How to add a global constant to the application? - php

I want to add an application constant like YII_DEBUG. I found that it should be defined in YiiBase class. But I don't know what is the best way to do so.
This is what the Yii documentation says
Yii is a helper class serving common framework functionalities.
It encapsulates YiiBase which provides the actual implementation. By writing your own Yii class, you can customize some functionalities of YiiBase.
How should I write my own Yii class, where should I put it and where should I call it?

You can define global constants in quite a few places that will get them defined automatically during request processing; the choice depends on what makes the most sense. Your options include:
The index.php entry script -- the constants will be usable throughout your app.
The configuration file, before you write return array(...) -- the constants will be usable throughout your app but not before Yii::createApplication (or the equivalent createWebApplication) is called.
The application class definition itself (wherein they can also be class constants instead of global constants). Again, the constants will be usable only after createApplication is called in the entry script.
If you want to define a constant as universally applicable as YII_DEBUG you should do as Yii does and pick option #1.

It depends on exactly what you are trying to do with this class top determine the best practice with it. The easiest way would be to set up your new class file in the vendors folder and call it, whatever, myclass.php. Then, you need to make sure is picking up the vendors folder in your config/main.php file, like so:
Yii::import('application.vendors.*');
require_once('myclass.php');
Finally, you should be able to call your new class from almost anywhere within the application, like so:
$myclass = new myclass();
$myclass->thisMethod();
There are, of course, other ways to do it. Depending on what you want you custom class to do, you might be better to use a different method, but this way will definitely get you up and running fast.

Related

Static methods or not?

I need to develop a small CMS using PHP, and right now I'm trying to figure out the structure.
The CMS will be generated using a set of functions. Things like database functions, caching thingies, internationalization and stuff like this.
I was thinking to do it like this:
make the functions non-static methods part of a big "site" class; that way I could run multiple instances of that class. Not sure I would need to do that though..
or split the functions into separate classes with static methods
The main problem here is that the CMS should be able to manage multiple small sites, not just one. So either I make all methods static and add a "site switch" function, or make them normal objects which I instantiate based on the site which I want to manage
Which of these would be the best option?
Static methods are generally bad practice. They introduce a lot of potential issues.
1) They introduce hidden dependencies. Code which arbitrarily calls foo::bar() has a dependency on foo and cannot run without foo being defined. The object using foo::bar() will construct correctly but won't be usable if foo is not defined.
2) Statics are globals. Global state is very bad, anything can change the code and its state is unknown. You sacrifice the power and control achieved by OOP encapsulation by using static methods.
3) It's impossible to substitute the functions for a different version
4) It makes unit testing impossible.
For more detailed information and code examples, see this article and this article
I'd definitely suggest using static classes for this job. Going this route will create a pseudo namespace for all of your functions so you don't have to worry about conflicting function names, etc, and it also prevents you from having to pass around an instance of your helper class just to call one of your helper functions.

Confused About Objects and Classes in CodeIgniter?

I’m fairly new to CodeIgniter and have a question. I’m a bit confused about Classes, Libraries and Objects.
Does CodeIgniter replace the normal PHP way of usings objects i.e. $var = new car(); with libraries i.e. $this->load->library('some_library'); $this->some_library->some_function(); ?
If both are valid, is there a difference? If so, what are the differences and when do I use one over the other? Which is more common/proper?
I am asking because I created a class, but I'm not certain what is the correct manner in which to instantiate it.
Thanks in advance
I am not familiar with CodeIgnitier. But familiar with other PHP frameworks. Most of frameworks use this way for performance improvements, registering things, executing certain events, and making things simpler for developer...
For example if you want to create class "car" with is somewhere in library directory you would have to include the file first before you can create object of that class (miltiple lines of code, more room for error). The framework will create the class and includes related files in 1 line of code (easier and safer).
Framework way also works as a factory. Instead of recreating an object, it will create object only once and every time you call the method again it will return the reference to existing object.
More things are happening behind the scenes when you use framework. Things are getting registered, etc...
CI doesn't replace class behavior per se, it simply adds functionality that allows access to custom libraries/models/views as singleton objects via the core object for simplicity.
Nothing is stopping you from creating (as I have in one of my projects) additional files with classes for non-singleton entities and require them in a model for further use. On hindsight, I should probably have used helpers for this.
What the loader ($this->load) class does, among other things, is it creates a single object of the specified class (model, library or view - not helpers though, see below) and attaches it as a property of the core class that is normally accessible via $this.
Helpers are a bit different. They are not attached, but instead simply 'read' into the global namespace from the point where they are loaded.
To answer your question, it would be more proper to use the loader class in instances where you don't need more than one instance of a class created. If you need 'entity' classes, your best CI-compliant bet would be to create them as helpers.
Given only this context, this looks like Inversion of Control (maybe I'm wrong, I haven't looked too closely at CodeIgniter).
You don't want to rely on the type car as in new car(). What if later you want to make $var a racecar? $var can still do the same things, but it is forced to be a car because you constructed it directly. Or what if you are testing this class, but car is some complex object which calls some external service. You want to test your logic, but don't care if the car service isn't working. So you should be able to change $var to actually load a mockcar. You can't do that if you do $var = new car().
What is Inversion of Control?

Does the order of class definition matter in PHP?

If I have several classes in different php files that I'm including into a single file, and some of these classes have dependencies on other classes, does the order in which they are included matter? Or, is simply including them (in any order) before they are used all that matters?
Yes, it matters. This is mentioned as a note in object inheritance documentation:
Unless autoloading is used, then classes must be defined before they are used. If a class extends another, then the parent class must be declared before the child class structure. This rule applies to classes that inherit other classes and interfaces.
I recommend to use autoloading to resolve class dependencies. That way classes are only loaded when they are actually needed and you don't have to bother with including every single PHP file by hand.
You have to keep every class in it's own file for this to work, though. But that's a good way to keep everything tidy and clean, anyway.
Within 1 PHP file, you can declare functions/classes anywhere and call them anywhere (within that file), order does not matter.
As for includes, you must include the file BEFORE you attempt to use a declared function/class within that file.
Simply include them before they needed and everything will be fine.
It would matter as if one class tried to use another which had not yet been parsed, then an error would occur. The best option is to place the classes in the script so the dependancy will still be intact.
If they all are in the same file, no the order shouldn't matter. There are some rare instances (I've seen with namespaces) where the order does matter, but don't worry about that too much unless you're pushing the envelope.
Try it. The worst that can happen is that it'll give you an error...
Yes it does matter and when a large number of classes are involved, it can cause problems. Using autoloading is not feasible when your production scripts needs to include 40 or 50 classes, which is always the case if your application is properly designed in accordance with best OOP practices, and you need to deal with forms etc...
Let me explain why the order matters. If you use an autoloader, every time the keyword extends is found, there is an attempt to autoload a class. So if you extend before the class being extended has been defined, it will trigger an autoload event.
When you develop your application, use a custom autoloader. Make that custom autoloader give you information about timing and memory used. It will load all class files one by one and waste a lot of time doing so. When your application is finished, you can optimize by concentrating many related classes into one file. For example, my form class is in class.form.php and it does not just load the form class. It loads another 50 classes related to forms. So I have everything in one file and when I create a new form(), the autoloader loads class.form.php which include the other classes that a form usually need (form_checkbox, form_input and so on) so when they are needed, they are not autoloader because they are already defined.
You can create a PHP script that will recurse, resolving dependencies and order all your classes within the single class file (class.form.php using my example) so that they all have the parent class defined before the extends keyword (which triggers autoloading) is found. I run php -w on the concatenated file which strips comments and spaces. It has reduced my form classes from 80K to 18K. Whenever I use a form, I create a new form() and it loads 18Ks worth of form-related classes, which is not excessive.
Initially I used the linux command cat but it does not work. You need a smarter script that can resolve the parent of each extended class and properly order classes in the file that contains many related classes.

What are some good ways to write PHP application with modules support?

I'm starting to write a application in php with one of my friends and was wondering, if you have any advice on how to implement module support into our application.
Or is there a way how to automatically load modules written in php by a php application? Or should i just rely on __autoload function?
And we don't need plugins that are installable via a web interface, we just need some clever way to associate web pages of our project to some classes (they will render the page) so index.php can call the right class and retrieve it's generated sub-page.
And we are not using any kind of framework, for now at least.
Re your comment: Autoloading in conjunction with strict file naming would be totally enough in this case IMO.
You could define a specific namespace (not in the new PHP 5.3 namespace way, just in the sense of a common prefix to names), e.g. Module_* for module class names.
You could then organize your modules in directories with class files that contain exactly one class definition, for example:
/modules/Mail/index.php // defines class Module_Mail
/modules/Database/index.php // defines class Module_Database
/modules/Image/index.php // defines class Module_Image
Your autoloader function would then, whenever a Module_* class is requested:
$Database = new Module_Database("localhost", .....);
include the correct file from the right directory.
That's the way e.g. the Zend Framework does it, and does so pretty well.
Consider choosing a more specific namespace than Module_ to assure interoperability with other scripts and applications if that is an option in the future.
Slightly related: In a PHP project, how do you organize and access your helper objects?
It sounds like you are looking for a way to organise the different tasks that each page needs to carry out. In this case, take a look at the MVC pattern. It provides a simple way to seperate your data access (models) and how you render/present information (views).
You can map pages to functions with ease. If you store the information in an array of mapped values, and then use a function to compare the requested URL with each of the URLs in the array. Such an array could look like this:
$urls = array(
'/' => 'index',
'/aboutus/' => 'aboutUs',
);
There are several articles that discuss how to implement it in PHP in a couple of hours. This article is a very simple guide. I am not a fan of their use of the registry pattern but reading through should provide you with enough information as to how you can implement it yourself.
Regarding autoloading, you can also use spl_autoload_register, to define several (more than one) autoload functions, so each module can set up it's own implementation of autoloading.
All you need here is an MVC architecture, with one Controller class associated with each "module".
If you are not against using a framework, go for Zend MVC
It allows you to have the following principle :
An URL like this : http://yoursite.com/my-module/edit
Will more or less automatically call the editAction method in the MyModuleController class.

Having the option of customized classes but a unified class name

Suppose you are building a web application that is going to be a packaged product one day, one that users will want to be able to extend and customize.
It comes with a core library consisting of PHP files containing classes:
/library/
/library/frontend.class.php
/library/filesystem.class.php
/library/backend.class.php
Now, suppose you want to keep a clean core that users can't patch. Still, you want the user to be able to customize every nut and bolt if need be.
My current idea is to create an autoloading mechanism that, when a class is instantiated, first loads the core include:
/library/frontend.class.php
then, it switches to the user directory and looks whether there is an include of the same name:
/user/library/frontend.class.php
if one exists, it includes that as well.
Obviously, the user include must contain a class definition that extends the definition in the core include.
Now my question is, how would I instantiate such a class? After all, I can always be sure there is a definition of:
class frontend_core
but I can not be sure there is a
class frontend_user extends frontend_core
However, I would like to be able to rely on, and instantiate, one class name, regardless of whether there was a custom extension to the class or not.
Is there a clever way, idea, or pattern how to achieve this?
Of course, I could write a simple factory helper function that looks for the user class first and then for the core class and returns an initialized object, but I would really like to keep this as clean and simple as possible, because as I said, it is going to be a packaged product.
I am looking for a smart trick or pattern that uses as little code, and introduces as little new functionality, as possible.
Why don't you follow the approach as used by Propel? You generate your base classes and already provide an empty User class (extending the base class) where your users can put their overrides/specific implementation details, and in your code you always refer to the User classes. So basically you just use the inverse of the logic you described.
If the explanation above isn't clear, check out http://propel.phpdb.org/trac/wiki/Users/Documentation/1.4/QuickStart#a6.UsingtheGeneratedSQLandOMFiles and generate code for a small database. The base classes are in the om folder, the (by default empty) user classes are in the root folder.
I would implement hooks in the core, so users dont have to hack the core, but are still able to extend the core using hooks
I'd go with using the constructor of the core class to determine the user class to load, and then implement a factory method in the core class to generate instances of the user class. By making the constructor of the user class protected, and having the user class extend the core class you can be sure that code elsewhere cannot instantiate the user class.
C.
I think it's more complicated with a single filename when you want to use inheritance as well. Basically class user_frontend extends core_frontend has to know where to find both classes. Both must be included.
If you just want to do new Frontend you could use PHP5.3's class_alias to point Frontend to the main class to use. Below 5.3. you could use a ServiceFinder, that knows how to map Service Names to Classes and then get the Frontend with $service->get('frontend') or use a Dependency Injection framework.
Edit I removed the Loader code given before, because it was suffering from exactly this problem.
You could have a loader class that will decide which class to instance:
Loader::instance()->load('Frontend')

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