Chain instantiation of php classes - php

I have three php classes. I can instantiate them this way:
$piza = new Mashrooms(new SeaFood(new PlainPiza()));
However when I try to instantiate them dynamically in this way:
$temp = Mashrooms(new SeaFood(new PlainPiza()));
$piza = new $temp;
it fails and shows this error:
Fatal error: Class 'SeaFood(new Mashrooms' not found.
Your help will be appreciated.

$temp is an Object, not a Class, and you cannot use the new keyword on an existing Object.
$plain = 'PlainPiza';
$seafood = 'SeaFood';
$mashrooms = 'Mashrooms';
$piza = new $mashrooms(new $seafood(new $plain)));
Given the new information
The problem is I don't know how many classes I will instantiate
I think your approach my be wrong. Have you thought about having a Pizza class and adding your topping objects to the pizza object? For instance:
<?php
class Pizza
{
private $_toppings;
private $_placements = array('left', 'right', 'whole');
public function _construct()
{
foreach($this->_placements as $placement)
{
$this->_toppings[$placement] = array();
}
}
public function add_topping(Base_Topping $topping, $placement)
{
if(in_array($placement, $this->_placements))
{
array_push($this->_toppings[$placement], $topping);
}
}
}
abstract class Base_Topping
{
protected $_price = 0.00;
protected $_name = 'No Name';
public function get_name()
{
return $this->_name;
}
public function get_price()
{
return $this->_price;
}
}
class Mushrooms extends Base_Topping
{
protected $_price = '1.00';
protected $_name = 'Mushrooms';
}
// assuming $_POST['toppings'] = array('Mushrooms' => 'whole', 'Pepperoni' => 0, 'Sausage' => 0, etc...)
$pizza = new Pizza();
$toppings = array_filter($_POST); // will return anything with a non-false value
foreach($toppings as $name => $coverage)
{
$topping = new $name();
$pizza->add_topping($topping, $coverage);
}
?>

This will work:
$temp = "Mashrooms";
$pizza = new $temp(new SeaFood(new PlainPiza()));
See here: http://3v4l.org/RXDLX

Related

How to achieve this: object->object->property

I see a lot of code where the calls are like this.
An example:
$person->head->eyes->color = "brown";
$person->head->size = 10;
$person->name = "Daniel";
How do I achieve what I wrote above?
That just means that $person, $person->head, and $person->eyes each have properties that are other objects. head is a property of $person, eyes is a property of $person->head, and so on.
So, when you set $person->head->size, for example, you are setting the size property of $person->head, meaning $person->head must be an object. Put differently, the statement $person->head->size = 10; means set the size property of the head property of $person to 10.
Example Code:
<?php
class Eyes
{
var $color = null;
}
class Head
{
var $eyes = null;
var $size = null;
function __construct()
{
$this->eyes = new Eyes();
}
}
class Person
{
var $head = null;
var $name = null;
function __construct()
{
$this->head = new Head();
}
}
$person = new Person();
$person->head->eyes->color = "brown";
$person->head->size = 10;
$person->name = "Daniel";
var_dump($person);
This outputs:
class Person#1 (2) {
public $head =>
class Head#2 (2) {
public $eyes =>
class Eyes#3 (1) {
public $color =>
string(5) "brown"
}
public $size =>
int(10)
}
public $name =>
string(6) "Daniel"
}
First thing: there are no method being called in your example.
To the answer:
This can be achieved by using another objects instances as attributes. Eg:
class Head{
public $size, $eyes, $etc;
}
class Person{
public $name, $age, $head;
public function __construct(){
$this->head = new Head();
}
}
$person = new Person();
$person->head->size = 'XL';
This is one way of doing it
You can also cast arrays as objects. This will generate stdClass instances with array indexes as attributes:
$person = array(
'name' => 'Foo',
'age' => 20
);
$personObject = (object) $person;
var_dump($personObject);
PHP method chaning is the secret, return on each getter method $this
class Person
{
public function head()
{
...
return $this;
}
public function eyes()
{
...
return $this;
}
}
$person->head->eyes->color = "brown";
https://en.wikipedia.org/wiki/Method_chaining#PHP

How to get all public properties of a class as json?

Consider following example:
<?php
class p{
public $name = 'jimmy';
public $sex = 'male';
private $age = 31;
// there should be more unknow properties here ..
function test(){
echo $this->name;
}
function get_p_as_json(){
// how can i get json of this class which contains only public properties ?
// {"name":"jimmy","sex":"male"}
}
}
$p = new p();
$json = $p->get_p_as_json();
echo $json;
Question: How to get all public properties of a class as JSON?
You just create another class q extends from p. And then the code looks like following:
class p {
public $name = 'jimmy';
public $sex = 'male';
private $age = 31;
// there should be more unknown properties here ..
function test(){
echo $this->name;
}
}
class q extends p {
function get_p_as_json($p) {
return json_encode(get_object_vars($p));
}
}
$q = new q();
$p = new p();
$json = $q->get_p_as_json($p);
echo $json;
$a = array();
$reflect = new ReflectionClass($this /* $foo */);
$props = $reflect->getProperties(ReflectionProperty::IS_PUBLIC);
foreach ($props as $prop) {
/* here you can filter for spec properties or you can do some recursion */
$a[ $prop->getName() ] = $a[ $prop->getValue()];
}
return json_encode($a);
Since the public members can also be accessed outside of the class..
Accessing members outside of the class
$p = new p();
foreach($p as $key => $value) {
$arr[$key]=$value;
}
Demo
Accessing the public members within the class by making use of ReflectionClass
<?php
class p{
public $name = 'jimmy';
public $sex = 'male';
private $age = 31;
// there should be more unknow properties here ..
function test(){
echo $this->name;
}
function get_p_as_json(){
static $arr;
$reflect = new ReflectionClass(p);
$props = $reflect->getProperties(ReflectionProperty::IS_PUBLIC);
foreach ($props as $prop) {
$arr[$prop->getName()]=$prop->getValue($this); //<--- Pass $this here
}
return json_encode($arr);
}
}
$p = new p();
echo $json=$p->get_p_as_json();
Demo
The best way to do this would not be to call a method of the class, per se.
However, you could initiate the following:
$myPublicMethodsInJson = json_encode(get_class_methods($p));
However, you would not be able to call get_class_methods from within the class because it will return ALL of your methods, private and public. When you call it from outside of the class it will only return the public methods.

PHP Classes: Define default return object

I have a PHP Class with a Constructor and some Methods. Every Method need to have the same return stdClass Object. Only a few properties in each functoin of the stdClass Object should be diffrent from the default one(like the property value or status). How would you do that? I mean, i can define in every function an stdClass Object with all properties, but as I said, I only need to change a few properties in each function for the return.
Examplecode which doesn't work:
<?
class Person{
public $sName;
public $oReturn = new stdClass();
$oReturn->status = 200;
$oReturn->value = "Personname";
function __construct($sName) {
$this->sName = $sName;
}
public function something($oData){
//Declaration
$this->oReturn->value = $oData->newName;
//Main
//Return
return $this->oReturn;
}
}
?>
You can't declare properties like this:-
public $oReturn = new stdClass();
That is illegal in PHP. Do it like this:-
class Person{
public $sName;
public $oReturn;
function __construct($sName) {
$this->sName = $sName;
$this->oReturn = new stdClass;
$this->oReturn->status = 200;
$this->oReturn->value = "Personname";
}
public function something($oData){
//Declaration
$this->oReturn->value = $oData->newName;
//Main
//Return
return $this->oReturn;
}
}
Now you can set whatever properties you want in $this->oReturn which, I think, is what you want to achieve.
See it working
You could just return a shared method that formats the data for you.
<?php
class Foo
{
protected
$defaults = array(
'a' => 1,
'b' => 2,
);
protected function reply(array $params = null) {
$properties = $this->defaults;
if ($params) {
$properties = array_merge($properties, $params);
}
return (object) $properties;
}
public function a($a) {
return $this->reply(array('a' => $a));
}
public function b($b) {
return $this->reply(array('b' => $b));
}
}
$foo = new Foo;
var_dump($foo->a('a'));
var_dump($foo->b('b'));
/*
object(stdClass)#2 (2) {
["a"]=>
string(1) "a"
["b"]=>
int(2)
}
object(stdClass)#2 (2) {
["a"]=>
int(1)
["b"]=>
string(1) "b"
}
*/
I think you might be after method chaining. You can create a class whose methods return $this, and then you can change your method calls.
Consider a class like the following:
<?php
class User
{
protected $id;
protected $name;
protected $email;
public function setName($name)
{
$this->name = $name;
return $this;
}
public function setEmail($email)
{
$this->email = $email;
return $this;
}
}
You can then use it as follows:
<?php
$user = new User();
$user->setName('Martin')->setEmail('martin#example.com');
After this, your User class’s properties will reflect what values you’ve assigned to them in your chained method calls.
You can assign non-scalar values to class properties after class instantiation(AKA after new). See that the $oReturn value assignment is moved into the constructor.
class Person{
public $sName;
public $oReturn;
protected $default_status = 200;
protected $default_value = "Personname";
function __construct($sName) {
$this->sName = $sName;
$this->oReturn = new stdClass();
$this->oReturn->status = $this->default_status;
$this->oReturn->value = $this->default_value;
}
public function something($oData){
//Declaration
$this->oReturn->value = $oData->newName;
//Main
//Return
return $this->oReturn;
}
}
Now, you can extend this class, to make small variations.
class PersonNotFound extends Person {
protected $default_status = 404;
protected $default_value = 'NotFound';
}
Let's see their results:
$oData = new stdClass();
$oData->newName = 'Neo';
$person_a = new Person("Triniti");
var_dump( $person_a->something($oData) );
// status = 200
$person_b => new PersonNotFound("Cyon");
var_dump( $person_b->something($oData) );
// status = 404
EDIT:
Constructor injection version:
class Person{
public $sName;
public $oReturn;
function __construct($sName, $status = 200, $value = "Personname") {
$this->sName = $sName;
$this->oReturn = new stdClass();
$this->oReturn->status = $status;
$this->oReturn->value = $value;
}
public function something($oData){
$this->oReturn->value = $oData->newName;
return $this->oReturn;
}
}
$person_a = new Person("Neo"); // 200, Personname as default
$person_b = new Person("Triniti", 404, "NotFound");

How to get the parent object in PHP, from OUTSIDE the object itself?

I am using Reflections to adjust various values in objects, and I have an object who's parent I need to adjust.
For example:
class Ford extends Car
{
private $model;
}
class Car
{
private $color;
}
I can easily use Reflection to change the model, but how can I separate the parent from the child, so that I can use Reflection on the parent?
Some psuedo code for what I'm hoping is possible:
$ford = new Ford();
$manipulator = new Manipulator($ford);
$manipulator->set('model','F-150');
$manipulator->setParentValue('color','red');
class Manipulator
{
public function __construct($class) {
$this->class = $class;
$this->reflection = new \ReflectionClass($class);
}
public function set($property,$value) {
$property = $this->reflection->getProperty($property);
$property->setAccessible(true);
$property->setValue($this->class,$value);
}
public function setParentValue() {
$parent = $this->reflection->getParent();
$property = $this->reflection->getProperty($property);
$property->setAccessible(true);
// HOW DO I DO THIS?
$property->setValue($this->class::parent,$value);
}
}
Gist of the question:
In this case, how can I change the $color from outside the object altogether?
Is there something like Ford::parent() or get_parent_object($ford) available?
Note
The objects used above are not the exact scenario, but just used to illustrate the concept. In the real world case, I have a parent/child relationship, and I need to be able to access/change values in each from the outside.
ANSWER
Please check my answer below...I figured it out.
After extensive review, I have found that I can't access the parent of an object AS AN OBJECT outside of the object itself.
However, using Reflections, I was able to solve the example posted above:
<?php
class Car
{
private $color;
public function __construct()
{
$this->color = 'red';
}
public function color()
{
return $this->color;
}
}
class Ford extends Car
{
}
$ford = new Ford();
echo $ford->color(); // OUTPUTS 'red'
$reflection = new ReflectionClass($ford);
$properties = $reflection->getProperties();
foreach($properties as $property) {
echo $property->getName()."\n>";
}
$parent = $reflection->getParentClass();
$color = $parent->getProperty('color');
$color->setAccessible(true);
$color->setValue($ford,'blue');
echo $ford->color(); // OUTPUTS 'blue'
See it in action here: http://codepad.viper-7.com/R45LN0
See get_parent_class(): http://php.net/manual/en/function.get-parent-class.php
function getPrivateProperty(\ReflectionClass $class, $property)
{
if ($class->hasProperty($property)) {
return $class->getProperty($property);
}
if ($parent = $class->getParentClass()) {
return getPrivateProperty($parent, $property);
}
return null;
}
Here is the static version of the function I answered your other question with:
function getProperties($object) {
$properties = array();
try {
$rc = new \ReflectionClass($object);
do {
$rp = array();
/* #var $p \ReflectionProperty */
foreach ($rc->getProperties() as $p) {
$p->setAccessible(true);
$rp[$p->getName()] = $p->getValue($object);
}
$properties = array_merge($rp, $properties);
} while ($rc = $rc->getParentClass());
} catch (\ReflectionException $e) { }
return $properties;
}

Best way to do multiple constructors in PHP

You can't put two __construct functions with unique argument signatures in a PHP class. I'd like to do this:
class Student
{
protected $id;
protected $name;
// etc.
public function __construct($id){
$this->id = $id;
// other members are still uninitialized
}
public function __construct($row_from_database){
$this->id = $row_from_database->id;
$this->name = $row_from_database->name;
// etc.
}
}
What is the best way to do this in PHP?
I'd probably do something like this:
<?php
class Student
{
public function __construct() {
// allocate your stuff
}
public static function withID( $id ) {
$instance = new self();
$instance->loadByID( $id );
return $instance;
}
public static function withRow( array $row ) {
$instance = new self();
$instance->fill( $row );
return $instance;
}
protected function loadByID( $id ) {
// do query
$row = my_awesome_db_access_stuff( $id );
$this->fill( $row );
}
protected function fill( array $row ) {
// fill all properties from array
}
}
?>
Then if i want a Student where i know the ID:
$student = Student::withID( $id );
Or if i have an array of the db row:
$student = Student::withRow( $row );
Technically you're not building multiple constructors, just static helper methods, but you get to avoid a lot of spaghetti code in the constructor this way.
The solution of Kris is really nice, but I prefer a mix of factory and fluent style:
<?php
class Student
{
protected $firstName;
protected $lastName;
// etc.
/**
* Constructor
*/
public function __construct() {
// allocate your stuff
}
/**
* Static constructor / factory
*/
public static function create() {
return new self();
}
/**
* FirstName setter - fluent style
*/
public function setFirstName($firstName) {
$this->firstName = $firstName;
return $this;
}
/**
* LastName setter - fluent style
*/
public function setLastName($lastName) {
$this->lastName = $lastName;
return $this;
}
}
// create instance
$student= Student::create()->setFirstName("John")->setLastName("Doe");
// see result
var_dump($student);
?>
PHP is a dynamic language, so you can't overload methods. You have to check the types of your argument like this:
class Student
{
protected $id;
protected $name;
// etc.
public function __construct($idOrRow){
if(is_int($idOrRow))
{
$this->id = $idOrRow;
// other members are still uninitialized
}
else if(is_array($idOrRow))
{
$this->id = $idOrRow->id;
$this->name = $idOrRow->name;
// etc.
}
}
As has already been shown here, there are many ways of declaring multiple constructors in PHP, but none of them are the correct way of doing so (since PHP technically doesn't allow it).
But it doesn't stop us from hacking this functionality...
Here's another example:
<?php
class myClass {
public function __construct() {
$get_arguments = func_get_args();
$number_of_arguments = func_num_args();
if (method_exists($this, $method_name = '__construct'.$number_of_arguments)) {
call_user_func_array(array($this, $method_name), $get_arguments);
}
}
public function __construct1($argument1) {
echo 'constructor with 1 parameter ' . $argument1 . "\n";
}
public function __construct2($argument1, $argument2) {
echo 'constructor with 2 parameter ' . $argument1 . ' ' . $argument2 . "\n";
}
public function __construct3($argument1, $argument2, $argument3) {
echo 'constructor with 3 parameter ' . $argument1 . ' ' . $argument2 . ' ' . $argument3 . "\n";
}
}
$object1 = new myClass('BUET');
$object2 = new myClass('BUET', 'is');
$object3 = new myClass('BUET', 'is', 'Best.');
Source: The easiest way to use and understand multiple constructors:
Hope this helps. :)
public function __construct() {
$parameters = func_get_args();
...
}
$o = new MyClass('One', 'Two', 3);
Now $paramters will be an array with the values 'One', 'Two', 3.
Edit,
I can add that
func_num_args()
will give you the number of parameters to the function.
You could do something like this:
public function __construct($param)
{
if(is_int($param)) {
$this->id = $param;
} elseif(is_object($param)) {
// do something else
}
}
As of version 5.4, PHP supports traits. This is not exactly what you are looking for, but a simplistic trait based approach would be:
trait StudentTrait {
protected $id;
protected $name;
final public function setId($id) {
$this->id = $id;
return $this;
}
final public function getId() { return $this->id; }
final public function setName($name) {
$this->name = $name;
return $this;
}
final public function getName() { return $this->name; }
}
class Student1 {
use StudentTrait;
final public function __construct($id) { $this->setId($id); }
}
class Student2 {
use StudentTrait;
final public function __construct($id, $name) { $this->setId($id)->setName($name); }
}
We end up with two classes, one for each constructor, which is a bit counter-productive. To maintain some sanity, I'll throw in a factory:
class StudentFactory {
static public function getStudent($id, $name = null) {
return
is_null($name)
? new Student1($id)
: new Student2($id, $name)
}
}
So, it all comes down to this:
$student1 = StudentFactory::getStudent(1);
$student2 = StudentFactory::getStudent(1, "yannis");
It's a horribly verbose approach, but it can be extremely convenient.
Here is an elegant way to do it. Create trait that will enable multiple constructors given the number of parameters. You would simply add the number of parameters to the function name "__construct". So one parameter will be "__construct1", two "__construct2"... etc.
trait constructable
{
public function __construct()
{
$a = func_get_args();
$i = func_num_args();
if (method_exists($this,$f='__construct'.$i)) {
call_user_func_array([$this,$f],$a);
}
}
}
class a{
use constructable;
public $result;
public function __construct1($a){
$this->result = $a;
}
public function __construct2($a, $b){
$this->result = $a + $b;
}
}
echo (new a(1))->result; // 1
echo (new a(1,2))->result; // 3
Another option is to use default arguments in the constructor like this
class Student {
private $id;
private $name;
//...
public function __construct($id, $row=array()) {
$this->id = $id;
foreach($row as $key => $value) $this->$key = $value;
}
}
This means you'll need to instantiate with a row like this: $student = new Student($row['id'], $row) but keeps your constructor nice and clean.
On the other hand, if you want to make use of polymorphism then you can create two classes like so:
class Student {
public function __construct($row) {
foreach($row as $key => $value) $this->$key = $value;
}
}
class EmptyStudent extends Student {
public function __construct($id) {
parent::__construct(array('id' => $id));
}
}
as stated in the other comments, as php does not support overloading, usually the "type checking tricks" in constructor are avoided and the factory pattern is used intead
ie.
$myObj = MyClass::factory('fromInteger', $params);
$myObj = MyClass::factory('fromRow', $params);
You could do something like the following which is really easy and very clean:
public function __construct()
{
$arguments = func_get_args();
switch(sizeof(func_get_args()))
{
case 0: //No arguments
break;
case 1: //One argument
$this->do_something($arguments[0]);
break;
case 2: //Two arguments
$this->do_something_else($arguments[0], $arguments[1]);
break;
}
}
This question has already been answered with very smart ways to fulfil the requirement but I am wondering why not take a step back and ask the basic question of why do we need a class with two constructors?
If my class needs two constructors then probably the way I am designing my classes needs little more consideration to come up with a design that is cleaner and more testable.
We are trying to mix up how to instantiate a class with the actual class logic.
If a Student object is in a valid state, then does it matter if it was constructed from the row of a DB or data from a web form or a cli request?
Now to answer the question that that may arise here that if we don't add the logic of creating an object from db row, then how do we create an object from the db data, we can simply add another class, call it StudentMapper if you are comfortable with data mapper pattern, in some cases you can use StudentRepository, and if nothing fits your needs you can make a StudentFactory to handle all kinds of object construction tasks.
Bottomline is to keep persistence layer out of our head when we are working on the domain objects.
I know I'm super late to the party here, but I came up with a fairly flexible pattern that should allow some really interesting and versatile implementations.
Set up your class as you normally would, with whatever variables you like.
class MyClass{
protected $myVar1;
protected $myVar2;
public function __construct($obj = null){
if($obj){
foreach (((object)$obj) as $key => $value) {
if(isset($value) && in_array($key, array_keys(get_object_vars($this)))){
$this->$key = $value;
}
}
}
}
}
When you make your object just pass an associative array with the keys of the array the same as the names of your vars, like so...
$sample_variable = new MyClass([
'myVar2'=>123,
'i_dont_want_this_one'=> 'This won\'t make it into the class'
]);
print_r($sample_variable);
The print_r($sample_variable); after this instantiation yields the following:
MyClass Object ( [myVar1:protected] => [myVar2:protected] => 123 )
Because we've initialize $group to null in our __construct(...), it is also valid to pass nothing whatsoever into the constructor as well, like so...
$sample_variable = new MyClass();
print_r($sample_variable);
Now the output is exactly as expected:
MyClass Object ( [myVar1:protected] => [myVar2:protected] => )
The reason I wrote this was so that I could directly pass the output of json_decode(...) to my constructor, and not worry about it too much.
This was executed in PHP 7.1. Enjoy!
I was facing the same issue on creating multiple constructors with different signatures but unfortunately, PHP doesn't offer a direct method to do so. Howerever, I found a trick to overcome that. Hope works for all of you too.
<?PHP
class Animal
{
public function __construct()
{
$arguments = func_get_args();
$numberOfArguments = func_num_args();
if (method_exists($this, $function = '__construct'.$numberOfArguments)) {
call_user_func_array(array($this, $function), $arguments);
}
}
public function __construct1($a1)
{
echo('__construct with 1 param called: '.$a1.PHP_EOL);
}
public function __construct2($a1, $a2)
{
echo('__construct with 2 params called: '.$a1.','.$a2.PHP_EOL);
}
public function __construct3($a1, $a2, $a3)
{
echo('__construct with 3 params called: '.$a1.','.$a2.','.$a3.PHP_EOL);
}
}
$o = new Animal('sheep');
$o = new Animal('sheep','cat');
$o = new Animal('sheep','cat','dog');
// __construct with 1 param called: sheep
// __construct with 2 params called: sheep,cat
// __construct with 3 params called: sheep,cat,dog
This is my take on it (build for php 5.6).
It will look at constructor parameter types (array, class name, no description) and compare the given arguments. Constructors must be given with least specificity last. With examples:
// demo class
class X {
public $X;
public function __construct($x) {
$this->X = $x;
}
public function __toString() {
return 'X'.$this->X;
}
}
// demo class
class Y {
public $Y;
public function __construct($y) {
$this->Y = $y;
}
public function __toString() {
return 'Y'.$this->Y;
}
}
// here be magic
abstract class MultipleConstructors {
function __construct() {
$__get_arguments = func_get_args();
$__number_of_arguments = func_num_args();
$__reflect = new ReflectionClass($this);
foreach($__reflect->getMethods() as $__reflectmethod) {
$__method_name = $__reflectmethod->getName();
if (substr($__method_name, 0, strlen('__construct')) === '__construct') {
$__parms = $__reflectmethod->getParameters();
if (count($__parms) == $__number_of_arguments) {
$__argsFit = true;
foreach ($__parms as $__argPos => $__param) {
$__paramClass= $__param->getClass();
$__argVar = func_get_arg($__argPos);
$__argVarType = gettype($__argVar);
$__paramIsArray = $__param->isArray() == true;
$__argVarIsArray = $__argVarType == 'array';
// parameter is array and argument isn't, or the other way around.
if (($__paramIsArray && !$__argVarIsArray) ||
(!$__paramIsArray && $__argVarIsArray)) {
$__argsFit = false;
continue;
}
// class check
if ((!is_null($__paramClass) && $__argVarType != 'object') ||
(is_null($__paramClass) && $__argVarType == 'object')){
$__argsFit = false;
continue;
}
if (!is_null($__paramClass) && $__argVarType == 'object') {
// class type check
$__paramClassName = "N/A";
if ($__paramClass)
$__paramClassName = $__paramClass->getName();
if ($__paramClassName != get_class($__argVar)) {
$__argsFit = false;
}
}
}
if ($__argsFit) {
call_user_func_array(array($this, $__method_name), $__get_arguments);
return;
}
}
}
}
throw new Exception("No matching constructors");
}
}
// how to use multiple constructors
class A extends MultipleConstructors {
public $value;
function __constructB(array $hey) {
$this->value = 'Array#'.count($hey).'<br/>';
}
function __construct1(X $first) {
$this->value = $first .'<br/>';
}
function __construct2(Y $second) {
$this->value = $second .'<br/>';
}
function __constructA($hey) {
$this->value = $hey.'<br/>';
}
function __toString() {
return $this->value;
}
}
$x = new X("foo");
$y = new Y("bar");
$aa = new A(array("one", "two", "three"));
echo $aa;
$ar = new A("baz");
echo $ar;
$ax = new A($x);
echo $ax;
$ay = new A($y);
echo $ay;
Result:
Array#3
baz
Xfoo
Ybar
Instead of the terminating exception if no constructor is found, it could be remove and allow for "empty" constructor. Or whatever you like.
Let me add my grain of sand here
I personally like adding a constructors as static functions that return an instance of the class (the object). The following code is an example:
class Person
{
private $name;
private $email;
public static function withName($name)
{
$person = new Person();
$person->name = $name;
return $person;
}
public static function withEmail($email)
{
$person = new Person();
$person->email = $email;
return $person;
}
}
Note that now you can create instance of the Person class like this:
$person1 = Person::withName('Example');
$person2 = Person::withEmail('yo#mi_email.com');
I took that code from:
http://alfonsojimenez.com/post/30377422731/multiple-constructors-in-php
Hmm, surprised I don't see this answer yet, suppose I'll throw my hat in the ring.
class Action {
const cancelable = 0;
const target = 1
const type = 2;
public $cancelable;
public $target;
public $type;
__construct( $opt = [] ){
$this->cancelable = isset($opt[cancelable]) ? $opt[cancelable] : true;
$this->target = isset($opt[target]) ? $opt[target] : NULL;
$this->type = isset($opt[type]) ? $opt[type] : 'action';
}
}
$myAction = new Action( [
Action::cancelable => false,
Action::type => 'spin',
.
.
.
]);
You can optionally separate the options into their own class, such as extending SplEnum.
abstract class ActionOpt extends SplEnum{
const cancelable = 0;
const target = 1
const type = 2;
}
Starting with PHP 8 we can use named arguments:
class Student {
protected int $id;
protected string $name;
public function __construct(int $id = null, string $name = null, array $row_from_database = null) {
if ($id !== null && $name !== null && $row_from_database === null) {
$this->id = $id;
$this->name = $name;
} elseif ($id === null && $name === null
&& $row_from_database !== null
&& array_keys($row_from_database) === [ 'id', 'name' ]
&& is_int($row_from_database['id'])
&& is_string($row_from_database['name'])) {
$this->id = $row_from_database['id'];
$this->name = $row_from_database['name'];
} else {
throw new InvalidArgumentException('Invalid arguments');
}
}
}
$student1 = new Student(id: 3, name: 'abc');
$student2 = new Student(row_from_database: [ 'id' => 4, 'name' => 'def' ]);
With proper checking it is possible to rule out invalid combinations of arguments, so that the created instance is a valid one at the end of the constructor (but errors will only be detected at runtime).
For php7, I compare parameters type as well, you can have two constructors with same number of parameters but different type.
trait GenericConstructorOverloadTrait
{
/**
* #var array Constructors metadata
*/
private static $constructorsCache;
/**
* Generic constructor
* GenericConstructorOverloadTrait constructor.
*/
public function __construct()
{
$params = func_get_args();
$numParams = func_num_args();
$finish = false;
if(!self::$constructorsCache){
$class = new \ReflectionClass($this);
$constructors = array_filter($class->getMethods(),
function (\ReflectionMethod $method) {
return preg_match("/\_\_construct[0-9]+/",$method->getName());
});
self::$constructorsCache = $constructors;
}
else{
$constructors = self::$constructorsCache;
}
foreach($constructors as $constructor){
$reflectionParams = $constructor->getParameters();
if(count($reflectionParams) != $numParams){
continue;
}
$matched = true;
for($i=0; $i< $numParams; $i++){
if($reflectionParams[$i]->hasType()){
$type = $reflectionParams[$i]->getType()->__toString();
}
if(
!(
!$reflectionParams[$i]->hasType() ||
($reflectionParams[$i]->hasType() &&
is_object($params[$i]) &&
$params[$i] instanceof $type) ||
($reflectionParams[$i]->hasType() &&
$reflectionParams[$i]->getType()->__toString() ==
gettype($params[$i]))
)
) {
$matched = false;
break;
}
}
if($matched){
call_user_func_array(array($this,$constructor->getName()),
$params);
$finish = true;
break;
}
}
unset($constructor);
if(!$finish){
throw new \InvalidArgumentException("Cannot match construct by params");
}
}
}
To use it:
class MultiConstructorClass{
use GenericConstructorOverloadTrait;
private $param1;
private $param2;
private $param3;
public function __construct1($param1, array $param2)
{
$this->param1 = $param1;
$this->param2 = $param2;
}
public function __construct2($param1, array $param2, \DateTime $param3)
{
$this->__construct1($param1, $param2);
$this->param3 = $param3;
}
/**
* #return \DateTime
*/
public function getParam3()
{
return $this->param3;
}
/**
* #return array
*/
public function getParam2()
{
return $this->param2;
}
/**
* #return mixed
*/
public function getParam1()
{
return $this->param1;
}
}
More modern aproach:
You are mixing seperate classes into one, entity & data hydration.
So for your case you should have 2 classes:
class Student
{
protected $id;
protected $name;
// etc.
}
class StudentHydrator
{
public function hydrate(Student $student, array $data){
$student->setId($data['id']);
if(isset($data['name')){
$student->setName($data['name']);
}
// etc. Can be replaced with foreach
return $student;
}
}
//usage
$hydrator = new StudentHydrator();
$student = $hydrator->hydrate(new Student(), ['id'=>4]);
$student2 = $hydrator->hydrate(new Student(), $rowFromDB);
Also please note that you should use doctrine or other ORM that already provides automatic entity hydration.
And you should use dependency injection in order to skip mannualy creating objects like StudentHydrator.
Kris's answer is great, but as Buttle Butku commented, new static() would be preferred in PHP 5.3+.
So I'd do it like this (modified from Kris's answer):
<?php
class Student
{
public function __construct() {
// allocate your stuff
}
public static function withID( $id ) {
$instance = new static();
$instance->loadByID( $id );
return $instance;
}
public static function withRow( array $row ) {
$instance = new static();
$instance->fill( $row );
return $instance;
}
protected function loadByID( $id ) {
// do query
$row = my_awesome_db_access_stuff( $id );
$this->fill( $row );
}
protected function fill( array $row ) {
// fill all properties from array
}
}
?>
Usage:
<?php
$student1 = Student::withID($id);
$student2 = Student::withRow($row);
?>
I also found an useful example in php.net OOP document.
In response to the best answer by Kris (which amazingly helped design my own class btw), here is a modified version for those that might find it useful. Includes methods for selecting from any column and dumping object data from array. Cheers!
public function __construct() {
$this -> id = 0;
//...
}
public static function Exists($id) {
if (!$id) return false;
$id = (int)$id;
if ($id <= 0) return false;
$mysqli = Mysql::Connect();
if (mysqli_num_rows(mysqli_query($mysqli, "SELECT id FROM users WHERE id = " . $id)) == 1) return true;
return false;
}
public static function FromId($id) {
$u = new self();
if (!$u -> FillFromColumn("id", $id)) return false;
return $u;
}
public static function FromColumn($column, $value) {
$u = new self();
if (!$u -> FillFromColumn($column, $value)) return false;
return $u;
}
public static function FromArray($row = array()) {
if (!is_array($row) || $row == array()) return false;
$u = new self();
$u -> FillFromArray($row);
return $u;
}
protected function FillFromColumn($column, $value) {
$mysqli = Mysql::Connect();
//Assuming we're only allowed to specified EXISTENT columns
$result = mysqli_query($mysqli, "SELECT * FROM users WHERE " . $column . " = '" . $value . "'");
$count = mysqli_num_rows($result);
if ($count == 0) return false;
$row = mysqli_fetch_assoc($result);
$this -> FillFromArray($row);
}
protected function FillFromArray(array $row) {
foreach($row as $i => $v) {
if (isset($this -> $i)) {
$this -> $i = $v;
}
}
}
public function ToArray() {
$m = array();
foreach ($this as $i => $v) {
$m[$i] = $v;
}
return $m;
}
public function Dump() {
print_r("<PRE>");
print_r($this -> ToArray());
print_r("</PRE>");
}
Call constructors by data type:
class A
{
function __construct($argument)
{
$type = gettype($argument);
if($type == 'unknown type')
{
// type unknown
}
$this->{'__construct_'.$type}($argument);
}
function __construct_boolean($argument)
{
// do something
}
function __construct_integer($argument)
{
// do something
}
function __construct_double($argument)
{
// do something
}
function __construct_string($argument)
{
// do something
}
function __construct_array($argument)
{
// do something
}
function __construct_object($argument)
{
// do something
}
function __construct_resource($argument)
{
// do something
}
// other functions
}
You could always add an extra parameter to the constructor called something like mode and then perform a switch statement on it...
class myClass
{
var $error ;
function __construct ( $data, $mode )
{
$this->error = false
switch ( $mode )
{
'id' : processId ( $data ) ; break ;
'row' : processRow ( $data ); break ;
default : $this->error = true ; break ;
}
}
function processId ( $data ) { /* code */ }
function processRow ( $data ) { /* code */ }
}
$a = new myClass ( $data, 'id' ) ;
$b = new myClass ( $data, 'row' ) ;
$c = new myClass ( $data, 'something' ) ;
if ( $a->error )
exit ( 'invalid mode' ) ;
if ( $b->error )
exit ('invalid mode' ) ;
if ( $c->error )
exit ('invalid mode' ) ;
Also with that method at any time if you wanted to add more functionality you can just add another case to the switch statement, and you can also check to make sure someone has sent the right thing through - in the above example all the data is ok except for C as that is set to "something" and so the error flag in the class is set and control is returned back to the main program for it to decide what to do next (in the example I just told it to exit with an error message "invalid mode" - but alternatively you could loop it back round until valid data is found).
I created this method to let use it not only on constructors but in methods:
My constructor:
function __construct() {
$paramsNumber=func_num_args();
if($paramsNumber==0){
//do something
}else{
$this->overload('__construct',func_get_args());
}
}
My doSomething method:
public function doSomething() {
$paramsNumber=func_num_args();
if($paramsNumber==0){
//do something
}else{
$this->overload('doSomething',func_get_args());
}
}
Both works with this simple method:
public function overloadMethod($methodName,$params){
$paramsNumber=sizeof($params);
//methodName1(), methodName2()...
$methodNameNumber =$methodName.$paramsNumber;
if (method_exists($this,$methodNameNumber)) {
call_user_func_array(array($this,$methodNameNumber),$params);
}
}
So you can declare
__construct1($arg1), __construct2($arg1,$arg2)...
or
methodName1($arg1), methodName2($arg1,$arg2)...
and so on :)
And when using:
$myObject = new MyClass($arg1, $arg2,..., $argN);
it will call __constructN, where you defined N args
then
$myObject -> doSomething($arg1, $arg2,..., $argM)
it will call doSomethingM, , where you defined M args;

Categories