I'm currently working on a project which requires me to only output objects when querying database and/or processing data. I have been hearing from other senior developers that, objects are "cheap" in term of memory and, I "kind of" agree with that.
So, my questions:
If I have an array as result of a query. Why not use the array "as is" since it already exists?
Is it really a good practice (besides standardization) to convert it into an object?
Does it really increase performance? (I can't grasp it because by converting the result into an object, I'm basically creating another entity, besides the already existing array, containing the same data).
In my opinion, I would say that you should NOT convert them into objects.
You already have them as arrays, so transforming/copying them into object would require more memory as at a given time, you end up with both, the objects and arrays. If you absolutely do not need any OOP functionality (inheritance, private proprieties/methods, ...) you should stick with your arrays.
But keep in mind: You can often fetch the database and get objects instead of arrays as result. (See PDO fetchAll) Then you already have your objects without having the array.
If you wonder how these both parties work in terms of performance, have a look at
Using arrays VS objects for storing data.
From what I understand, (but I might as well be wrong) PHP arrays are not arrays compared to the classical C arrays. A PHP array is a sort of object, since you have freedoms to i.e. change an array size (simply add a value). So you do not have the exact same performance as you would have with C arrays.
Conclusion: Feel free to keep your arrays. If you do not need the advantages of objects, no need to use ressources to convert them. After all, it's also a question of programming style, best practices and project guidelines.
It depends on what next is the code doing with the array.
If you leave the data in array you should be careful where you pass it next, because you do not want that array go all over the code base back and forth.
With array you cannot define any definable interface between classes or logic code blocks and that is not very predictable.
When you have array passed through 10 methods in 5 classes modifying the contents of that array its very hard to track what and where is happening to the contents.
I like this answer: https://www.reddit.com/r/PHP/comments/29eope/stop_abusing_arrays_in_php/cik8tet/
I may sound stupid to some but I want to know if there is some benefit of passing arguments to a function as an array,rather than passing each arguments or some downsides?
Unwritten rule for good programming practice is that function should not have more than 3-5 arguments.
Usually arrays or even objects are used to pass in the logical complete data structures.
I think this is due more transparent and readable code rather than any performance benefits.
Sure it might look nicer if you pass an array to a method, but what does it mean?
Arrays usually signify that you have a collection of the same thing, whilst method parameters are usually different things.
If you want to pass a list of things to a method and do the same action on all of them, then it makes perfect sense to use some type of array/collection object.
If however you want to make it tidier and avoid passing around lots of objects together, consider refactoring your code to use some kind of wrapper object that you can pass around more easily.
Also if you have so many arguments that you would consider using an array to hold them, it's a sure sign that you need to refactor your code ;-)
Mostly it just requires more typing to create an array and pass it, rather than just passing individual arguments.
Other than that there's no particular specific advantage to separate parameters.
Parameter list much more clear when you read function signature. Array is just one variable, say, $args. But what there in args?
if you have this array already, it is surely better to use it.
if you don't have this array already, using parameters will save you typing of array keyword and a couple of braces.
that's all.
Use whatever you feel more suitable for the case.
I think that when you have a few parameters or less than 5 (subjectively) then more useful is passing arguments as parameters. If you have a big count of arguments then using array is more useful that function/method with 15 parameters.
I do a lot of work in WordPress, and I've noticed that far more functions return objects than arrays. Database results are returned as objects unless you specifically ask for an array. Errors are returned as objects. Outside of WordPress, most APIs give you an object instead of an array.
My question is, why do they use objects instead of arrays? For the most part it doesn't matter too much, but in some cases I find objects harder to not only process but to wrap my head around. Is there a performance reason for using an object?
I'm a self-taught PHP programmer. I've got a liberal arts degree. So forgive me if I'm missing a fundamental aspect of computer science. ;)
These are the reasons why I prefer objects in general:
Objects not only contain data but also functionality.
Objects have (in most cases) a predefined structure. This is very useful for API design. Furthermore, you can set properties as public, protected, or private.
objects better fit object oriented development.
In most IDE's auto-completion only works for objects.
Here is something to read:
Object Vs. Array in PHP
PHP stdClass: Storing Data in an Object Instead of an Array
When should I use stdClass and when should I use an array in php5 oo code
PHP Objects vs Arrays
Mysql results in PHP - arrays or objects?
PHP objects vs arrays performance myth
A Set of Objects in PHP: Arrays vs. SplObjectStorage
Better Object-Oriented Arrays
This probably isn't something you are going to deeply understand until you have worked on a large software project for several years. Many fresh computer science majors will give you an answer with all the right words (encapsulation, functionality with data, and maintainability) but few will really understand why all that stuff is good to have.
Let's run through a few examples.
If arrays were returned, then either all of the values need to be computed up front or lots of little values need to be returned with which you can build the more complex values from.
Think about an API method that returns a list of WordPress posts. These posts all have authors, authors have names, e-mail address, maybe even profiles with their biographies.
If you are returning all of the posts in an array, you'll either have to limit yourself to returning an array of post IDs:
[233, 41, 204, 111]
or returning a massive array that looks something like:
[ title: 'somePost', body: 'blah blah', 'author': ['name': 'billy', 'email': 'bill#bill.com', 'profile': ['interests': ['interest1', 'interest2', ...], 'bio': 'info...']] ]
[id: '2', .....]]
The first case of returning a list of IDs isn't very helpful to you because then you need to make an API call for each ID in order to get some information about that post.
The second case will pull way more information than you need 90% of the time and be doing way more work (especially if any of those fields is very complicated to build).
An object on the other hand can provide you with access to all the information you need, but not have actually pulled that information yet. Determining the values of fields can be done lazily (that is, when the value is needed and not beforehand) when using an object.
Arrays expose more data and capabilities than intended
Go back to the example of the massive array being returned. Now someone may likely build an application that iterates over each value inside the post array and prints it. If the API is updated to add just one extra element to that post array then the application code is going to break since it will be printing some new field that it probably shouldn't. If the order of items in the post array returned by the API changes, that will break the application code as well. So returning an array creates all sorts of possible dependencies that an object would not create.
Functionality
An object can hold information inside of it that will allow it to provide useful functionality to you. A post object, for instance, could be smart enough to return the previous or next posts. An array couldn't ever do that for you.
Flexibility
All of the benefits of objects mentioned above help to create a more flexible system.
My question is, why do they use objects instead of arrays?
Probably two reasons:
WordPress is quite old
arrays are faster and take less memory in most cases
easier to serialize
Is there a performance reason for using an object?
No. But a lot of good other reasons, for example:
you may store logic in the objects (methods, closures, etc.)
you may force object structure using an interface
better autocompletion in IDE
you don't get notices for not undefined array keys
in the end, you may easily convert any object to array
OOP != AOP :)
(For example, in Ruby, everything is an object. PHP was procedural/scripting language previously.)
WordPress (and a fair amount of other PHP applications) use objects rather than arrays, for conceptual, rather than technical reasons.
An object (even if just an instance of stdClass) is a representation of one thing. In WordPress that might be a post, a comment, or a user. An array on the other hand is a collection of things. (For example, a list of posts.)
Historically, PHP hasn't had great object support so arrays became quite powerful early on. (For example, the ability to have arbitrary keys rather than just being zero-indexed.) With the object support available in PHP 5, developers now have a choice between using arrays or objects as key-value stores. Personally, I prefer the WordPress approach as I like the syntactic difference between 'entities' and 'collections' that objects and arrays provide.
My question is, why do they (Wordpress) use objects instead of arrays?
That's really a good question and not easy to answer. I can only assume that it's common in Wordpress to use stdClass objects because they're using a database class that by default returns records as a stdClass object. They got used to it (8 years and more) and that's it. I don't think there is much more thought behind the simple fact.
syntactic sugar for associative arrays
-- Zeev Suraski about the standard object since PHP 3
stdClass objects are not really better than arrays. They are pretty much the same. That's for some historical reasons of the language as well as stdClass objects are really limited and actually are only sort of value objects in a very basic sense.
stdClass objects store values for their members like an array does per entry. And that's it.
Only PHP freaks are able to create stdClass objects with private members. There is not much benefit - if any - doing so.
stdClass objects do not have any methods/functions. So no use of that in Wordpress.
Compared with array, there are far less helpful functions to deal with a list or semi-structured data.
However, if you're used to arrays, just cast:
$array = (array) $object;
And you can access the data previously being an object, as an array. Or you like it the other way round:
$object = (object) $array;
Which will only drop invalid member names, like numbers. So take a little care. But I think you get the big picture: There is not much difference as long as it is about arrays and objects of stdClass.
Related:
Converting to object PHP Manual
Reserved Classes PHP Manual
What is stdClass in PHP?
The code looks cooler that way
Objects pass by reference
Objects are more strong typed then arrays, hence lees pron to errors (or give you a meaningful error message when you try to use un-existing member)
All the IDEs today have auto-complete, so when working with defined objects, the IDE does a lot for you and speeds up things
Easilly encapsulate logic and data in the same box, where with arrays, you store the data in the array, and then use a set of different function to process it.
Inheritance, If you would have a similar array with almost but not similar functionality, you would have to duplicate more code then if you are to do it with objects
Probably some more reason I have thought about
Objects are much more powerful than arrays can be.
Each object as an instance of a class can have functions attached.
If you have data that need processing then you need a function that does the processing.
With an array you would have to call that function on that array and therefore associate the logic yourself to the data.
With an object this association is already done and you don't have to care about it any more.
Also you should consider the OO principle of information hiding. Not everything that comes back from or goes to the database should be directly accessible.
There are several reasons to return objects:
Writing $myObject->property requires fewer "overhead" characters than $myArray['element']
Object can return data and functionality; arrays can contain only data.
Enable chaining: $myobject->getData()->parseData()->toXML();
Easier coding: IDE autocompletion can provide method and property hints for object.
In terms of performance, arrays are often faster than objects. In addition to performance, there are several reasons to use arrays:
The the functionality provided by the array_*() family of functions can reduce the amount of coding necessary in some cases.
Operations such as count() and foreach() can be performed on arrays. Objects do not offer this (unless they implement Iterator or Countable).
It's usually not going to be because of performance reasons. Typically, objects cost more than arrays.
For a lot of APIs, it probably has to do with the objects providing other functionality besides being a storage mechanism. Otherwise, it's a matter of preference and there is really no benefit to returning an object vs an array.
An array is just an index of values. Whereas an object contains methods which can generate the result for you. Sure, sometimes you can access an objects values directly, but the "right way to do it" is to access an objects methods (a function operating on the values of that object).
$obj = new MyObject;
$obj->getName(); // this calls a method (function), so it can decide what to return based on conditions or other criteria
$array['name']; // this is just the string "name". there is no logic to it.
Sometimes you are accessing an objects variables directly, this is usually frowned upon, but it happens quite often still.
$obj->name; // accessing the string "name" ... not really different from an array in this case.
However, consider that the MyObject class doesn't have a variable called 'name', but instead has a first_name and last_name variable.
$obj->getName(); // this would return first_name and last_name joined.
$obj->name; // would fail...
$obj->first_name;
$obj->last_name; // would be accessing the variables of that object directly.
This is a very simple example, but you can see where this is going. A class provides a collection of variables and the functions which can operate on those variables all within a self-contained logical entity. An instance of that entity is called an object, and it introduces logic and dynamic results, which an array simply doesn't have.
Most of the time objects are just as fast, if not faster than arrays, in PHP there isn't a noticeable difference. the main reason is that objects are more powerful than arrays. Object orientated programming allows you to create objects and store not only data, but functionality in them, for example in PHP the MySQLi Class allows you to have a database object that you can manipulate using a host of inbuilt functions, rather than the procedural approach.
So the main reason is that OOP is an excellent paradigm. I wrote an article about why using OOP is a good idea, and explaining the concept, you can take a look here: http://tomsbigbox.com/an-introduction-to-oop/
As a minor plus you also type less to get data from an object - $test->data is better than $test['data'].
I'm unfamiliar with word press. A lot of answers here suggest that a strength of objects is there ability to contain functional code. When returning an object from a function/API call it shouldn't contain utility functions. Just properties.
The strength in returning objects is that whatever lies behind the API can change without breaking your code.
Example: You get an array of data with key/value pairs, key representing the DB column. If the DB column gets renamed your code will break.
Im running the next test in php 5.3.10 (windows) :
for ($i = 0; $i < 1000000; $i++) {
$x = array();
$x['a'] = 'a';
$x['b'] = 'b';
}
and
for ($i = 0; $i < 1000000; $i++) {
$x = new stdClass;
$x->a = 'a';
$x->b = 'b';
}
Copied from http://atomized.org/2009/02/really-damn-slow-a-look-at-php-objects/comment-page-1/#comment-186961
Calling the function for 10 concurrent users and 10 times (for to obtain an average) then
Arrays : 100%
Object : 214% – 216% (2 times slower).
AKA, Object it is still painful slow. OOP keeps the things tidy however it should be used carefully.
What Wordpress is applying?. Well, both solutions, is using objects, arrays and object & arrays, Class wpdb uses the later (and it is the heart of Wordpress).
It follows the boxing and unboxing principle of OOP. While languages such as Java and C# support this natively, PHP does not. However it can be accomplished, to some degree in PHP, just not eloquently as the language itself does not have constructs to support it. Having box types in PHP could help with chaining, keeping everything object oriented and allows for type hinting in method signatures. The downside is overhead and the fact that you now have extra checking to do using the “instanceof†construct. Having a type system is also a plus when using development tools that have intellisense or code assist like PDT. Rather than having to google/bing/yahoo for the method, it exists on the object, and you can use the tool to provide a drop down.
Although the points made about objects being more than just data are valid since they are usually data and behaviour there is at least one pattern mentioned in Martin Fowler's "Patterns of Enterprise Application Architecture" that applies to this type of cenario in which you're transfering data from one system (the application behind the API) and another (your application).
Its the Data Transfer Object - An object that carries data between processes in order to reduce the number of method calls.
So if the question is whether APIs should return a DTO or an array I would say that if the performance cost is negligible then you should choose the option that is more maintainable which I would argue is the DTO option... but of course you also have to consider the skills and culture of the team that is developing your system and the language or IDE support for each of the options.
I've discussed lately with one fellow a example of code where person uses nesting of arrays. And we started to discuss about use of nested arrays in code in general.
When we pass parameters to generators etc. it's sometimes easier to use nested arrays. I think this is ok to use nested arrays in these situations but it's better to use classes and good validation.
And second is that when we have XML, HTML, JSON or other parser they often return nested arrays also. I think that it's also ok to use nested arrays in these scenarios.
So when it's not ok to use nested arrays?
I think that it's when we use them with no connection with above scenarios. Especially when we use hardcoded nested arrays in source code like in this example:
$data = array(array('cat', 12),
array('dog', 15),
array('turtle', 4));
I think that this can be cansidered as a like-to-be antipattern of programming when you use nested arrays hardcoded often. You have no validation, messed code, likely to have bugs. And my fellow is not like this and tells that it's not antipattern, because it's ok to use nested arrays in programming and no reason to tell other that's not ok.
Could you please help us decide if it can be treated like a antipattern to use hardcoded nested arrays or not?
All pros and cons would be apprieciated!
It depends.
There are situations where nested arrays fit well. There are other situations where you don't want to explicitly create an object, and it will be quicker and shorter to use nested arrays.
Of course, by using arrays instead of objects, the meaning of the array items is lost. In your example, someone who reads the code has no idea if the second item in a nested array is an age of an animal, or maybe its weight, or an identifier of the pet's owner from a database. On the other hand, if you provide an array of objects like this:
class Animal
{
public $animal;
public $age;
}
the meaning of the second item becomes much easier to understand.
This does not mean that "validation" will be easier to do, but it's rather the problem with the language. For example, nothing forbids to do:
$someDog = new Animal();
$someDog->animal = 12;
$someDog->age = 'Cat';
Nested arrays can be a bad thing in strongly typed languages. For example, in C#, having Collection<object> is probably not a best thing to do: you don't know what are the properties of each object, what are those objects, etc. When you have Collection<Animal>:
you are sure that every item of a collection is an Animal.
you know what are the precise properties available for every item, and what are their types. If Animal has a property Age of type int, you know that every item in a collection has this property, and its value is an integer. (Note: separate items may have additional properties, if Animal object is inherited by another objects which extend it, but in all cases, Age property will be available).
The same thing does work only partially in PHP. For example, you cannot be sure that the type of the same property is always the same among objects in the array, thus validation is required.
My personal opinion: in languages like PHP, I would rather use nested arrays when it's quicker and easier to use nested arrays, and objects when there is a reason to use objects.
Don't know whether this would work, however based on your code snippet I would go for another approach:
$data = array('cat'=>12,
'dog'=>15,
'turtle'=>4,
);
Or if animals have more attributes you can do:
$data = array('cat'=>array(12, 'attr'),
'dog'=>array(15, 'attr'),
'turtle'=>array(4, 'attr'),
);
It all really depends on the data which way to go:
classes vs arrays
I know that by implementing iterable you can make an object able to be foreached over. I'd like to take it further and make an object react like an array would in as many places as possible where an array is called for.
(The reason for this is because I'm selecting data from a database, and the statement object that results by default is very good on memory, whereas the full dataset in array form tends to throw the memory usage into orbit. I'd love to have the best of both worlds, array type usage with the lower memory usage up until the moment that an array type of behavior is called for.)
You can make your object Countable so that it works with count
You can implement ArrayAccess, so that syntax like $obj['index'] works.
Like you've done, you can implement Iterator or IteratorAggregate.
What you can't do:
You can't make it work with the array functions, except these, which kind of work, but rely on converting the object to an array, which is done by fetching its properties:
end, prev, next, reset, current, key
array_walk, array_walk_recursive, array_key_exists.
Have a look at the ArrayAccess and Countable interfaces. The former allows accessing your object using $obj[...], the latter allows count($obj);
Don't know if this is what you need, but you can:
// $your_object
foreach(get_object_vars($your_object) as $property=>$value) /* do something */ ;
If memory serves me right, you can (interchangeably) use typecasting wherever you need.
Perhaps it's not considered OOP candy, but it's imperative stuff that works.