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I have this code that I tried to store Image pixel values in 2D Array and then try to access them so that I can recreate the same Image from the pixels stored in the array, the following was what I was trying to do but it only access the array in 1 Dimension, any who can help will much appreciate it
$resource = imagecreatefromjpeg("Broadway_tower_edit.jpg");
$width = 3;
$height = 3;
$arrayPixels = array();
//put pixels values in an array
for($x = 0; $x < $width; $x++) {
for($y = 0; $y < $height; $y++) {
// pixel color at (x, y)
$color = imagecolorat($resource, $x, $y);
$arrayPixels1 = array("$color");
//$myArray[$x][$y] = array('item' => "$color");
$arrayPixels[] = $arrayPixels1;
}
}
//access pixel values an try to create a image
$img = imagecreatetruecolor($width, $height);
for ($y = 0; $y < $height; ++$y) {
for ($x = 0; $x < $width; ++$x) {
imagesetpixel($img, $x, $y, $arrayPixels[$y][$x]);
}
}
// Dump the image to the browser
header('Content-Type: image/jpg');
imagejpeg($img);
// Clean up after ourselves
imagedestroy($img);
Your array is as you say, just the rows, you need to either build up each row and then add it to a list of rows
$arrayPixels = array();
//put pixels values in an array
for($x = 0; $x < $width; $x++) {
$row = array();
for($y = 0; $y < $height; $y++) {
// pixel color at (x, y)
$row[] = imagecolorat($resource, $x, $y);
}
$arrayPixels[] = $row;
}
or do the same as you do when you re-create the image and use the x and y co-ords...
//put pixels values in an array
for($x = 0; $x < $width; $x++) {
for($y = 0; $y < $height; $y++) {
// pixel color at (x, y)
$arrayPixels[$y][$x] = imagecolorat($resource, $x, $y);
}
}
I have a function that, given an image with a transparent background and an unknown object in it, finds the top, left, right and bottom boundaries of the object. The purpose is so that I can simply draw a box around the boundaries of the object. I'm not trying to detect the actual edges of the object - just the top most, bottom most, etc.
My function works well, but is slow because it scans every single pixel in the image.
My question is: Is there a faster, more efficient way to detected the upper-most, left-most, right-most, and bottom-most non-transparent pixel in an image, using stock PHP/GD functionality?
There's a catch that affects the options: the object in the image may have transparent parts. For example, if it's an image of a non-filled shape.
public static function getObjectBoundaries($image)
{
// this code looks for the first non white/transparent pixel
// from the top, left, right and bottom
$imageInfo = array();
$imageInfo['width'] = imagesx($image);
$imageInfo['height'] = imagesy($image);
$imageInfo['topBoundary'] = $imageInfo['height'];
$imageInfo['bottomBoundary'] = 0;
$imageInfo['leftBoundary'] = $imageInfo['width'];
$imageInfo['rightBoundary'] = 0;
for ($x = 0; $x <= $imageInfo['width'] - 1; $x++) {
for ($y = 0; $y <= $imageInfo['height'] - 1; $y++) {
$pixelColor = imagecolorat($image, $x, $y);
if ($pixelColor != 2130706432) { // if not white/transparent
$imageInfo['topBoundary'] = min($y, $imageInfo['topBoundary']);
$imageInfo['bottomBoundary'] = max($y, $imageInfo['bottomBoundary']);
$imageInfo['leftBoundary'] = min($x, $imageInfo['leftBoundary']);
$imageInfo['rightBoundary'] = max($x, $imageInfo['rightBoundary']);
}
}
}
return $imageInfo;
}
Function calls in PHP are expensive. Calling imagecolorat() per pixel will absolutely ruin performance. Efficient coding in PHP means finding a built-in function that can somehow do the job. The following code makes use of the palette GD functions. At a glance it might not be intuitive but the logic is actually pretty simple: the code keeps copying the image a line of pixels at a time until it notices that it requires more than one colors to represent them.
function getObjectBoundaries2($image) {
$width = imagesx($image);
$height = imagesy($image);
// create a one-pixel high image that uses a PALETTE
$line = imagecreate($width, 1);
for($y = 0; $y < $height; $y++) {
// copy a row of pixels into $line
imagecopy($line, $image, 0, 0, 0, $y, $width, 1);
// count the number of colors in $line
// if it's one, then assume it's the transparent color
$count = imagecolorstotal($line);
if($count > 1) {
// okay, $line has employed more than one color so something's there
// look at the first color in the palette to ensure that our initial
// assumption was correct
$firstColor = imagecolorsforindex($line, 0);
if($firstColor['alpha'] == 127) {
$top = $y;
} else {
// it was not--the first color encountered was opaque
$top = 0;
}
break;
}
}
if(!isset($top)) {
// image is completely empty
return array('width' => $width, 'height' => $height);
}
// do the same thing from the bottom
$line = imagecreate($width, 1);
for($y = $height - 1; $y > $top; $y--) {
imagecopy($line, $image, 0, 0, 0, $y, $width, 1);
$count = imagecolorstotal($line);
if($count > 1) {
$firstColor = imagecolorsforindex($line, 0);
if($firstColor['alpha'] == 127) {
$bottom = $y;
} else {
$bottom = $height - 1;
}
break;
}
}
$nonTransparentHeight = $bottom - $top + 1;
// scan from the left, ignoring top and bottom parts known to be transparent
$line = imagecreate(1, $nonTransparentHeight);
for($x = 0; $x < $width; $x++) {
imagecopy($line, $image, 0, 0, $x, $top, 1, $nonTransparentHeight);
$count = imagecolorstotal($line);
if($count > 1) {
$firstColor = imagecolorsforindex($line, 0);
if($firstColor['alpha'] == 127) {
$left = $x;
} else {
$left = 0;
}
break;
}
}
// scan from the right
$line = imagecreate(1, $nonTransparentHeight);
for($x = $width - 1; $x > $left; $x--) {
imagecopy($line, $image, 0, 0, $x, $top, 1, $nonTransparentHeight);
$count = imagecolorstotal($line);
if($count > 1) {
$firstColor = imagecolorsforindex($line, 0);
if($firstColor['alpha'] == 127) {
$right = $x;
} else {
$right = $width - 1;
}
break;
}
}
return array('width' => $width, 'height' => $height, 'topBoundary' => $top, 'bottomBoundary' => $bottom, 'leftBoundary' => $left, 'rightBoundary' => $right);
}
I think you could test the 4 sides one after an other, stopping as soon as a pixel is found.
For the top boundary (untested code) :
// false so we can test it's value
$bound_top = false;
// The 2 loops have 2 end conditions, if end of row/line, or pixel found
// Loop from top to bottom
for ($y = 0; $y < $img_height && $bound_top === false; $y++) {
// Loop from left to right (right to left would work to)
for ($x = 0; $x < $img_width && $bound_top === false; $x++) {
if (imageColorAt($img, $x, $y) != 2130706432) {
$bound_top = $y;
}
}
}
After the loops, if $bound_top is still false, don't bother checking the other sides, you checked all pixels, the image is empty. If not, just do the same for the other sides.
Not every pixel needs to be examined. The following code checks columns from left to right to get leftBoundary, right to left to get rightBoundary, rows from top to bottom (while excluding pixels we've already checked) to get topBoundary, and similarly for bottomBoundary.
function get_boundary($image)
{
$imageInfo = array();
$imageInfo['width'] = imagesx($image);
$imageInfo['height'] = imagesy($image);
for ($x = 0; $x < $imageInfo['width']; $x++) {
if (!is_box_empty($image, $x, 0, 1, $imageInfo['height'])) {
$imageInfo['leftBoundary'] = $x;
break;
}
}
for ($x = $imageInfo['width']-1; $x >= 0; $x--) {
if (!is_box_empty($image, $x, 0, 1, $imageInfo['height'])) {
$imageInfo['rightBoundary'] = $x;
break;
}
}
for ($y = 0; $y < $imageInfo['height']; $y++) {
if (!is_box_empty($image, $imageInfo['leftBoundary'], $y, $imageInfo['rightBoundary']-$imageInfo['leftBoundary']+1, 1)) {
$imageInfo['topBoundary'] = $y;
break;
}
}
for ($y = $imageInfo['height']-1; $y >= 0; $y--) {
if (!is_box_empty($image, $imageInfo['leftBoundary'], $y, $imageInfo['rightBoundary']-$imageInfo['leftBoundary']+1, 1)) {
$imageInfo['bottomBoundary'] = $y;
break;
}
}
return $imageInfo;
}
function is_box_empty($image, $x, $y, $w, $h)
{
for ($i = $x; $i < $x+$w; $i++) {
for ($j = $y; $j < $y+$h; $j++) {
$pixelColor = imagecolorat($image, $i, $j);
if ($pixelColor != 2130706432) { // if not white/transparent
return false;
}
}
}
return true;
}
So I want to be able to jumble up an image so as to distort the original image. What I mean is this. Load an image, loop through the image and take 32x32 blocks and store each individual block in an array. Then reassemble them as a new picture with the blocks in random order.
this is the code I have currently to take and store the blocks from original image and then create reassemble the image (Note this doesn't have the randomization part yet). But for some reason it doesn't output correctly.
<?php
$name = "pic.jpg";
$src = imagecreatefromjpeg($name);
list($width, $height, $type, $attr) = getimagesize($name);
$x_size = floor($width/32);
$y_size = floor($height/32);
$mixed = array();
$new_image = imagecreatetruecolor(32,32);
$x = 0;
$y = 0;
for($y = 0; $y < $height; $y+= 32) {
for($x = 0; $x < $width; $x+=32) {
imagecopy($new_image, $src, 0, 0, $x, $y, 32, 32);
array_push($mixed, $new_image);
}
}
$final_image = imagecreatetruecolor($width, $height);
$i = 0;
$x1 = 0;
$y1 = 0;
for($i = 0; $i < sizeof($mixed); $i++) {
$x1++;
if($x1 >= $x_size) {
$x1 = 0;
$y1++;
}
imagecopymerge($final_image, $mixed[$i], $x1, $y1, 0,0,32,32,100);
}
header('Content-Type: image/jpeg');
imagejpeg($final_image);
?>
Original Image:
http://puu.sh/236XS
Output:
http://puu.sh/236YO
If you can help it wouldbe greatly appreciated.
Thanks.
I solved my own question using the following code:
<?php
include("test.php");
//global variables
$name = "pic.jpg";
$size = 64;
$x = 0;
$y = 0;
$spots = array("0,0", "0,1", "0,2", "0,3",
"1,0", "1,1", "1,2", "1,3",
"2,0", "2,1", "2,2", "2,3",
"3,0", "3,1", "3,2", "3,3");
//open image from file (Original image)
$src = imagecreatefromjpeg($name);
//load image details
list($width, $height, $type, $attr) = getimagesize($name);
//calculate amount of tiles on x/y axis.
$x_size = floor($width/$size);
$y_size = floor($height/$size);
$new_image = imagecreatetruecolor($size,$size);
$final_image = imagecreatetruecolor($width, $height);
$used = array();
for($y = 0; $y < $height; $y+= $size) {
for($x = 0; $x < $width; $x+= $size) {
//generate random x/y coordinates
redo:
$spot = rand(0, sizeof($spots)-1);
if(!in_array($spot, $used)) {
$coords = explode(",", $spots[$spot]);
//grab 32x32 square from original image
imagecopy($new_image, $src, 0, 0, $x, $y, $size, $size);
//place 32x32 square into new image at randomly generated coordinates
imagecopy($final_image, $new_image, $coords[0]*$size, $coords[1]*$size, 0,0,$size,$size);
array_push($used, $spot);
} else {
goto redo;
}
}
}
//display final image
header('Content-Type: image/jpeg');
imagejpeg($final_image);
print_r($used);
?>
Might not be the most efficient code, but it works :)
I have two images(small and big). Big one contains a small one. Like if the small one is a photo and a big one is a page from the photo album.
How do I get coordinates of that small image in the big one using PHP? And also I need to know the size of that image in big one...so just a(x,y) coordinate of any angle and sizes of sides of that presentation of the small image...
(x,y, width, height)
I've already asked the question like that and got a brilliant answer (here) but I've forgot to mention over there that the size of a small image could be different from the the size of that image in the big image...
And also if it is possible to deal with a presentation of that small image in the big image can have something covering one of its angles... Like in this example:
Small image:
Big image:
Small image always has just a rectangular shape.
Alright, this answer does not perfectly answer the question, but it should give you a good start! I know I repeat myself in the code, but my goal was simply to get something working so you can build on it, this isn't production code!
Preconditions
Starting with the large picture:
We need to find as best as possible the position of this other picture:
I decided to break the process into many substeps, which you could improve or remove depending on what you want the code to do.
For testing purposes, I did test my algorithm on different input images so you'll see a variable defining what file to load...
We start with:
function microtime_float()
{
list($usec, $sec) = explode(" ", microtime());
return ((float)$usec + (float)$sec);
}
$time_start = microtime_float();
$largeFilename = "large.jpg";
$small = imagecreatefromjpeg("small.jpg");
$large = imagecreatefromjpeg($largeFilename);
and
imagedestroy($small);
imagedestroy($large);
$time_end = microtime_float();
echo "in " . ($time_end - $time_start) . " seconds\n";
To have a good idea on our performances. Luckily, most of the algorithm was pretty fast so I didn't have to optimize more.
Background Detection
I started by detecting the background color. I assumed that the background color would be the color most present in the picture. To do this, I only counted how many references of each color I could find in the large picture, sort it with decending values and took the first one as the background color (should allow the code to be adaptable if you changed the source pictures)
function FindBackgroundColor($image)
{
// assume that the color that's present the most is the background color
$colorRefcount = array();
$width = imagesx($image);
$height = imagesy($image);
for($x = 0; $x < $width; ++$x)
{
for($y = 0; $y < $height; ++$y)
{
$color = imagecolorat($image, $x, $y);
if(isset($colorRefcount[$color]))
$colorRefcount[$color] = $colorRefcount[$color] + 1;
else
$colorRefcount[$color] = 1;
}
}
arsort($colorRefcount);
reset($colorRefcount);
return key($colorRefcount);
}
$background = FindBackgroundColor($large); // Should be white
Partitionning
My first step was to try to find all the regions where non background pixels were. With a little padding, I was able to group regions into bigger regions (so that a paragraph would be a single region instead of multiple individual letters). I started with a padding of 5 and got good enough results so I stuck with it.
This is broken into multiple function calls, so here we go:
function FindRegions($image, $backgroundColor, $padding)
{
// Find all regions within image where colors are != backgroundColor, including a padding so that adjacent regions are merged together
$width = imagesx($image);
$height = imagesy($image);
$regions = array();
for($x = 0; $x < $width; ++$x)
{
for($y = 0; $y < $height; ++$y)
{
$color = imagecolorat($image, $x, $y);
if($color == $backgroundColor)
{
continue;
}
if(IsInsideRegions($regions, $x, $y))
{
continue;
}
$region = ExpandRegionFrom($image, $x, $y, $backgroundColor, $padding);
array_push($regions, $region);
}
}
return $regions;
}
$regions = FindRegions($large, $background, 5);
Here, we iterate on every pixel of the picture, if its background color, we discard it, otherwise, we check if its position is already present in a region we found, if that's the case, we skip it too. Now, if we didn't skip the pixel, it means that it's a colored pixel that should be part of a region, so we start ExpandRegionFrom this pixel.
The code to check if we're inside a region is pretty simple:
function IsInsideRegions($regions, $x, $y)
{
foreach($regions as $region)
{
if(($region["left"] <= $x && $region["right"] >= $x) &&
($region["bottom"] <= $y && $region["top"] >= $y))
{
return true;
}
}
return false;
}
Now, the expanding code will try to grow the region in each direction and will do so as long as it found new pixels to add to the region:
function ExpandRegionFrom($image, $x, $y, $backgroundColor, $padding)
{
$width = imagesx($image);
$height = imagesy($image);
$left = $x;
$bottom = $y;
$right = $x + 1;
$top = $y + 1;
$expanded = false;
do
{
$expanded = false;
$newLeft = ShouldExpandLeft($image, $backgroundColor, $left, $bottom, $top, $padding);
if($newLeft != $left)
{
$left = $newLeft;
$expanded = true;
}
$newRight = ShouldExpandRight($image, $backgroundColor, $right, $bottom, $top, $width, $padding);
if($newRight != $right)
{
$right = $newRight;
$expanded = true;
}
$newTop = ShouldExpandTop($image, $backgroundColor, $top, $left, $right, $height, $padding);
if($newTop != $top)
{
$top = $newTop;
$expanded = true;
}
$newBottom = ShouldExpandBottom($image, $backgroundColor, $bottom, $left, $right, $padding);
if($newBottom != $bottom)
{
$bottom = $newBottom;
$expanded = true;
}
}
while($expanded == true);
$region = array();
$region["left"] = $left;
$region["bottom"] = $bottom;
$region["right"] = $right;
$region["top"] = $top;
return $region;
}
The ShouldExpand methods could have been written in a cleaner fashion, but I went for something fast to prototype with:
function ShouldExpandLeft($image, $background, $left, $bottom, $top, $padding)
{
// Find the farthest pixel that is not $background starting at $left - $padding closing in to $left
for($x = max(0, $left - $padding); $x < $left; ++$x)
{
for($y = $bottom; $y <= $top; ++$y)
{
$pixelColor = imagecolorat($image, $x, $y);
if($pixelColor != $background)
{
return $x;
}
}
}
return $left;
}
function ShouldExpandRight($image, $background, $right, $bottom, $top, $width, $padding)
{
// Find the farthest pixel that is not $background starting at $right + $padding closing in to $right
$from = min($width - 1, $right + $padding);
$to = $right;
for($x = $from; $x > $to; --$x)
{
for($y = $bottom; $y <= $top; ++$y)
{
$pixelColor = imagecolorat($image, $x, $y);
if($pixelColor != $background)
{
return $x;
}
}
}
return $right;
}
function ShouldExpandTop($image, $background, $top, $left, $right, $height, $padding)
{
// Find the farthest pixel that is not $background starting at $top + $padding closing in to $top
for($x = $left; $x <= $right; ++$x)
{
for($y = min($height - 1, $top + $padding); $y > $top; --$y)
{
$pixelColor = imagecolorat($image, $x, $y);
if($pixelColor != $background)
{
return $y;
}
}
}
return $top;
}
function ShouldExpandBottom($image, $background, $bottom, $left, $right, $padding)
{
// Find the farthest pixel that is not $background starting at $bottom - $padding closing in to $bottom
for($x = $left; $x <= $right; ++$x)
{
for($y = max(0, $bottom - $padding); $y < $bottom; ++$y)
{
$pixelColor = imagecolorat($image, $x, $y);
if($pixelColor != $background)
{
return $y;
}
}
}
return $bottom;
}
Now, to see if the algorithm was succesful, I added some debug code.
Debug Rendering
I created a second image to store debug info and store it on disk so I could later see my progress.
Using the following code:
$large2 = imagecreatefromjpeg($largeFilename);
$red = imagecolorallocate($large2, 255, 0, 0);
$green = imagecolorallocate($large2, 0, 255, 0);
$blue = imagecolorallocate($large2, 0, 0, 255);
function DrawRegions($image, $regions, $color)
{
foreach($regions as $region)
{
imagerectangle($image, $region["left"], $region["bottom"], $region["right"], $region["top"], $color);
}
}
DrawRegions($large2, $regions, $red);
imagejpeg($large2, "regions.jpg");
I could validate that my partitioning code was doing a decent job:
Aspect Ratio
I decided to filter out some regions based on aspect ratio (the ratio between the width and the height). Other filtering could be applied such as average pixel color or something, but the aspect ratio check was very fast so I used it.
I simply defined a "window" where regions would be kept, if their aspect ration was between a minimum and maximum value;
$smallAspectRatio = imagesx($small) / imagesy($small);
function PruneOutWrongAspectRatio($regions, $minAspectRatio, $maxAspectRatio)
{
$result = array();
foreach($regions as $region)
{
$aspectRatio = ($region["right"] - $region["left"]) / ($region["top"] - $region["bottom"]);
if($aspectRatio >= $minAspectRatio && $aspectRatio <= $maxAspectRatio)
{
array_push($result, $region);
}
}
return $result;
}
$filterOnAspectRatio = true;
if($filterOnAspectRatio == true)
{
$regions = PruneOutWrongAspectRatio($regions, $smallAspectRatio - 0.1 * $smallAspectRatio, $smallAspectRatio + 0.1 * $smallAspectRatio);
DrawRegions($large2, $regions, $blue);
}
imagejpeg($large2, "aspectratio.jpg");
By adding the DrawRegions call, I now paint in blue the regions that are still in the list as potential positions:
As you can see, only 4 position remains!
Finding the Corners
We're almost done! Now, what I'm doing is looking at the colors in the four corners from the small picture, and try to find the best matching pixel in the corners of the remaining regions. This code has the most potential to fail so if you have to invest time in improving the solution, this code would be a good candidate.
function FindCorners($large, $small, $regions)
{
$result = array();
$bottomLeftColor = imagecolorat($small, 0, 0);
$blColors = GetColorComponents($bottomLeftColor);
$bottomRightColor = imagecolorat($small, imagesx($small) - 1, 0);
$brColors = GetColorComponents($bottomRightColor);
$topLeftColor = imagecolorat($small, 0, imagesy($small) - 1);
$tlColors = GetColorComponents($topLeftColor);
$topRightColor = imagecolorat($small, imagesx($small) - 1, imagesy($small) - 1);
$trColors = GetColorComponents($topRightColor);
foreach($regions as $region)
{
$bottomLeft = null;
$bottomRight = null;
$topLeft = null;
$topRight = null;
$regionWidth = $region["right"] - $region["left"];
$regionHeight = $region["top"] - $region["bottom"];
$maxRadius = min($regionWidth, $regionHeight);
$topLeft = RadialFindColor($large, $tlColors, $region["left"], $region["top"], 1, -1, $maxRadius);
$topRight = RadialFindColor($large, $trColors, $region["right"], $region["top"], -1, -1, $maxRadius);
$bottomLeft = RadialFindColor($large, $blColors, $region["left"], $region["bottom"], 1, 1, $maxRadius);
$bottomRight = RadialFindColor($large, $brColors, $region["right"], $region["bottom"], -1, 1, $maxRadius);
if($bottomLeft["found"] && $topRight["found"] && $topLeft["found"] && $bottomRight["found"])
{
$left = min($bottomLeft["x"], $topLeft["x"]);
$right = max($bottomRight["x"], $topRight["x"]);
$bottom = min($bottomLeft["y"], $bottomRight["y"]);
$top = max($topLeft["y"], $topRight["y"]);
array_push($result, array("left" => $left, "right" => $right, "bottom" => $bottom, "top" => $top));
}
}
return $result;
}
$closeOnCorners = true;
if($closeOnCorners == true)
{
$regions = FindCorners($large, $small, $regions);
DrawRegions($large2, $regions, $green);
}
I tried to find the matching color by increasing "radially" (its basically squares) from the corners until I find a matching pixel (within a tolerance):
function GetColorComponents($color)
{
return array("red" => $color & 0xFF, "green" => ($color >> 8) & 0xFF, "blue" => ($color >> 16) & 0xFF);
}
function GetDistance($color, $r, $g, $b)
{
$colors = GetColorComponents($color);
return (abs($r - $colors["red"]) + abs($g - $colors["green"]) + abs($b - $colors["blue"]));
}
function RadialFindColor($large, $color, $startx, $starty, $xIncrement, $yIncrement, $maxRadius)
{
$result = array("x" => -1, "y" => -1, "found" => false);
$treshold = 40;
for($r = 1; $r <= $maxRadius; ++$r)
{
$closest = array("x" => -1, "y" => -1, "distance" => 1000);
for($i = 0; $i <= $r; ++$i)
{
$x = $startx + $i * $xIncrement;
$y = $starty + $r * $yIncrement;
$pixelColor = imagecolorat($large, $x, $y);
$distance = GetDistance($pixelColor, $color["red"], $color["green"], $color["blue"]);
if($distance < $treshold && $distance < $closest["distance"])
{
$closest["x"] = $x;
$closest["y"] = $y;
$closest["distance"] = $distance;
break;
}
}
for($i = 0; $i < $r; ++$i)
{
$x = $startx + $r * $xIncrement;
$y = $starty + $i * $yIncrement;
$pixelColor = imagecolorat($large, $x, $y);
$distance = GetDistance($pixelColor, $color["red"], $color["green"], $color["blue"]);
if($distance < $treshold && $distance < $closest["distance"])
{
$closest["x"] = $x;
$closest["y"] = $y;
$closest["distance"] = $distance;
break;
}
}
if($closest["distance"] != 1000)
{
$result["x"] = $closest["x"];
$result["y"] = $closest["y"];
$result["found"] = true;
return $result;
}
}
return $result;
}
As you can see, I'm no PHP expert, I didn't know there was a built in function to get the rgb channels, oops!
Final Call
So now that the algorithm ran, let's see what it found using the following code:
foreach($regions as $region)
{
echo "Potentially between " . $region["left"] . "," . $region["bottom"] . " and " . $region["right"] . "," . $region["top"] . "\n";
}
imagejpeg($large2, "final.jpg");
imagedestroy($large2);
The output (which is pretty close to the real solution):
Potentially between 108,380 and 867,827
in 7.9796848297119 seconds
Giving this picture (the rectangle between 108,380 and 867,827 is drawn in green)
Hope this helps!
My solution work if there is no color (except white and black around the image, but you can modify the script to get it work differently)
$width = imagesx($this->img_src);
$height = imagesy($this->img_src);
// navigate through pixels of image
for ($y = 0; $y < $height; $y++) {
for ($x=0; $x < $width; $x++) {
list($r, $g, $b) = imagergbat($this->img_src, $x, $y);
$black = 0.1;
$white = 0.9;
// calculate if the color is next to white or black, if not register it as a good pixel
$gs = (($r / 3) + ($g / 3) + ($b / 3);
$first_pixel = array();
if ($gs > $white && $gs < $black) {
// get coordinate of first pixel (left top)
if (empty($first_pixel))
$first_pixel = array($x, $y);
// And save last_pixel each time till the last one
$last_pixel = array($x, $y);
}
}
}
And you get the coordinates of your image. You have just to crop it after this.
Please help me to count number of pixels in image, or put out the array of RGB.
So this is the script thet give me one element from array:
<?php
$img = "1.png";
$imgHand = imagecreatefrompng("$img");
$imgSize = GetImageSize($img);
$imgWidth = $imgSize[0];
$imgHeight = $imgSize[1];
echo '<img src="'.$img.'"><br><br>';
for ($l = 0; $l < $imgHeight; $l++) {
for ($c = 0; $c < $imgWidth; $c++) {
$pxlCor = ImageColorAt($imgHand,$c,$l);
$pxlCorArr = ImageColorsForIndex($imgHand, $pxlCor);
}
}
print_r($pxlCorArr);
?>
sorry for my english i from ukraine
The number of pixels in an image is simply the height multiplied by the width.
However, I think this is what you want:
<?php
$img = "1.png";
$imgHand = imagecreatefrompng("$img");
$imgSize = GetImageSize($img);
$imgWidth = $imgSize[0];
$imgHeight = $imgSize[1];
echo '<img src="'.$img.'"><br><br>';
// Define a new array to store the info
$pxlCorArr= array();
for ($l = 0; $l < $imgHeight; $l++) {
// Start a new "row" in the array for each row of the image.
$pxlCorArr[$l] = array();
for ($c = 0; $c < $imgWidth; $c++) {
$pxlCor = ImageColorAt($imgHand,$c,$l);
// Put each pixel's info in the array
$pxlCorArr[$l][$c] = ImageColorsForIndex($imgHand, $pxlCor);
}
}
print_r($pxlCorArr);
?>
This will store all the pixel data for the image in the pxlCor and pxlCorArr arrays, which you can then manipulate to output what you want.
The array is a 2d array, meaning you can refrence an individual pixel with an $pxlCorArr[y][x] starting at [0][0].