How should PHP classes interact with the MySQL database? - php

The other day, while developing my PHP project and implementing the User class, i started to wonder how this class should interact with the MySQL database the project is using.
Let me start with an example: let's say I have a getName() method, inside the User class, that returns the user's real name. What's the more fitting way to implement that method?
I came up with 2 solutions:
I put the DB query inside the getName() and only get what I need like this:
public function getName() {
// MySQL query code here
}
I create a load() method inside the User class that load all the user data inside the class structure and then the getName() is something like this:
private $name;
// Load all user data inside the class' structure
public function load() {
$this->name = // MySQL query here
}
public function getName() {
return $this->name;
}
I thought, not sure if mistakenly or not, that the first way is more efficient because i only get the data I need, while the second way is more OOP but less efficient.
So, here's the question: what is the better way? Why? Are there better ways?

Either way, consider storing/caching the results of that so you do not make a query every time you use getName on that object.
Also, consider not wrrying about all that by using a ORM/DBAL Solution like propel or doctrine.
Also check out Lazy Loading and the Active Record Pattern

Run your query just in time and only run it once (unless you know the value might change), try something like the following:
class User {
protected $data;
function getName()
{
if (!isset($data['name'])) {
// if you can load more than just $this->data['name'] in one query
// you probably should.
$this->data['name'] = // query here
}
return $this->data['name'];
}
}

Aside from the question being kinda broad (as there are countless patterns), the second way you mentioned is better IMO, and to add to it I would also suggest supplying ID as a parameter which you could then use to build a single query to fetch the user by ID and then manually assign all properties (from the fetched row).

Related

Is this good practice for encapsulation in PHP?

For instance i have class say that runs MySQL query and i want to encapsulate this class.
class SqlQuery {
private $database_connection_obj;
public function __construct($dbh) {
$this->$database_connection_obj = $dbh;
}
public function runQuery($query, $params) {
//run query implementation...
}
}
Encapsulation and information hiding means that i want to close direct access to class methods so function runQuery() should not be public so i make it private and add method exacuteQuery() with sole purpose to pass data to private function runQuery().
What is the practical use of doing so, because at the end it works exact same as code above.
Should there be some sanitation of input data done in public method before its passed to private method or why write this extra code at all?
class SqlQuery {
private $database_connection_obj;
public function __construct($dbh) {
$this->$database_connection_obj = $dbh;
}
public function exacuteQuery($external_query, $external_params) {
$this->runQuery($external_query, $external_params);
}
private function runQuery($query, $params) {
//run query implementation...
}
}
The main idea is to make classes look like black boxes, meaning that an outsider (namely, another class or function holding an instance of the class) has no idea how it works internally. It's abstract to them.
The internal workings of the query are of no importance to the class holding the query and calling ->run(), it only cares about the query running, not necessarily how or where it runs.
Note that a query specifically is quite the low level abstraction, it's relatively close to making direct calls to standard library functions/objects. But given that low level abstraction, you can make higher level abstraction.
For example, a UserStore, that internally uses SqlQuery objects to get and set User objects into the database. A class using UserStore isn't aware that UserStore is using SqlQuery objects internally, it just knows that it's an object that can save and retrieve User objects.
This sort of "hiding away" and "encapsulating" actually gives you a lot of power, because now classes can use other classes without depending on specific implementation details. If tomorrow you'd like to change the way you store Users, you just make a change to the UserStore class, as long as it has the same public API, the rest of your application wouldn't even be aware that something changed.
Given details has no difference, but it depends upon work. I use it much times when i have to make a function which cannot be access directly but only by the method for its use. It optimize the code and deny access outside the code. Otherwise any one can alter the parameters which can be harmful.

PHP Class variables between instances

Recently I have starting trying to do more OOP based programming as I know it's way better than procedural programming but I have a probably simple question. If I want to implement a "tasks" class where each tasks has a title, description, how far completed it is and who submitted it. I have the following code to create the class:
class Tasks
{
public $title;
public $description;
public $completionPercent;
public $contact;
public function __construct($title, $description, $completionPercent, $contact)
{
$this->title = $title;
$this->description = $description;
$this->completionPercent = $completionPercent;
$this->contact = $contact;
}
public function getTitle()
{
return $this->title;
}
public function getDescription()
{
return $this->description;
}
public function getCompletionPercent()
{
return $this->completionPercent;
}
public function getContact()
{
return $this->contact;
}
public function setTitle($title)
{
$this->title = $title;
}
public function setDescription($description)
{
$this->description = $description;
}
public function setCompletionPercent($completionPercent)
{
$this->completionPercent = $completionPercent;
}
public function setContact($contact)
{
$this->contact =$contact;
}
}
My question is if I create a tasks and then access it later as in close the browser and then come back to it a few days later when I have an update to it how do I store it and re-access it. I understand databases and use them very often in my current sites I am using to learn but I don't see how storing the information from the class in the database would be logical when I assume you could just skip the class and utilize the database. I read that you could serialize or store XML/json in a file and access the class that way but again I don't see why you would need the class if you could just read a file into an array and use it that way. I know OOP is important but I am still just trying to get it down to where I can start using classes regularly so that I can get familiar with them and progress as a programmer. I am sure there is plenty of reading out on the net about his but I just keep finding stuff on storing class variables in session variables which is not exactly what I want. Let me know if there is something I can clarify, I know when I first make the class I would do something like $task1 = new Task(...); but after closing my browser and logging back in I am not able to still access $task1 correct? I cannot just do $task1->getTitle(); so how do I re-initialize the class?
Classes and objects help you organise your code and logic into self contained units. That is all. And that is very important. It does not address the issue of storage or anything else.
Yes, you would still store the data of the object in the database, and then read again from the database and create an object instance again.
input → new Task(..) → store object data in database
read data from database → new Task(..) → display on website
Why is this better than working with arrays from the database directly? Because it allows you to organise your code better. Even if the object's lifetime is just a fraction of a second, within that fraction all the code that uses the object can be written much more elegantly and most of all type safe, because it is clearly defined what that object looks like. An array is an untyped grab bag of stuff which is hard to work with the more complex your application becomes. Especially refactoring code which uses only arrays is very very hard.
You are right, you need to store such information somewhere, and right place for that is db. So, question is: why you need to use and create class "Task" if you can directly save it in db. Because you want to build application based on "classes and objects", so not to use procedural programming, as you said. Therefore, you need to use objects and create classes for everything in order to have fully OO application.
So, your application should be based on classes/objects and this is what you and some other developers will work with. Now you just need to save this data from that object into the database. That means, you need introduce some additional layer for this. One very nice is Doctrine ORM. It does mapping and translate your object into db. Usually each class has its own table in db and each field in the class has its own column in db (this is only for classes which need to be saved in db)
The point is, that you can easily use objects in your application like any other objects without knowing how they should be saved in db (or somewhere else). Only what you need to do is:
$task->save();
and that's it. That task will be saved in db.

Returning values from a Class Method

I think this is a silly question - but I am not being able to fully grasp it :(
Suppose I have a class called Categories which has a function called getCategories()
class Categories
{
function __construct()
{
}
function getCategories()
{
//sql to get all categories from db
return $categories;
}
}
And in other classes I will do something like:
$cats = new Categories();
$cats->getCategories();
Now my question is, there are many places where I need to use the categories. So what if I created a variable called $cats as a member of categories class and loaded it in the constructor and just passed it back when anyone called getCategories() :
class Categories
{
var $cats;
function __construct()
{
$this->cats = $this->getCategories();
}
function getCategories()
{
//return loaded class variable instead of running db query again
return $this->cats;
}
}
This way I do not need to hit database every time anyone requests categories. Is this approach good? bad? Should I do this or stick with db query each time?
This way I do not need to hit database every time anyone requests categories. Is this approach good? bad? Should I do this or stick with db query each time?
This all really depends on the nature of your categories property. For example, could they change after you have pulled them down? If so then caching when you initially create the class and never hitting the database again could potentially mean working with stale data which may or may not be an issue for you.
On the other hand, if they are fairly static and very rarely change then caching them on first access might be a better alternative e.g.
function getCategories()
{
if (!isset($this->cats)) {
$this->cats = // load from DB
}
return $this->cats;
}
There is all good, but var is deprecated, you should use public, private or protected instead.

PHP OOP Class vs Functions vs Static Functions efficiency

Sorry if I am not using the best jargon, but I have run into an issue I want to solve early before I write too much code. Which of these options below is "better"? And is there a better way of doing this? Someone mentioned to me abstracting my code but another class seems to be the last thing I need. Also I feel like there's something I can do by potentially making my "get" function seen below into a public static function so that I can use it differently. (its not static right now)
Here is my situation:
I have 2 (relevant to this question) classes, DB (database) and Page (for getting my content to display on my website)
the DB class has a query method that prepares and execute my queries
the DB class also has methods for inserting, getting, deleting things from the database.
I now feel that I may not even need my page class because right on the webpage I can just use those DB methods to call my content. (I store all images, content, page title, description in mysql). Is this not a legitimate way to do this? Won't I need to create a new object each time? such as:
$pg_ID = 2;
$title = new DB($pgID);
$title->get('pages', $pgID, $lang); // 3 tables to pull from for each page
$images = new DB($pgID);
$images->get('images', $pgID, $lang);
$structure = new DB($pgID); // I need these tables mostly because my site is in two languages
$images->get('pages_list', $pgID);
I do not like this potential solution just because to me its counter intuitive. Why should I have to create new objects just to reuse a function? However, what I do right now is something I feel is going to get me some hate mail.
$page = new Page();
$page->find('pages', $pgID, $lang);
$page->lookup($pgID);
$page->retrieve('images', $pgID, $lang);
These are 3 separate functions in my Page class that perform very similar things. Find gets my pages content out of the database and returns it as an object. Lookup does basically the same thing but only needs to pass one variable because its only to do with the html structure of each page regardless of which language is being accessed. retrieve gets all images from a table that get shown in a slider with different language descriptions. But as you can see, all three functions do basically the same thing! They query the database. Thanks for the help with this I am literally just getting into this OOP and its driving me insane. Stack has been very helpful and I think I just didn't know how to search for this to find the answer. Feel free to point me to other questions/answers that I may have missed. It was hard for me to think of the keywords to search for.
we may create other classes indeed, but efficiently so. Maybe we can render DB a public state function. I like the idea of creating a database object, pass it as parameter to an other object, which could then format data with the link he just received:
$pg_ID = 2;
$db = new DB($pg_id);
$page = new Page($db,$pg_ID);
// make sure you assign the parameters a private properties in `Page()` ctor.
then, from inside your function, you can call images, titles and structures at will from $this
$title = $this->DB->get('pages', $this->pgID, $lang);
$images = $this->DB->get('images', $this->pgID, $lang);
$structure = $this->DB->get('pages_list', $this->pgID);
and you can those other method as well
$page->find('pages', $this->pgID, $lang);
$page->lookup($this->pgID);
$page->retrieve('images', $this->pgID, $lang);
Now we do not need to create a new object each time we want information from the database.
Now...
the way I access member functions here $this->pgID is better used by defining a getter: $this->pgID(). I like my getter to have the same name as the property. This might not be a very good idea though.
private function pgID() {
return $this->pgID;
}
As for abstract classes..
I did in fact come very lately into thinking abstract classes were quite cool indeed. I've some problem with wording it, having a constant constructor with custom mandatory functions and possible different implementation of classes seems awesome:
abstract class Page {
function __construct($db,$pgID,$lang,$params='') {
$this->db = $db;
$this->pgID = $pgID;
$this->lang = $lang;
$this->init($params);
}
function pgID() {
return $this->pgID;
}
function lang() {
return $this->lang;
}
abstract function init();
abstract function retrieve();
}
class Structure extends Page {
function init($params) {
// some specific to Structure foo here
}
function retrieve($what='pages_list') {
return $this->db->get($what,$this->pgID,$this->lang);
}
}
class Image extends Page {
function init($params) {
// some specific to Image foo here
}
function retrieve($what='images') {
$images = $this->db->get($what,$this->pgID,$this->lang);
// plus some foo to resize each images
return $images;
}
}
ok, hope you're still there! Now we have a Structure and Image class with requisites constructor arguments, generic functions and a custom retrieve function. We could use them that way:
$db = new DB(2);
$template = new Structure($db,2,'fr');
$template->retrieve();
$slideshow = new Image($db,4,'en');
$slideshow->retrieve();
I do hope you do not have to create a new instance of DB if you use a different page id :-)
jokes appart this helps me using classes in a better structured way, as I might have many different classes to represent different parts of a site, but when called from an index all of them will have the same function names, like retrieve() or print(), list()...
I don't want to get into the weeds on a SPECIFIC implementation for you situation, rather I am going to offer some generic guidance.
First off, you shouldn't have to create a separate database object (dbo) for title, images, or structure. Chances are the DSN used for each dbo you are initializing are the exact same, so I would create a singleton dbo which can be shared across multiple objects. For reference take a look at Doctrine's connection manager.
Secondly, I think your objectification could be implemented better. Following most ORMS implementation, you have a Record class and a Table class. The Record class is a specific instance of a Record in your schema, whereas the Table class executes queries against your store which may result in multiple records. These results are then hydrated into an array (of records).
So what I would suggest is something like this (code has not been tested and some of it has been stubbed for brevity):
class PageTable
{
public static function getById($id)
{
// Validate id, if invalid throw exception
$dbo = Database::getConnection();
$stmt = $dbo->prepare('SELECT * FROM page WHERE id = :id');
$stmt->bindParam(array('id' => $id));
$stmt->execute();
$result = $stmt->fetch();
$page = new Page;
// Hydration
$page->setId($result['id']);
$page->setImages($result['images']);
return $page;
}
}
class Page
{
protected $id;
protected $title;
public function setId($id){}
public function getId(){}
}
Hopefully this separation of Record and methods affecting a single, or multiple records makes sense. You should take a look at a DBAL, like Doctrine.

Chaining methods for adding items to a queue

I'm writing a log class which has several methods like info, error or warning to insert log entries into the database.
Until now every one of those methods directly made a db insert. This is not good performance whise when it comes to batch processing. I now want to solve this with creating a queue and only generate and fire one insert statement at the end of a task.
I'm now not sure if the following makes sense or is good practice. The way I would do it right now is chaining the methods to start and submit a queue like:
Log::queue()->info('Just somehting')->warning('Strange stuff')->submit();
Or if I wan't to directly insert it:
Log::info('Just something');
The class structure would for example look like this:
class Log {
protected $queue = array();
protected $isQueued = false;
public function queue() {
$this->isQueued = true;
return $this;
}
public function info() {
if($this->isQueued) {
//Add to queue
} else {
//Insert in db
}
return $this;
}
//All the other log types following...
public function submit() {
//Generate single insert statement from queue and insert it
}
}
I'm using a Laravel facade hence the static calls.
Is there anything wrong with this design? I'm not sure because for example Log::submit() for itself would make absolutely no sense but would be possible. Does it even matter?
What you should probably do is drop the queue/commit methods, instead take incoming logs and store them in an array on the object, and then you can use a callback like App::shutdown(function() {...}) to tell it to commit the in-memory log strings to the database once the application is done serving the request.
Also worth mentioning - If you're not restricted to using a SQL database, there are already several existing database Monolog handlers for Redis, Mongo and more. The underlying Monolog instance is available via Log::getMonolog().

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