Inject any of four classes into a class - php

I have a class (lets call it TestClassA) in which the constructor looks something like this
public function __constructor(SomeInterface $some, AnotherInterface $another, $additionalArgs = null)
{
// Rest of code
}
The value of $additionalArgs can come from any of four unique classes. Each of these classes will add unique query arguments to the class above according to the user's condition set. Lets name these classes
TestB
TestC
TestD
TestE
I'm not sure if interface injection will be my best solution here, as, once a condition is set, it will most probably never change again, and only one option can be set at any given time. For example, if the user has decided to use TestC class, the probability that he will change to either of the other three remaining classes is almost zero. So, if I'm correct, if I use interface injection (like in the example below) and add all four classes, I will instantiate 3 classes unnecessarily as they will in most probability never get used
public function __constructor(
SomeInterface $some,
AnotherInterface $another,
TestBInterface $testB,
TestCInterface $testC,
TestDInterface $testD,
TestEInterface $testE
) {
// Rest of code
}
What I thought of was to create my TestClassA with a property of $additionalArgs, creating a new instance of the required class, lets say TestC and then passing that to the $additionalArgs, which I then use in a method to get the required values.
Example
$a = new SomeClass;
$b = new AnotherClass;
$c = new TestC;
$d = new TestClassA($a, $b, $c->someMethod());
My question is, how do I make sure that the value passed to $additionalArgs is a valid instance of one of the four classes that should be passed to this parameter. I have already tried to verify this using instanceof in my method, in this example someMethod() , but the condition fails
Any suggestions on how to address this problem, and still "comply" with basic OOP principles?

Currently you're passing in the result of a method, you can't test that to see what class it came from so instanceof won't work. What you need to do is pass in the object, test that and then call the method. Try this:
class TestClassA() {
$foo;
$bar;
$testB;
$testC;
$testD;
$testE;
public function __constructor(Foo $foo, Bar $bar, $test = null)
{
$this->foo = $foo;
$this->bar = $bar;
if ( ! is_null($test))
{
if ($test instanceof TestClassB)
{
$this->testB = $test->someMethod();
}
elseif ($test instanceof TestClassC)
{
$this->testC = $test->someMethod();
}
elseif ($test instanceof TestClassD)
{
$this->testD = $test->someMethod();
}
elseif ($test instanceof TestClassE)
{
$this->testE = $test->someMethod();
}
// Optional else to cover an invalid value in $test
else
{
throw new Exception('Invalid value in $test');
}
}
// Rest of code
}
}
$a = new Foo;
$b = new Bar;
$c = new TestClassC;
$d = new TestClassA($a, $b, $c);

Related

Calling member function on array

I don't truly understand how chaining functions work on the values that are returned.
Let's say I have a function that returns a string or array
public static $query;
public static function getArray($arr) {
Database::$query = $arr;
return Database::$query;
}
public function single() {
return Database::$query[0];
}
Why, when I call it can I then not chain a function onto this to affect the string (In this example I was to append ' test' and how would I go about doing this?
Why can I simply not call
Database::getArray(array("test","test2"))->single();
Without getting a Call to a member function single() on array error. But instead, make it return only the first value of the array.
How would I go append doing what I'm trying to achieve here? Why is my logic wrong?
When you call a method, the return value is whatever that method decides to return; the return value doesn't have any automatic relationship with the object you called the method on. For instance:
class A {
public function foo() {
return 'Hello, World!';
}
}
$a = new A;
echo $a->foo();
The value returned is just an ordinary string, just as if foo was a global function not attached to any object.
In PHP, strings (and other "basic types" like arrays) are not objects, so you can't call any methods on them. Even if you could, those methods would be built into the language, and you couldn't just decide that ->single() could be called on any array.
What may be confusing is that some people write methods with the convention that they return an object, known as a "fluent interface", or more generally "chained methods". This is not a feature of the language, just a natural consequence of returning an object from a method:
class A {
public function foo() {
return new B;
}
}
class B {
public function bar() {
return 'Hello, World!';
}
}
$a = new A;
$b = $a->foo(); // $b is a B object
echo $b->bar();
// We can combine this into one line:
echo (new A)->foo()->bar();
There is nothing special about this chaining; it's just that wherever you have an object, you can call appropriate methods on it, just as wherever you have a number, you can do maths with it. Compare with a simple addition:
function foo() {
return 1;
}
$a = foo();
$a = $a + 2;
echo $a;
// We can combine this into one line:
echo foo() + 2;
// Or keep the assignment:
$a = foo() + 2;
echo $a;
The object doesn't know it's being chained - in fact, it shouldn't need to know anything about the code around it, and that's an important part of structured programming.
A common pattern is then to have modifying methods which return the object they just modified, so you can make a series of modifications in one go:
class A {
private $words = [];
public function addWord($word) {
$this->words[] = $word;
// $this is the current object, which is an instance of class A
return $this;
}
public function getString() {
return implode(' ', $this->words);
}
}
$a = new A;
// Calling $a->addWord(...) gives us back the same object
$a = $a->addWord('Hello');
$a = $a->addWord('World');
// Calling $a->getString() gives us back a string
echo $a->getString();
// We can combine this into one line:
echo (new A)->addWord('Hello')->addWord('World')->getString();
Note that you can only refer to $this if you have created an instance of the object (with the new keyword), not in a method declared as static. A static method can still have this kind of pattern, but it will need to return some other object, like new self (a new instance of the current class) or self::$foo (an object created earlier).
it's called fluent interface, if you want to chain methods from same class you have to return this from each of them which you want to call fluently, so your code should look like:
public static $query;
public function getArray($arr) {
Database::$query = $arr;
return $this;
}
public function single() {
return Database::$query[0];
}
after applying changes, the construct Database::getArray(array("test","test2"))->single(); will work, however you may consider renaming method getArray, because as its name suggests, it shouldn't be returning $this, but array
#EDIT
you should change the type of function getArray from public static function to public function to make it work, also your final statement will change to something like:
(new Database())->getArray(array("test","test2"))->single();
however, in this case, I would consider redesigning your class and creating some kind of singleton so that you instantiate Database class only once and store the object somewhere

Casting Objects with the same Superclass

Given:
class X extends A
class Y extends A
I have an Object of Class X and want to create an Object of Class Y that shares all fields with the Object of Class X (no matter if deep or shallow copy) that they have in common through Class A.
Can I cast Objects of Class X to Class Y or somehow else copy all attributes they have in common?
If you would have simply asked: how can I easily create a variable of class Y that has all the common contents of class A of a variable of class X? Then I think you would have gotten a quicker answer. However you asked a question about casting.
Casting is a way of 'tricking' the compiler (or in this case the interpreter) to interpret a variable of one type as a variable of another type. If you know what you are doing this can come in handy sometimes. Most of the time however, it is a bad idea.
Casting to objects is not possible in PHP, but if it were and you could write:
class A {
public $foo = 1;
}
class X extends A {
public $bar = "2";
}
class Y extends A {
public $bom = 3;
}
$x = new X();
$y = (Y) x;
Would you want PHP to think variable $y is of type Y or would you want it to actually be of type Y? The above would achieve the first, not the latter. As soon as you would access $y->bom your program's execution would run into a problem, since no memory was allocated for $bom nor was it initialized. In languages that do allow t his, like c++, this would likely cause a GPF.
Therefore you don't need to cast, you don't want to cast and you can't cast to begin with. Forget casting :)
What you want to do is create some method that copies the fields of another object to your object instance. Here is an example:
class A {
public $foo;
public function copy($cA) {
$this->foo = $cA->foo;
}
}
class X extends A {
public $bar;
public function copy($cX) {
if ($cX instanceof A) parent::copy($cX);
if ($cX instanceof X) {
$this->bar = $cX->bar;
}
}
}
class Y extends A {
public $bom;
public function copy($cY) {
if ($cY instanceof A) parent::copy($cY);
if ($cY instanceof Y) {
$this->bom = $cY->bom;
}
}
}
$x = new X();
$x->foo = "hello";
$x->bar = "world";
$otherX = new X();
$otherX->copy($x);
echo "$otherX->foo $otherX->bar \n"; // hello world
$y = new Y();
$y->copy($otherX);
echo "$y->foo \n"; // hello
The method of copying in this example is by assignment. This is not very flexible though, since this means everytime you add a property or rename a property in one of these classes you'd have to update the copy method to reflect the change.
Here is a more flexible way of achieving the same thing:
class A {
protected $foo;
public function copy($cA) {
foreach (get_object_vars($cA) as $key => $value) {
$this->$key = $value;
}
}
public function setFoo($foo) {
$this->foo = $foo;
}
}
class X extends A {
public $bar;
public function out() {
echo "$this->foo $this->bar \n";
}
}
class Y extends A {
public $bom;
public function out() {
echo "$this->foo $this->bom \n";
}
}
// setup x
$x = new X();
$x->setFoo("hello");
$x->bar = "world";
// setup otherX
$otherX = new X();
$otherX->copy($x);
$x->setFoo("hi");
$otherX->out(); // -> hello world
// setup Y
$y = new Y();
$y->copy($x);
$y->bom = "php";
$y->out(); // -> hi php
Though this method is a lot more flexible it is also somewhat crude.
echo $y->bar; // has become "world"
This happens because get_object_vars doesn't look at what variables each class type can have. You could work around this to some extent using ReflectionClass, but I am guessing by this time you've gotten the answer you needed.
Hope this helps.
Good luck!

ArrayAccess in PHP -- assigning to offset by reference

First, a quote from the ole' manual on ArrayAccess::offsetSet():
This function is not called in assignments by reference and otherwise indirect changes to array dimensions overloaded with ArrayAccess (indirect in the sense they are made not by changing the dimension directly, but by changing a sub-dimension or sub-property or assigning the array dimension by reference to another variable). Instead, ArrayAccess::offsetGet() is called. The operation will only be successful if that method returns by reference, which is only possible since PHP 5.3.4.
I'm a bit confused by this. It appears that this suggests that (as of 5.3.4) one can define offsetGet() to return by reference in an implementing class, thus handling assignments by reference.
So, now a test snippet:
(Disregard the absence of validation and isset() checking)
class Test implements ArrayAccess
{
protected $data = array();
public function &offsetGet($key)
{
return $this->data[$key];
}
public function offsetSet($key, $value)
{
$this->data[$key] = $value;
}
public function offsetExists($key) { /* ... */ }
public function offsetUnset($key) { /* ... */ }
}
$test = new Test();
$test['foo'] = 'bar';
$test['foo'] = &$bar; // Fatal error: Cannot assign by reference to
// overloaded object in
var_dump($test, $bar);
Ok, so that doesn't work. Then what does this manual note refer to?
Reason
I'd like to permit assignment by reference via the array operator to an object implementing ArrayAccess, as the example snippet shows. I've investigated this before, and I didn't think it was possible, but having come back to this due to uncertainty, I (re-)discovered this mention in the manual. Now I'm just confused.
Update: As I hit Post Your Question, I realized that this is likely just referring to assignment by reference to another variable, such as $bar = &$test['foo'];. If that's the case, then apologies; though knowing how, if it is at all possible, to assign by reference to the overloaded object would be great.
Further elaboration: What it all comes down to, is I would like to have the following method aliases:
isset($obj[$key]); // $obj->has_data($key);
$value = $obj[$key]; // $obj->get_data($key);
$obj[$key] = $value; // $obj->set_data($key, $value);
$obj[$key] = &$variable; // $obj->bind_data($key, $variable);
// also, flipping the operands is a syntactic alternative
$variable = &$obj[$key]; // $obj->bind_data($key, $variable);
unset($obj[$key]); // $obj->remove_data($key);
As far as has, get, set, and remove go, they're no problem with the supported methods of ArrayAccess. The binding functionality is where I'm at a loss, and am beginning to accept that the limitations of ArrayAccess and PHP are simply prohibitive of this.
What the manual is referring to are so called "indirect modifications". Consider the following script:
$array = new ArrayObject;
$array['foo'] = array();
$array['foo']['bar'] = 'foobar';
In the above script $array['foo'] = array(); will trigger a offsetSet('foo', array()). $array['foo']['bar'] = 'foobar'; on the other hand will trigger a offsetGet('foo'). Why so? The last line will be evaluated roughly like this under the hood:
$tmp =& $array['foo'];
$tmp['bar'] = 'foobar';
So $array['foo'] is first fetched by ref and then modified. If your offsetGet returns by ref this will succeed. If not you'll get some indirect modification error.
What you want on the other hand is the exact opposite: Not fetch a value by reference, but assign it. This would theoretically require a signature of offsetSet($key, &$value), but practically this is just not possible.
By the way, references are hard to grasp. You'll get lots of non-obvious behavior and this is especially true for array item references (those have some special rules). I'd recommend you to just avoid them altogether.
This does not work with ArrayAccess, you could add yourself a public function that allows you to set a reference to an offset (sure, this looks different to using array syntax, so it's not really a sufficient answer):
class Test implements ArrayAccess{
protected $_data = array();
public function &offsetGet($key){
return $this->_data[$key];
}
...
public function offsetSetReference($key, &$value)
{
$this->_data[$key] = &$value;
}
}
$test = new Test();
$test['foo'] = $var = 'bar';
$test->offsetSetReference('bar', $var);
$var = 'foo';
echo $test['bar']; # foo
$alias = &$test['bar'];
$alias = 'hello :)';
echo $var; # hello :)
Probably such a function was forgotten when ArrayAccess was first implemented.
Edit: Pass it as "a reference assignment":
class ArrayAccessReferenceAssignment
{
private $reference;
public function __construct(&$reference)
{
$this->reference = &$reference;
}
public function &getReference()
{
$reference = &$this->reference;
return $reference;
}
}
class Test implements ArrayAccess{
...
public function offsetSet($key, $value){
if ($value instanceof ArrayAccessReferenceAssignment)
{
$this->offsetSetReference($key, $value->getReference());
}
else
{
$this->_data[$key] = $value;
}
}
Which then works flawlessly because you implemented it. That's probably more nicely interfacing than the more explicit offsetSetReference variant above:
$test = new Test();
$test['foo'] = $var = 'bar';
$test['bar'] = new ArrayAccessReferenceAssignment($var);
$var = 'foo';
echo $test['bar']; # foo
$alias = &$test['bar'];
$alias = 'hello :)';
echo $var; # hello :)

Dynamically creating instance variables in PHP classes

I'm not sure if this is a trivial questions but in a PHP class:
MyClass:
class MyClass {
public $var1;
public $var2;
constructor() { ... }
public method1 () {
// Dynamically create an instance variable
$this->var3 = "test"; // Public....?
}
}
Main:
$test = new MyClass();
$test->method1();
echo $test->var3; // Would return "test"
Does this work?? How would I get this to work? Ps. I wrote this quickly so please disregard any errors I made with setting up the class or calling methods!
EDIT
What about making these instance variables that I create private??
EDIT 2
Thanks all for responding - Everyone is right - I should have just tested it out myself, but I had an exam the next morning and had this thought while studying that I wanted to check to see if it worked. People keep suggesting that its bad OOP - maybe but it does allow for some elegant code. Let me explain it a bit and see if you still think so. Here's what I came up with:
//PHP User Model:
class User {
constructor() { ... }
public static find($uid) {
$db->connect(); // Connect to the database
$sql = "SELECT STATEMENT ...WHERE id=$uid LIMIT 1;";
$result = $db->query($sql); // Returns an associative array
$user = new User();
foreach ($result as $key=>$value)
$user->$$key = $value; //Creates a public variable of the key and sets it to value
$db->disconnect();
}
}
//PHP Controller:
function findUser($id) {
$User = User::find($id);
echo $User->name;
echo $User->phone;
//etc...
}
I could have just put it in an associative array but I can never correctly name that array something meaningful (ie. $user->data['name'] ... ugly.) Either way you have to know what is in the database so I do not really understand what the argument is that its confusing, especially since you can just var dump objects for debugging.
Why dont you just write the code and see for yourself?
<?php
class Foo
{
public function __construct()
{
$this->bar = 'baz';
}
}
$foo = new Foo;
echo $foo->bar; // outputs 'baz'
and
var_dump($foo);
gives
object(Foo)#1 (1) {
["bar"] => string(3) "baz"
}
but
$r = new ReflectionObject($foo);
$p = $r->getProperty('bar');
var_dump($p->isPublic());
will throw an Exception about 'bar' being unknown, while
$r = new ReflectionObject($foo);
$p = $r->getProperties();
var_dump($p[0]->isPublic());
will return true.
Now, should you do this type of assignment? Answer is no. This is not good OOP design. Remember, OOP is about encapsulation. So, if bar is describing some public property of the class, make it explicit and declare it in your class as public $bar. If it is supposed to be private declare it as private $bar. Better yet, dont use public properties at all and make them protected and provide access to them only through getters and setters. That will make the interface much more clearer and cleaner as it conveys what interaction is supposed to be possible with an object instance.
Assigning properties on the fly here and there across your code, will make maintaining your code a nightmare. Just imagine somewhere along the lifecylce of Foo someone does this:
$foo = new Foo;
$foo->monkey = 'ugh';
echo $foo->monkey; // outputs 'ugh'
Now, from looking at the class definition above, there is absolutely no way, a developer can see there is now a monkey patched into Foo. This will make debugging a pain, especially if code like this is frequent and distributed across multiple files.
Yes that will indeed work. Auto-created instance variables are given public visibility.
yes that works as you'd hope/expect.
I you wanted to make private variables on the fly you could use php magic functions to emulate this, e.g
MyClass
<?php
class MyClass {
public $var1;
public $var2;
private $data = array();
public function __get($key) {
// for clarity you could throw an exception if isset($this->data[$key])
// returns false as it is entirely possible for null to be a valid return value
return isset($this->data[$key]) ? return $this->data[$key] : null;
}
public function __set($key, $value) {
$this->data[$key] = $value;
}
}
?>
Main
<?php
$test = new MyClass();
$test->myVar = 'myVar is technically private, i suppose';
echo $this->myVar; // 'myVar is technically private
?>
Although these dynamically created variables are technically private, they are infact publicly accessible... i cannot image the purpose for wanting to dynamically create private instance variables. I would question your design.
Did you try it?
It is possible but you might get strict errors. If you dynamically need to create these variables, you are probably doing something wrong.
You should either change this into a function:
function var($no) { .. }
or use __get (http://ca.php.net/manual/en/language.oop5.overloading.php#language.oop5.overloading.members)

PHP stdClass() with __get() Magic Method

Take the following code as an example:
class xpto
{
public function __get($key)
{
return $key;
}
}
function xpto()
{
static $instance = null;
if (is_null($instance) === true)
{
$instance = new xpto();
}
return $instance;
}
echo xpto()->haha; // returns "haha"
Now, I'm trying to archive the same result but without have to write the xpto class. My guess is I should have to write something like this:
function xpto()
{
static $instance = null;
if (is_null($instance) === true)
{
$instance = new stdClass();
}
return $instance;
}
echo xpto()->haha; // doesn't work - obviously
Now, is it possible to add __get() magic functionality to the stdClass object? I guess not, but I'm not sure.
No, it is not possible. You cannot add anything to stdClass. Also, unlike Java, where every object is a direct or indirect subclass of Object, this is not the case in PHP.
class A {};
$a = new A();
var_dump($a instanceof stdClass); // will return false
What are you really trying to achieve? Your question sounds a bit like "I want to close the door of my car, but without having a car" :-).
The OP looks like they are trying to achieve a singleton pattern using a function in the global scope which is probably not the correct way to go, but anyway, regarding Cassy's answer, "You cannot add anything to stdClass" - this is not true.
You can add properties to the stdClass simply by assigning a value to them:
$obj = new stdClass();
$obj->myProp = 'Hello Property'; // Adds the public property 'myProp'
echo $obj->myProp;
However, I think you need PHP 5.3+ in order to add methods (anonymous functions / closures), in which case you might be able to do something like the following. However, I've not tried this. But if this does work, can you do the same with the magic __get() method?
UPDATE: As noted in the comments, you cannot dynamically add methods in this way. Assigning an anonymous function (PHP 5.3+) does just that and simply assigns a function (strictly a closure object) to a public property.
$obj = new stdClass();
$obj->myMethod = function($name) {echo 'Hello '.$name;};
// Fatal error: Call to undefined method stdClass::myMethod()
//$obj->myMethod('World');
$m = $obj->myMethod;
$m('World'); // Output: Hello World
call_user_func($obj->myMethod,'Foo'); // Output: Hello Foo

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