I'm trying to learn how to properly code PHP OOP.
This is where I'm running into issues.
I created several classes that extend main Application class and I want to make things work properly.
I have main file that's index.php that looks like this:
include_once('classes/Application.php');
include_once('classes/Configuration.php');
include_once('classes/Database.php');
$app = new Application;
$config = new Configuration;
$db = new Database;
var_dump($app->db_connected);
var_dump($db->db_connected);
$db->connect($config->dbhost, $config->dbuser, $config->dbpass, $config->dbname);
var_dump($app->db_connected);
var_dump($db->db_connected);
The output is:
1. bool(false)
2. bool(false)
3. bool(false)
4. bool(true)
My main application file looks like this:
class Application {
public $db_connected = false;
}
And my Database class looks like this:
class Database extends Application {
function connect($dbhost, $dbuser, $dbpass, $dbname) {
if(!$this->db_connected) {
mysql_connect($dbhost, $dbuser, $dbpass) or die(mysql_error());
mysql_select_db($dbname) or die(mysql_error());
$this->db_connected = true;
}
}
}
So the question is, why would line #3 of the output of index.php display false? The db_connected property has been overridden in Database class and set to TRUE, but it still returns false.
Although when accessed directly from Database class instance it shows TRUE correctly. What's the deal here?
Also when does the class EXTEND command occurs? Whenever parent class' instance is created or I have to manually create instance of the child class?
It seems you are reaching for the concept of of a static variable all instances of a class share the same static variable so using the new twice will not be an issue.
You can see the code on ideaone.
// your code goes here
class Application {
static $db_connected = false;
}
class Database extends Application {
function connect() {
if(!static::$db_connected) {
static::$db_connected = true;
}
}
}
$app = new Application;
$db = new Database;
var_dump(Application::$db_connected);
var_dump(Database::$db_connected);
$db->connect();
var_dump(Application::$db_connected);
var_dump(Database::$db_connected);
Your comment make me think you are looking for a better pattern all together. I would like to throw out some key principles namely OCP and LSP SOLID.
In this case you would avoid having Application being an instance of Database but instead use dependency injection. Here is the refactored code.
class Database {
private $db_connect = false;
public function connect () {
if(!$this->db_connect) { /* do connection */ }
}
}
class Application {
private $db;
public function setDatabse(Database $db) {
$this->db = $db;
}
public function getDatabase() {
return $this->db;
}
}
$db = new Database;
$app = new Application;
$app->setDatabase($db);
$app->getDatabase()->connect();
This line is your hint
Although when accessed directly from Database class instance it shows TRUE correctly. What's the deal here?
You have 2 instances. Above you are checking $db instance which you connected with, and then you print from $app which was never connected. They are separate entities, one is connected one is not.
Extend occurs as soon as the file is loaded, read by the php interpreter, this happens regardless of ever using the class.
Extend is called from the child and inherits everything form the class it extends. So if you call a child method in the parent, well you are doing it backwards. It goes one way, Prent -> Child.
I would use Dependance injection for the database, then you can reuse it's code.
Like this:
//parent class
class Application {
//holds a reference to the Database class
protected static $db_conn = false;
public function __construct($db){
self::$db_conn = $db;
}
}
//child class of Application
class Application2 extends Application {
public function getSomething($id){
return self::$db_conn->getbyId($id) ;
}
}
//separate utility class
class Database{
static $conn;
public function __construct( $dbhost, $dbname, $dbuser, $dbpass, $dbname) {
static::$conn = mysqli_connect($dbhost, $dbuser,$dbpass,$dbname);
}
public function getbyId( $id ){
..code to get stuff by id using $conn - previous connection ...
return $result;
}
}
$db = new Database("myhost", "myuser", "mypassw", "mybd");
$app = new Application2( $db );
$app->getSomething(1);
//create another app with the same database connection, this is the value of injecting it.
$second_app = new Application2( $db );
See you can reuse database over and over, you can replace it without changing the code in Application as long as the calls for the functions of the Database class don't change. Each thing is responsible for it's own business.
This is called separation of concerns.
Inheritance is good, when it's needed. You might have an basic application for free users of you're services and then extend that with a premium application for paid members. Sense they paid they get all the free functionality, but also the premium stuff to.
In my example above the database is something they both need, as well as other things will probably use this. Such as a login system may need a database connection, payment system might, a shopping cart might. These are all separate objects, they don't / nor should they extend off of one Master Class, that's a bad idea. Keep them separate.
STATIC
I seen mention of the :: static object operator. My example is a bit flawed when using the static property protected static $db_conn = false;
$app = new Application2( $db );
$second_app = new Application2( $db ); //assigning db 2x is not needed.
The reason for :: and the -> normal way. Is that static :: is shared across all instance of a class, and -> is just this instance of the class. I had assigned the $db class to a static variable 2 times a better way would have been like this.
//parent class
class Application {
protected static $db_conn = false;
//separate method then construct.
public function connect($db){
self::$db_conn = $db;
}
}
//we'll keep the rest of the code the same here.
$db = new Database();
$app = new Application2();
$app->connect( $db );
$second_app = new Application2();
$second_app->getSomething(1);
Now in this example $second_app never ran it's connect method. But because the first $app did and because the static for the database variable protected static $db_conn. Now all classes that have extended the Application class have a database connection. This is what static does. It's value is shared across all instance of the class. So when you see :: think all class instance and when you see -> think only this class instance. It's actually one thing I love about php, makes it so much easier to keep track of then in some other languages.
Not to confuse you but the other use of the :: is not actually needing an instance at all. Assume you have a Config class like this.
class Config{
static $db = 'hello';
static $items = array('one' => 'item 1' );
private __construct(){} // no construction allowed
static function getItem( $which ){
return self::$items[$which];
}
}
Now without ever creating an instance of the class by calling new Config() , you can simply.
echo Config::$db;
// prints hello
echo Config::getItem('one');
// prints 'item 1'
This is quite use full for config type classes. Where they are an empty shell just used to store data in and you don't need an object for them, essentially a way to keep things organized. So tying this in to the previous examples
$db = new Database(Config::$myhost, Config::$myuser, Config::$mypassw, Config::$mybd);
In your case best OOP practice is to use Mediator pattern. Concrete Mediator will be Application class:
class ApplicationBase {
private $db;
private $cfg;
public function setDb(Database $db) {
$this->db = $db; return $this;
}
public function setConfig(Config $cfg) {
$this->cfg = $cfg; return $this;
}
}
class Application extends ApplicationBase {
public function getDsn() {
return $this->cfg->getDsn();
}
public function getDbUser() {
return $this->cfg->getDbUser();
}
public function getDbPass() {
return $this->cfg->getDbPass();
}
public function getConnection() {
return $this->db->getConnection();
}
}
class AppComponent {
protected $app;
public function __construct(Application $app) {
$this->app = $app;
}
}
class Config extends AppComponent {
private $dsn;
private $dbuser;
private $dbpass;
// ... getters and setters
}
class Database extends AppComponent {
private $connection;
private function connect() {
$this->connection = new PDO(
$this->app->getDsn(),
$this->app->getUser(),
$this->app->getPass()
);
}
public function getConnection() {
if (null === $this->connection) $this->connect();
return $this->connection;
}
}
class Model extends AppComponent {
protected $table;
// Model stuff here
}
class Content extends Model {
public function getNews() {
$db = $this->app->getConnection();
return $db->query("SELECT * FROM $this->table LIMIT 5")->fetchAll();
}
}
Such architecture will be enough for simple, clean-looking applications and classes will be ready for easy unit-testing:
$app = new Application();
$cfg = new Config($app);
$db = new Database($app);
$app->setDb($db)->setConfig($cfg);
$content = new Content($app);
$news = $content->getNews();
Related
I am building an API in PHP and I have a question. I'm using classes, and some of these classes need to access my database. However, I don't want to define variables for the database in every single class in order to open it, or have to send my mysqli object as a parameter of every single class constructor.
What would be the best way to go about this? Do I define a global variable of some kind?
A classic solution would be as follows
Create an instance of dbatabase handler class, either raw mysqli (worse) or better abstraction class (way better)
In the constructor of your application class take this db class instance as a parameter and assign it to a local variable
Use this variable with your class.
A quick example:
class Foo()
{
protected $db;
function __construct($db);
{
$this->db = $db;
}
function getBar($id)
{
return $this->db->getOne("SELECT * FROM bar WHERE id=?i", $id);
}
}
$db = new safeMysql();
$foo = new Foo($db);
$bar = $foo->getBar($_GET['id']);
How about using a static classes?
class mysqli_wrapper {
private static $db = null;
public static function open() {
GLOBAL $opts; // this can be global or setup in other ways
if (!self::$db) {
self::close();
self::$db = null;
}
self::$db = #mysqli_connect('p:'.$opts['hn'], $opts['un'], $opts['pw'], $opts['db']);
return self::$db;
}
public static function query($qry) {
return mysqli_query ( self::$db, $qry );
}
public static function affected_rows() { return #mysqli_affected_rows(self::$db); }
public static function error() { return #mysqli_error(self::$db); }
public static function close() { #mysqli_close(self::$db); }
} // end mysqli_wrapper
mysqli_wrapper::open(); // Here's how to call it
In a system I maintain my app needs to access its own MySQL db, as well as remote Oracle and SQL Server databases, and I use a trait for it. Here's a simplification of my code, just using MySQL:
dbaccess.php
trait DatabaseAccess {
protected $db;
private $host = 'host', $dbName = 'db', $username = 'username', $password = 'pword';
public function connectToMysql() {
$this->db= new mysqli(......);
}
}
then in myclass.php
require 'dbaccess.php';
class MyClass {
use DatabaseAccess;
//class code.....
}
All elements of DatabaseAccess will be available as if you hand-typed them in MyClass.
Note: if you're using PHP < 5.4, then this solution won't be possible.
I know there were some questions about this opened, but I need a more "specific" example and solution.
Here is my Example:
databse.class.php
class db{
public function connect($conStr){...}
}
func.class.php
func class{
public insert_song(){
//ineed to use the conenct method from database
//then I would INERT INTO...
}
}
Questions:
1) Should I require or extend the db class in func class?
2) If I require, will the scope of the db class functions will remain? (lets say if I have a private variable there, will it be accessible from the out side?)
No, you should not require or extend the database class.
No, private variables or methods never get available outside the class. Protected variables are available to child classes only, public variables are...public.
You could require the file in which the database class lives somewhere in your config, so you can instantiate the database class wherever and whenever you want. But, as you'll probably need only one instance of the database object, you could just instantiate it in the config and pass it around using Dependency injection.
This basically means that you pass the database object to other objects needing one. A common way of dealing with database objects is using Constructor injection, although setter injection would do as well.
What you do is something similar to this:
// config:
$db = new Database;
$db->setConnectionValues();
$fooClass = new Foo($db);
$fooClass->insertSomething();
// fooClass:
class Foo
{
private $db;
public function __construct(Database $db)
{
$this->db = $db;
}
public function insertSomething()
{
$this->db->query("INSERT");
}
}
This solves most of your dependency problems.
// changed the class name, func is not good for a class name.
class Foo {
protected $db;
public setDb($db) {
$this->db = $db;
}
public insert_song(){
//ineed to use the conenct method from database
//then I would INERT INTO...
$this->db->insert(...);
}
}
Example:
// omited the error handling.
$db = new db();
$db->connect();
$foo = new Foo();
$foo->setDb($db);
$foo->insert_songs();
As part of Abstraction, you should separate the responsibilities for your classes. Your Database class should care about your Songs (which is how you should name it) class.
If your Songs class uses the Database class, you should inject it in the constructor as follows:
<?php
class Database {
public function connect($conStr) {
/*
* Connect to database here
*/
}
}
class Songs {
private $db;
public function __construct(Database $db) {
$this->db = $db;
}
public function insert_song($song) {
/*
* Now you can use $this->db as your database object!
*/
}
}
I've trying to learn PHP OOP and have made some research on how to make a global database class to use around in my project. From what I've seen the most appropriate pattern available is a singleton which would ensure that only one database connection are present at all times. However as this is my first time working with the Singleton pattern, I am not sure that I have made it right.
Is this a proper singleton? Will this code ensure one database connection only? Is there any way I can test this? (Learn a man to fish and he will have food for the rest of his life...)
I am using redbean as my ORM and here's how I set it up plainly:
require_once PLUGINPATH.'rb.php';
$redbean= R::setup("mysql:host=192.168.1.1;dbname=myDatabase",'username','password');
I've made the following script based upon this source, as my own singleton Database class;
class database {
private $connection = null;
private function __construct(){
require_once PLUGINPATH.'rb.php';
$this->connection = R::setup("mysql:host=192.168.1.1;dbname=myDatabase",'username','password');
}
public static function get() {
static $db = null;
if ( $db === null )
$db = new database();
return $db;
}
public function connection() {
return $this->connection;
}
}
Thanks!
The instance variable needs to be a static member of the class. I haven't tested this code, but it should work. Connection should probably be static too. With this code, you will have one instance of your database class, and one instance of the connection. It is possible to do this without connection being static, but making it static will ensure there is only one connection instance. I also changed the literal names of the class to php magic constants. This make your code more maintainable. If you change the name of your class down the road, you won't have to go and find all of the literal instances of the old class name in your code. This may seem like overkill now, but trust me, as you work on more and more complex projects, you will appreciate the value.
class database {
private static $connection = null;
private static $db;
private function __construct(){
require_once PLUGINPATH.'rb.php';
self::$connection = R::setup("mysql:host=192.168.1.1;dbname=myDatabase",'username','password');
}
public static function get() {
if ( !(self::$db instanceof __CLASS__) ) {
$klass = __CLASS__; // have to set this to a var, cant use the constant with "new"
self::$db = new $klass();
}
return self::$db;
}
public function connection() {
return self::$connection;
}
}
You're singleton is almost correct.
The private member (no pun intended) $connection needs to be static as well. You might go with the following too:
class database {
private static $instance = NULL;
protected $conn;
private function __construct() {
$this->conn = mysql_connect( ... );
}
public static function init() {
if (NULL !== self::$instance)
throw new SingletonException();
self::$instance = new database();
}
public static function get_handle() {
if (NULL === self::$instance)
; // error handling here
return self::$instance->conn;
}
}
I've been a procedural programmer for over 4 yrs and it's time to start looking into OOP. With that said, let's say I needed to call two methods in my class. Each method requires a connection to the DB so that's two trips to the DB, which also opens multiple connections.
Can this be avoided by having some sort of code in the application layer (constructor?) or does a connection pool have to be setup on the DB side? And just for kicks, I'm not using mysql; I'm using mongodb with codeigniter.
Here's what I have so far, not sure if it's ideal to use?
Here's where I setup my DB info:
database_conn.php
class Database_Conn extends Model {
function _connect() {
$m = new Mongo("localhost:27017", array("persist"=>"x"));
$db = $m->selectDB( "foo" );
return $db;
}
}
sample model file
class Home_model extends Model {
public function __construct() {
// Establish connection to "profiles" table
$this->db_conn = Database_Conn::_connect()->selectCollection( "profiles" );
}
function getMyProfile($username) {
$data = $this->db_conn->findOne(array("username" => $username) );
return $data;
}
function getAll() {
$data = $this->db_conn->find();
return $data;
}
}
you should use singleton pattern
EDIT:
the way you did it, it is possible to call _connect multiple times, which means reconnecting.
singleton implementation usually means you have to make constructor private/protected and define a getInstance method which creates connection on first call and returns the created connection on later calls.
this is what i would do:
class Database_Conn extends Model {
static protected $_instance;
protected $db = null;
final protected function __construct() {
$m = new Mongo("localhost:27017", array("persist"=>"x"));
$this->db = $m->selectDB( "foo" );
}
static public function getInstance() {
if (!(self::$_instance instanceof self)) {
self::$_instance = new self();
}
return self::$_instance;
}
public function getConnection() {
return $this->db;
}
final protected function __clone() { }
}
and then use Database_Conn::getInstance()->getConnection() to get the connection object.
You should look into a manager class for your db connections. Then you can have one central place where you request connections from. If there is already an open connection the manager can return that instead of returning a new connection.
This would be one approach. There are tons of examples out there about how to implement something like this. There already some for mysql and mssql. But you could surely extend for your db.
Use a database layer. Dibi is a great library in this case. http://dibiphp.com
Should have asked someone this a long time ago.
What is the best way to use other classes within another class?
For instance, lets say I have an application class:
class Application
{
public function displayVar() {
echo 'hello world';
}
}
and a database class
class Database
{
// connects to db on construct
public function query() {
// queries db
}
}
now, i want to add a function to my application class that uses a function from the db class
class Application
{
public function displayVar() {
echo 'hello world';
}
public function getVar() {
global $db;
$sql = foo;
$db->query($sql);
}
}
so then I have
$db = new Database();
$app = new Application();
$app->getVar('var');
Is there a better way of doing this? Really what I am looking for is the standard way of doing it, not another way of rigging it.
There are a couple of ways of doing that. Global variables is certainly one way and the most looked down upon too. You can create a Singleton and all other classes that need database access would call upon this singleton.
final class Database {
private static $connection;
public static function getInstance() {
if(self::$connection == NULL) {
self::$connection = // init your database connection
}
return self::$connection;
}
}
And use this database connection object in whatever class needs it.
class Application {
public function displayVar() {
echo 'hello world';
}
public function getVar() {
$db = Database::getInstance();
$sql = foo;
$db->query($sql);
}
}
This is all well for a start and a great step beyond using global variables, but you can do better with Dependency Injection. Dependency Injection is a simple concept that if a class has any external dependencies, such as the database connection in your example, you explicitly pass those to the needy class in its constructor or a method. So the new code would look something like Jonathan's solution. A major advantage of using dependency injection is in unit testing, where you can easily replace this actual database object with a mock object and pass it to whoever needs it.
class Application {
private $db;
public function __construct(Database $db) {
$this->db = $db;
}
public function displayVar() {
echo 'hello world';
}
public function getVar() {
$sql = foo;
$this->db->query($sql);
}
}
For smaller projects, you can easily do it yourself. For large projects, there are various DI frameworks available for PHP
$db could be a property of your Application class. Any reference to it from within an instance of Application would be done via $this - $this->db
class Application {
private $db = null;
public function setDB($name) {
$this->db = new Database($name);
}
}
Include the class file (or set up autoinclude) in each PHP file that needs the class in question. Then instantiate it as needed.
If you need to have a "common" instance of an object, you can look at the Singleton and Factory patterns:
Singleton Pattern
Factory Pattern