NSString en/decode base64 - php

I am trying to make a equilvant of these php functions to encrype/decrypt in objective c but with no luck so far.
I counld't find any base64_en/decode methods in obj-c, is there any?
function encrypt($string, $key) {
$result = '';
 for($i = 0; $i < strlen($string); $i++) {
$char = substr($string, $i, 1);
$keychar = substr($key, ($i % strlen($key))-1, 1);
$char = chr(ord($char) + ord($keychar));
$result .= $char;
 }

return base64_encode($result);
}
function decrypt($string, $key) {
$result = '';
$string = base64_decode($string);
for($i = 0; $i < strlen($string); $i++) {
$char = substr($string, $i, 1);
$keychar = substr($key, ($i % strlen($key))-1, 1);
$char = chr(ord($char) - ord($keychar));
$result.=$char;
}
return $result;
}
Ty already!

Check out this category I use for this very task, it's an NSString category for converting strings to md5, base64 etc...
https://gist.github.com/3907443
From NSString to NSData:
+ (NSString *)encodeBase64WithString:(NSString *)strData {
return [NSString encodeBase64WithData:[strData dataUsingEncoding:NSUTF8StringEncoding]];
}
Encode from NSData:
+ (NSString *)encodeBase64WithData:(NSData *)objData {
const unsigned char * objRawData = [objData bytes];
char * objPointer;
char * strResult;
// Get the Raw Data length and ensure we actually have data
int intLength = [objData length];
if (intLength == 0) return nil;
// Setup the String-based Result placeholder and pointer within that placeholder
strResult = (char *)calloc(((intLength + 2) / 3) * 4, sizeof(char));
objPointer = strResult;
// Iterate through everything
while (intLength > 2) { // keep going until we have less than 24 bits
*objPointer++ = _base64EncodingTable[objRawData[0] >> 2];
*objPointer++ = _base64EncodingTable[((objRawData[0] & 0x03) << 4) + (objRawData[1] >> 4)];
*objPointer++ = _base64EncodingTable[((objRawData[1] & 0x0f) << 2) + (objRawData[2] >> 6)];
*objPointer++ = _base64EncodingTable[objRawData[2] & 0x3f];
// we just handled 3 octets (24 bits) of data
objRawData += 3;
intLength -= 3;
}
// now deal with the tail end of things
if (intLength != 0) {
*objPointer++ = _base64EncodingTable[objRawData[0] >> 2];
if (intLength > 1) {
*objPointer++ = _base64EncodingTable[((objRawData[0] & 0x03) << 4) + (objRawData[1] >> 4)];
*objPointer++ = _base64EncodingTable[(objRawData[1] & 0x0f) << 2];
*objPointer++ = '=';
} else {
*objPointer++ = _base64EncodingTable[(objRawData[0] & 0x03) << 4];
*objPointer++ = '=';
*objPointer++ = '=';
}
}
// Terminate the string-based result
*objPointer = '\0';
// Return the results as an NSString object
return [NSString stringWithCString:strResult encoding:NSASCIIStringEncoding];
}
Decode:
+ (NSData *)decodeBase64WithString:(NSString *)strBase64 {
const char * objPointer = [strBase64 cStringUsingEncoding:NSASCIIStringEncoding];
int intLength = strlen(objPointer);
int intCurrent;
int i = 0, j = 0, k;
unsigned char * objResult;
objResult = calloc(intLength, sizeof(char));
// Run through the whole string, converting as we go
while ( ((intCurrent = *objPointer++) != '\0') && (intLength-- > 0) ) {
if (intCurrent == '=') {
if (*objPointer != '=' && ((i % 4) == 1)) {// || (intLength > 0)) {
// the padding character is invalid at this point -- so this entire string is invalid
free(objResult);
return nil;
}
continue;
}
intCurrent = _base64DecodingTable[intCurrent];
if (intCurrent == -1) {
// we're at a whitespace -- simply skip over
continue;
} else if (intCurrent == -2) {
// we're at an invalid character
free(objResult);
return nil;
}
switch (i % 4) {
case 0:
objResult[j] = intCurrent << 2;
break;
case 1:
objResult[j++] |= intCurrent >> 4;
objResult[j] = (intCurrent & 0x0f) << 4;
break;
case 2:
objResult[j++] |= intCurrent >>2;
objResult[j] = (intCurrent & 0x03) << 6;
break;
case 3:
objResult[j++] |= intCurrent;
break;
}
i++;
}
// mop things up if we ended on a boundary
k = j;
if (intCurrent == '=') {
switch (i % 4) {
case 1:
// Invalid state
free(objResult);
return nil;
case 2:
k++;
// flow through
case 3:
objResult[k] = 0;
}
}
// Cleanup and setup the return NSData
NSData * objData = [[[NSData alloc] initWithBytes:objResult length:j] autorelease];
free(objResult);
return objData;
}

Related

AES128 encryption in IOS and php

I am trying to AES128 encryption of a string or NSDictaionary, using following code
NSString *str =#"Hello";
NSData* data = [str dataUsingEncoding:NSUTF8StringEncoding];
NSData *cipher = [data AES128EncryptWithKey:key];
//After that I converts nsdata into hex string
NSLog(#"%#",[self hexRepresentationWithSpaces_AS:NO withdata:cipher]);
-(NSData *)AES128EncryptWithKey:(NSString *)key
{
// ‘key’ should be 16 bytes for AES128
char keyPtr[kCCKeySizeAES128 + 1]; // room for terminator (unused)
bzero( keyPtr, sizeof( keyPtr ) ); // fill with zeroes (for padding)
// fetch key data
[key getCString:keyPtr maxLength:sizeof( keyPtr ) encoding:NSUTF8StringEncoding];
NSUInteger dataLength = [self length];
//See the doc: For block ciphers, the output size will always be less than or
//equal to the input size plus the size of one block.
//That’s why we need to add the size of one block here
size_t bufferSize = dataLength + kCCBlockSizeAES128;
void *buffer = malloc( bufferSize );
size_t numBytesEncrypted = 0;
CCCryptorStatus cryptStatus = CCCrypt( kCCEncrypt,
kCCAlgorithmAES128,
kCCOptionPKCS7Padding,
keyPtr, kCCKeySizeAES128,
#"1234567812345678" /* initialization vector (optional) */,
[self bytes], dataLength, /* input */
buffer, bufferSize, /* output */
&numBytesEncrypted );
if( cryptStatus == kCCSuccess )
{
//the returned NSData takes ownership of the buffer and will free it on deallocation
return [NSData dataWithBytesNoCopy:buffer length:numBytesEncrypted];
}
free( buffer ); //free the buffer
return nil;
}
-(NSString*)hexRepresentationWithSpaces_AS:(BOOL)spaces withdata:(NSData*)data
{
const unsigned char* bytes = (const unsigned char*)[data bytes];
NSUInteger nbBytes = [data length];
//If spaces is true, insert a space every this many input bytes (twice this many output characters).
static const NSUInteger spaceEveryThisManyBytes = 4UL;
//If spaces is true, insert a line-break instead of a space every this many spaces.
static const NSUInteger lineBreakEveryThisManySpaces = 4UL;
const NSUInteger lineBreakEveryThisManyBytes = spaceEveryThisManyBytes * lineBreakEveryThisManySpaces;
NSUInteger strLen = 2*nbBytes + (spaces ? nbBytes/spaceEveryThisManyBytes : 0);
NSMutableString* hex = [[NSMutableString alloc] initWithCapacity:strLen];
for(NSUInteger i=0; i<nbBytes; ) {
[hex appendFormat:#"%02X", bytes[i]];
//We need to increment here so that the every-n-bytes computations are right.
++i;
if (spaces) {
if (i % lineBreakEveryThisManyBytes == 0) [hex appendString:#"\n"];
else if (i % spaceEveryThisManyBytes == 0) [hex appendString:#" "];
}
}
return hex ;
}
On server side following decryption code added
function decrypt($code) {
//$key = $this->hex2bin($key);
$code = $this->hex2bin($code);
$iv = $this->iv;
$td = mcrypt_module_open('rijndael-128', '', 'cbc', $iv);
mcrypt_generic_init($td, $this->key, $iv);
$decrypted = mdecrypt_generic($td, $code);
mcrypt_generic_deinit($td);
mcrypt_module_close($td);
return utf8_encode(trim($decrypted));
}
protected function hex2bin($hexdata) {
$bindata = '';
for ($i = 0; $i < strlen($hexdata); $i += 2) {
$bindata .= chr(hexdec(substr($hexdata, $i, 2)));
}
return $bindata;
}
I problem is that on generated encrypt string not decrypting in php
WE are trying to follow this link
Take a look at this code, it will decrypt & encrypt clear text in both ways using AES128 (Rijndael) with CBC and PKCS7 Padding in PHP and C using CommonCrypto in OSX/iOS and MCRYPT in PHP:
OSX/iOS Code in C:
#include <CommonCrypto/CommonCryptor.h>
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
/* Encrypt text */
char *encryptText(const unsigned char *clearText, char myKey[20], char myIv[20])
{
CCCryptorStatus status;
unsigned char cipherKey[kCCKeySizeAES128];
unsigned char cipherIv[kCCKeySizeAES128];
unsigned char cipherText[strlen((const char *)clearText) + kCCBlockSizeAES128];
size_t nEncrypted;
for (int i=0 ; i<kCCKeySizeAES128; i++)
{
cipherKey[i] = myKey[i];
cipherIv[i] = myIv[i];
}
status = CCCrypt(kCCEncrypt, kCCAlgorithmAES128, kCCOptionPKCS7Padding, cipherKey, kCCKeySizeAES128, cipherIv, clearText, strlen((const char *)clearText), cipherText, sizeof(cipherText), &nEncrypted);
if (status != kCCSuccess)
{
printf("CCCrypt() failed with error %d\n", status);
}
size_t cipherSize = nEncrypted;
char *encoded_data = b64_encode((const unsigned char*)cipherText, cipherSize);
return encoded_data;
}
/* Decrypt text */
int decode(unsigned char *dest, const char *buf)
{
char b[3];
int i;
b[2] = 0;
for(i=0; buf[i] ;i+=2)
{
b[0] = buf[i];
b[1] = buf[i+1];
dest[i/2] = (int) strtol(b, NULL, 0x10);
}
return 0;
}
char *decryptText(const unsigned char *cipherText, char myKey[20], char myIv[20])
{
unsigned char cipherKey[kCCKeySizeAES128];
unsigned char cipherIv[kCCKeySizeAES128];
for (int i=0 ; i<kCCKeySizeAES128; i++)
{
cipherKey[i] = myKey[i];
cipherIv[i] = myIv[i];
}
int lenKey = strlen((const char *)cipherKey);
char hex_key[(lenKey*2)+1];
char2hex((char *)cipherKey, hex_key);
int lenIv = strlen((const char *)cipherIv);
char hex_iv[(lenIv*2)+1];
char2hex((char *)cipherIv, hex_iv);
size_t cipherSize = strlen((const char *)cipherText);
unsigned char *decoded_data = b64_decode((const char*)cipherText, cipherSize);
int lenData = strlen((const char *)decoded_data);
char *hexcipherText;
hexcipherText = bin2hex(decoded_data, lenData);
CCCryptorStatus status;
int len = strlen((const char *)hexcipherText) / 2;
unsigned char clearText[len];
unsigned char decodedCipherText[len];
unsigned char decodedKey[len];
unsigned char decodedIv[len];
size_t nDecrypted;
int i;
decode(decodedKey, (const char *)hex_key);
decode(decodedCipherText, (const char *)hexcipherText);
decode(decodedIv, (const char *)hex_iv);
status = CCCrypt(kCCDecrypt, kCCAlgorithmAES128, kCCOptionPKCS7Padding, decodedKey, kCCKeySizeAES128, decodedIv, decoded_data, len, clearText, sizeof(clearText), &nDecrypted);
if (status != kCCSuccess)
{
printf("CCCrypt() failed with error %d\n", status);
}
int extraInfo = strlen((const char *)clearText);
char* toReturn = malloc(extraInfo + 1);
strcpy(toReturn, (const char *)clearText);
strcat(toReturn, "\0");
return toReturn;
}
Note the base64 encode & decode function (b64_encode, b64_decode):
#ifdef b64_USE_CUSTOM_MALLOC
extern void* b64_malloc(size_t);
#endif
#ifdef b64_USE_CUSTOM_REALLOC
extern void* b64_realloc(void*, size_t);
#endif
int bufc = 0;
char* b64_buf_malloc()
{
char* buf = b64_malloc(B64_BUFFER_SIZE);
bufc = 1;
return buf;
}
char* b64_buf_realloc(unsigned char* ptr, size_t size)
{
if (size > bufc * B64_BUFFER_SIZE)
{
while (size > bufc * B64_BUFFER_SIZE) bufc++;
char* buf = b64_realloc(ptr, B64_BUFFER_SIZE * bufc);
if (!buf) return NULL;
return buf;
}
return (char *)ptr;
}
/* Encode in b64 */
char *b64_encode(const unsigned char *src, size_t len)
{
int i = 0;
int j = 0;
char *enc = NULL;
size_t size = 0;
unsigned char buf[4];
unsigned char tmp[3];
enc = (char *) b64_buf_malloc();
if (NULL == enc) { return NULL; }
while (len--)
{
tmp[i++] = *(src++);
if (3 == i)
{
buf[0] = (tmp[0] & 0xfc) >> 2;
buf[1] = ((tmp[0] & 0x03) << 4) + ((tmp[1] & 0xf0) >> 4);
buf[2] = ((tmp[1] & 0x0f) << 2) + ((tmp[2] & 0xc0) >> 6);
buf[3] = tmp[2] & 0x3f;
enc = (char *) b64_buf_realloc((unsigned char *)enc, size + 4);
for (i = 0; i < 4; ++i)
{
enc[size++] = b64_table[buf[i]];
}
i = 0;
}
}
if (i > 0)
{
for (j = i; j < 3; ++j)
{
tmp[j] = '\0';
}
buf[0] = (tmp[0] & 0xfc) >> 2;
buf[1] = ((tmp[0] & 0x03) << 4) + ((tmp[1] & 0xf0) >> 4);
buf[2] = ((tmp[1] & 0x0f) << 2) + ((tmp[2] & 0xc0) >> 6);
buf[3] = tmp[2] & 0x3f;
for (j = 0; (j < i + 1); ++j)
{
enc = (char *) b64_buf_realloc((unsigned char *)enc, size + 1);
enc[size++] = b64_table[buf[j]];
}
while ((i++ < 3))
{
enc = (char *) b64_buf_realloc((unsigned char *)enc, size + 1);
enc[size++] = '=';
}
}
enc = (char *) b64_buf_realloc((unsigned char *)enc, size + 1);
enc[size] = '\0';
return enc;
}
/* Decode b64 */
unsigned char *b64_decode(const char *src, size_t len)
{
return b64_decode_ex(src, len, NULL);
}
unsigned char *b64_decode_ex(const char *src, size_t len, size_t *decsize)
{
int i = 0;
int j = 0;
int l = 0;
size_t size = 0;
unsigned char *dec = NULL;
unsigned char buf[3];
unsigned char tmp[4];
dec = (unsigned char *) b64_buf_malloc();
if (NULL == dec) { return NULL; }
while (len--)
{
if ('=' == src[j]) { break; }
if (!(isalnum(src[j]) || '+' == src[j] || '/' == src[j])) { break; }
tmp[i++] = src[j++];
if (4 == i)
{
for (i = 0; i < 4; ++i)
{
for (l = 0; l < 64; ++l)
{
if (tmp[i] == b64_table[l])
{
tmp[i] = l;
break;
}
}
}
buf[0] = (tmp[0] << 2) + ((tmp[1] & 0x30) >> 4);
buf[1] = ((tmp[1] & 0xf) << 4) + ((tmp[2] & 0x3c) >> 2);
buf[2] = ((tmp[2] & 0x3) << 6) + tmp[3];
dec = (unsigned char *) b64_buf_realloc(dec, size + 3);
if (dec != NULL)
{
for (i = 0; i < 3; ++i)
{
dec[size++] = buf[i];
}
}
else
{
return NULL;
}
i = 0;
}
}
if (i > 0)
{
for (j = i; j < 4; ++j)
{
tmp[j] = '\0';
}
for (j = 0; j < 4; ++j)
{
for (l = 0; l < 64; ++l)
{
if (tmp[j] == b64_table[l])
{
tmp[j] = l;
break;
}
}
}
buf[0] = (tmp[0] << 2) + ((tmp[1] & 0x30) >> 4);
buf[1] = ((tmp[1] & 0xf) << 4) + ((tmp[2] & 0x3c) >> 2);
buf[2] = ((tmp[2] & 0x3) << 6) + tmp[3];
dec = (unsigned char *)b64_buf_realloc(dec, size + (i - 1));
if (dec != NULL)
{
for (j = 0; (j < i - 1); ++j)
{
dec[size++] = buf[j];
}
}
else
{
return NULL;
}
}
dec = (unsigned char *)b64_buf_realloc(dec, size + 1);
if (dec != NULL)
{
dec[size] = '\0';
}
else
{
return NULL;
}
if (decsize != NULL)
{
*decsize = size;
}
return dec;
}
Also note the bin2hex & char2hex function:
/* Char to Hex conversion */
void char2hex(char* input, char* output)
{
int loop;
int i;
i=0;
loop=0;
while(input[loop] != '\0')
{
sprintf((char*)(output+i),"%02X", input[loop]);
loop+=1;
i+=2;
}
output[i++] = '\0';
}
/* Bin to Hex conversion */
static char hexconvtab[] = "0123456789abcdef";
static char* bin2hex(const unsigned char *old, const size_t oldlen)
{
char *result = (char*) malloc(oldlen * 2 + 1);
size_t i, j;
for (i = j = 0; i < oldlen; i++)
{
result[j++] = hexconvtab[old[i] >> 4];
result[j++] = hexconvtab[old[i] & 15];
}
result[j] = '\0';
return result;
}
Now, the PHP Code:
/* Encrypt text */
function encRijndael($text, $key, $iv)
{
$block = mcrypt_get_block_size(MCRYPT_RIJNDAEL_128, MCRYPT_MODE_CBC);
$padding = $block - (strlen($text) % $block);
$text .= str_repeat(chr($padding), $padding);
$crypttext = mcrypt_encrypt(MCRYPT_RIJNDAEL_128, $key, $text, MCRYPT_MODE_CBC, $iv);
return base64_encode($crypttext);
}
/* Decrypt Text */
function decRijndael($encrypted, $key, $iv)
{
$iv_utf = mb_convert_encoding($iv, 'UTF-8');
$toreturn = mcrypt_decrypt(MCRYPT_RIJNDAEL_128, $key, base64_decode($encrypted), MCRYPT_MODE_CBC, $iv_utf);
$toreturn = filter_var($toreturn, FILTER_SANITIZE_STRING, FILTER_FLAG_STRIP_LOW);
return $toreturn;
}
I learned this code reading the book O'Reilly, Hacking and Securing iOS Applications from Jonathan Zdziarski.

Using PHP-GPG with Wordpress

I'm working on an implementation, which should send every outgoing mail from my Wordpress installation gpg encrypted.
I built my small plugin with tutorial from Tim Nash, and I used the php-gpg lib from Jason Hinkle. When I send an email from Wordpress 4.3, I get an pgp-encrypted mail, but I can't open it, because WP / my plugin uses the wrong public key. I checked it out, and pasted the right key in my user wp-profile, but ... nothing: wrong key. Have you any ideas?
<?php
/** #package php-gpg::GPG */
/** seed rand */
list($gpg_usec, $gpg_sec) = explode(' ', microtime());
srand((float) $gpg_sec + ((float) $gpg_usec * 100000));
/**
* #package php-gpg::GPG
*/
class GPG_Utility
{
static function starts_with($haystack, $needle)
{
return $needle === "" || strpos($haystack, $needle) === 0;
}
static function B0($x) {
return ($x & 0xff);
}
static function B1($x) {
return (($x >> 0x8) & 0xff);
}
static function B2($x) {
return (($x >> 0x10) & 0xff);
}
static function B3($x) {
return (($x >> 0x18) & 0xff);
}
static function zshift($x, $s) {
$res = $x >> $s;
$pad = 0;
for ($i = 0; $i < 32 - $s; $i++) $pad += (1 << $i);
return $res & $pad;
}
static function pack_octets($octets)
{
$i = 0;
$j = 0;
$len = count($octets);
$b = array_fill(0, $len / 4, 0);
if (!$octets || $len % 4) return;
for ($i = 0, $j = 0; $j < $len; $j += 4) {
$b[$i++] = $octets[$j] | ($octets[$j + 1] << 0x8) | ($octets[$j + 2] << 0x10) | ($octets[$j + 3] << 0x18);
}
return $b;
}
static function unpack_octets($packed)
{
$j = 0;
$i = 0;
$l = count($packed);
$r = array_fill(0, $l * 4, 0);
for ($j = 0; $j < $l; $j++) {
$r[$i++] = GPG_Utility::B0($packed[$j]);
$r[$i++] = GPG_Utility::B1($packed[$j]);
$r[$i++] = GPG_Utility::B2($packed[$j]);
$r[$i++] = GPG_Utility::B3($packed[$j]);
}
return $r;
}
static function hex2bin($h)
{
if(strlen($h) % 2) $h += "0";
$r = "";
for($i = 0; $i < strlen($h); $i += 2) {
$r .= chr(intval($h[$i], 16) * 16 + intval($h[$i + 1], 16));
}
return $r;
}
static function crc24($data)
{
$crc = 0xb704ce;
for($n = 0; $n < strlen($data); $n++) {
$crc ^= (ord($data[$n]) & 0xff) << 0x10;
for($i = 0; $i < 8; $i++) {
$crc <<= 1;
if($crc & 0x1000000) $crc ^= 0x1864cfb;
}
}
return
chr(($crc >> 0x10) & 0xff) .
chr(($crc >> 0x8) & 0xff) .
chr($crc & 0xff);
}
static function s_random($len, $textmode)
{
$r = "";
for($i = 0; $i < $len;)
{
$t = rand(0, 0xff);
if($t == 0 && $textmode) continue;
$i++;
$r .= chr($t);
}
return $r;
}
static function c_random() {
return round(rand(0, 0xff));
}
}
?>

javascript base64 encode and non-ascii symbols [closed]

It's difficult to tell what is being asked here. This question is ambiguous, vague, incomplete, overly broad, or rhetorical and cannot be reasonably answered in its current form. For help clarifying this question so that it can be reopened, visit the help center.
Closed 9 years ago.
I need get base64 encoded string in javascript, ( input string may contains non ascii symbols )
There is some good solution ?
If you work with Unicode in the string you finally encode with Base64, I'd suggest to use the following script proposed by WebToolkit.info. Script is fully compatible with UTF-8 encoding.
/**
*
* Base64 encode / decode
* http://www.webtoolkit.info/
*
**/
var Base64 = {
// private property
_keyStr : "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
// public method for encoding
encode : function (input) {
var output = "";
var chr1, chr2, chr3, enc1, enc2, enc3, enc4;
var i = 0;
input = Base64._utf8_encode(input);
while (i < input.length) {
chr1 = input.charCodeAt(i++);
chr2 = input.charCodeAt(i++);
chr3 = input.charCodeAt(i++);
enc1 = chr1 >> 2;
enc2 = ((chr1 & 3) << 4) | (chr2 >> 4);
enc3 = ((chr2 & 15) << 2) | (chr3 >> 6);
enc4 = chr3 & 63;
if (isNaN(chr2)) {
enc3 = enc4 = 64;
} else if (isNaN(chr3)) {
enc4 = 64;
}
output = output +
this._keyStr.charAt(enc1) + this._keyStr.charAt(enc2) +
this._keyStr.charAt(enc3) + this._keyStr.charAt(enc4);
}
return output;
},
// public method for decoding
decode : function (input) {
var output = "";
var chr1, chr2, chr3;
var enc1, enc2, enc3, enc4;
var i = 0;
input = input.replace(/[^A-Za-z0-9\+\/\=]/g, "");
while (i < input.length) {
enc1 = this._keyStr.indexOf(input.charAt(i++));
enc2 = this._keyStr.indexOf(input.charAt(i++));
enc3 = this._keyStr.indexOf(input.charAt(i++));
enc4 = this._keyStr.indexOf(input.charAt(i++));
chr1 = (enc1 << 2) | (enc2 >> 4);
chr2 = ((enc2 & 15) << 4) | (enc3 >> 2);
chr3 = ((enc3 & 3) << 6) | enc4;
output = output + String.fromCharCode(chr1);
if (enc3 != 64) {
output = output + String.fromCharCode(chr2);
}
if (enc4 != 64) {
output = output + String.fromCharCode(chr3);
}
}
output = Base64._utf8_decode(output);
return output;
},
// private method for UTF-8 encoding
_utf8_encode : function (string) {
string = string.replace(/\r\n/g,"\n");
var utftext = "";
for (var n = 0; n < string.length; n++) {
var c = string.charCodeAt(n);
if (c < 128) {
utftext += String.fromCharCode(c);
}
else if((c > 127) && (c < 2048)) {
utftext += String.fromCharCode((c >> 6) | 192);
utftext += String.fromCharCode((c & 63) | 128);
}
else {
utftext += String.fromCharCode((c >> 12) | 224);
utftext += String.fromCharCode(((c >> 6) & 63) | 128);
utftext += String.fromCharCode((c & 63) | 128);
}
}
return utftext;
},
// private method for UTF-8 decoding
_utf8_decode : function (utftext) {
var string = "";
var i = 0;
var c = c1 = c2 = 0;
while ( i < utftext.length ) {
c = utftext.charCodeAt(i);
if (c < 128) {
string += String.fromCharCode(c);
i++;
}
else if((c > 191) && (c < 224)) {
c2 = utftext.charCodeAt(i+1);
string += String.fromCharCode(((c & 31) << 6) | (c2 & 63));
i += 2;
}
else {
c2 = utftext.charCodeAt(i+1);
c3 = utftext.charCodeAt(i+2);
string += String.fromCharCode(((c & 15) << 12) | ((c2 & 63) << 6) | (c3 & 63));
i += 3;
}
}
return string;
}
}
DEMO: http://www.webtoolkit.info/demo/javascript-base64
There is no language default solution to get a string to be base64. You'll have to write your own function, or steal this one:
http://ntt.cc/2008/01/19/base64-encoder-decoder-with-javascript.html

Get Image From PHP using Cocoa-Touch

I got this php code.. that creates a pie Chart
when you go to the site: http://localhost/social/Test.php?data=100*200*100
How do i get this image from the php file to my Xcode project?
When you enter the site the image will download
But when you enter the site on the iPhone the image will only show
<?php
$show_label = true; // true = show label, false = don't show label.
$show_percent = true; // true = show percentage, false = don't show percentage.
$show_text = true; // true = show text, false = don't show text.
$show_parts = false; // true = show parts, false = don't show parts.
$label_form = 'square'; // 'square' or 'round' label.
$width = 199;
$background_color = 'FFFFFF'; // background-color of the chart...
$text_color = '000000'; // text-color.
$colors = array('003366', 'CCD6E0', '7F99B2','F7EFC6', 'C6BE8C', 'CC6600','990000','520000','BFBFC1','808080'); // colors of the slices.
$shadow_height = 16; // Height on shadown.
$shadow_dark = true; // true = darker shadow, false = lighter shadow...
// DON'T CHANGE ANYTHING BELOW THIS LINE...
$data = $_GET["data"];
$label = $_GET["label"];
$height = $width/2;
$data = explode('*',$data);
if ($label != '') $label = explode('*',$label);
for ($i = 0; $i < count($label); $i++)
{
if ($data[$i]/array_sum($data) < 0.1) $number[$i] = ' '.number_format(($data[$i]/array_sum($data))*100,1,',','.').'%';
else $number[$i] = number_format(($data[$i]/array_sum($data))*100,1,',','.').'%';
if (strlen($label[$i]) > $text_length) $text_length = strlen($label[$i]);
}
if (is_array($label))
{
$antal_label = count($label);
$xtra = (5+15*$antal_label)-($height+ceil($shadow_height));
if ($xtra > 0) $xtra_height = (5+15*$antal_label)-($height+ceil($shadow_height));
$xtra_width = 5;
if ($show_label) $xtra_width += 20;
if ($show_percent) $xtra_width += 45;
if ($show_text) $xtra_width += $text_length*8;
if ($show_parts) $xtra_width += 35;
}
$img = ImageCreateTrueColor($width+$xtra_width, $height+ceil($shadow_height)+$xtra_height);
ImageFill($img, 0, 0, colorHex($img, $background_color));
foreach ($colors as $colorkode)
{
$fill_color[] = colorHex($img, $colorkode);
$shadow_color[] = colorHexshadow($img, $colorkode, $shadow_dark);
}
$label_place = 5;
if (is_array($label))
{
for ($i = 0; $i < count($label); $i++)
{
if ($label_form == 'round' && $show_label && $data[$i] > 0)
{
imagefilledellipse($img,$width+11,$label_place+5,10,10,colorHex($img, $colors[$i % count($colors)]));
imageellipse($img,$width+11,$label_place+5,10,10,colorHex($img, $text_color));
}
else if ($label_form == 'square' && $show_label && $data[$i] > 0)
{
imagefilledrectangle($img,$width+6,$label_place,$width+16,$label_place+10,colorHex($img, $colors[$i % count($colors)]));
imagerectangle($img,$width+6,$label_place,$width+16,$label_place+10,colorHex($img, $text_color));
}
if ($data[$i] > 0)
{
if ($show_percent) $label_output = $number[$i].' ';
if ($show_text) $label_output = $label_output.$label[$i].' ';
if ($show_parts) $label_output = $label_output.$data[$i];
imagestring($img,'2',$width+20,$label_place,$label_output,colorHex($img, $text_color));
$label_output = '';
$label_place = $label_place + 15;
}
}
}
$centerX = round($width/2);
$centerY = round($height/2);
$diameterX = $width-4;
$diameterY = $height-4;
$data_sum = array_sum($data);
$start = 270;
for ($i = 0; $i < count($data); $i++)
{
$value += $data[$i];
$end = ceil(($value/$data_sum)*360) + 270;
$slice[] = array($start, $end, $shadow_color[$value_counter % count($shadow_color)], $fill_color[$value_counter % count($fill_color)]);
$start = $end;
$value_counter++;
}
for ($i=$centerY+$shadow_height; $i>$centerY; $i--)
{
for ($j = 0; $j < count($slice); $j++)
{
if ($slice[$j][0] != $slice[$j][1]) ImageFilledArc($img, $centerX, $i, $diameterX, $diameterY, $slice[$j][0], $slice[$j][1], $slice[$j][2], IMG_ARC_PIE);
}
}
for ($j = 0; $j < count($slice); $j++)
{
if ($slice[$j][0] != $slice[$j][1]) ImageFilledArc($img, $centerX, $centerY, $diameterX, $diameterY, $slice[$j][0], $slice[$j][1], $slice[$j][3], IMG_ARC_PIE);
}
OutputImage($img);
ImageDestroy($img);
function colorHex($img, $HexColorString)
{
$R = hexdec(substr($HexColorString, 0, 2));
$G = hexdec(substr($HexColorString, 2, 2));
$B = hexdec(substr($HexColorString, 4, 2));
return ImageColorAllocate($img, $R, $G, $B);
}
function colorHexshadow($img, $HexColorString, $mork)
{
$R = hexdec(substr($HexColorString, 0, 2));
$G = hexdec(substr($HexColorString, 2, 2));
$B = hexdec(substr($HexColorString, 4, 2));
if ($mork)
{
($R > 99) ? $R -= 100 : $R = 0;
($G > 99) ? $G -= 100 : $G = 0;
($B > 99) ? $B -= 100 : $B = 0;
}
else
{
($R < 220) ? $R += 35 : $R = 255;
($G < 220) ? $G += 35 : $G = 255;
($B < 220) ? $B += 35 : $B = 255;
}
return ImageColorAllocate($img, $R, $G, $B);
}
function OutputImage($img)
{
header('Content-type: image/jpg');
ImageJPEG($img,NULL,100);
}
?>
please do a post request form php server to your app, convert the image to base64 encoding and pass this as a string, then save this file as .jpg or .png etc as required.
Thanks
djrecker
Retrieve the image data via dataWithContentsOfUrl and then either
Use imageWithData to get your UIImage; or
Write the NSData to a file with writeToFile and then you can later retrieve the image via imageWithContentsOfFile
Note, you'll have to put that PHP code on a web server accessible by the iPhone (as obviously localhost won't work). So, it might look like (I've replaced your localhost reference with host.com ... you'll have to replace that with the URL of the web site you put your PHP code on):
NSString *urlString = #"http://host.com/social/Test.php?data=100*200*100";
NSURL *url = [NSURL URLWithString:urlString];
NSError *err;
NSData *imageData = [NSData dataWithContentsOfURL:url options:0 error:&err];
NSAssert(imageData, #"Unable to retrieve image");
Now you can use that image:
self.imageView.image = [UIImage imageWithData:imageData];
Or, alternatively, now you can write it to a file on your iPhone, too, if you want:
NSString *documentsFolder = [NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) objectAtIndex:0];
NSString *documentFullPath = [documentsFolder stringByAppendingPathComponent:#"pie.jpg"]; // I noticed from the php source that this is a jpg
BOOL success = [imageData writeToFile:documentFullPath options:0 error:&err];
NSAssert(success, #"Unable to write file");
Which you can retrieve later:
self.imageView.image = [UIImage imageWithContentsOfFile:documentFullPath];
Note, this is an inefficient way to draw a pie chart in iOS (to have php server generate jpg that you then download, requiring Internet connection and download at 3G speeds if you're not on wifi, etc.). I'd probably do something with Core Graphics or grab one of the various charting/graphing APIs out there. If you google "ios 3d pie chart" you'll get a bunch of hits. This one looks pretty cool, though I've never tried it.

Decode an base64 encoded string through php in javascript

The question
How can I decode a string with JavaScript that's encoded in php and maintain the "åäö" letters?
Overview of the problem
As the title states I'm trying to decode a base64 encoded string that I generate from my php code. It all works fine except for the letters "åäö" that the Swedish alphabet ends with.
Output exemple:
å ä ö Å Ä Ö => Ã¥ ä ö à à Ã
Code
The base64 JavaScript I'm using
/*
* Copyright (c) 2010 Nick Galbreath
* http://code.google.com/p/stringencoders/source/browse/#svn/trunk/javascript
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use,
* copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following
* conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
/* base64 encode/decode compatible with window.btoa/atob
*
* window.atob/btoa is a Firefox extension to convert binary data (the "b")
* to base64 (ascii, the "a").
*
* It is also found in Safari and Chrome. It is not available in IE.
*
* if (!window.btoa) window.btoa = base64.encode
* if (!window.atob) window.atob = base64.decode
*
* The original spec's for atob/btoa are a bit lacking
* https://developer.mozilla.org/en/DOM/window.atob
* https://developer.mozilla.org/en/DOM/window.btoa
*
* window.btoa and base64.encode takes a string where charCodeAt is [0,255]
* If any character is not [0,255], then an exception is thrown.
*
* window.atob and base64.decode take a base64-encoded string
* If the input length is not a multiple of 4, or contains invalid characters
* then an exception is thrown.
*/
base64 = {};
base64.PADCHAR = '=';
base64.ALPHA = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/';
base64.getbyte64 = function(s,i) {
// This is oddly fast, except on Chrome/V8.
// Minimal or no improvement in performance by using a
// object with properties mapping chars to value (eg. 'A': 0)
var idx = base64.ALPHA.indexOf(s.charAt(i));
if (idx == -1) {
throw "Cannot decode base64";
}
return idx;
}
base64.decode = function(s) {
// convert to string
s = "" + s;
var getbyte64 = base64.getbyte64;
var pads, i, b10;
var imax = s.length
if (imax == 0) {
return s;
}
if (imax % 4 != 0) {
throw "Cannot decode base64";
}
pads = 0
if (s.charAt(imax -1) == base64.PADCHAR) {
pads = 1;
if (s.charAt(imax -2) == base64.PADCHAR) {
pads = 2;
}
// either way, we want to ignore this last block
imax -= 4;
}
var x = [];
for (i = 0; i < imax; i += 4) {
b10 = (getbyte64(s,i) << 18) | (getbyte64(s,i+1) << 12) |
(getbyte64(s,i+2) << 6) | getbyte64(s,i+3);
x.push(String.fromCharCode(b10 >> 16, (b10 >> 8) & 0xff, b10 & 0xff));
}
switch (pads) {
case 1:
b10 = (getbyte64(s,i) << 18) | (getbyte64(s,i+1) << 12) | (getbyte64(s,i+2) << 6)
x.push(String.fromCharCode(b10 >> 16, (b10 >> 8) & 0xff));
break;
case 2:
b10 = (getbyte64(s,i) << 18) | (getbyte64(s,i+1) << 12);
x.push(String.fromCharCode(b10 >> 16));
break;
}
return x.join('');
}
base64.getbyte = function(s,i) {
var x = s.charCodeAt(i);
if (x > 255) {
throw "INVALID_CHARACTER_ERR: DOM Exception 5";
}
return x;
}
base64.encode = function(s) {
if (arguments.length != 1) {
throw "SyntaxError: Not enough arguments";
}
var padchar = base64.PADCHAR;
var alpha = base64.ALPHA;
var getbyte = base64.getbyte;
var i, b10;
var x = [];
// convert to string
s = "" + s;
var imax = s.length - s.length % 3;
if (s.length == 0) {
return s;
}
for (i = 0; i < imax; i += 3) {
b10 = (getbyte(s,i) << 16) | (getbyte(s,i+1) << 8) | getbyte(s,i+2);
x.push(alpha.charAt(b10 >> 18));
x.push(alpha.charAt((b10 >> 12) & 0x3F));
x.push(alpha.charAt((b10 >> 6) & 0x3f));
x.push(alpha.charAt(b10 & 0x3f));
}
switch (s.length - imax) {
case 1:
b10 = getbyte(s,i) << 16;
x.push(alpha.charAt(b10 >> 18) + alpha.charAt((b10 >> 12) & 0x3F) +
padchar + padchar);
break;
case 2:
b10 = (getbyte(s,i) << 16) | (getbyte(s,i+1) << 8);
x.push(alpha.charAt(b10 >> 18) + alpha.charAt((b10 >> 12) & 0x3F) +
alpha.charAt((b10 >> 6) & 0x3f) + padchar);
break;
}
return x.join('');
}
The implementation
<script type="text/javascript">
document.write(
base64.decode( '<?php echo base64_encode( "å ä ö Å Ä Ö" ); ?>' ) );
</script>
Edit
The script I found that worked:
(someone asked me for this, so here it is)
var Base64 =
{
// private property
_keyStr : "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
// public method for encoding
encode : function (input)
{
var output = "";
var chr1, chr2, chr3, enc1, enc2, enc3, enc4;
var i = 0;
input = Base64._utf8_encode(input);
while (i < input.length) {
chr1 = input.charCodeAt(i++);
chr2 = input.charCodeAt(i++);
chr3 = input.charCodeAt(i++);
enc1 = chr1 >> 2;
enc2 = ((chr1 & 3) << 4) | (chr2 >> 4);
enc3 = ((chr2 & 15) << 2) | (chr3 >> 6);
enc4 = chr3 & 63;
if (isNaN(chr2)) {
enc3 = enc4 = 64;
} else if (isNaN(chr3)) {
enc4 = 64;
}
output = output +
this._keyStr.charAt(enc1) + this._keyStr.charAt(enc2) +
this._keyStr.charAt(enc3) + this._keyStr.charAt(enc4);
}
return output;
},
// public method for decoding
decode : function (input)
{
var output = "";
var chr1, chr2, chr3;
var enc1, enc2, enc3, enc4;
var i = 0;
input = input.replace(/[^A-Za-z0-9\+\/\=]/g, "");
while (i < input.length) {
enc1 = this._keyStr.indexOf(input.charAt(i++));
enc2 = this._keyStr.indexOf(input.charAt(i++));
enc3 = this._keyStr.indexOf(input.charAt(i++));
enc4 = this._keyStr.indexOf(input.charAt(i++));
chr1 = (enc1 << 2) | (enc2 >> 4);
chr2 = ((enc2 & 15) << 4) | (enc3 >> 2);
chr3 = ((enc3 & 3) << 6) | enc4;
output = output + String.fromCharCode(chr1);
if (enc3 != 64) {
output = output + String.fromCharCode(chr2);
}
if (enc4 != 64) {
output = output + String.fromCharCode(chr3);
}
}
output = Base64._utf8_decode(output);
return output;
},
// private method for UTF-8 encoding
_utf8_encode : function (string)
{
string = string.replace(/\r\n/g,"\n");
var utftext = "";
for (var n = 0; n < string.length; n++) {
var c = string.charCodeAt(n);
if (c < 128) {
utftext += String.fromCharCode(c);
}
else if((c > 127) && (c < 2048)) {
utftext += String.fromCharCode((c >> 6) | 192);
utftext += String.fromCharCode((c & 63) | 128);
}
else {
utftext += String.fromCharCode((c >> 12) | 224);
utftext += String.fromCharCode(((c >> 6) & 63) | 128);
utftext += String.fromCharCode((c & 63) | 128);
}
}
return utftext;
},
// private method for UTF-8 decoding
_utf8_decode : function (utftext)
{
var string = "";
var i = 0;
var c = c1 = c2 = 0;
while ( i < utftext.length ) {
c = utftext.charCodeAt(i);
if (c < 128) {
string += String.fromCharCode(c);
i++;
}
else if((c > 191) && (c < 224)) {
c2 = utftext.charCodeAt(i+1);
string += String.fromCharCode(((c & 31) << 6) | (c2 & 63));
i += 2;
}
else {
c2 = utftext.charCodeAt(i+1);
c3 = utftext.charCodeAt(i+2);
string += String.fromCharCode(((c & 15) << 12) | ((c2 & 63) << 6) | (c3 & 63));
i += 3;
}
}
return string;
}
}
Looks like a character encoding problem, make sure all you files are using the same encoding (UTF-8?) even you JavaScript files.
If not try searching to see if others have experienced the same problem, most likely with those special characters. (I'm from Norway, so I know how it is with those damn characters ;)
If this don't solve your problem, try another JavaScript base64 decoder.
You might give this a shot to see if it solves your problem:
http://phpjs.org/

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