Im a fan of the jackson mapper in Java, and I'm a bit lost without it in php. I would like an equivalent.
So far the closest I have come across is this, however, it requires the fields to be declared as public, and I dont want to do that:
https://github.com/netresearch/jsonmapper
I want something that does everything that that does, with this sort of code:
<?php
class Contact
{
/**
* Full name
* #var string
*/
public $name; //<- I want this to be private
/**
* #var Address //<- and this
*/
public $address;
}
class Address
{
public $street;<- and this
public $city;<- and this
public function getGeoCoords()
{
//do something with the $street and $city
}
}
$json = json_decode(file_get_contents('http://example.org/bigbang.json'));
$mapper = new JsonMapper();
$contact = $mapper->map($json, new Contact());
Json from file_get_contents:
{
'name':'Sheldon Cooper',
'address': {
'street': '2311 N. Los Robles Avenue',
'city': 'Pasadena'
}
}
So I dont want to be writing individual constructors, or anything individual at all.
Im sure there would be something that does this out of the box using reflection?
You can provide a setter method for protected and private variables:
public function setName($name)
{
$this->name = $name;
}
JsonMapper will automatically use it.
Since version 1.1.0 JsonMapper supports mapping private and protected properties.
This can be achieved very easily and nicely using Closures.
There is even no need to create setter functions.
<?php
class A {
private $b;
public $c;
function d() {
}
}
$data = [
'b' => 'b-value',
'c' => 'c-value',
'd' => 'function',
];
class JsonMapper {
public function map( $data, $context ) {
$json_mapper = function() use ( $data ) {
foreach ($data as $key => $value) {
if ( property_exists( $this, $key ) ) {
$this->{$key} = $value;
}
}
};
$json_mapper = $json_mapper->bindTo( $context, $context );
$json_mapper();
return $context;
}
}
$mapper = new JsonMapper();
$a = $mapper->map( $data, new A );
print_r($a);
Sorry, I don't have enough 'reputation' so can't add a comment.
I've only been using Java for a few month, but my understanding is that your classes in Java will all have getters and settings, which is how Jackson is able to set the value of a private property.
To do the same in PHP, I suspect you would need to make your properties private, and create getter and setter methods...
public function setName($name) {
$this->name = name;
}
Then within your Mapper, use reflection to call the setter.
The way I would do this would be to look at the keys you have in the JSON, and try to put together a method name.
For example, if there's a key in the JSON labelled 'name'...
$className = "Contact";
$object = json_decode($jsonResponse);
$classObject = new $className();
foreach ($object as $key => $value) {
$methodName = "set" . ucfirst($key);
if (method_exists($classObject, $methodName)) {
$classObject->$methodName($value);
}
}
The above may not be exactly right, but I hope it gives you an idea.
To expand on the above, I've put together the following example which seems to do what you require?
class Contact {
private $name;
private $telephone;
public function setName($name) {
$this->name = $name;
}
public function setTelephone($telephone) {
$this->telephone = $telephone;
}
public function getName() {
return $this->name;
}
public function getTelephone() {
return $this->telephone;
}
}
class Mapper {
private $jsonObject;
public function map($jsonString, $object) {
$this->jsonObject = json_decode($jsonString);
if (count($this->jsonObject) > 0) {
foreach ($this->jsonObject as $key => $value) {
$methodName = "set" . ucfirst($key);
if (method_exists($object, $methodName)) {
$object->$methodName($value);
}
}
}
return $object;
}
}
$myContact = new stdClass();
$myContact->name = "John Doe";
$myContact->telephone = "0123 123 1234";
$jsonString = json_encode($myContact);
$mapper = new Mapper();
$contact = $mapper->map($jsonString, new Contact());
echo "Name: " . $contact->getName() . "<br>";
echo "Telephone: " . $contact->getTelephone();
I see a lot of code where the calls are like this.
An example:
$person->head->eyes->color = "brown";
$person->head->size = 10;
$person->name = "Daniel";
How do I achieve what I wrote above?
That just means that $person, $person->head, and $person->eyes each have properties that are other objects. head is a property of $person, eyes is a property of $person->head, and so on.
So, when you set $person->head->size, for example, you are setting the size property of $person->head, meaning $person->head must be an object. Put differently, the statement $person->head->size = 10; means set the size property of the head property of $person to 10.
Example Code:
<?php
class Eyes
{
var $color = null;
}
class Head
{
var $eyes = null;
var $size = null;
function __construct()
{
$this->eyes = new Eyes();
}
}
class Person
{
var $head = null;
var $name = null;
function __construct()
{
$this->head = new Head();
}
}
$person = new Person();
$person->head->eyes->color = "brown";
$person->head->size = 10;
$person->name = "Daniel";
var_dump($person);
This outputs:
class Person#1 (2) {
public $head =>
class Head#2 (2) {
public $eyes =>
class Eyes#3 (1) {
public $color =>
string(5) "brown"
}
public $size =>
int(10)
}
public $name =>
string(6) "Daniel"
}
First thing: there are no method being called in your example.
To the answer:
This can be achieved by using another objects instances as attributes. Eg:
class Head{
public $size, $eyes, $etc;
}
class Person{
public $name, $age, $head;
public function __construct(){
$this->head = new Head();
}
}
$person = new Person();
$person->head->size = 'XL';
This is one way of doing it
You can also cast arrays as objects. This will generate stdClass instances with array indexes as attributes:
$person = array(
'name' => 'Foo',
'age' => 20
);
$personObject = (object) $person;
var_dump($personObject);
PHP method chaning is the secret, return on each getter method $this
class Person
{
public function head()
{
...
return $this;
}
public function eyes()
{
...
return $this;
}
}
$person->head->eyes->color = "brown";
https://en.wikipedia.org/wiki/Method_chaining#PHP
You can't put two __construct functions with unique argument signatures in a PHP class. I'd like to do this:
class Student
{
protected $id;
protected $name;
// etc.
public function __construct($id){
$this->id = $id;
// other members are still uninitialized
}
public function __construct($row_from_database){
$this->id = $row_from_database->id;
$this->name = $row_from_database->name;
// etc.
}
}
What is the best way to do this in PHP?
I'd probably do something like this:
<?php
class Student
{
public function __construct() {
// allocate your stuff
}
public static function withID( $id ) {
$instance = new self();
$instance->loadByID( $id );
return $instance;
}
public static function withRow( array $row ) {
$instance = new self();
$instance->fill( $row );
return $instance;
}
protected function loadByID( $id ) {
// do query
$row = my_awesome_db_access_stuff( $id );
$this->fill( $row );
}
protected function fill( array $row ) {
// fill all properties from array
}
}
?>
Then if i want a Student where i know the ID:
$student = Student::withID( $id );
Or if i have an array of the db row:
$student = Student::withRow( $row );
Technically you're not building multiple constructors, just static helper methods, but you get to avoid a lot of spaghetti code in the constructor this way.
The solution of Kris is really nice, but I prefer a mix of factory and fluent style:
<?php
class Student
{
protected $firstName;
protected $lastName;
// etc.
/**
* Constructor
*/
public function __construct() {
// allocate your stuff
}
/**
* Static constructor / factory
*/
public static function create() {
return new self();
}
/**
* FirstName setter - fluent style
*/
public function setFirstName($firstName) {
$this->firstName = $firstName;
return $this;
}
/**
* LastName setter - fluent style
*/
public function setLastName($lastName) {
$this->lastName = $lastName;
return $this;
}
}
// create instance
$student= Student::create()->setFirstName("John")->setLastName("Doe");
// see result
var_dump($student);
?>
PHP is a dynamic language, so you can't overload methods. You have to check the types of your argument like this:
class Student
{
protected $id;
protected $name;
// etc.
public function __construct($idOrRow){
if(is_int($idOrRow))
{
$this->id = $idOrRow;
// other members are still uninitialized
}
else if(is_array($idOrRow))
{
$this->id = $idOrRow->id;
$this->name = $idOrRow->name;
// etc.
}
}
As has already been shown here, there are many ways of declaring multiple constructors in PHP, but none of them are the correct way of doing so (since PHP technically doesn't allow it).
But it doesn't stop us from hacking this functionality...
Here's another example:
<?php
class myClass {
public function __construct() {
$get_arguments = func_get_args();
$number_of_arguments = func_num_args();
if (method_exists($this, $method_name = '__construct'.$number_of_arguments)) {
call_user_func_array(array($this, $method_name), $get_arguments);
}
}
public function __construct1($argument1) {
echo 'constructor with 1 parameter ' . $argument1 . "\n";
}
public function __construct2($argument1, $argument2) {
echo 'constructor with 2 parameter ' . $argument1 . ' ' . $argument2 . "\n";
}
public function __construct3($argument1, $argument2, $argument3) {
echo 'constructor with 3 parameter ' . $argument1 . ' ' . $argument2 . ' ' . $argument3 . "\n";
}
}
$object1 = new myClass('BUET');
$object2 = new myClass('BUET', 'is');
$object3 = new myClass('BUET', 'is', 'Best.');
Source: The easiest way to use and understand multiple constructors:
Hope this helps. :)
public function __construct() {
$parameters = func_get_args();
...
}
$o = new MyClass('One', 'Two', 3);
Now $paramters will be an array with the values 'One', 'Two', 3.
Edit,
I can add that
func_num_args()
will give you the number of parameters to the function.
You could do something like this:
public function __construct($param)
{
if(is_int($param)) {
$this->id = $param;
} elseif(is_object($param)) {
// do something else
}
}
As of version 5.4, PHP supports traits. This is not exactly what you are looking for, but a simplistic trait based approach would be:
trait StudentTrait {
protected $id;
protected $name;
final public function setId($id) {
$this->id = $id;
return $this;
}
final public function getId() { return $this->id; }
final public function setName($name) {
$this->name = $name;
return $this;
}
final public function getName() { return $this->name; }
}
class Student1 {
use StudentTrait;
final public function __construct($id) { $this->setId($id); }
}
class Student2 {
use StudentTrait;
final public function __construct($id, $name) { $this->setId($id)->setName($name); }
}
We end up with two classes, one for each constructor, which is a bit counter-productive. To maintain some sanity, I'll throw in a factory:
class StudentFactory {
static public function getStudent($id, $name = null) {
return
is_null($name)
? new Student1($id)
: new Student2($id, $name)
}
}
So, it all comes down to this:
$student1 = StudentFactory::getStudent(1);
$student2 = StudentFactory::getStudent(1, "yannis");
It's a horribly verbose approach, but it can be extremely convenient.
Here is an elegant way to do it. Create trait that will enable multiple constructors given the number of parameters. You would simply add the number of parameters to the function name "__construct". So one parameter will be "__construct1", two "__construct2"... etc.
trait constructable
{
public function __construct()
{
$a = func_get_args();
$i = func_num_args();
if (method_exists($this,$f='__construct'.$i)) {
call_user_func_array([$this,$f],$a);
}
}
}
class a{
use constructable;
public $result;
public function __construct1($a){
$this->result = $a;
}
public function __construct2($a, $b){
$this->result = $a + $b;
}
}
echo (new a(1))->result; // 1
echo (new a(1,2))->result; // 3
Another option is to use default arguments in the constructor like this
class Student {
private $id;
private $name;
//...
public function __construct($id, $row=array()) {
$this->id = $id;
foreach($row as $key => $value) $this->$key = $value;
}
}
This means you'll need to instantiate with a row like this: $student = new Student($row['id'], $row) but keeps your constructor nice and clean.
On the other hand, if you want to make use of polymorphism then you can create two classes like so:
class Student {
public function __construct($row) {
foreach($row as $key => $value) $this->$key = $value;
}
}
class EmptyStudent extends Student {
public function __construct($id) {
parent::__construct(array('id' => $id));
}
}
as stated in the other comments, as php does not support overloading, usually the "type checking tricks" in constructor are avoided and the factory pattern is used intead
ie.
$myObj = MyClass::factory('fromInteger', $params);
$myObj = MyClass::factory('fromRow', $params);
You could do something like the following which is really easy and very clean:
public function __construct()
{
$arguments = func_get_args();
switch(sizeof(func_get_args()))
{
case 0: //No arguments
break;
case 1: //One argument
$this->do_something($arguments[0]);
break;
case 2: //Two arguments
$this->do_something_else($arguments[0], $arguments[1]);
break;
}
}
This question has already been answered with very smart ways to fulfil the requirement but I am wondering why not take a step back and ask the basic question of why do we need a class with two constructors?
If my class needs two constructors then probably the way I am designing my classes needs little more consideration to come up with a design that is cleaner and more testable.
We are trying to mix up how to instantiate a class with the actual class logic.
If a Student object is in a valid state, then does it matter if it was constructed from the row of a DB or data from a web form or a cli request?
Now to answer the question that that may arise here that if we don't add the logic of creating an object from db row, then how do we create an object from the db data, we can simply add another class, call it StudentMapper if you are comfortable with data mapper pattern, in some cases you can use StudentRepository, and if nothing fits your needs you can make a StudentFactory to handle all kinds of object construction tasks.
Bottomline is to keep persistence layer out of our head when we are working on the domain objects.
I know I'm super late to the party here, but I came up with a fairly flexible pattern that should allow some really interesting and versatile implementations.
Set up your class as you normally would, with whatever variables you like.
class MyClass{
protected $myVar1;
protected $myVar2;
public function __construct($obj = null){
if($obj){
foreach (((object)$obj) as $key => $value) {
if(isset($value) && in_array($key, array_keys(get_object_vars($this)))){
$this->$key = $value;
}
}
}
}
}
When you make your object just pass an associative array with the keys of the array the same as the names of your vars, like so...
$sample_variable = new MyClass([
'myVar2'=>123,
'i_dont_want_this_one'=> 'This won\'t make it into the class'
]);
print_r($sample_variable);
The print_r($sample_variable); after this instantiation yields the following:
MyClass Object ( [myVar1:protected] => [myVar2:protected] => 123 )
Because we've initialize $group to null in our __construct(...), it is also valid to pass nothing whatsoever into the constructor as well, like so...
$sample_variable = new MyClass();
print_r($sample_variable);
Now the output is exactly as expected:
MyClass Object ( [myVar1:protected] => [myVar2:protected] => )
The reason I wrote this was so that I could directly pass the output of json_decode(...) to my constructor, and not worry about it too much.
This was executed in PHP 7.1. Enjoy!
I was facing the same issue on creating multiple constructors with different signatures but unfortunately, PHP doesn't offer a direct method to do so. Howerever, I found a trick to overcome that. Hope works for all of you too.
<?PHP
class Animal
{
public function __construct()
{
$arguments = func_get_args();
$numberOfArguments = func_num_args();
if (method_exists($this, $function = '__construct'.$numberOfArguments)) {
call_user_func_array(array($this, $function), $arguments);
}
}
public function __construct1($a1)
{
echo('__construct with 1 param called: '.$a1.PHP_EOL);
}
public function __construct2($a1, $a2)
{
echo('__construct with 2 params called: '.$a1.','.$a2.PHP_EOL);
}
public function __construct3($a1, $a2, $a3)
{
echo('__construct with 3 params called: '.$a1.','.$a2.','.$a3.PHP_EOL);
}
}
$o = new Animal('sheep');
$o = new Animal('sheep','cat');
$o = new Animal('sheep','cat','dog');
// __construct with 1 param called: sheep
// __construct with 2 params called: sheep,cat
// __construct with 3 params called: sheep,cat,dog
This is my take on it (build for php 5.6).
It will look at constructor parameter types (array, class name, no description) and compare the given arguments. Constructors must be given with least specificity last. With examples:
// demo class
class X {
public $X;
public function __construct($x) {
$this->X = $x;
}
public function __toString() {
return 'X'.$this->X;
}
}
// demo class
class Y {
public $Y;
public function __construct($y) {
$this->Y = $y;
}
public function __toString() {
return 'Y'.$this->Y;
}
}
// here be magic
abstract class MultipleConstructors {
function __construct() {
$__get_arguments = func_get_args();
$__number_of_arguments = func_num_args();
$__reflect = new ReflectionClass($this);
foreach($__reflect->getMethods() as $__reflectmethod) {
$__method_name = $__reflectmethod->getName();
if (substr($__method_name, 0, strlen('__construct')) === '__construct') {
$__parms = $__reflectmethod->getParameters();
if (count($__parms) == $__number_of_arguments) {
$__argsFit = true;
foreach ($__parms as $__argPos => $__param) {
$__paramClass= $__param->getClass();
$__argVar = func_get_arg($__argPos);
$__argVarType = gettype($__argVar);
$__paramIsArray = $__param->isArray() == true;
$__argVarIsArray = $__argVarType == 'array';
// parameter is array and argument isn't, or the other way around.
if (($__paramIsArray && !$__argVarIsArray) ||
(!$__paramIsArray && $__argVarIsArray)) {
$__argsFit = false;
continue;
}
// class check
if ((!is_null($__paramClass) && $__argVarType != 'object') ||
(is_null($__paramClass) && $__argVarType == 'object')){
$__argsFit = false;
continue;
}
if (!is_null($__paramClass) && $__argVarType == 'object') {
// class type check
$__paramClassName = "N/A";
if ($__paramClass)
$__paramClassName = $__paramClass->getName();
if ($__paramClassName != get_class($__argVar)) {
$__argsFit = false;
}
}
}
if ($__argsFit) {
call_user_func_array(array($this, $__method_name), $__get_arguments);
return;
}
}
}
}
throw new Exception("No matching constructors");
}
}
// how to use multiple constructors
class A extends MultipleConstructors {
public $value;
function __constructB(array $hey) {
$this->value = 'Array#'.count($hey).'<br/>';
}
function __construct1(X $first) {
$this->value = $first .'<br/>';
}
function __construct2(Y $second) {
$this->value = $second .'<br/>';
}
function __constructA($hey) {
$this->value = $hey.'<br/>';
}
function __toString() {
return $this->value;
}
}
$x = new X("foo");
$y = new Y("bar");
$aa = new A(array("one", "two", "three"));
echo $aa;
$ar = new A("baz");
echo $ar;
$ax = new A($x);
echo $ax;
$ay = new A($y);
echo $ay;
Result:
Array#3
baz
Xfoo
Ybar
Instead of the terminating exception if no constructor is found, it could be remove and allow for "empty" constructor. Or whatever you like.
Let me add my grain of sand here
I personally like adding a constructors as static functions that return an instance of the class (the object). The following code is an example:
class Person
{
private $name;
private $email;
public static function withName($name)
{
$person = new Person();
$person->name = $name;
return $person;
}
public static function withEmail($email)
{
$person = new Person();
$person->email = $email;
return $person;
}
}
Note that now you can create instance of the Person class like this:
$person1 = Person::withName('Example');
$person2 = Person::withEmail('yo#mi_email.com');
I took that code from:
http://alfonsojimenez.com/post/30377422731/multiple-constructors-in-php
Hmm, surprised I don't see this answer yet, suppose I'll throw my hat in the ring.
class Action {
const cancelable = 0;
const target = 1
const type = 2;
public $cancelable;
public $target;
public $type;
__construct( $opt = [] ){
$this->cancelable = isset($opt[cancelable]) ? $opt[cancelable] : true;
$this->target = isset($opt[target]) ? $opt[target] : NULL;
$this->type = isset($opt[type]) ? $opt[type] : 'action';
}
}
$myAction = new Action( [
Action::cancelable => false,
Action::type => 'spin',
.
.
.
]);
You can optionally separate the options into their own class, such as extending SplEnum.
abstract class ActionOpt extends SplEnum{
const cancelable = 0;
const target = 1
const type = 2;
}
Starting with PHP 8 we can use named arguments:
class Student {
protected int $id;
protected string $name;
public function __construct(int $id = null, string $name = null, array $row_from_database = null) {
if ($id !== null && $name !== null && $row_from_database === null) {
$this->id = $id;
$this->name = $name;
} elseif ($id === null && $name === null
&& $row_from_database !== null
&& array_keys($row_from_database) === [ 'id', 'name' ]
&& is_int($row_from_database['id'])
&& is_string($row_from_database['name'])) {
$this->id = $row_from_database['id'];
$this->name = $row_from_database['name'];
} else {
throw new InvalidArgumentException('Invalid arguments');
}
}
}
$student1 = new Student(id: 3, name: 'abc');
$student2 = new Student(row_from_database: [ 'id' => 4, 'name' => 'def' ]);
With proper checking it is possible to rule out invalid combinations of arguments, so that the created instance is a valid one at the end of the constructor (but errors will only be detected at runtime).
For php7, I compare parameters type as well, you can have two constructors with same number of parameters but different type.
trait GenericConstructorOverloadTrait
{
/**
* #var array Constructors metadata
*/
private static $constructorsCache;
/**
* Generic constructor
* GenericConstructorOverloadTrait constructor.
*/
public function __construct()
{
$params = func_get_args();
$numParams = func_num_args();
$finish = false;
if(!self::$constructorsCache){
$class = new \ReflectionClass($this);
$constructors = array_filter($class->getMethods(),
function (\ReflectionMethod $method) {
return preg_match("/\_\_construct[0-9]+/",$method->getName());
});
self::$constructorsCache = $constructors;
}
else{
$constructors = self::$constructorsCache;
}
foreach($constructors as $constructor){
$reflectionParams = $constructor->getParameters();
if(count($reflectionParams) != $numParams){
continue;
}
$matched = true;
for($i=0; $i< $numParams; $i++){
if($reflectionParams[$i]->hasType()){
$type = $reflectionParams[$i]->getType()->__toString();
}
if(
!(
!$reflectionParams[$i]->hasType() ||
($reflectionParams[$i]->hasType() &&
is_object($params[$i]) &&
$params[$i] instanceof $type) ||
($reflectionParams[$i]->hasType() &&
$reflectionParams[$i]->getType()->__toString() ==
gettype($params[$i]))
)
) {
$matched = false;
break;
}
}
if($matched){
call_user_func_array(array($this,$constructor->getName()),
$params);
$finish = true;
break;
}
}
unset($constructor);
if(!$finish){
throw new \InvalidArgumentException("Cannot match construct by params");
}
}
}
To use it:
class MultiConstructorClass{
use GenericConstructorOverloadTrait;
private $param1;
private $param2;
private $param3;
public function __construct1($param1, array $param2)
{
$this->param1 = $param1;
$this->param2 = $param2;
}
public function __construct2($param1, array $param2, \DateTime $param3)
{
$this->__construct1($param1, $param2);
$this->param3 = $param3;
}
/**
* #return \DateTime
*/
public function getParam3()
{
return $this->param3;
}
/**
* #return array
*/
public function getParam2()
{
return $this->param2;
}
/**
* #return mixed
*/
public function getParam1()
{
return $this->param1;
}
}
More modern aproach:
You are mixing seperate classes into one, entity & data hydration.
So for your case you should have 2 classes:
class Student
{
protected $id;
protected $name;
// etc.
}
class StudentHydrator
{
public function hydrate(Student $student, array $data){
$student->setId($data['id']);
if(isset($data['name')){
$student->setName($data['name']);
}
// etc. Can be replaced with foreach
return $student;
}
}
//usage
$hydrator = new StudentHydrator();
$student = $hydrator->hydrate(new Student(), ['id'=>4]);
$student2 = $hydrator->hydrate(new Student(), $rowFromDB);
Also please note that you should use doctrine or other ORM that already provides automatic entity hydration.
And you should use dependency injection in order to skip mannualy creating objects like StudentHydrator.
Kris's answer is great, but as Buttle Butku commented, new static() would be preferred in PHP 5.3+.
So I'd do it like this (modified from Kris's answer):
<?php
class Student
{
public function __construct() {
// allocate your stuff
}
public static function withID( $id ) {
$instance = new static();
$instance->loadByID( $id );
return $instance;
}
public static function withRow( array $row ) {
$instance = new static();
$instance->fill( $row );
return $instance;
}
protected function loadByID( $id ) {
// do query
$row = my_awesome_db_access_stuff( $id );
$this->fill( $row );
}
protected function fill( array $row ) {
// fill all properties from array
}
}
?>
Usage:
<?php
$student1 = Student::withID($id);
$student2 = Student::withRow($row);
?>
I also found an useful example in php.net OOP document.
In response to the best answer by Kris (which amazingly helped design my own class btw), here is a modified version for those that might find it useful. Includes methods for selecting from any column and dumping object data from array. Cheers!
public function __construct() {
$this -> id = 0;
//...
}
public static function Exists($id) {
if (!$id) return false;
$id = (int)$id;
if ($id <= 0) return false;
$mysqli = Mysql::Connect();
if (mysqli_num_rows(mysqli_query($mysqli, "SELECT id FROM users WHERE id = " . $id)) == 1) return true;
return false;
}
public static function FromId($id) {
$u = new self();
if (!$u -> FillFromColumn("id", $id)) return false;
return $u;
}
public static function FromColumn($column, $value) {
$u = new self();
if (!$u -> FillFromColumn($column, $value)) return false;
return $u;
}
public static function FromArray($row = array()) {
if (!is_array($row) || $row == array()) return false;
$u = new self();
$u -> FillFromArray($row);
return $u;
}
protected function FillFromColumn($column, $value) {
$mysqli = Mysql::Connect();
//Assuming we're only allowed to specified EXISTENT columns
$result = mysqli_query($mysqli, "SELECT * FROM users WHERE " . $column . " = '" . $value . "'");
$count = mysqli_num_rows($result);
if ($count == 0) return false;
$row = mysqli_fetch_assoc($result);
$this -> FillFromArray($row);
}
protected function FillFromArray(array $row) {
foreach($row as $i => $v) {
if (isset($this -> $i)) {
$this -> $i = $v;
}
}
}
public function ToArray() {
$m = array();
foreach ($this as $i => $v) {
$m[$i] = $v;
}
return $m;
}
public function Dump() {
print_r("<PRE>");
print_r($this -> ToArray());
print_r("</PRE>");
}
Call constructors by data type:
class A
{
function __construct($argument)
{
$type = gettype($argument);
if($type == 'unknown type')
{
// type unknown
}
$this->{'__construct_'.$type}($argument);
}
function __construct_boolean($argument)
{
// do something
}
function __construct_integer($argument)
{
// do something
}
function __construct_double($argument)
{
// do something
}
function __construct_string($argument)
{
// do something
}
function __construct_array($argument)
{
// do something
}
function __construct_object($argument)
{
// do something
}
function __construct_resource($argument)
{
// do something
}
// other functions
}
You could always add an extra parameter to the constructor called something like mode and then perform a switch statement on it...
class myClass
{
var $error ;
function __construct ( $data, $mode )
{
$this->error = false
switch ( $mode )
{
'id' : processId ( $data ) ; break ;
'row' : processRow ( $data ); break ;
default : $this->error = true ; break ;
}
}
function processId ( $data ) { /* code */ }
function processRow ( $data ) { /* code */ }
}
$a = new myClass ( $data, 'id' ) ;
$b = new myClass ( $data, 'row' ) ;
$c = new myClass ( $data, 'something' ) ;
if ( $a->error )
exit ( 'invalid mode' ) ;
if ( $b->error )
exit ('invalid mode' ) ;
if ( $c->error )
exit ('invalid mode' ) ;
Also with that method at any time if you wanted to add more functionality you can just add another case to the switch statement, and you can also check to make sure someone has sent the right thing through - in the above example all the data is ok except for C as that is set to "something" and so the error flag in the class is set and control is returned back to the main program for it to decide what to do next (in the example I just told it to exit with an error message "invalid mode" - but alternatively you could loop it back round until valid data is found).
I created this method to let use it not only on constructors but in methods:
My constructor:
function __construct() {
$paramsNumber=func_num_args();
if($paramsNumber==0){
//do something
}else{
$this->overload('__construct',func_get_args());
}
}
My doSomething method:
public function doSomething() {
$paramsNumber=func_num_args();
if($paramsNumber==0){
//do something
}else{
$this->overload('doSomething',func_get_args());
}
}
Both works with this simple method:
public function overloadMethod($methodName,$params){
$paramsNumber=sizeof($params);
//methodName1(), methodName2()...
$methodNameNumber =$methodName.$paramsNumber;
if (method_exists($this,$methodNameNumber)) {
call_user_func_array(array($this,$methodNameNumber),$params);
}
}
So you can declare
__construct1($arg1), __construct2($arg1,$arg2)...
or
methodName1($arg1), methodName2($arg1,$arg2)...
and so on :)
And when using:
$myObject = new MyClass($arg1, $arg2,..., $argN);
it will call __constructN, where you defined N args
then
$myObject -> doSomething($arg1, $arg2,..., $argM)
it will call doSomethingM, , where you defined M args;
In this little example below in PHP what would be a good way to be able to create the variables in the user class and then be able to use them on any page where I create a user object?
<?PHP
//user.class.php file
class User
{
function __construct()
{
global $session;
if($session->get('auto_id') != ''){
//set user vars on every page load
$MY_userid = $session->get('auto_id'); //user id number
$MY_name = $session->get('disp_name');
$MY_pic_url = $session->get('pic_url');
$MY_gender = $session->get('gender');
$MY_user_role = $session->get('user_role');
$MY_lat = $session->get('lat');
$MY_long = $session->get('long');
$MY_firstvisit = $session->get('newregister');
}else{
return false;
}
}
}
?>
<?PHP
// index.php file
require_once $_SERVER['DOCUMENT_ROOT'].'/classes/user.class.php';
$user = new User();
//how should I go about making the variables set in the user class available on any page where I initiate the user class?
// I know I can't use
// echo $MY_pic_url;
// 1 way I can think of is to have the class return an array but is there another way?
?>
To elaborate on Lance' answer; if the point of the class is to be nothing more than an container for the data, in stead of doing something with the data you're pretty safe. But a good principal of OOP is to stick to encapsulation. Encapsulation means, amongst other things, that you hide the inner details of your object from the outside and only let the outside access the fields through it's interface methods.
Let's say you don't want the fields in the User object to be altered from the outside, but only accessed, then you'ld be better of with something like the following:
class User
{
private $_userId;
// and a bunch of other fields
public function __construct( $data )
{
// do something with the data
}
public function getUserId()
{
return $this->_userId;
}
// and a bunch of other getters to access the data
}
In all honesty, you could use magic methods like __set and __get to simulate what you want and catch any unwanted altering in the __set method.
Furthermore, I wouldn't use the session as a global variable. You should pass the session object as an argument to it's constructor (like I illustrated in the example). This enforces loose coupling. Because now your User objects are tied to the global session object, but with passing it to the constructor any data could be passed in. This makes the class more flexible.
Edit:
Here's an example of how you could pass an object (for instance your session object) to the constructor. One thing to keep in mind is that, the way your session object is designed, it still, somewhat, enforces tight coupling, because it mandates getting properties through the get() method.
class User
{
public function __construct( $data )
{
$this->_id = $data->get( 'id' );
$this->_firstname = $data->get( 'firstname' );
// etc
}
}
// usage
$session = new YourSessionObject();
$user = new User( $session );
You have a few options at hand to propagate loose coupling, and making you User object a little more flexible.
Mandate that the data for you User object is provided as:
distinct arguments
class User
{
protected $_id;
protected $_firstname;
// etc;
public function __construct( $id, $firstname, /* etc */ )
{
$this->_id = $id;
$this->_firstname = $firstname;
// etc
}
}
// usage
$session = new YourSessionObject();
$user = new User( $session->get( 'id' ), $session->get( 'firstname' ), /* etc */ );
array
class User
{
protected $_fields = array(
'id' => null,
'firstname' => null,
// etc
);
// dictate (type hint) that the argument should be an array
public function __construct( array $data )
{
foreach( $data as $field => $value )
{
if( array_key_exists( $field, $this->_fields )
{
$this->_fields[ $field ] = $value;
}
}
}
}
// usage
$session = new YourSessionObject();
$array = /* fill this array with your session data */;
$user = new User( $array );
implementing some interface
// objects that implement this interface need to implement the toArray() method
interface Arrayable
{
public function toArray();
}
class User
{
protected $_fields = array(
'id' => null,
'firstname' => null,
// etc
);
// dictate (type hint) that the argument should implement Arrayable interface
public function __construct( Arrayable $data )
{
// get the data by calling the toArray() method of the $data object
$data = $data->toArray();
foreach( $data as $field => $value )
{
if( array_key_exists( $field, $this->_fields )
{
$this->_fields[ $field ] = $value;
}
}
}
}
class YourSessionObject implements Arrayable
{
public function toArray()
{
/* this method should return an array of it's data */
}
}
// usage
$session = new YourSessionObject();
$user = new User( $session );
etc
There are a few other options, but this should give you some ideas. Hope this helps.
Make them public members:
class user
{
public $first_name;
function __construct()
{
$this->first_name = $_SESSION['first_name'];
}
}
$user = new user();
echo $user->first_name;
Sidenote: the constructor has no return value, i.e. return false does not have the effect you probably intended.
Either use public properties or protected properties+accessor methods.
Or store the $session in your object and then "delegate" each query for a property to that $session object.
class User
{
protected $session;
function __construct($session)
{
$this->session = $session;
}
function get($name) {
if( ''==$this->session->get('auto_id')) {
throw new Exception('...');
}
return $this->session->get($name);
}
}
$user = new User($session);
echo $user->get('disp_name');
Or use the "magic" __get() method, e.g.
class User
{
protected static $names = array(
'auto_id', 'disp_name', 'pic_url', 'gender',
'user_role', 'lat', 'long', 'newregister'
);
protected $properties = array();
function __construct()
{
global $session;
if($session->get('auto_id') != '') {
foreach(self::$names as $n) {
$this->properties[$n] = $session->get($n);
}
}
else {
throw new Exception('...');
}
}
function __get($name) {
return isset($this->properties[$name]) ? $this->properties[$name] : null;
}
}
$user = new User;
echo $user->disp_name;
Use attributes to store it.
<?PHP
//user.class.php file
class User
{
public $MY_userid;
public $MY_name;
public $MY_pic_url;
public $MY_gender;
public $MY_user_role;
public $MY_lat;
public $MY_long;
public $MY_firstvisit;
function __construct()
{
global $session;
if($session->get('auto_id') != ''){
//set user vars on every page load
$this->MY_userid = $session->get('auto_id'); //user id number
$this->MY_name = $session->get('disp_name');
$this->MY_pic_url = $session->get('pic_url');
$this->MY_gender = $session->get('gender');
$this->MY_user_role = $session->get('user_role');
$this->MY_lat = $session->get('lat');
$this->MY_long = $session->get('long');
$this->MY_firstvisit = $session->get('newregister');
}else{
return false;
}
}
}
?>
You can also save the user object in the $_SESSION variable after you have created it initially.
<?PHP
//user.class.php file
class User
{
function __construct()
{
var $MY_userid;
var $MY_name;
var $MY_pic_url;
var $MY_gender;
var $MY_user_role;
var $MY_lat;
var $MY_long;
var $MY_firstvisit;
global $session;
if($session->get('auto_id') != ''){
//set user vars on every page load
$this->MY_userid = $session->get('auto_id'); //user id number
$this->MY_name = $session->get('disp_name');
$this->MY_pic_url = $session->get('pic_url');
$this->MY_gender = $session->get('gender');
$this->MY_user_role = $session->get('user_role');
$this->MY_lat = $session->get('lat');
$this->MY_long = $session->get('long');
$this->MY_firstvisit = $session->get('newregister');
}else{
return false;
}
}
}
?>
<?PHP
// index.php file
require_once $_SERVER['DOCUMENT_ROOT'].'/classes/user.class.php';
$user = new User();
print $user->MY_name;
?>