Get object from arraycollection - php

I have a problem to get an object from an array-collection of objects by ID.
The following is my code:
protected $_rootLocation;
public function __construct(Location $rootLocation)
{
$this->_rootLocation= $rootLocation;
var_dump($this->_rootLocation);
}
public function getLocationById($id)
{
$value = null;
foreach($this->_rootLocationas $root)
{
if ($id == $root->getId())
{
$value = $root;
break;
}
}
return $value;
}
Then the function return "NULL" so it's dosn't work...
Edit
I do like that :
$manager = new LocationManager($rootLocation);
echo "<pre>";
var_dump($manager->getLocationById('291'));
echo "</pre>";

Your function returns null because the object is not found!
It depends on the implementation of the myClasse object, this must implement the iterator interface and the getId() method must return a valid Id on each iteration.

Imagine that none of all objects in the array has the ID you're looking for. Your function will just return null. For example with an empty array.
As you can see, returning null does not mean that the function does not work. It works perfectly and did what you specified, it is just, that no such object exists.
It's then up to you to decide what to do if this happens. As you've not told in your question, there is not much to add but to offer you some options:
You could check if the function returns null and then take it as a "not found" case.
$result = $collection->getObjectById($id);
if (null === $result) {
# object not found
} else {
# object found
}
You can throw an Exception inside the function if the function should only be called for existing objects:
public function getObjectById($id) {
foreach ($this->_rootObject as $root) {
if ($id == $root->getId()) {
return $root;
}
}
throw new InvalidArgumentException(sprintf('Not a valid ID: %d', $id));
}
or finally:
Offer an additional function to check for an existing ID first:
private function findById($id) {
foreach ($this->_rootObject as $object) {
if ($id == $object->getId()) {
return $object;
}
}
return null;
}
public function hasObjectById($id) {
return null !== $this->findById($id);
}
public function getObjectById($id) {
if (null !== $root = $this->findById($id)) {
return $root;
}
throw new InvalidArgumentException(sprintf('Not a valid ID: %d', $id));
}
Also you might be interested to create yourself a class called that encapsulates your needs, so you do not need to implement that in your "I manage the root collection object " object which is more than indirect. This then is basically your own collection class. An example:
interface Identifiable {
public function getId();
}
/**
* Example Object Class
*/
class MyObject implements Identifiable {
private $id;
public function __construct($id) {
$this->id = (int) $id;
}
public function getId() {
return $this->id;
}
}
/**
* Example Collection
*/
class IdentifiableCollection implements Countable, IteratorAggregate
{
private $objects;
public function attach(Identifiable $object) {
$id = $object->getId();
$this->objects[$id] = $object;
}
public function count() {
return count($this->objects);
}
public function has($id) {
return isset($this->objects[$id]);
}
public function getById($id) {
if ($this->has($id)) {
return $this->objects[$id];
}
throw new InvalidArgumentException(sprintf("No object is identifiable for %d", $id));
}
public function getIterator() {
return new ArrayIterator($this->objects);
}
}
// create the collection
$collection = new IdentifiableCollection();
// fill the collection with some objects (ID 1 - 20)
foreach(range(1, 20) as $id) {
$collection->attach(new MyObject($id));
}
// test if an id exists and return object
$id = 2;
var_dump($collection->has($id), $collection->getById($id));
// iterate over the collection
foreach ($collection as $object) {
var_dump($object);
}
This collection class only offers to attach objects, not remove them but you can extend that as needed. It's also possible to extend from an existing class like ArrayObject or SplObjectStorage if you want to reuse existing functionality. An example is given in another answer in a somewhat related question:
Array of objects within class in PHP

Related

Iterate over object properties and omit certain ones

I'm trying to figure out the best way to iterate over an object's properties so I can build a sql query for an insert or update. I also am looking to be able to omit certain fields in the iteration.
Below is an example object where I would like to grab name and age but omit employer because that is a join from another table.
class person
{
private $_name, $_age, $_employer;
public function get_name()
{
return $this->_name;
}
public function get_age()
{
return $this->_age;
}
public function get_employer()
{
return $this->_employer;
}
}
I could cast an object as an array to get the properties but I still don't have a good way to omit certain properties.
$personObj = new person();
foreach((array)$personObj as $k => $v)
{
$sql .= "...";
}
Hope this gives you a hint
class person
{
private $_name = 'dude';
private $_age = '27';
private $_employer = 'yes';
public function get_name()
{
return $this->_name;
}
public function get_age()
{
return $this->_age;
}
public function get_employer()
{
return $this->_employer;
}
}
$person = new person();
$required = array('name','age');
foreach($required as $req)
{
$func = "get_{$req}";
echo $person->$func();
}
https://3v4l.org/vLdAN

Creating a priority queue class in PHP

I am attempting to create a priority queue class with array object in PHP. I know there is the SplPriorityQueue in PHP, but I am trying to practice object oriented programming here. Priority Queues have data and priority level, so I have a rough MyQueue class that implements these attributes. I am not sure if I am going in the right direction here. I have not worked with arrayObject's in PHP before.
public class MyQueue{
private string data;
private int priority;
myQueue = arrayObject(array(data => priority));
}
Priority queue class might look like this:
class MyQueue implements Iterator, Countable {
private $data;
public function __construct() {
$this->data = array();
}
function compare($priority1, $priority2) {}
function count() {
return count($this->data);
}
function extract() {
$result = $this->current();
$this->next();
return $result;
}
function current() {
return current($this->data). ' - ' .$this->key();
}
function key() {
return key($this->data);
}
function next() {
return next($this->data);
}
function insert($name, $priority) {
$this->data[$name] = $priority;
asort($this->data);
return $this;
}
function isEmpty() {
return empty($this->data);
}
function recoverFromCorruption() {}
function rewind() {}
function valid() {
return (null === key($this->data)) ? false : true;
}
}
Usage:
$items = new MyQueue();
$items ->insert('Charles', 8)
->insert('James', 1)
->insert('Michael', 4)
->insert('John', 2)
->insert('David', 6)
->insert('William', 5)
->insert('Robert', 3)
->insert('Richard', 7);
foreach($items as $item) {
echo $item,'<br>';
}

Get all the instances of a particular class in PHP

I want to be able to do something like:
objects = getAllInstances(ClassName);
where ClassName has a unique field, so that two instances can not have the exact same value of that field.
class ClassName {
protected $unique_field;
public function __construct($value)
{
$objects = getAllInstances(self);
foreach($objects as $object)
{
if($object->getUniqueField() === $value)
{
return $object;
}
}
}
public function getUniqueField()
{
return $this->unique_field;
}
};
Is there a design pattern, a built-in function in PHP for this purpose, or must I use a static array that holds all the created instances and then just loop over it?
You could create a factory that keeps a reference to all instances created with it:
class ClassNameFactory
{
private $instances = [];
public function create($value)
{
return $this->instances[] = new ClassName($value);
}
public function getInstances()
{
return $this->instances;
}
}
$f = new ClassNameFactory();
$o1 = $f->create('foo');
$o2 = $f->create('bar');
print_r($f->getInstances());
You can hold a static array with all the existing instances. Something similar to this...
static $instances;
public function __construct($name) {
$this->unique_field = $name;
if (empty($instances)) {
self::$instances = array();
}
foreach (self::$instances as $instance) {
if ($instance->getUniqueField() === $name)
return $instance;
}
self::$instances[] = $this;
}
What you need is the registry pattern:
class ClassNameRegistry {
private $instances = array();
public function set($name, InterfaceName $instance) {
$this->instances[$name] = $instance;
}
public function get($name) {
if (!$this->has($name)) {
throw new \LogicException(sprintf(
'No instance "%s" found for class "ClassName".',
$name
);
}
return $this->instances[$name];
}
public function has($name) {
return isset($this->instances[$name]);
}
public function getAll() {
return $this->instances;
}
}
This is certainly the best OOP architecture option because you isolate the behaviour in a standalone class as a service. If you do not have a dependency injection mechanism with services, I would suggest you to define the registry class as a singleton!
In my example, I used a InterfaceName to have a low coupling between Registry and its handled instances.

Infinite loop with constructors due to m:n relation

I have a database with authors and books, m:n
authors (a_id, ...)
authors_books (a_id, b_id)
books (b_id, ...)
My problem is, that I can't use the constructors to fetch the author/book-data into an array, because I would get an infinite loop.
class Book
{
public $name;
public $authors;
public function __construct($name)
{
$this->name=$name;
$this->authors=$this->Get_Authors();
}
public function Get_Authors()
{
$authors=array();
/* ... (database) */
$authors[]=new Author($name_from_db);
return $authors;
}
}
class Author
{
public $name;
public $books;
public function __construct($name)
{
$this->name=$name;
$this->books=$this->Get_Books();
}
public function Get_Books()
{
$books=array();
/* ... (database) */
$books[]=new Book($name_from_db);
return $books;
}
}
Example:
new Book('book_1');
-> is going to fetch 'author_1' and uses __constructor of Author class
new Author('author_1');
-> is going to fetch 'book_1 and uses __constructor of Book class
...
What is the "best practice" to resolve a m:n relation in PHP classes?
You can use lazy loading here:
class Book {
public $name;
private $_authors = null;
public function __constructor($name) {
$this->name = $name;
}
public function getAuthors() {
if ($this->_authors === null) {
$this->_authors = array();
/* database */
$this->_authors[] = new Author(/**/);
}
return $this->_authors;
}
// You can add some magic getter if you want to access authors as property
public function __get($key) {
if ($key === 'authors') {
return $this->getAuthors();
}
throw new Exception('Unknown property '.$key);
}
}
class Authors {
public $name;
private $_books = null;
public function __constructor($name) {
$this->name = $name;
}
public function getBooks() {
if ($this->_books === null) {
$this->_books = array();
/* database */
$this->_books[] = new Book(/**/);
}
return $this->_books;
}
// You can add some magic getter if you want to access books as property
public function __get($key) {
if ($key === 'books') {
return $this->getBooks();
}
throw new Exception('Unknown property '.$key);
}
}
This will cause that authors/books will be loaded only if you'll need it and won't loop infinitely, but you can reach another problem here:
$author = new Author("Jon Doe");
$book = $author->books[0];
// assuming that book has one author
// $book->authors[0] will not be same object as $author
Solution for that would be to use some third object for loading books and authors, that will store already loaded objects and inject them in proper places
class Library {
private $_books = array();
private $_authors = array();
public function getBooksForAuthor($authorId) {
/* db query... */
$books = array();
while ($row = $stmt->fetch()) {
if (isset($this->_books[$row['id']]) {
$books[] = $this->_books[$row['id']];
} else {
$book = new Book($row);
$this->_books[$row['id']] = $book;
$books[] = $book;
}
}
return $books;
}
/* and similar authorsForBook() method */
}
class Author {
private $_data;
private $_library;
private $_books = null;
public function __constructor($data, $library) {
$this->_data = $data;
$this->_library = $library;
}
public function getBooks() {
if ($this->_books === null) {
$this->_books = $this->_library->getBooksForAuthor($this->_data['id']);
}
return $this->_books;
}
public function __get($key) {
if ($key === 'books') {
return $this->getBooks();
}
if (isset($this->_data[$key]) {
return $this->_data[$key];
}
throw new Exception('Unknown property '.$key);
}
}
/* and similar for book */
Why do you want to load all related object? Use "lazy loading"- don't load all related objects until you need them. In your case it would mean getting related object through their getter method. If you need to get them through property you can implement getters through magic methods.

ArrayAccess multidimensional (un)set?

I have a class implementing ArrayAccess and I'm trying to get it to work with a multidimensional array. exists and get work. set and unset are giving me a problem though.
class ArrayTest implements ArrayAccess {
private $_arr = array(
'test' => array(
'bar' => 1,
'baz' => 2
)
);
public function offsetExists($name) {
return isset($this->_arr[$name]);
}
public function offsetSet($name, $value) {
$this->_arr[$name] = $value;
}
public function offsetGet($name) {
return $this->_arr[$name];
}
public function offsetUnset($name) {
unset($this->_arr[$name]);
}
}
$arrTest = new ArrayTest();
isset($arrTest['test']['bar']); // Returns TRUE
echo $arrTest['test']['baz']; // Echo's 2
unset($arrTest['test']['bar']); // Error
$arrTest['test']['bar'] = 5; // Error
I know $_arr could just be made public so you could access it directly, but for my implementation it's not desired and is private.
The last 2 lines throw an error: Notice: Indirect modification of overloaded element.
I know ArrayAccess just generally doesn't work with multidimensional arrays, but is there anyway around this or any somewhat clean implementation that will allow the desired functionality?
The best idea I could come up with is using a character as a separator and testing for it in set and unset and acting accordingly. Though this gets really ugly really fast if you're dealing with a variable depth.
Does anyone know why exists and get work so as to maybe copy over the functionality?
Thanks for any help anyone can offer.
The problem could be resolved by changing public function offsetGet($name) to public function &offsetGet($name) (by adding return by reference), but it will cause Fatal Error ("Declaration of ArrayTest::offsetGet() must be compatible with that of ArrayAccess::offsetGet()").
PHP authors screwed up with this class some time ago and now they won't change it in sake of backwards compatibility:
We found out that this is not solvable
without blowing up the interface and
creating a BC or providing an
additional interface to support
references and thereby creating an
internal nightmare - actually i don't
see a way we can make that work ever.
Thus we decided to enforce the
original design and disallow
references completley.
Edit: If you still need that functionality, I'd suggest using magic method instead (__get(), __set(), etc.), because __get() returns value by reference. This will change syntax to something like this:
$arrTest->test['bar'] = 5;
Not an ideal solution of course, but I can't think of a better one.
Update: This problem was fixed in PHP 5.3.4 and ArrayAccess now works as expected:
Starting with PHP 5.3.4, the prototype checks were relaxed and it's possible for implementations of this method to return by reference. This makes indirect modifications to the overloaded array dimensions of ArrayAccess objects possible.
This issue is actually solvable, entirely functional how it should be.
From a comment on the ArrayAccess documentation here:
<?php
// sanity and error checking omitted for brevity
// note: it's a good idea to implement arrayaccess + countable + an
// iterator interface (like iteratoraggregate) as a triplet
class RecursiveArrayAccess implements ArrayAccess {
private $data = array();
// necessary for deep copies
public function __clone() {
foreach ($this->data as $key => $value) if ($value instanceof self) $this[$key] = clone $value;
}
public function __construct(array $data = array()) {
foreach ($data as $key => $value) $this[$key] = $value;
}
public function offsetSet($offset, $data) {
if (is_array($data)) $data = new self($data);
if ($offset === null) { // don't forget this!
$this->data[] = $data;
} else {
$this->data[$offset] = $data;
}
}
public function toArray() {
$data = $this->data;
foreach ($data as $key => $value) if ($value instanceof self) $data[$key] = $value->toArray();
return $data;
}
// as normal
public function offsetGet($offset) { return $this->data[$offset]; }
public function offsetExists($offset) { return isset($this->data[$offset]); }
public function offsetUnset($offset) { unset($this->data); }
}
$a = new RecursiveArrayAccess();
$a[0] = array(1=>"foo", 2=>array(3=>"bar", 4=>array(5=>"bz")));
// oops. typo
$a[0][2][4][5] = "baz";
//var_dump($a);
//var_dump($a->toArray());
// isset and unset work too
//var_dump(isset($a[0][2][4][5])); // equivalent to $a[0][2][4]->offsetExists(5)
//unset($a[0][2][4][5]); // equivalent to $a[0][2][4]->offsetUnset(5);
// if __clone wasn't implemented then cloning would produce a shallow copy, and
$b = clone $a;
$b[0][2][4][5] = "xyzzy";
// would affect $a's data too
//echo $a[0][2][4][5]; // still "baz"
?>
You can then extend that class, like so:
<?php
class Example extends RecursiveArrayAccess {
function __construct($data = array()) {
parent::__construct($data);
}
}
$ex = new Example(array('foo' => array('bar' => 'baz')));
print_r($ex);
$ex['foo']['bar'] = 'pong';
print_r($ex);
?>
This will give you an object that can be treated like an array (mostly, see note in code), which supports multi-dimensional array set/get/unset.
EDIT: See the response of Alexander Konstantinov. I was thinking of the __get magic method, which is analogous, but was actually implemented correctly. So you cannot do that without an internal implementation of your class.
EDIT2: Internal implementation:
NOTE: You might argue this is purely masturbatory, but anyway here it goes:
static zend_object_handlers object_handlers;
static zend_object_value ce_create_object(zend_class_entry *class_type TSRMLS_DC)
{
zend_object_value zov;
zend_object *zobj;
zobj = emalloc(sizeof *zobj);
zend_object_std_init(zobj, class_type TSRMLS_CC);
zend_hash_copy(zobj->properties, &(class_type->default_properties),
(copy_ctor_func_t) zval_add_ref, NULL, sizeof(zval*));
zov.handle = zend_objects_store_put(zobj,
(zend_objects_store_dtor_t) zend_objects_destroy_object,
(zend_objects_free_object_storage_t) zend_objects_free_object_storage,
NULL TSRMLS_CC);
zov.handlers = &object_handlers;
return zov;
}
/* modification of zend_std_read_dimension */
zval *read_dimension(zval *object, zval *offset, int type TSRMLS_DC) /* {{{ */
{
zend_class_entry *ce = Z_OBJCE_P(object);
zval *retval;
void *dummy;
if (zend_hash_find(&ce->function_table, "offsetgetref",
sizeof("offsetgetref"), &dummy) == SUCCESS) {
if(offset == NULL) {
/* [] construct */
ALLOC_INIT_ZVAL(offset);
} else {
SEPARATE_ARG_IF_REF(offset);
}
zend_call_method_with_1_params(&object, ce, NULL, "offsetgetref",
&retval, offset);
zval_ptr_dtor(&offset);
if (!retval) {
if (!EG(exception)) {
/* ought to use php_error_docref* instead */
zend_error(E_ERROR,
"Undefined offset for object of type %s used as array",
ce->name);
}
return 0;
}
/* Undo PZVAL_LOCK() */
Z_DELREF_P(retval);
return retval;
} else {
zend_error(E_ERROR, "Cannot use object of type %s as array", ce->name);
return 0;
}
}
ZEND_MODULE_STARTUP_D(testext)
{
zend_class_entry ce;
zend_class_entry *ce_ptr;
memcpy(&object_handlers, zend_get_std_object_handlers(),
sizeof object_handlers);
object_handlers.read_dimension = read_dimension;
INIT_CLASS_ENTRY(ce, "TestClass", NULL);
ce_ptr = zend_register_internal_class(&ce TSRMLS_CC);
ce_ptr->create_object = ce_create_object;
return SUCCESS;
}
now this script:
<?php
class ArrayTest extends TestClass implements ArrayAccess {
private $_arr = array(
'test' => array(
'bar' => 1,
'baz' => 2
)
);
public function offsetExists($name) {
return isset($this->_arr[$name]);
}
public function offsetSet($name, $value) {
$this->_arr[$name] = $value;
}
public function offsetGet($name) {
throw new RuntimeException("This method should never be called");
}
public function &offsetGetRef($name) {
return $this->_arr[$name];
}
public function offsetUnset($name) {
unset($this->_arr[$name]);
}
}
$arrTest = new ArrayTest();
echo (isset($arrTest['test']['bar'])?"test/bar is set":"error") . "\n";
echo $arrTest['test']['baz']; // Echoes 2
echo "\n";
unset($arrTest['test']['baz']);
echo (isset($arrTest['test']['baz'])?"error":"test/baz is not set") . "\n";
$arrTest['test']['baz'] = 5;
echo $arrTest['test']['baz']; // Echoes 5
gives:
test/bar is set
2
test/baz is not set
5
ORIGINAL follows -- this is incorrect:
Your offsetGet implementation must return a reference for it to work.
public function &offsetGet($name) {
return $this->_arr[$name];
}
For the internal equivalent, see here.
Since there's no analogous to get_property_ptr_ptr, you ought to return a reference (in the sense of Z_ISREF) or a proxy object (see the get handler) in write-like contexts (types BP_VAR_W, BP_VAR_RW and BP_VAR_UNSET), though it's not mandatory. If read_dimension is being called in a write-like context such as in $val =& $obj['prop'], and you return neither a reference nor an object, the engine emit a notice. Obviously, returning a reference is not enough for those operations to work correctly, it is necessary that modifying the returned zval actually has some effect. Note that assignments such as $obj['key'] = &$a are still not possible – for that one would need the dimensions to actually be storable as zvals (which may or may not be the case) and two levels of indirection.
In sum, operations that involve writing or unseting a sub-dimension of sub-property call offsetGet, not offsetSet, offsetExists or offsetUnset.
Solution:
<?php
/**
* Cube PHP Framework
*
* The contents of this file are subject to the Mozilla Public License
* Version 1.1 (the "License"); you may not use this file except in
* compliance with the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* #author Dillen / Steffen
*/
namespace Library;
/**
* The application
*
* #package Library
*/
class ArrayObject implements \ArrayAccess
{
protected $_storage = array();
// necessary for deep copies
public function __clone()
{
foreach ($this->_storage as $key => $value)
{
if ($value instanceof self)
{
$this->_storage[$key] = clone $value;
}
}
}
public function __construct(array $_storage = array())
{
foreach ($_storage as $key => $value)
{
$this->_storage[$key] = $value;
}
}
public function offsetSet($offset, $_storage)
{
if (is_array($_storage))
{
$_storage = new self($_storage);
}
if ($offset === null)
{
$this->_storage[] = $_storage;
}
else
{
$this->_storage[$offset] = $_storage;
}
}
public function toArray()
{
$_storage = $this -> _storage;
foreach ($_storage as $key => $value)
{
if ($value instanceof self)
{
$_storage[$key] = $value -> toArray();
}
}
return $_storage;
}
// as normal
public function offsetGet($offset)
{
if (isset($this->_storage[$offset]))
{
return $this->_storage[$offset];
}
if (!isset($this->_storage[$offset]))
{
$this->_storage[$offset] = new self;
}
return $this->_storage[$offset];
}
public function offsetExists($offset)
{
return isset($this->_storage[$offset]);
}
public function offsetUnset($offset)
{
unset($this->_storage);
}
}
I solved it using this:
class Colunas implements ArrayAccess {
public $cols = array();
public function offsetSet($offset, $value) {
$coluna = new Coluna($value);
if (!is_array($offset)) {
$this->cols[$offset] = $coluna;
} else {
if (!isset($this->cols[$offset[0]])) $this->cols[$offset[0]] = array();
$col = &$this->cols[$offset[0]];
for ($i = 1; $i < sizeof($offset); $i++) {
if (!isset($col[$offset[$i]])) $col[$offset[$i]] = array();
$col = &$col[$offset[$i]];
}
$col = $coluna;
}
}
public function offsetExists($offset) {
if (!is_array($offset)) {
return isset($this->cols[$offset]);
} else {
$key = array_shift($offset);
if (!isset($this->cols[$key])) return FALSE;
$col = &$this->cols[$key];
while ($key = array_shift($offset)) {
if (!isset($col[$key])) return FALSE;
$col = &$col[$key];
}
return TRUE;
}
}
public function offsetUnset($offset) {
if (!is_array($offset)) {
unset($this->cols[$offset]);
} else {
$col = &$this->cols[array_shift($offset)];
while (sizeof($offset) > 1) $col = &$col[array_shift($offset)];
unset($col[array_shift($offset)]);
}
}
public function offsetGet($offset) {
if (!is_array($offset)) {
return $this->cols[$offset];
} else {
$col = &$this->cols[array_shift($offset)];
while (sizeof($offset) > 0) $col = &$col[array_shift($offset)];
return $col;
}
}
}
So you can use it with:
$colunas = new Colunas();
$colunas['foo'] = 'Foo';
$colunas[array('bar', 'a')] = 'Bar A';
$colunas[array('bar', 'b')] = 'Bar B';
echo $colunas[array('bar', 'a')];
unset($colunas[array('bar', 'a')]);
isset($colunas[array('bar', 'a')]);
unset($colunas['bar']);
Please note that I don't check if offset is null, and if it's an array, it must be of size > 1.
Mainly according to Dakota's solution* I want to share my simplification of it.
*) Dakota's was the most understandable one to me and the outcome is quite great (- the others seem quite similar great).
So, for the ones like me, who have their difficulties in understanding what's going on here:
class DimensionalArrayAccess implements ArrayAccess {
private $_arr;
public function __construct(array $arr = array()) {
foreach ($arr as $key => $value)
{
$this[$key] = $value;
}
}
public function offsetSet($offset, $val) {
if (is_array($val)) $val = new self($val);
if ($offset === null) {
$this->_arr[] = $val;
} else {
$this->_arr[$offset] = $val;
}
}
// as normal
public function offsetGet($offset) {
return $this->_arr[$offset];
}
public function offsetExists($offset) {
return isset($this->_arr[$offset]);
}
public function offsetUnset($offset) {
unset($this->_arr);
}
}
class Example extends DimensionalArrayAccess {
function __construct() {
parent::__construct([[["foo"]]]);
}
}
$ex = new Example();
echo $ex[0][0][0];
$ex[0][0][0] = 'bar';
echo $ex[0][0][0];
I did some changes:
deleted the toArray-function, as it has no immediate purpose as long as you don't want to convert your object into an real (in Dakota's case associative) array.
deleted the clone-thing, as it has no immediate purpose as long as you don't want to clone your object.
renamed the extended class and same vars: seems more understandable to me. especially I want to emphasize, that the DimensionalArrayAccess-class gives array-like access to your object even for 3- or more-dimensional (and of course also non-associative) 'arrays' - at least as long as you instanciate it with an array counting the number of dimensions you need.
last it seems important to me to emphasize, that as you can see the Example-class itself is not dependent on a constructor variable, whereas the DimensionalArrayAccess-class is (as it calls itself in the offsetSet-function recursively.
As I introduced, this post is rather for the not so advanced ones like me.
EDIT: this only works for cells which are set during instantiation, whereas it is not possible to add new cells afterwards.
class Test implements \ArrayAccess {
private
$input = [];
public function __construct () {
$this->input = ['foo' => ['bar' => 'qux']];
}
public function offsetExists ($offset) {}
public function offsetGet ($offset) {}
public function offsetSet ($offset, $value) {}
public function offsetUnset ($offset) {}
}
runkit_method_redefine ('Test', 'offsetGet', '&$offset', 'return $this->input[$offset];');
$ui = new Test;
var_dump($ui['foo']['bar']); // string(3) "qux"

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