domain driven design proxy, cheating? - php

I am quite new to DDD and have some fundamental problems that i cant really understand.
Consider we have a User entity. A User has some Friend's (one to Many).
There are 2 possible solutions to fetch the friends.
Solution 1:
user.getFriends()
The Problem here is that all the friends have to be loaded or I am forced to use a Proxy.
If i use a Proxy it feels for me like cheating because the entity must not have an instance of the Repository. Can the Proxy have one?
Solution 2:
Avoid the getFriends Method and load the Friends Based on the User Repository, like:
userRepository.getFriendsOf(user)
This could sometimes be a good idea, but where to stop here? Whats about an AddressRepository for accessing user Addresses, or ?

I think you should look at it from perspective of Aggregate Roots.
In case of user.getFriends() - the user seem to be AR with associated friends which I don't think is correct. The definition of AR says "that we treat as a unit for the purpose of data changes". Friends are outside of the Boundary of user AR.
Considering the above the other option seem better - userRepository.getFriendsOf(user)

I'm not sure that either of them are correct. I think from a DDD point of view, the code is supposed to use the Ubiquitous Language of the domain. In that regard, getters are frowned upon.
Why are you getting the friends of a user? The public methods of User should reflect the ubiquitous language.
For example if your domain is a social networking site, users should have methods to update status which will internally notify friends etc. How the User knows who its friends are or how they are queried is hidden as an implementation detail.

One thing to keep in mind is that you shouldn't use your domain model for querying. So you do not want to be lazy-loading or applying any other fetching strategies.
You also need to identity your aggregates. An aggregate is loaded in its entirety from the data store.
In your case if a Friend class can only ever exist in the context of a User then it is part and parcel of the User and its life-cycle is linked to that of the User. That means that when the User is deleted (conceptually, as one probably would not want a hard delete) then the associated Friend instances are deleted also.
So if a Friend represent the association between users then it probably only contains the User Id. So you could go with a list of Ids in that case. This would depend on your domain.
I would guess that you very rarely would need to load the entire list of User instances that are friends of another user. If you need related data you could implement a light-weight query layer.

Related

Laravel Controller update model from different users

In my Laravel application, I have a Model called Project which has, among others, a property called approved_at. There is also a ProjectController, which contains the usual methods *(index, show, create, update, edit...)
Now, the user that created the Project can edit it (modifying its other attributes), but only some "staff" members have the right to approve one.
From what I understand, there can be two ways to handle the approval operation:
Both users, from their respective views (let's call them edit and approve) fire the ProjectController#update method, which will internally distinguish who-can-do-what by means of authorization or policies;
I create a new ProjectApprovalController, with its own update method, and check the authorization at the endpoint (eg, /projects/{id}/approve).
What is the best approach to tackle this behaviour?
It depends on what do you want to do with this in the future. If there would be some kind of extra steps to do behind the approve method for example: connection to external micro service to check if project exists in external database with subsidies then you should definitely split it.
If you don’t mind I would suggest you to not focus so much on the implementation. Your application should be removable as fast as you build it. There is a great presentation about this from Greg Young called ‘The Art of
Destroying Software’. Be more focus to build your solution with SOLID principles and test the behaviour of this method to make it easier to replace in the future.
to answer your question, second option is more restful approach, but I don’t know if that is not shooting to fly with a cannon

PHP - Class Design Pattern Hellp

I'm writing a timesheet application which would be used by employees and approved/rejected by supervisors. A timesheet has various permissions and only people with certain roles can do certain actions (like for example only a supervisor can approve a timesheet and only if it belongs to an employee under the supervisor's list of employees).
I'm trying to figure out how to structure my list of business objects (models). There are various validations I need to do before I can invoke methods like GetTimesheet or SaveTimesheet or ApproveTimesheet. See the following psuedo-code for an understanding of how my app should work:
GetTimesheetByUserIdAndMonth:
-Validate parameters like UserId, Month-Year value
-Check Permissions:
- If Logged In User is A Supervisor, then see if Timesheet belongs to either this user or to a user under Supervisor's list of Employees
- Else, check if Timesheet belongs to logged in User
SaveTimesheet
-Validate parameters like UserId, Month-Year value
-Check Permissions (same as above)
-Check if user has write ability for timesheet (for example if user had already submitted timesheet before then he can't re-save or re-submit)
SubmitTimesheet
-See if user has a supervisor assigned
ApproveTimesheet, RejectTimesheet
-Logged in User must be a Supervisor, otherwise throw an error
I'm thinking I would need a MyAccount class for the person who is logged in, a User class to represent the person who the timesheet belongs to, a Timesheet class, and maybe some sort of Validation class.
Can someone tell me how best to architect this code and what sort of classes and validation methods I should have? I already have this code working in 100% procedural code...it is very difficult to read and maintain. I'm not looking for full implementation details, just an overall class achitecture/structure. Please give me some ideas and provide me some psuedo-code how to accomplish the above tasks. I can provide more details if necessary.
Thanks in advance.
In your question I can understand 3 different kinds of problems to solve.
The hierarchical structure
Permissions
Validations
A possible pattern to solve this problem is Composite pattern. Some general guidelines to follow can be listed as below.
Use an abstraction which can be used to refer all kinds of users (supervisors, peers etc). Something like 'User'.
Use composite to maintain hierachy.
The abstraction 'User' should have methods like getWritePermission: boolean to provide permissions.
Validations should be decoupled from the core structure. You should maintain those logic using a separate worker class, which will be called at the very higher level of the api call.
I take it you are using an mvc approach. If so you are already on the right track.
Each User action needs a controller. What you already wrote down suits this scheme.
The tricky part is how you store the user:supervisor relation? And is it 1:n or m:n? Anyway I'd go with a User and a Timesheet model (backed by a database) and then go as needed. You don't need to differentiate between user myself and other users on a class object level.
Inside you are your own judge. A Timesheet validator class and a class for checking user rights seem to be needed (additionally to the login system).
Think the following
UploadTimesheetController -> TimesheetValidatorClass -> TimesheetModel -> Database
ViewTimesheetController -> CheckUserHasAccess -> TimesheetModel -> TimesheetView
It's a bit simplistic and not formally correct but I hope you get the idea.

DDD and blameable

How do you handle situation with blameable in the DDD way?
Ofcourse we can ignore some things, but i think that when entity need some tracking (creator, updater, time updated / created) it should be in the class that actually performs some actions on entity.
For example we have post and user, what whould be the correct way?
$post = new Post();
$post->create(); // here we can set some created_id and
other attributes by using mixins or traits like some fw do
Or it is better like this:
$user->createPost($post);
$user->update($post);
As for me second is better, even when we need to track changes that does not apply to post directly, for example:
$post->doSomethingWithPost();
$user->updatePost($post);
Seems like blameable just throws out one important entity - user who manages some things on entities.
Ofcourse we should not overcomplicate things, but usually when blameable is implemented, entity from which you will get id is a logged in user, that is incorrect to the bounded context.
Here it is some Blogging Context, where user of this context updates post and not some authenticated user.
Whats your thoughts on this one? Is there some similar questions that i maybe missed?
All your examples seem like they are not designed with the DDD principles in mind. The first indicator to me is the usage of a $user variable. In 99% of the cases this is too generic to really capture the intent of a given Model. I think there are hidden concepts that would first have to be made explicit. I think along the lines of RegisteredAuthor and Administrator. At least that's what I understand from:
Here it is some Blogging Context, where user of this context updates post and not some authenticated user.
Another question is how can a "user of this context" not be authenticated? How do you know who he is?
In general in an application that explicitly requires User management we normally have something like an IdentityContext as a supporting Sub Domain. In the different contexts we then have other Models like Author or BlogAdministrator holding a reference to the User's identity (UserId) from the IdentityContext. The Red Book has some nice examples on how to implement this.
To answer the question on how to track who changed something and when:
This concept is also referred to as Auditability, which in most revenue relevant parts of system is actually a must once your organization is reaching a certain size. In this scenario I actually always recommend an Event Sourcing approach since it comes with auditability batteries included.
In your case it would actually be enough to either capture the executing UserId as Metadata to the commands like WritePostCommand or ChangePostContentsCommand or use the UserId in a RequestContext object that knows about the execution context (who was sending this command, when was it sent, is this user allowed to execute this use case).
You can then, as Alexander Langer pointed out in the comments, just use this metadata inside your Repositories or Handlers to pass the information to the Aggregates that need it, or could even just send them to an audit log to not pollute your Domain Model with this responsibilities.
NOTE: Generally I would not use the DoctrineExtensions like Blameable in your Domain Model. They depend heavily on Doctrine's Event system, and you do not want to tie your Model into an Infrastructure concern.
Kind regards

Splitting up OOP components and passing data between them

An admin decides to ban some users and gets their IDs. What would be the best way to write it in a flexible and OOP manner?
The suggestions were made without the use of data mappers in mind as I don't see myself using such an approach yet, however if deemed necessary I would highly appreciate some good examples on how to use in such a situation as I have found online examples to be lacking.
Here's what I've thought of this far:
A User object which is made from a database table such as 'Users'. This object should:
a) Have methods to fetch a row and set variables from the data stored?
b) Have the ban state stored in the same database row as username, password and email etc.?
c) Have the ban state map itself to a variable such as public $banned;?
A UserControl object which is made for handling functionality such as banning.
a) Should this object be passed a User object and grab it's ID, or just the ID as a parameter?
b) Should a new UserControl object be created per user it needs to ban or be static?
c) Should this object simply toggle the $banned and have the User object save itself afterwards, or do the logic itself; set the 'banned' column in the Users table on the row where the given ID is?
I figured that if I put all these methods into the User object it would soon become a God object with $user->hasImages();, $user->isBanned(); and $user->sendNewsFeed();, so I could need some advice on how to do this in a manner that would be flexible enough to add and remove functionality easily in an environment where a large number of users is handled and the use of collections and such is used.
Id recommend an ACL implementation. Its more than youre asking about currently but i have a hard time believing you wont need to manage access at varying levels (admin, guest, user, etc.) to varying things (forums, images, pages, etc.). By using an ACL you could use the same code for everything and a "ban" would simply be an ACL which denies access to everything.
You can take a look at the Zend_Acl component for reference but whether you need something that robust or not is your decision.
If you have a UserStatus field in the User object and represent Banned, Guest, User, Mod, Admin, whatever in that object then just see if their status is Banned.

Aggregates and Repository. How to determine aggregates?

I have recently been looking at the Repository Pattern as a way of brushing all the details of persistence under the carpet where the client code is concerned. While reading around it appears that a Repository is/can be [usually?] responsible for aggregates rather than just straight-forward classes.
This make sense to me as you could have a class defining Posts and another defining Comments. This makes an ideal candidate for an aggregate since the two are very closely related. However, how would I represent a Users class and its relationship with his or her Posts?
Would it make sense to aggregate Users with the Posts/Comments aggregate, or keep Users by itself and simply have an association via a good old fashioned reference?
I have tried looking for the answer myself using Google, but a lot of the examples I find are just stand-alone. ie, Posts/Comment or maybe Order and OrderLine etc. I can't find anything that shows how other related classes fit together.
I am not applying this to anything specific, though PHP or Java/C# would probably be the area I would look to using these ideas. In any case I am just exploring and trying to get my head around some of these ideas and concepts before I run off and create a monster. :)
Thank you for your time.
The Repository Pattern is fairly loosely defined and does not necessarily have any relationship to the Aggregate Pattern. However, if you subscribe to the DDD way of doing things, then yes, repositories are unique to aggregates.
So let's have a look at this from the DDD point of view. DDD says that objects within an aggregate can have a reference to another aggregate root, but objects within an aggregate can only be accessed via the root. The rule of thumb for determining aggregates is what should be deleted when deleting the root. However, DDD discourages the use of relationships more than most methodologies saying that just because a relationship exists in a domain, it does not need to exist in your model of the domain, so just keep that in mind.
In your case, when you delete a post I assume that you would also delete the comments, but not the user who created the post or users who commented on it. Therefore, you are correct in defining the post/comment aggregate, but it would not make sense to group users into that aggregate.
Users, being its own aggregate, can contain a relationship to all of their posts, because Post is the aggregate root. You could also implement this a method on the PostRepository to get all of the posts by a given user. Hope that helps!

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