or framework to help, keywords: ActiveRecord, ORM (Object Relational Mapper)
P.S. You have no idea the potential for soul-killing analysis paralysis and over designing you can get into. Do the simplest thing that can possibly work for your app.
Code sample for my (below) comment:
$post = new PublishedPost($data);
$edit = $post->setTitle($newTitle);
$edit->save();
This is too broad to be answered without going into epic length.
Basically, there is four prominent Data Source Architectural Patterns from Patterns of Enterprise Architecture: Table Data Gateway, Row Data Gateway, Active Record and Data Mapper. These can be found implemented in the common php frameworks in some variation. These are easy to grasp and implement.
Where it gets difficult is when you start to tackle the impedance mismatch between the database and the business objects in your application. To do so, there are a number of Object-Relational Behavioral, Structural and Metadata Mapping Patterns, like Identity Maps, Lazy Loading, Query Objects, Repositories, etc. Explaining these is beyond scope. They cover almost 200 pages in PoEAA.
What you can look at is Doctrine or Propel - the two most well known PHP ORM - that implement most of these patterns and which you could use in your application to replace your current database access handling.
Many of your worries can be answered by inspecting the existing solutions found in well-tested frameworks such as CakePHP, symfony and Zend Framework. Examining their approaches and peeking under the hood should shed light on your questions. Who knows? You may even decide to write future projects using them!
They've spent years putting their heads together to tackle these problems. Take advantage!
Checkout Doctrine:
Here is an example of a forum application using Doctrine.
http://www.doctrine-project.org/documentation/manual/1_2/en/real-world-examples#forum-application

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