i have a object like this:
CORE::$ObjClassInstABS['ABS']['DATA']
that contains an array of Class->Method:
array (
'DATA' =>
array (
'USERDATAMANAGER' =>
Class_UserdataManager::__set_state(array(
)),
'PRODDATAMANAGER' =>
Class_ProddataManager::__set_state(array(
)),
),
)
i create a new object, of type class Like this:
CORE::$ObjClassInstABS['ABS']['ABSDATAMANAGER'] = new class;
i cant but need pass all the methods of the first object, ignoring the class of origin to the class i create on fly, and that allows me to execute the functions from the class declared on the fly.
does this exist in php 7.0 or is there any way to achieve this reach??
It would be like cloning the methods of several classes to a single and new class.
Answer for #Damian Dziaduch comments
the piece of code that i used to Dynamically Instance all class file from a directory is this, and populate the first object with instance of class:
CORE::$ObjClassInstABS['ABS']['ABSDATAMANAGER']= new class;
foreach (CORE::$ObjClassABS['DATA'] as $key => $name) {
if (strpos($name, 'class.') !== false) {
$name = basename($name);
$name = preg_replace('#\.php#', '', $name);
$names = explode(".", $name);
foreach ($names as $key => $namesr) {
$names[$key] = ucfirst(strtolower($namesr));
}
$name = implode('_', $names);
$NamesClass = $name . 'Manager';
$InstanceClass = strtoupper(preg_replace('#\Class_#', '', $NamesClass));
CORE::$ObjClassInstABS['ABS']['DATA'][$InstanceClass] = $this->$InstanceClass = new $NamesClass();
}
}
the result of it is the Array printed at start of the post CORE::$ObjClassInstABS['ABS']['DATA'] .
if you see at start of foreach i have the new class declaration to use, in loop, how can i populate CORE::$ObjClassInstABS['ABS']['ABSDATAMANAGER'] in the loop, it with all methods of the first object instance, and make it executables?
that i whant (not work):
foreach ( CORE::$ObjClassInstABS['ABS']['DATA'] as $key => $value ) {
CORE::$ObjClassInstABS['ABS']['ABSDATAMANAGER'] .= Clone($value);
}
$value represent where is storing the methods:
::__set_state(array()),
As requested.
Not sure whether this will fill you requirements... The question is whether you are able to overwrite the CORE::$ObjClassInstABS
<?php
CORE::$ObjClassInstABS = new class extends \ArrayIterator {
private $container = [];
public function __construct(array $container)
{
$this->container = [
'ABS' => [
'DATA' => [
'USERDATAMANAGER' => new class {},
'PRODDATAMANAGER' => new class {},
],
],
];
}
public function offsetExists($offset)
{
return isset($this->container[$offset]);
}
public function offsetGet($offset)
{
return isset($this->container[$offset]) ? $this->container[$offset] : null;
}
public function offsetSet($offset, $value)
{
if (is_null($offset)) {
$this->container[] = $value;
} else {
$this->container[$offset] = $value;
}
}
public function offsetUnset($offset)
{
unset($this->container[$offset]);
}
};
I see a lot of code where the calls are like this.
An example:
$person->head->eyes->color = "brown";
$person->head->size = 10;
$person->name = "Daniel";
How do I achieve what I wrote above?
That just means that $person, $person->head, and $person->eyes each have properties that are other objects. head is a property of $person, eyes is a property of $person->head, and so on.
So, when you set $person->head->size, for example, you are setting the size property of $person->head, meaning $person->head must be an object. Put differently, the statement $person->head->size = 10; means set the size property of the head property of $person to 10.
Example Code:
<?php
class Eyes
{
var $color = null;
}
class Head
{
var $eyes = null;
var $size = null;
function __construct()
{
$this->eyes = new Eyes();
}
}
class Person
{
var $head = null;
var $name = null;
function __construct()
{
$this->head = new Head();
}
}
$person = new Person();
$person->head->eyes->color = "brown";
$person->head->size = 10;
$person->name = "Daniel";
var_dump($person);
This outputs:
class Person#1 (2) {
public $head =>
class Head#2 (2) {
public $eyes =>
class Eyes#3 (1) {
public $color =>
string(5) "brown"
}
public $size =>
int(10)
}
public $name =>
string(6) "Daniel"
}
First thing: there are no method being called in your example.
To the answer:
This can be achieved by using another objects instances as attributes. Eg:
class Head{
public $size, $eyes, $etc;
}
class Person{
public $name, $age, $head;
public function __construct(){
$this->head = new Head();
}
}
$person = new Person();
$person->head->size = 'XL';
This is one way of doing it
You can also cast arrays as objects. This will generate stdClass instances with array indexes as attributes:
$person = array(
'name' => 'Foo',
'age' => 20
);
$personObject = (object) $person;
var_dump($personObject);
PHP method chaning is the secret, return on each getter method $this
class Person
{
public function head()
{
...
return $this;
}
public function eyes()
{
...
return $this;
}
}
$person->head->eyes->color = "brown";
https://en.wikipedia.org/wiki/Method_chaining#PHP
In C# is usual set object property in instance time
Like this code
People p = new People(){Name = "John", Age = 18};
Have any solution like this in PHP?
You can do like this
class People() {
public $name = "";
public $age = "";
public function __construct($name,$age) {
$this->name = $name;
$this->age = $age;
}
}
$obj = new People("John", 18);
For more information you can visit: http://php.net/manual/en/language.oop5.php
At the moment, other than the normal constructor methods, no, you can't do that in PHP. However, there are RFC's here and here for something similar to this, so maybe in a few version's time it will be available.
It would depend on the construction of the class, but you can do it.
<?php
class Person {
public function __construct(array $params = array()) {
foreach ($params as $property => $value) {
$this->{$property} = $value;
}
}
}
$p = new Person(array('Name' => 'Bob', 'Age' => 18));
echo $p->Age; //18
I am trying to build a custom ActiveRecord class and am trying to return MySQL results in an object. The object will be the model.
Here's what I'm doing:
while($object = mysql_fetch_object($result, $this->_model)) {
foreach($object as $key => $val) {
if($this->is_serialized($val)) $object->$key = unserialize($val);
}
$return_value[] = $object;
}
If I do a print_r() on the result, I get an empty class (no variables have been set or anything).
Here is my model:
class User extends ActiveRecord {
public $_hasOne = "Profile";
public $_required = array('full_name', 'user_name', 'password', 'country');
public $_unique = array('full_name', 'user_name');
}
I can't figure out what I'm doing wrong!
EDIT: Fixed it in the end. At the beginning of my Activerecord class I had this:
$fields = $this->query("SHOW COLUMNS FROM " . $this->_table);
while($field = mysql_fetch_assoc($fields)) {
$this->_columns[] = $field['Field'];
$this->$field['Field'] = null;
}
Which was setting all the values to NULL!
Bit of a silly mistake. It's now:
$fields = $this->query("SHOW COLUMNS FROM " . $this->_table);
while($field = mysql_fetch_assoc($fields)) {
$this->_columns[] = $field['Field'];
if(!isset($this->$field['Field'])) $this->$field['Field'] = null;
}
Stupid question, but $this->_model is "User" right (I'd echo that value, it might have gotten unset somehow).
After that, your class should have fields by the same names as the columns which you want to represent. So:
class Foo
{
private $id;
public $val;
public function __toString(){ return "$this->id => $this->val"; }
}
mysql_connect('localhost','root','');
$q = mysql_query('SELECT 1 as id, 2 as val FROM DUAL');
$foo = mysql_fetch_object( $q, 'Foo' );
echo $foo; // 1 => 2
Next, you can't iterate over an object. You need to iterate over object properties:
foreach(get_object_vars($object) as $key => $val) {
if($this->is_serialized($val)) $object->$key = unserialize($val);
}
Is there any way to create all instance properties dynamically? For example, I would like to be able to generate all attributes in the constructor and still be able to access them after the class is instantiated like this: $object->property. Note that I want to access the properties separately, and not using an array; here's an example of what I don't want:
class Thing {
public $properties;
function __construct(array $props=array()) {
$this->properties = $props;
}
}
$foo = new Thing(array('bar' => 'baz');
# I don't want to have to do this:
$foo->properties['bar'];
# I want to do this:
//$foo->bar;
To be more specific, when I'm dealing with classes that have a large number of properties, I would like to be able to select all columns in a database (which represent the properties) and create instance properties from them. Each column value should be stored in a separate instance property.
Sort of. There are magic methods that allow you to hook your own code up to implement class behavior at runtime:
class foo {
public function __get($name) {
return('dynamic!');
}
public function __set($name, $value) {
$this->internalData[$name] = $value;
}
}
That's an example for dynamic getter and setter methods, it allows you to execute behavior whenever an object property is accessed. For example
print(new foo()->someProperty);
would print, in this case, "dynamic!" and you could also assign a value to an arbitrarily named property in which case the __set() method is silently invoked. The __call($name, $params) method does the same for object method calls. Very useful in special cases. But most of the time, you'll get by with:
class foo {
public function __construct() {
foreach(getSomeDataArray() as $k => $value)
$this->{$k} = $value;
}
}
...because mostly, all you need is to dump the content of an array into correspondingly named class fields once, or at least at very explicit points in the execution path. So, unless you really need dynamic behavior, use that last example to fill your objects with data.
This is called overloading
http://php.net/manual/en/language.oop5.overloading.php
It depends exactly what you want. Can you modify the class dynamically? Not really. But can you create object properties dynamically, as in one particular instance of that class? Yes.
class Test
{
public function __construct($x)
{
$this->{$x} = "dynamic";
}
}
$a = new Test("bar");
print $a->bar;
Outputs:
dynamic
So an object property named "bar" was created dynamically in the constructor.
Yes, you can.
class test
{
public function __construct()
{
$arr = array
(
'column1',
'column2',
'column3'
);
foreach ($arr as $key => $value)
{
$this->$value = '';
}
}
public function __set($key, $value)
{
$this->$key = $value;
}
public function __get($value)
{
return 'This is __get magic '.$value;
}
}
$test = new test;
// Results from our constructor test.
var_dump($test);
// Using __set
$test->new = 'variable';
var_dump($test);
// Using __get
print $test->hello;
Output
object(test)#1 (3) {
["column1"]=>
string(0) ""
["column2"]=>
string(0) ""
["column3"]=>
string(0) ""
}
object(test)#1 (4) {
["column1"]=>
string(0) ""
["column2"]=>
string(0) ""
["column3"]=>
string(0) ""
["new"]=>
string(8) "variable"
}
This is __get magic hello
This code will set dynamic properties in the constructor which can then be accessed with $this->column. It's also good practice to use the __get and __set magic methods to deal with properties that are not defined within the class. More information them can be found here.
http://www.tuxradar.com/practicalphp/6/14/2
http://www.tuxradar.com/practicalphp/6/14/3
You can use an instance variable to act as a holder for arbitrary values and then use the __get magic method to retrieve them as regular properties:
class My_Class
{
private $_properties = array();
public function __construct(Array $hash)
{
$this->_properties = $hash;
}
public function __get($name)
{
if (array_key_exists($name, $this->_properties)) {
return $this->_properties[$name];
}
return null;
}
}
Why is every example so complicated?
<?php namespace example;
error_reporting(E_ALL | E_STRICT);
class Foo
{
// class completely empty
}
$testcase = new Foo();
$testcase->example = 'Dynamic property';
echo $testcase->example;
Here is simple function to populate object members without making class members public.
It also leaves constructor for your own usage, creating new instance of object without invoking constructor! So, your domain object doesn't depend on database!
/**
* Create new instance of a specified class and populate it with given data.
*
* #param string $className
* #param array $data e.g. array(columnName => value, ..)
* #param array $mappings Map column name to class field name, e.g. array(columnName => fieldName)
* #return object Populated instance of $className
*/
function createEntity($className, array $data, $mappings = array())
{
$reflClass = new ReflectionClass($className);
// Creates a new instance of a given class, without invoking the constructor.
$entity = unserialize(sprintf('O:%d:"%s":0:{}', strlen($className), $className));
foreach ($data as $column => $value)
{
// translate column name to an entity field name
$field = isset($mappings[$column]) ? $mappings[$column] : $column;
if ($reflClass->hasProperty($field))
{
$reflProp = $reflClass->getProperty($field);
$reflProp->setAccessible(true);
$reflProp->setValue($entity, $value);
}
}
return $entity;
}
/******** And here is example ********/
/**
* Your domain class without any database specific code!
*/
class Employee
{
// Class members are not accessible for outside world
protected $id;
protected $name;
protected $email;
// Constructor will not be called by createEntity, it yours!
public function __construct($name, $email)
{
$this->name = $name;
$this->emai = $email;
}
public function getId()
{
return $this->id;
}
public function getName()
{
return $this->name;
}
public function getEmail()
{
return $this->email;
}
}
$row = array('employee_id' => '1', 'name' => 'John Galt', 'email' => 'john.galt#whoisjohngalt.com');
$mappings = array('employee_id' => 'id'); // Employee has id field, so we add translation for it
$john = createEntity('Employee', $row, $mappings);
print $john->getName(); // John Galt
print $john->getEmail(); // john.galt#whoisjohngalt.com
//...
P.S. Retrieving data from object is similar, e.g. use $reflProp->setValue($entity, $value);
P.P.S. This function is heavily inspired by Doctrine2 ORM which is awesome!
class DataStore // Automatically extends stdClass
{
public function __construct($Data) // $Data can be array or stdClass
{
foreach($Data AS $key => $value)
{
$this->$key = $value;
}
}
}
$arr = array('year_start' => 1995, 'year_end' => 2003);
$ds = new DataStore($arr);
$gap = $ds->year_end - $ds->year_start;
echo "Year gap = " . $gap; // Outputs 8
You can:
$variable = 'foo';
$this->$variable = 'bar';
Would set the attribute foo of the object it's called on to bar.
You can also use functions:
$this->{strtolower('FOO')} = 'bar';
This would also set foo (not FOO) to bar.
Extend stdClass.
class MyClass extends stdClass
{
public function __construct()
{
$this->prop=1;
}
}
I hope this is what you need.
This is really complicated way to handle this kind of rapid development. I like answers and magic methods but in my opinion it is better to use code generators like CodeSmith.
I have made template that connect to database, read all columns and their data types and generate whole class accordingly.
This way I have error free (no typos) readable code. And if your database model changes run generator again... it works for me.
If you really really must do it, the best way is to overload an ArrayObject, that allows to maintain iteration support (foreach) that will still loop through all your properties.
I note that you said "without using an array", and I just want to assure you that that while technically an array is being used in the background, you NEVER HAVE TO SEE IT. You access all properties via ->properyname or foreach ($class in $name => $value).
Here is a sample I was working on yesterday, note this is also STRONGLY TYPED. So properties that are marked "integer" will throw an error if you try and supply a "string".
You can remove that of course.
There is also an AddProperty() member function, although it is not demonstrated in the example. That will allow you to add properties later.
Sample usage:
$Action = new StronglyTypedDynamicObject("Action",
new StrongProperty("Player", "ActionPlayer"), // ActionPlayer
new StrongProperty("pos", "integer"),
new StrongProperty("type", "integer"),
new StrongProperty("amount", "double"),
new StrongProperty("toCall", "double"));
$ActionPlayer = new StronglyTypedDynamicObject("ActionPlayer",
new StrongProperty("Seat", "integer"),
new StrongProperty("BankRoll", "double"),
new StrongProperty("Name", "string"));
$ActionPlayer->Seat = 1;
$ActionPlayer->Name = "Doctor Phil";
$Action->pos = 2;
$Action->type = 1;
$Action->amount = 7.0;
$Action->Player = $ActionPlayer;
$newAction = $Action->factory();
$newAction->pos = 4;
print_r($Action);
print_r($newAction);
class StrongProperty {
var $value;
var $type;
function __construct($name, $type) {
$this->name = $name;
$this->type = $type;
}
}
class StronglyTypedDynamicObject extends ModifiedStrictArrayObject {
static $basic_types = array(
"boolean",
"integer",
"double",
"string",
"array",
"object",
"resource",
);
var $properties = array(
"__objectName" => "string"
);
function __construct($objectName /*, [ new StrongProperty("name", "string"), [ new StrongProperty("name", "string"), [ ... ]]] */) {
$this->__objectName = $objectName;
$args = func_get_args();
array_shift($args);
foreach ($args as $arg) {
if ($arg instanceof StrongProperty) {
$this->AddProperty($arg->name, $arg->type);
} else {
throw new Exception("Invalid Argument");
}
}
}
function factory() {
$new = clone $this;
foreach ($new as $key => $value) {
if ($key != "__objectName") {
unset($new[$key]);
}
}
// $new->__objectName = $this->__objectName;
return $new;
}
function AddProperty($name, $type) {
$this->properties[$name] = $type;
return;
if (in_array($short_type, self::$basic_types)) {
$this->properties[$name] = $type;
} else {
throw new Exception("Invalid Type: $type");
}
}
public function __set($name, $value) {
self::sdprintf("%s(%s)\n", __FUNCTION__, $name);
$this->check($name, $value);
$this->offsetSet($name, $value);
}
public function __get($name) {
self::sdprintf("%s(%s)\n", __FUNCTION__, $name);
$this->check($name);
return $this->offsetGet($name);
}
protected function check($name, $value = "r4nd0m") {
if (!array_key_exists($name, $this->properties)) {
throw new Exception("Attempt to access non-existent property '$name'");
}
$value__objectName = "";
if ($value != "r4nd0m") {
if ($value instanceof StronglyTypedDynamicObject) {
$value__objectName = $value->__objectName;
}
if (gettype($value) != $this->properties[$name] && $value__objectName != $this->properties[$name]) {
throw new Exception("Attempt to set {$name} ({$this->properties[$name]}) with type " . gettype($value) . ".$value__objectName");
}
}
}
}
class ModifiedStrictArrayObject extends ArrayObject {
static $debugLevel = 0;
/* Some example properties */
static public function StaticDebug($message) {
if (static::$debugLevel > 1) {
fprintf(STDERR, "%s\n", trim($message));
}
}
static public function sdprintf() {
$args = func_get_args();
$string = call_user_func_array("sprintf", $args);
self::StaticDebug("D " . trim($string));
}
protected function check($name) {
if (!array_key_exists($name, $this->properties)) {
throw new Exception("Attempt to access non-existent property '$name'");
}
}
//static public function sget($name, $default = NULL) {
/******/ public function get ($name, $default = NULL) {
self::sdprintf("%s(%s)\n", __FUNCTION__, $name);
$this->check($name);
if (array_key_exists($name, $this->storage)) {
return $this->storage[$name];
}
return $default;
}
public function offsetGet($name) {
self::sdprintf("%s(%s)\n", __FUNCTION__, implode(",", func_get_args()));
$this->check($name);
return call_user_func_array(array(parent, __FUNCTION__), func_get_args());
}
public function offsetSet($name, $value) {
self::sdprintf("%s(%s)\n", __FUNCTION__, implode(",", func_get_args()));
$this->check($name);
return call_user_func_array(array(parent, __FUNCTION__), func_get_args());
}
public function offsetExists($name) {
self::sdprintf("%s(%s)\n", __FUNCTION__, implode(",", func_get_args()));
$this->check($name);
return call_user_func_array(array(parent, __FUNCTION__), func_get_args());
}
public function offsetUnset($name) {
self::sdprintf("%s(%s)\n", __FUNCTION__, implode(",", func_get_args()));
$this->check($name);
return call_user_func_array(array(parent, __FUNCTION__), func_get_args());
}
public function __toString() {
self::sdprintf("%s(%s)\n", __FUNCTION__, $name);
foreach ($this as $key => $value) {
$output .= "$key: $value\n";
}
return $output;
}
function __construct($array = false, $flags = 0, $iterator_class = "ArrayIterator") {
self::sdprintf("%s(%s)\n", __FUNCTION__, implode(",", func_get_args()));
parent::setFlags(parent::ARRAY_AS_PROPS);
}
}
After reading #Udo 's answer. I've come up with the following pattern, that doesn't bloat a class instance with what-ever items that is in your constructor array argument but still let you type less and easily add new properties to the class.
class DBModelConfig
{
public $host;
public $username;
public $password;
public $db;
public $port = '3306';
public $charset = 'utf8';
public $collation = 'utf8_unicode_ci';
public function __construct($config)
{
foreach ($config as $key => $value) {
if (property_exists($this, $key)) {
$this->{$key} = $value;
}
}
}
}
Then you can pass arrays like:
[
'host' => 'localhost',
'driver' => 'mysql',
'username' => 'myuser',
'password' => '1234',
'charset' => 'utf8',
'collation' => 'utf8_unicode_ci',
'db' => 'key not used in receiving class'
]