So I have this server code and it works with my client. But it gets one message from the client and sends a message back reversed.
Here is the code:
SERVER.php
<?php
$host = "127.0.0.1";
$port = 1234;
// don't timeout!
set_time_limit(0);
// create socket
$socket = socket_create(AF_INET, SOCK_STREAM, 0) or die("Could not create socket\n");
// bind socket to port
$result = socket_bind($socket, $host, $port) or die("Could not bind to socket\n");
// start listening for connections
$result = socket_listen($socket, 3) or die("Could not set up socket listener\n");
// accept incoming connections
// spawn another socket to handle communication
$spawn = socket_accept($socket) or die("Could not accept incoming connection\n");
// read client input
$input = socket_read($spawn, 1024) or die("Could not read input\n");
// clean up input string
$input = trim($input);
// reverse client input and send back
$output = strrev($input) . "\n";
socket_write($spawn, $output, strlen ($output)) or die("Could not write output\n");
// close sockets
socket_close($spawn);
socket_close($socket);
?>
How can I edit this code so it can run continually? The client does not have to stay up of course, it will just open a new socket, send a message, get it back from server and close the socket. Next time I want to send a message, I will do the previous step again.
Now if i send a message and get a respond from server, they both close the socket.
Please help me to modify the server side so that it will not close the socket and wait for a new connection.
I tried to add a while loop but as soon the client closes, the server closes again saying that it could not read from client anymore.
Thanks
I figured it out. Most of you were close to solving it like I was by using while() loop.
But you cannot just put your code inside the while and expect it to work. The right way of doing it is as follows:
<?php
$host = "127.0.0.1";
$port = 1234;
// don't timeout!
set_time_limit(0);
// create socket
$socket = socket_create(AF_INET, SOCK_STREAM, 0) or die("Could not create socket\n");
// bind socket to port
$result = socket_bind($socket, $host, $port) or die("Could not bind to socket\n");
while(true) {
// start listening for connections
$result = socket_listen($socket, 3) or die("Could not set up socket listener\n");
// accept incoming connections
// spawn another socket to handle communication
$spawn = socket_accept($socket) or die("Could not accept incoming connection\n");
// read client input
$input = socket_read($spawn, 1024) or die("Could not read input\n");
// clean up input string
$input = trim($input);
// reverse client input and send back
$output = strrev($input) . "\n";
socket_write($spawn, $output, strlen ($output)) or die("Could not write output\n");
}
// close sockets
socket_close($spawn);
socket_close($socket);
?>
If you try to put the while any other place it will introduce an error.
Thanks everyone for help :D
After the accept you need to fork - see here http://php.net/manual/en/function.pcntl-fork.php
The accept needs to be in a loop. After accept fork a process to handle that client.
i.e.
while (TRUE)
{
$spawn = socket_accept($socket) or die("Could not accept incoming connection\n");
$pid = pcntl_fork();
if ($pid == -1) {
die('could not fork');
} else if ($pid) {
// we are the parent
socket_close($spawn);
} else {
// we are the child
// Use $spawn for communication as you see fit
// exit();
}
}
You will need to use signal handler to tidy up zombie processes.
The "brute" way is insert your code in a infinite loop.
While(1){
.
.
}
Other way, after received your message, you can recurseively call your script.
while( TRUE ) {
// your code
}
Related
If we create a socket in server side then it runs in a infinite loop, cant we do something like this for the client side? Can we create a listening mood in a infinite loop? Do I need to create a new socket every for this every time?
Here is my code, it writes only once, when I try to write after socket_read it doesn't work.
Server side code
<?php
$host = "192.168.56.1";
$port = 8080;
$message = "Hello Client";
set_time_limit(0);
$socket = socket_create(AF_INET, SOCK_STREAM, 0) or die("Could not create socket\n");
$result = socket_bind($socket, $host, $port) or die("Could not bind to socket\n");
$result = socket_listen($socket) or die("Could not set up socket listener\n");
echo 'listining ip '.$host." at port ".$port;
while(true){
$com = socket_accept($socket) or die("Could not accept incoming connection\n");
$input = socket_read($com, 1024) or die("Could not read input\n");
$input = trim($input);
echo '
Client says: '.$input;
socket_write($com, $message , strlen ($message)) or die("Could not write output\n");
}
echo '
server closed';
socket_close($com);
socket_close($socket);
?>
client side code
<?php
$host = "192.168.56.1";
$port = 8080;
$message = "Hello Server side";
$socket = socket_create(AF_INET, SOCK_STREAM, 0) or die("Could not create socket\n");
$result = socket_connect($socket, $host, $port) or die ("Could not connect to server\n");
socket_write($socket, $message, strlen($message)) or die("Could not send data to server\n");
$result = socket_read($socket, 1024) or die("Could not read server response\n");
socket_write($socket,$message, strlen($message)) or die("Could not send data to server\n");
echo "Server says :";//.$result;
socket_close($socket);
?>
If we create a socket in server side then it runs in a infinite loop,
cant we do something like this for the client side? Can we create a
listening mood in a infinite loop?
Of course - if your server and client would send and receive strictly in turn, you could simply change the socket_read line in the client to
while ($result = socket_read($socket, 1024))
Do I need to create a new socket every for this every time?
No, you must not, since it wouldn't be the same connection.
But for a more complete server example which handles multiple connections and disconnections, cf. this answer to How to write server for chat program in php by using socket.
I want to execute a PHP server on my site. IP address of the site is 31.170.161.16.
The socket is not creating when i execute this code. Is this the address used for $host or any other? Please help.
<?php
// set ip and port
$host = "31.170.161.16";
$port = 4096;
// don't timeout!
set_time_limit(0);
// create socket
$socket = socket_create(AF_INET, SOCK_STREAM, 0);
// bind socket to port
$result = socket_bind($socket, $host, $port);
// start listening for connections
$result = socket_listen($socket, 3);
// accept incoming connections
// spawn another socket to handle communication
$spawn = socket_accept($socket) or die("Could not accept incoming connection\n");
// read client input
$input = socket_read($spawn, 1024) or die("Could not read input\n");
// clean up input string
$input = trim($input);
echo "Client Message : ".$input."<br />";
// reverse client input and send back
$output = strrev($input) ."<br />";
socket_write($spawn, $output, strlen ($output)) or die("Could not write output\n");
// close sockets
socket_close($spawn);
socket_close($socket);
?>
the host company looks like a free hosting company. just because its free that doesn't mean all the php features will be available to you. I recommend signing up with a reputable company instead such as digitalocean.com
I have a client and server program i do not have an idea of how to start the server automatically on my CENTOS server and the server should keep on running irrespective of my browser is closed, and it keeps on listening to client request. Please Help
Server.php
<?php
// set some variables
$host = "XX.XX.XXX.XX";
$port = 25763;
// don't timeout!
set_time_limit(0);
// create socket
$socket = socket_create(AF_INET, SOCK_STREAM, 0) or die("Could not create socket\n");
// bind socket to port
$result = socket_bind($socket, $host, $port) or die("Could not bind to socket\n");
// start listening for connections
$result = socket_listen($socket, 3) or die("Could not set up socket listener\n");
// accept incoming connections
// spawn another socket to handle communication
$spawn = socket_accept($socket) or die("Could not accept incoming connection\n");
// read client input
$input = socket_read($spawn, 1024) or die("Could not read input\n");
// clean up input string
$input = trim($input);
echo "Client Message : ".$input;
// reverse client input and send back
$output = strrev($input) . "\n";
echo $spawn;
socket_write($spawn, $output, strlen ($output)) or die("Could not write output\n");
// close sockets
socket_close($spawn);
socket_close($socket);
?>
Client.php
<?php
// where is the socket server?
$host = "XX.XX.XXX.XX";
$port = 25763;
$message = "Hello Server This is the first message to the server";
echo "Message To server :".$message;
// create socket
$socket = socket_create(AF_INET, SOCK_STREAM, 0) or die("Could not create socket\n");
// connect to server
$result = socket_connect($socket, $host, $port) or die("Could not connect to server\n");
// send string to server
socket_write($socket, $message, strlen($message)) or die("Could not send data to server\n");
// get server response
$result = socket_read ($socket, 1024) or die("Could not read server response\n");
echo "Reply From Server :".$result;
// close socket
socket_close($socket);
// print result to browser
?>
Generally, you should start .php file with exec(), for example:
exec('/usr/bin/php /var/www/directory/server/event_server.php');
Next thing, put your socket_accept() (althoug, I used different scheme, with socket_select()) in infinite loop, and dont forget about delay - this is very important, as you don't want to hang your CPU:
$broadcast_start = microtime(true);
while(TRUE) {
socket_accept($socket);
//Do stuff...
if( round(microtime(true) - $broadcast_start, 1) < 0.5 ) {
usleep(500000);
}
}
But actually, your subbjects is really complex. You should first search the web for solutions, which are plenty.
how to connect more than one client to a single server ,, for a simple chat application between 2 clients.
I didn't get a proper answer on net,
should i have to create multiple sockets or ports ,
any reference or example code or guidance..
here is my server code
$host = "127.0.0.1";
$port = 25003;
// No Timeout
set_time_limit(0);
$socket = socket_create(AF_INET, SOCK_STREAM, 0) or die("Could not create socket\n");
//echo $socket;
$result = socket_bind($socket, $host, $port) or die("Could not bind to socket\n");
$result = socket_listen($socket, 3) or die("Could not set up socket listener\n");
$spawn = socket_accept($socket) or die("Could not accept incoming connection\n");
$input = socket_read($spawn, 1024) or die("Could not read input\n");
$output = strrev($input);
socket_write($spawn, $output, strlen ($output)) or die("Could not write output\n");
socket_close($spawn);
socket_close($socket);
If there are multiple connections queued on the socket, the first will be used. If there are no pending connections, socket_accept() will block until a connection becomes present.
If you want to have multiple clients on a server you will have to use non blocking.
socket_set_nonblock($socket);
unable to bind address [0]: Only one usage of each socket address (protocol/network address/port) is normally permitted....
error is given by my php server page. I tried different port numbers as looking from cmd as writing netstat -an. Also I searched on google but no solution. I am using wamp server and working local .
Thanks .
<?php
// don't timeout
//echo phpinfo();
set_time_limit (0);
// set some variables
$host = "127.0.0.1";
$port = 1234;
// create socket
$socket = socket_create(AF_INET, SOCK_STREAM, 0) or die("Could not create socket\n");
// bind socket to port
$result = socket_bind($socket, $host, $port) or die("Could not bind to socket\n");
// start listening for connections
$result = socket_listen($socket, 3) or die("Could not set up socket listener\n");
echo "Waiting for connections...\n";
// accept incoming connections
// spawn another socket to handle communication
$spawn = socket_accept($socket) or die("Could not accept incoming connection\n");
echo "Received connection request\n";
// write a welcome message to the client
$welcome = "Roll up, roll up, to the greatest show on earth!\n? ";
socket_write($spawn, $welcome, strlen ($welcome)) or die("Could not send connect string\n");
// keep looping and looking for client input
do
{
// read client input
$input = socket_read($spawn, 1024, 1) or die("Could not read input\n");
if (trim($input) != "")
{
echo "Received input: $input\n";
// if client requests session end
if (trim($input) == "END")
{
// close the child socket
// break out of loop
socket_close($spawn);
break;
}
// otherwise...
else
{
// reverse client input and send back
$output = strrev($input) . "\n";
socket_write($spawn, $output . "? ", strlen (($output)+2)) or die("Could not write output\n");
echo "Sent output: " . trim($output) . "\n";
}
}
} while (true);
// close primary socket
socket_close($socket);
echo "Socket terminated\n";
?>
Erm...this is running on a web page? If so, each hit to the page will cause the script to try to bind to port 1234, which ain't gonna happen for any but one at a time. All the others will die.
If it's not, then there are two reasons i can think of right off why binding would fail: either another program is already using the port, or the firewall is blocking it. The latter shouldn't be the case for 127.0.0.1, but i've seen stranger things happen.
The code as posted should work, at least it does here. Are you sure there is no firewalling thing preventing you from opening the socket?
It shouldn't matter much, but when opening the socket, specify the right protocol:
$socket = socket_create(AF_INET, SOCK_STREAM, SOL_TCP);
If that doesn't help, try a loop to find a listening port that may work; maybe the port is still blocked by your previous attempts.
for ( $port = 1234; $port < 65536; $port++ )
{
$result = socket_bind($socket, $host, $port) or die("Could not bind to socket\n");
if ( $result )
{
print "bind succeeded, port=$port\n";
break;
} else {
print "Binding to port $port failed: ";
print socket_strerror(socket_last_error($socket))."\n";
}
}
if ( $port == 65536 ) die("Unable to bind socket to address\n");
If this solves your problem, you may want to do
socket_set_option($socket, SOL_SOCKET, SO_REUSEADDR, 1);
before binding, to tell the system that it should allow reuse of the port.