I have a dynamic google map generated using the version 3 API on a Zurb Foundation page. The map works perfectly and everything is all good EXCEPT, the map is not responsive.
Please note, that I cannot use the iframe solution because I am getting the markers and infowindow data on page load using a php api call.
How can I make this map responsive to the visitor's viewport using zurb foundation 3 ?
I use PHP to dynamically print the javascript function to generate the map. Here is the function.
public function printgoogle(){
//Irrelevant code
$jsarr = array();
$jsarr = json_encode($phparray);
print "<script>";
print "function initialize(){";
print "var mapProp = {";
print "center:new google.maps.LatLng(".$this->centerlat.",".$this->centerlng."),";
print "zoom:".$this->mainzoom.",";
print "mapTypeId:google.maps.MapTypeId.ROADMAP";
print "};";
print "var map=new google.maps.Map(document.getElementById(\"map-canvas\"),mapProp);";
print "var infowindow = new google.maps.InfoWindow();";
print "var locations = $jsarr;";
print "var marker, i;";
print "for (i = 0; i < locations.length; i++) {";
print "marker = new google.maps.Marker({";
print "position: new google.maps.LatLng(locations[i][1], locations[i][2]),";
print "map: map";
print "});";
print "google.maps.event.addListener(marker, 'click', (function(marker, i) {";
print "return function() {";
print "infowindow.setContent(locations[i][0]);";
print "var pos = marker.getPosition();";
print "infowindow.setPosition(pos);";
print "infowindow.open(map, marker);";
print "}";
print "})(marker, i));";
print "}";
print "}";
print "google.maps.event.addDomListener(window, 'load', initialize);";
print "</script>";
}
Here is the HTML
<div class="row" id="2a1">
<div class="twelve columns" id="2a1a">
<div id="map-canvas"></div>
</div>
</div>
ok solved it using a simple jquery function
0.3 and 0.1 are the values which I needed. They can be substituted with anything and can be skipped if someone wants a full screen map.
Hope this helps someone.
<script type="text/javascript">
$(window).resize(function(){
var height = $(window).height();
var width = $(window).width();
var nheight = (height - (0.1 * height))+'px';
var nwidth = (width - (0.3 * width))+'px';
$('#map-canvas').css({
width: nwidth,
height: nheight
});
}).resize();
Related
I have a page that loads 200 or more images on one page.
All images load fine but after a few seconds, I am sending a request using
setInterval(function() {
var d = new Date();
$("#img<?php echo $row['id']; ?>").attr("src", "<?php echo SS_TLRM_IMG_EDITOR.str_replace("../","",$row['src_path']).$row['image_name']; ?>?"+d.getTime()); },
8000);
and I load new images to this same page. I call this function in a while loop.
What I am looking for:
Is there a way to refresh just the images that have been changed?
What is meant by change?
Actually, I have two pages one is used for editing images and the other is a viewer I am using wPaint js for editing images. Below you'll find screenshots of both pages.
VIEW PAGE
Editor Page
Editor page code
//while loop start here
<div class="wPaint" id="edit_<?php echo $row['id']; ?>" style="position:relative; width:<?php echo $width.'px'; ?>; height:<?php echo $height.'px'; ?>; margin:60px auto 20px auto;">
<input type="hidden" class="editEnable" value="0">
Save Image
</div>
<script type="text/javascript">
function saveImg(image) {
var _this = this;
$.ajax({
type: 'POST',
<?php if($_REQUEST['nz']==1){ ?>
url: 'ajax/upload-nz.php?imgName=<?php echo $row['
image_name ']; ?>&imgID=<?php echo $row['
id ']; ?>',
<?php }else{?>
url: 'ajax/upload.php?imgName=<?php echo $row['image_name ']; ?>&imgID=<?php echo $row['id ']; ?>',
<?php } ?>
data: {
image: image
},
success: function(resp) {
if (resp == 1 || parseInt(resp) == 1) {
_this._displayStatus('Image saved successfully');
$(this).find(".editEnable").attr('value', '2');
setTimeout(function() {
$("#saveImg<?php echo $row['id']; ?>").css({
'pointer-events': '',
'opacity': '1'
});
}, 800);
} else {
alert('Some one delete this image. You can not edit or save this image now.');
}
}
});
}
// both funciton use to load image on page load
function loadImgBg() {
this._showFileModal('bg', images);
}
function loadImgFg() {
this._showFileModal('fg', images);
}
// init wPaint
$('.wPaint').wPaint({
path: '', // set absolute path for images and cursors
autoScaleImage: true, // auto scale images to size of canvas (fg and bg)
autoCenterImage: true, // auto center images (fg and bg, default is left/top corner)
menuHandle: false, // setting to false will means menus cannot be dragged around
menuOffsetLeft: 0,
menuOffsetTop: -90,
saveImg: saveImg,
loadImgBg: loadImgBg,
loadImgFg: loadImgFg,
bg: '<?php echo SS_TLRM_IMG_EDITOR.str_replace("../","",$row['
src_path ']).$row['
image_name ']; ?>?cache=<?php echo str_replace(" ","",microtime()); ?>', // set bg on init
imageStretch: false, // stretch smaller images to full canvans dimensions
mode: 'text',
fontSize: '40',
fillStyle: '#FF0000',
fontBold: true,
strokeStyle: '#F00',
});
</script>
//while loop ended here
View Page Code
//while loop start here
<div id="edit_<?php echo $row['id']; ?>" style="position:relative; width:<?php echo $width.'px'; ?>; height:<?php echo $height.'px'; ?>; margin:0px auto 20px auto;">
<span id='ex<?php echo $row[' id ']; ?>' class="zoom"><img src='<?php echo SS_TLRM_IMG_EDITOR.str_replace("../","",$row['src_path']).$row['image_name']; ?>?cache=<?php echo str_replace(" ","",microtime()); ?>' id="img<?php echo $row['id']; ?>" />
</span>
</div>
<script>
setInterval(function() {
// Date use to prevent browser cache
var d = new Date();
$("#img<?php echo $row['id']; ?>").attr("src", "<?php echo SS_TLRM_IMG_EDITOR.str_replace(".. / ","
",$row['src_path']).$row['image_name']; ?>?" + d.getTime());
}, 15000);
</script>
//while loop ended here
Your php code loads once when the page is loaded. Your setInterval doesn't re-initialize your php code.
You can do one of three things.
1.Create an ajax call that requests the images table and updates when necessary and put the ajax call in the setInterval
2.When submitting a change have a proper php response with the image id stored in a new variable, let's say newId and the new imgSrc in a variable newImgSrc. Then with:
$("#img"+newId).attr("src", newImgSrc+"?"+d.getTime());
you can update directly the affected image.
When you load the page you can store all images using jquery. To do that you would need either a common selector or a parent for the images. SO you could enclose all images in a div with id="images-parent". In this case you can put everything in a setInterval and update like this:
setInterval(function() {
var d = new Date();
$("#images-parent").children("img").each(function() {
var newImgSrc = $(this).attr("src");
$(this).attr("src",newImgSrc+"?"+d.getTime());
});
},8000);
My gmap page turns blank after inserting php code into the infowindow content.
google.maps.event.addListener(noi, 'mouseover', function() {
var infowindow = new google.maps.InfoWindow({
content: '<?php
if ($count==0){
echo "No Open Tickets";
}
else{
echo "<table>";
foreach ($NOIcompliancearray as $SLA_Compliance=>$count) {
$Npath = $Nimages[$SLA_Compliance];
echo "<tr>";
echo "<td><a href='city.php?city=Noida&compliance=".$SLA_Compliance."'><img src='IndiaImages/".$Npath."' title='".$SLA_Compliance."' ></td>";
echo "<td>".$count."</td>";
echo "</tr>";
}
echo "</table>";
}
?>'
size: new google.maps.Size(100,100),
});
google.maps.event.addListener(noi, 'mouseover', function() {
infowindow.open(map,noi);
setTimeout(function() { infowindow.close(map, noi) }, 5000);
});
If i replace php code with some static content it works fine. Also, when I tried opening the webpage source code, it gives me result which i wanted to see in the info window. I am not sure where I am making mistake.
output from the webpage source code:
content:
'<table><tr><td><a href='city.php?city=Noida&compliance=A'><img src='IndiaImages/Circle_Red.gif' title='A' ></td><td>3</td></tr><tr><td><a href='city.php?city=Noida&compliance=C'><img src='IndiaImages/Circle_Yellow.gif' title='C' ></td><td>10</td></tr></table>Noida'
Kindly help me understand the mistake and to mitigate the problem.
Look at the function
google.maps.event.addListener(noi, 'mouseover', function() {
var infowindow = new google.maps.InfoWindow({
content: '...'
size: new google.maps.Size(100,100),
});
with php you get
google.maps.event.addListener(noi, 'mouseover', function() {
var infowindow = new google.maps.InfoWindow({
content: '<table>
<tr>
<td><a href='
// 'city.php?city=......' is after content : string ending sign `'` will be ignored by function !
size: new google.maps.Size(100,100),
});
The first ' generated by php will interpreted as end of the string
the rest will be in html source. you can see it but ignored by the function.
So don't use ' in that kind of code.
echo "<td><a href='city.php?city=Noida&compliance=".$SLA_Compliance."'>
escape the " sign instead
echo "<td><a href=\"city.php?city=Noida&ompliance=\"".$SLA_Compliance."\">"
escape " look here
I have a comics website which loops through all images in a db and displays them as thumbnails.
The user can click on one of those images to see it in normal size on a viewComic.php template.
I'd like to allow users to press left and right arrows to navigate images.
So, my idea is:
pagination.php handles image display on correct pages (by offsetting) by looping through database result array. The user can click on a result (below) to go to that specific image on the viewcomic.php template.
'<br />IMG: <a href="./templates/viewcomic.php?id=' . $row['imgid'] . '&image=' . $imgpath.$row['imgname'] . '">
Now on viewcomic.php, I get the id and image, and display the image
$imgid = $_GET['id'];
$imgpath = $_GET['image'];
<center><img src=".<?php echo $imgpath ?>" /></center>
The user can press left and right arrows to navigate through images...
My goal was to somehow increment the image id to move to the next image, but that doesn't seem to be working...
<script type="text/javascript">
$(document).ready(function() {
$(document).keydown(function (e) {
if (e.which == 39) { //get next image
<?php
$count = 0;
$count++;
echo "<img src=" . $imageArray[$count] . "/>";
?>
}
});
});
</script>
Any ideas?
EDIT: I'm going to go through an image array passed in from pagination.php.
So, in my viewcomic.php file, I've updated my jquery script (see above).. but the jquery doesn't seem to like the embedded php, even though it's all in a php file.
Here's a picture of page source vs code:
Here is what i would do:
assuming that an imagepath is surrounded by quotes:
echo $imageArray[0]; // 'imagepath/image'
Script:
<script type="text/javascript">
var imgArray = [<?php echo implode(',',$imageArray) ?>];
// now the image array have the list of all your images.
$(document).ready(function() {
var img = document.getElementById("theImage");
imgIndex = 0;
$(document).keydown(function (e) {
if (e.which == 39) { //get next image
img.src = imgArray[imgIndex++]
}
... /* Logic to check if at the end of imageArray */ ...
});
});
</script>
The Html:
<center><img src="" id="theImage"/></center>
How about:
$(document).ready(function() {
$(document).keydown(function (e) {
if (e.which == 39) {
var nextId = $_GET['id'] + 1;
window.location = "./templates/viewcomic.php?id=" + nextId;
}
});
});
In this case your page is submit on every request, You can also handle this at client site.
Click link to see demo about rotate link using JavaScript. : Link Rotate using javascript
i have a script jquery that upload an image and show it by a php script called in this way:
<script type="text/javascript" >
$(document).ready(function() {
$('#photoimg').live('change', function(){
$("#imageform").ajaxForm({target:'#logo'}).submit();
});
});
</script>
where photoimg is the input type file and image form the form. logo is the div where image will be.
Now when image is loaded in div whit php script in this way:
echo "<img src='".$actual_image_name."' id='imm' style=\"width:500;height:350;\" \>\n";
i have to add a jquery script to drag image inside the div to "center" it.
if i use echo after the line before in this way:
echo '<script type="text/javascript">';
echo "$(function(){";
echo "var maskWidth = $(\"#logo\").width();";
echo "var maskHeight = $(\"#logo\").height();";
echo "var imgPos = $(\"#imm\").offset();";
echo "var imgWidth = $(\"#imm\").width();";
echo "var imgHeight = $(\"#imm\").height();";
echo "var x1 = (imgPos.left + maskWidth) - imgWidth;";
echo "var y1 = (imgPos.top + maskHeight) - imgHeight;";
echo "var x2 = imgPos.left;";
echo "var y2 = imgPos.top;";
echo "$(\"#imm\").css({top: 0, left: 0, cursor: 'move'});";
echo "$(\"#imm\").draggable({ containment: [x1,y1,x2,y2] });";
echo "});\n";
echo "</script>\n";
it doesn't work. can you help me pls?
You should never want to execute Javascript from an external source like this. Just put the code into the calling page/script and execute it after the Ajax content has been added.
I have two XML sources to retrieve data from. I want to use them alternately per page load. So when someone visits the page the first source will be used, next time the visit the page the other source will be used. Here is the ajax request I am using to get one data source:
$(document).ready(function() {
$.ajax({
type: "GET",
url: "source1.xml", //how do I alternately load two different xml data sources?
dataType: "xml",
success: function(xml) {
var counter = 0
var output = '<li>';
$(xml).find('person').each(function(){
counter++;
var image = $(this).find('image').text();
var name = $(this).find('name').text();
var title = $(this).find('title').text();
var company = $(this).find('company').text();
output = output + '<div><img src=img/' + image + '.jpg />' + '<br /><label><span>' + name + '</span><br />' + title + '<br />' + company + '</label><br /></div>';
if(counter % 3 === 0){
output = output + '</li><li>';
}
});
output = output + '</li>';
$('#update-target ul').html(output);
}
});
});
For extra info, here is how I am alternately loading 2 flash files using PHP:
if(isset($_SESSION['rotation'])){
$picker = $_SESSION['rotation'];
}else{
$picker = rand(0,1);
}
if($picker == 0){
echo '<script type="text/javascript">
var video1 = new SWFObject("somefile1.swf", "p1", "151", "590", "9", "#ffffff");
video1.addParam("wmode","transparent");
video1.write("meh");
</script>';
$_SESSION['rotation'] = ++$picker;
} else {
echo '<script type="text/javascript">
var video1 = new SWFObject("somefile2.swf", "p1", "151", "590", "9", "#ffffff");
video1.addParam("wmode","transparent");
video1.write("meh");
</script>';
$_SESSION['rotation'] = --$picker;
}
I realize I could just stick the jquery document ready code right in there where I have the js calling the flash but it does not seem like a very efficient way of handling this. What is a "best case" way to do this?
You can just use a variable to keep it short, like this:
echo '<script type="text/javascript">var xmlSource = "source1.xml";</script>';
Use that in an if caluse as well, then just reference that in your code:
url: xmlSource,
There are other ways of course, using a cookie (the cookie plugin), putting the text right in the document.ready handler, etc...whichever seems most elegant to you I suppose.
I recommend the variable from the PHP side or a cookie...both of these options allow the document.ready code to stay outside the page in an external script, and not downloaded by the user each time.