I have ajax request that do 3 missions:
Save Model (DB)
Send Email
Give success or failed message.
Because this mission takes too time. User can wait up to 20 sec for response (success or failed message). And if the user close the browser its stop in one of the operation that current process for the user.
This is bad user experience.
I want user submit his data to my Controller and after it he will get the "success or failed message". And the process will be completely in the server side and its should support multi sessions.
How can I do that?
#hakre What you gave not reduce the time user wait for respond.
I found the best solution for this:
runactions extension for yii
This is extension let you run from controller background actions.
There are several way to use it. The best one for my case is this
public function actionTimeConsumingProcess()
{
if (ERunActions::runBackground())
{
//do all the stuff that should work in background
mail->send()
}
else
{
//this code will be executed immediately
//echo 'Time-consuming process has been started'
//user->setFlash ...render ... redirect,
}
//User information
echo "Submit Success!"
}
And its work but without ajax request, When I make ajax request its not working for some reason.
So I used:
ERunActions::httpPOST($this->createAbsoluteUrl('Form/Submit'), array('to'=>'mail#domain.com', 'subject'=>'This is the subject'));
And its work great but its not the ideal solution for this.
The problem about runactions extension is that it works only with unauthenticated users, you may use the yii backjob extension, but this will require the use of some kind of non-blocking session storage, such as CHttpDbSession.
I am still looking for the right way to do this...
I found one of the best options is to run a server backgroud job:
/usr/bin/php -q longProcess.php > /dev/null 2>&1 &
However, I still need to know how to pass controller and action in cmd line and allow yii to actually use it, something like
/usr/bin/php -q yii-index.php controller action > /dev/null 2>&1 &
Update: I found out the best way is to use a yii console application and run it as a background job. the link below helped a lot:
Yii cron jobs
I use this code now and it is working perfectly:
exec("nohup /protected/yiic mycommand /dev/null 2>&1 &")
I have to scrap a web site where i need to fetch multiple URLs and then process them one by one. The current process somewhat goes like this.
I fetch a base URL and get all secondary URLs from this page, then for each secondary url I fetch that URL, process found page, download some photos (which takes quite a long time) and store this data to database, then fetch next URL and repeat the process.
In this process, I think I am wasting some time in fetching secondary URL at the start of each iteration. So I am trying to fetch next URLs in parallel while processing first iteration.
The solution in my mind is, from main process call a PHP script, say downloader, which will download all the URL (with curl_multi or wget) and store them in some database.
My questions are
How to call such downloder asynchronously, I don't want my main script to wait till downloder completes.
Any location to store downloaded data, such as shared memory. Of course, other than database.
There any chances that data gets corrupt while storing and retrieving, how to avoid this?
Also, please guide me know if anyone have a better plan.
When I hear someone uses curl_multi_exec it usually turns out they just load it with, say, 100 urls, then wait when all complete, and then process them all, and then start over with the next 100 urls... Blame me, I was doing so too, but then I found out that it is possible to remove/add handles to curl_multi while something is still in progress, And it really saves a lot of time, especially if you reuse already open connections. I wrote a small library to handle queue of requests with callbacks; I'm not posting full version here of course ("small" is still quite a bit of code), but here's a simplified version of the main thing to give you the general idea:
public function launch() {
$channels = $freeChannels = array_fill(0, $this->maxConnections, NULL);
$activeJobs = array();
$running = 0;
do {
// pick jobs for free channels:
while ( !(empty($freeChannels) || empty($this->jobQueue)) ) {
// take free channel, (re)init curl handle and let
// queued object set options
$chId = key($freeChannels);
if (empty($channels[$chId])) {
$channels[$chId] = curl_init();
}
$job = array_pop($this->jobQueue);
$job->init($channels[$chId]);
curl_multi_add_handle($this->master, $channels[$chId]);
$activeJobs[$chId] = $job;
unset($freeChannels[$chId]);
}
$pending = count($activeJobs);
// launch them:
if ($pending > 0) {
while(($mrc = curl_multi_exec($this->master, $running)) == CURLM_CALL_MULTI_PERFORM);
// poke it while it wants
curl_multi_select($this->master);
// wait for some activity, don't eat CPU
while ($running < $pending && ($info = curl_multi_info_read($this->master))) {
// some connection(s) finished, locate that job and run response handler:
$pending--;
$chId = array_search($info['handle'], $channels);
$content = curl_multi_getcontent($channels[$chId]);
curl_multi_remove_handle($this->master, $channels[$chId]);
$freeChannels[$chId] = NULL;
// free up this channel
if ( !array_key_exists($chId, $activeJobs) ) {
// impossible, but...
continue;
}
$activeJobs[$chId]->onComplete($content);
unset($activeJobs[$chId]);
}
}
} while ( ($running > 0 && $mrc == CURLM_OK) || !empty($this->jobQueue) );
}
In my version $jobs are actually of separate class, not instances of controllers or models. They just handle setting cURL options, parsing response and call a given callback onComplete.
With this structure new requests will start as soon as something out of the pool finishes.
Of course it doesn't really save you if not just retrieving takes time but processing as well... And it isn't a true parallel handling. But I still hope it helps. :)
P.S. did a trick for me. :) Once 8-hour job now completes in 3-4 mintues using a pool of 50 connections. Can't describe that feeling. :) I didn't really expect it to work as planned, because with PHP it rarely works exactly as supposed... That was like "ok, hope it finishes in at least an hour... Wha... Wait... Already?! 8-O"
You can use curl_multi: http://www.somacon.com/p537.php
You may also want to consider doing this client side and using Javascript.
Another solution is to write a hunter/gatherer that you submit an array of URLs to, then it does the parallel work and returns a JSON array after it's completed.
Put another way: if you had 100 URLs you could POST that array (probably as JSON as well) to mysite.tld/huntergatherer - it does whatever it wants in whatever language you want and just returns JSON.
Aside from the curl multi solution, another one is just having a batch of gearman workers. If you go this route, I've found supervisord a nice way to start a load of deamon workers.
Things you should look at in addition to CURL multi:
Non-blocking streams (example: PHP-MIO)
ZeroMQ for spawning off many workers that do requests asynchronously
While node.js, ruby EventMachine or similar tools are quite great for doing this stuff, the things I mentioned make it fairly easy in PHP too.
Try execute from PHP, python-pycurl scripts. Easier, faster than PHP curl.
I have a simple problem. I use php as server part and have an html output. My site shows a status about an other server. So the flow is:
Browser user goes on www.example.com/status
Browser contacts www.example.com/status
PHP Server receives request and ask for stauts on www.statusserver.com/status
PHP Receives the data, transforms it in readable HTML output and send it back to the client
Browser user can see the status.
Now, I've created a singleton class in php which accesses the statusserver only 8 seconds. So it updates the status all 8 seconds. If a user requests for update inbetween, the server returns the locally (on www.example.com) stored status.
That's nice isn't it? But then I did an easy test and started 5 browser windows to see if it works. Here it comes, the php server created a singleton class for each request. So now 5 Clients requesting all 8 seconds the status on the statusserver. this means I have every 8 second 5 calls to the status server instead of one!
Isn't there a possibility to provide only one instance to all users within an apache server? That would be solve the problem in case 1000 users are connecting to www.example.com/status....
thx for any hints
=============================
EDIT:
I already use a caching on harddrive:
public function getFile($filename)
{
$diff = (time()-filemtime($filename));
//echo "diff:$diff<br/>";
if($diff>8){
//echo 'grösser 8<br/>';
self::updateFile($filename);
}
if (is_readable($filename)) {
try {
$returnValue = #ImageCreateFromPNG($filename);
if($returnValue == ''){
sleep(1);
return self::getFile($filename);
}else{
return $returnValue;
}
} catch (Exception $e){
sleep(1);
return self::getFile($filename);
}
} else {
sleep(1);
return self::getFile($filename);
}
}
this is the call in the singleton. I call for a file and save it on harddrive. but all the request call it at same time and start requesting the status server.
I think the only solution would be a standalone application which does an update every 8 seconds on the file... All request should just read the file and nomore able to update it.
This standalone could be a perl script or something similar...
Php requests are handled by different processes and each of them have a different state, there isn't any resident process like in other web development framework. You should handle that behavior directly in your class using for instance some caching.
The method which query the server status should have this logic
public function getStatus() {
if (!$status = $cache->load()) {
// cache miss
$status = // do your query here
$cache->save($status); // store the result in cache
}
return $status;
}
In this way only one request of X will fetch the real status. The X value depends on your cache configuration.
Some cache library you can use:
APC
Memcached
Zend_Cache which is just a wrapper for actual caching engines
Or you can store the result in plain text file and on every request check for the m_time of the file itself and rewrite it if more than xx seconds are passed.
Update
Your code is pretty strange, why all those sleep calls? Why a try/catch block when ImageCreateFromPNG does not throw?
You're asking a different question, since php is not an application server and cannot store state across processes your approach is correct. I suggest you to use APC (uses shared memory so it would be at least 10x faster than reading a file) to share status across different processes. With this approach your code could become
public function getFile($filename)
{
$latest_update = apc_fetch('latest_update');
if (false == $latest_update) {
// cache expired or first request
apc_store('latest_update', time(), 8); // 8 is the ttl in seconds
// fetch file here and save on local storage
self::updateFile($filename);
}
// here you can process the file
return $your_processed_file;
}
With this approach the code in the if part will be executed from two different processes only if a process is blocked just after the if line, which should not happen because is almost an atomic operation.
Furthermore if you want to ensure that you should use something like semaphores to handle that, but it would be an oversized solution for this kind of requirement.
Finally imho 8 seconds is a small interval, I'd use something bigger, at least 30 seconds, but this depends from your requirements.
As far as I know it is not possible in PHP. However, you surely can serialize and cache the object instance.
Check out http://php.net/manual/en/language.oop5.serialization.php
I am writing a social cloud game for Android and using PHP on the server. Almost all aspects of the game will be user or user-device driven, so most of the time the device will send a request to the server and the server will, in turn, send a response to the device. Sometimes the server will also send out push messages to the devices, but generally in response to one user's device contacting the server.
There is one special case, however, where a user can set a "timer" and, after the given time has elapsed, the server needs to send the push messages to all of the devices. One way to do this would be to keep the timer local to the user's device and, once it goes off, send the signal to the server to send the push messages. However, there were several reasons why I did not want to do it this way. For instance, if the user decides not to play anymore or loses the game, the timer should technically remain in play.
I looked around for a method in PHP that would allow me to do something like this, but all I came up with were alarms, which are not what I need. I also thought of cron jobs and, indeed, they have been recommended for similar situations on this and other forums, but since this is not a recurring event but, rather, a one time event to take place at an arbitrary point in time, I did not know that a cron job is what I want either.
My current best solution involves a cron job that runs once a second and checks to see if one of these events is to occur in the next second and, if so, sends out the push messages. Is this the proper way to handle this situation, or is there a better tool out there that I just haven't found yet?
cron is great for scripts run on a regular basis, but if you want a one-off (or two-off) script to run at a particular time you would use the unix 'at' command, and you can do it directly from php using code like this:
/****
* Schedule a command using the AT command
*
* To do this you need to ensure that the www-data user is allowed to
* use the 'at' command - check this in /etc/at.deny
*
*
* EXAMPLE USAGE ::
*
* scriptat( '/usr/bin/command-to-execute', 'time-to-run');
* The time-to-run shoud be in this format: strftime("%Y%m%d%H%M", $unixtime)
*
**/
function scriptat( $cmd = null, $time = null ) {
// Both parameters are required
if (!$cmd) {
error_log("******* ScriptAt: cmd not specified");
return false;
}
if (!$time) {
error_log("******* ScriptAt: time not specified");
return false;
}
// We need to locate php (executable)
if (!file_exists("/usr/bin/php")) {
error_log("~ ScriptAt: Could not locate /usr/bin/php");
return false;
}
$fullcmd = "/usr/bin/php -f $cmd";
$r = popen("/usr/bin/at $time", "w");
if (!$r) {
error_log("~ ScriptAt: unable to open pipe for AT command");
return false;
}
fwrite($r, $fullcmd);
pclose($r);
error_log("~ ScriptAt: cmd=${cmd} time=${time}");
return true;
}
soloution 1 :
your php file can include a ultimate loop
$con = true;
while($con)
{
//do sample operation
if($end)
$con = false;
else
sleep(5); // 5 seconds for example
}
soloution 2 :
use cron jobs -- Depend on yout CP you can follow the instruction and call your php program at the specific times
limit : in cron job the minimum time between two calling is 1 minute
soloution 3 :
use a shell script and call your php program when ever you want
You can make PHP sleep for a certain amount of time - it will then resume the code afterwards but this is seriously not recommended because when a script sleeps it still uses up processor resources, and if you had multiple scripts sleeping for long periods of time it would put impossible load on your server.
The only other option that I know of is Cron. As #Pete says, you can manage Cron jobs from within PHP, e.g.:
http://net.tutsplus.com/tutorials/php/managing-cron-jobs-with-php-2/
This is going to involve a fair bit of coding, but I think it is your best options.
Another option is to have your user's browser call a PHP function using an Ajax request and JavaScript's setTimeout as suggested by the accepted answer in this question:
how to call a function in PHP after 10 seconds of the page load (Not using HTML)
I work on a somewhat large web application, and the backend is mostly in PHP. There are several places in the code where I need to complete some task, but I don't want to make the user wait for the result. For example, when creating a new account, I need to send them a welcome email. But when they hit the 'Finish Registration' button, I don't want to make them wait until the email is actually sent, I just want to start the process, and return a message to the user right away.
Up until now, in some places I've been using what feels like a hack with exec(). Basically doing things like:
exec("doTask.php $arg1 $arg2 $arg3 >/dev/null 2>&1 &");
Which appears to work, but I'm wondering if there's a better way. I'm considering writing a system which queues up tasks in a MySQL table, and a separate long-running PHP script that queries that table once a second, and executes any new tasks it finds. This would also have the advantage of letting me split the tasks among several worker machines in the future if I needed to.
Am I re-inventing the wheel? Is there a better solution than the exec() hack or the MySQL queue?
I've used the queuing approach, and it works well as you can defer that processing until your server load is idle, letting you manage your load quite effectively if you can partition off "tasks which aren't urgent" easily.
Rolling your own isn't too tricky, here's a few other options to check out:
GearMan - this answer was written in 2009, and since then GearMan looks a popular option, see comments below.
ActiveMQ if you want a full blown open source message queue.
ZeroMQ - this is a pretty cool socket library which makes it easy to write distributed code without having to worry too much about the socket programming itself. You could use it for message queuing on a single host - you would simply have your webapp push something to a queue that a continuously running console app would consume at the next suitable opportunity
beanstalkd - only found this one while writing this answer, but looks interesting
dropr is a PHP based message queue project, but hasn't been actively maintained since Sep 2010
php-enqueue is a recently (2017) maintained wrapper around a variety of queue systems
Finally, a blog post about using memcached for message queuing
Another, perhaps simpler, approach is to use ignore_user_abort - once you've sent the page to the user, you can do your final processing without fear of premature termination, though this does have the effect of appearing to prolong the page load from the user perspective.
When you just want to execute one or several HTTP requests without having to wait for the response, there is a simple PHP solution, as well.
In the calling script:
$socketcon = fsockopen($host, 80, $errno, $errstr, 10);
if($socketcon) {
$socketdata = "GET $remote_house/script.php?parameters=... HTTP 1.1\r\nHost: $host\r\nConnection: Close\r\n\r\n";
fwrite($socketcon, $socketdata);
fclose($socketcon);
}
// repeat this with different parameters as often as you like
On the called script.php, you can invoke these PHP functions in the first lines:
ignore_user_abort(true);
set_time_limit(0);
This causes the script to continue running without time limit when the HTTP connection is closed.
Another way to fork processes is via curl. You can set up your internal tasks as a webservice. For example:
http://domain/tasks/t1
http://domain/tasks/t2
Then in your user accessed scripts make calls to the service:
$service->addTask('t1', $data); // post data to URL via curl
Your service can keep track of the queue of tasks with mysql or whatever you like the point is: it's all wrapped up within the service and your script is just consuming URLs. This frees you up to move the service to another machine/server if necessary (ie easily scalable).
Adding http authorization or a custom authorization scheme (like Amazon's web services) lets you open up your tasks to be consumed by other people/services (if you want) and you could take it further and add a monitoring service on top to keep track of queue and task status.
http://domain/queue?task=t1
http://domain/queue?task=t2
http://domain/queue/t1/100931
It does take a bit of set-up work but there are a lot of benefits.
If it just a question of providing expensive tasks, in case of php-fpm is supported, why not to use fastcgi_finish_request() function?
This function flushes all response data to the client and finishes the request. This allows for time consuming tasks to be performed without leaving the connection to the client open.
You don't really use asynchronicity in this way:
Make all your main code first.
Execute fastcgi_finish_request().
Make all heavy stuff.
Once again php-fpm is needed.
I've used Beanstalkd for one project, and planned to again. I've found it to be an excellent way to run asynchronous processes.
A couple of things I've done with it are:
Image resizing - and with a lightly loaded queue passing off to a CLI-based PHP script, resizing large (2mb+) images worked just fine, but trying to resize the same images within a mod_php instance was regularly running into memory-space issues (I limited the PHP process to 32MB, and the resizing took more than that)
near-future checks - beanstalkd has delays available to it (make this job available to run only after X seconds) - so I can fire off 5 or 10 checks for an event, a little later in time
I wrote a Zend-Framework based system to decode a 'nice' url, so for example, to resize an image it would call QueueTask('/image/resize/filename/example.jpg'). The URL was first decoded to an array(module,controller,action,parameters), and then converted to JSON for injection to the queue itself.
A long running cli script then picked up the job from the queue, ran it (via Zend_Router_Simple), and if required, put information into memcached for the website PHP to pick up as required when it was done.
One wrinkle I did also put in was that the cli-script only ran for 50 loops before restarting, but if it did want to restart as planned, it would do so immediately (being run via a bash-script). If there was a problem and I did exit(0) (the default value for exit; or die();) it would first pause for a couple of seconds.
Here is a simple class I coded for my web application. It allows for forking PHP scripts and other scripts. Works on UNIX and Windows.
class BackgroundProcess {
static function open($exec, $cwd = null) {
if (!is_string($cwd)) {
$cwd = #getcwd();
}
#chdir($cwd);
if (strtoupper(substr(PHP_OS, 0, 3)) == 'WIN') {
$WshShell = new COM("WScript.Shell");
$WshShell->CurrentDirectory = str_replace('/', '\\', $cwd);
$WshShell->Run($exec, 0, false);
} else {
exec($exec . " > /dev/null 2>&1 &");
}
}
static function fork($phpScript, $phpExec = null) {
$cwd = dirname($phpScript);
#putenv("PHP_FORCECLI=true");
if (!is_string($phpExec) || !file_exists($phpExec)) {
if (strtoupper(substr(PHP_OS, 0, 3)) == 'WIN') {
$phpExec = str_replace('/', '\\', dirname(ini_get('extension_dir'))) . '\php.exe';
if (#file_exists($phpExec)) {
BackgroundProcess::open(escapeshellarg($phpExec) . " " . escapeshellarg($phpScript), $cwd);
}
} else {
$phpExec = exec("which php-cli");
if ($phpExec[0] != '/') {
$phpExec = exec("which php");
}
if ($phpExec[0] == '/') {
BackgroundProcess::open(escapeshellarg($phpExec) . " " . escapeshellarg($phpScript), $cwd);
}
}
} else {
if (strtoupper(substr(PHP_OS, 0, 3)) == 'WIN') {
$phpExec = str_replace('/', '\\', $phpExec);
}
BackgroundProcess::open(escapeshellarg($phpExec) . " " . escapeshellarg($phpScript), $cwd);
}
}
}
PHP HAS multithreading, its just not enabled by default, there is an extension called pthreads which does exactly that.
You'll need php compiled with ZTS though. (Thread Safe)
Links:
Examples
Another tutorial
pthreads PECL Extension
UPDATE: since PHP 7.2 parallel extension comes into play
Tutorial/Example
reference manual
This is the same method I have been using for a couple of years now and I haven't seen or found anything better. As people have said, PHP is single threaded, so there isn't much else you can do.
I have actually added one extra level to this and that's getting and storing the process id. This allows me to redirect to another page and have the user sit on that page, using AJAX to check if the process is complete (process id no longer exists). This is useful for cases where the length of the script would cause the browser to timeout, but the user needs to wait for that script to complete before the next step. (In my case it was processing large ZIP files with CSV like files that add up to 30 000 records to the database after which the user needs to confirm some information.)
I have also used a similar process for report generation. I'm not sure I'd use "background processing" for something such as an email, unless there is a real problem with a slow SMTP. Instead I might use a table as a queue and then have a process that runs every minute to send the emails within the queue. You would need to be warry of sending emails twice or other similar problems. I would consider a similar queueing process for other tasks as well.
It's a great idea to use cURL as suggested by rojoca.
Here is an example. You can monitor text.txt while the script is running in background:
<?php
function doCurl($begin)
{
echo "Do curl<br />\n";
$url = 'http://'.$_SERVER['SERVER_NAME'].$_SERVER['REQUEST_URI'];
$url = preg_replace('/\?.*/', '', $url);
$url .= '?begin='.$begin;
echo 'URL: '.$url.'<br>';
$ch = curl_init();
curl_setopt($ch, CURLOPT_URL, $url);
curl_setopt($ch, CURLOPT_RETURNTRANSFER, true);
$result = curl_exec($ch);
echo 'Result: '.$result.'<br>';
curl_close($ch);
}
if (empty($_GET['begin'])) {
doCurl(1);
}
else {
while (ob_get_level())
ob_end_clean();
header('Connection: close');
ignore_user_abort();
ob_start();
echo 'Connection Closed';
$size = ob_get_length();
header("Content-Length: $size");
ob_end_flush();
flush();
$begin = $_GET['begin'];
$fp = fopen("text.txt", "w");
fprintf($fp, "begin: %d\n", $begin);
for ($i = 0; $i < 15; $i++) {
sleep(1);
fprintf($fp, "i: %d\n", $i);
}
fclose($fp);
if ($begin < 10)
doCurl($begin + 1);
}
?>
There is a PHP extension, called Swoole.
Although it might not be enabled, it is available on my hosting for being enabled at click of a button.
Worth checking it out. I haven't had time to use it yet, as I was searching here for info, when I stumbled across it and thought it worth sharing.
Unfortunately PHP does not have any kind of native threading capabilities. So I think in this case you have no choice but to use some kind of custom code to do what you want to do.
If you search around the net for PHP threading stuff, some people have come up with ways to simulate threads on PHP.
If you set the Content-Length HTTP header in your "Thank You For Registering" response, then the browser should close the connection after the specified number of bytes are received. This leaves the server side process running (assuming that ignore_user_abort is set) so it can finish working without making the end user wait.
Of course you will need to calculate the size of your response content before rendering the headers, but that's pretty easy for short responses (write output to a string, call strlen(), call header(), render string).
This approach has the advantage of not forcing you to manage a "front end" queue, and although you may need to do some work on the back end to prevent racing HTTP child processes from stepping on each other, that's something you needed to do already, anyway.
If you don't want the full blown ActiveMQ, I recommend to consider RabbitMQ. RabbitMQ is lightweight messaging that uses the AMQP standard.
I recommend to also look into php-amqplib - a popular AMQP client library to access AMQP based message brokers.
Spawning new processes on the server using exec() or directly on another server using curl doesn't scale all that well at all, if we go for exec you are basically filling your server with long running processes which can be handled by other non web facing servers, and using curl ties up another server unless you build in some sort of load balancing.
I have used Gearman in a few situations and I find it better for this sort of use case. I can use a single job queue server to basically handle queuing of all the jobs needing to be done by the server and spin up worker servers, each of which can run as many instances of the worker process as needed, and scale up the number of worker servers as needed and spin them down when not needed. It also let's me shut down the worker processes entirely when needed and queues the jobs up until the workers come back online.
i think you should try this technique it will help to call as many as pages you like all pages will run at once independently without waiting for each page response as asynchronous.
cornjobpage.php //mainpage
<?php
post_async("http://localhost/projectname/testpage.php", "Keywordname=testValue");
//post_async("http://localhost/projectname/testpage.php", "Keywordname=testValue2");
//post_async("http://localhost/projectname/otherpage.php", "Keywordname=anyValue");
//call as many as pages you like all pages will run at once independently without waiting for each page response as asynchronous.
?>
<?php
/*
* Executes a PHP page asynchronously so the current page does not have to wait for it to finish running.
*
*/
function post_async($url,$params)
{
$post_string = $params;
$parts=parse_url($url);
$fp = fsockopen($parts['host'],
isset($parts['port'])?$parts['port']:80,
$errno, $errstr, 30);
$out = "GET ".$parts['path']."?$post_string"." HTTP/1.1\r\n";//you can use POST instead of GET if you like
$out.= "Host: ".$parts['host']."\r\n";
$out.= "Content-Type: application/x-www-form-urlencoded\r\n";
$out.= "Content-Length: ".strlen($post_string)."\r\n";
$out.= "Connection: Close\r\n\r\n";
fwrite($fp, $out);
fclose($fp);
}
?>
testpage.php
<?
echo $_REQUEST["Keywordname"];//case1 Output > testValue
?>
PS:if you want to send url parameters as loop then follow this answer :https://stackoverflow.com/a/41225209/6295712
PHP is a single-threaded language, so there is no official way to start an asynchronous process with it other than using exec or popen. There is a blog post about that here. Your idea for a queue in MySQL is a good idea as well.
Your specific requirement here is for sending an email to the user. I'm curious as to why you are trying to do that asynchronously since sending an email is a pretty trivial and quick task to perform. I suppose if you are sending tons of email and your ISP is blocking you on suspicion of spamming, that might be one reason to queue, but other than that I can't think of any reason to do it this way.