Phpunit, how to mock an abstract class? - php

Im talking about this function:
function testMeSomehow ($id, Flag $flags)
{
$flags::NAME;
}
its parameter object:
abstract class Flag
{
abstract function method1();
abstract function method2();
.
.
.
abstract function method999();
}
how to mock this Flag class? It has tons of abstract methods, should I create all of them with empty body? And what if this class changes? I also have to add a NAME constant to it

You can mock it with test doubles like you would do for any other class, see https://phpunit.de/manual/current/en/test-doubles.html
This could be an example test:
class TargetClass
{
public function testMeSomehow($id, Flag $flag)
{
return $flag->method1();
}
}
class TargetClassTest extends PHPUnit_Framework_TestCase
{
public function testSomething()
{
$mock = $this->getMock('Flag');
$mock->expects($this->once())
->method('method1')
->willReturn('methodResult');
$targetClass = new TargetClass();
$this->assertEquals('methodResult', $classToTest->testMeSomehow(1, $mock));
}
}
You can specify the methods that you want to replace by the mock as the 2nd parameter of $this->getMock(). Because we don't specify anything at all, it will replace all methods and thus won't bother about the abstract methods.
Edit: added an example to access constants:
class ClassToTest
{
public function testMeSomehow($id, Flag $flag)
{
return $flag::NAME;
}
}
class FlagTest extends PHPUnit_Framework_TestCase
{
public function testStuff()
{
$mock = $this->getMock('Flag');
$classToTest = new ClassToTest();
$this->assertEquals('Flag name', $classToTest->testMeSomehow(1, $mock));
}
}
If you want a specific value for that constant in your tests, I suggest to make a child class with this constant and use that for mocking.
Edit: added an example with a workaround to specify dynamic constant values.
class Flag
{
const NAME = 'Flag name';
public function getName()
{
return static::NAME;
}
}
class TargetClass
{
public function testMeSomehow($id, Flag $flag)
{
return $flag->getName();
}
}
class TargetClassTest extends PHPUnit_Framework_TestCase
{
public function testSomething()
{
$mock = $this->getMock('Flag');
$mock->expects($this->any())
->method('getName')
->willReturn('New flag name');
$targetClass = new TargetClass();
$this->assertEquals('New flag name', $classToTest->testMeSomehow(1, $mock));
}
}
However, this compels you to use the getName() method everywhere, so I personally prefer the previous suggestion: mocking a child class that has the changed value.

Related

PHP Traits: How to circumvenient constructors or force them to be called?

Have a look at the following trait:
trait PrimaryModelRest {
use RestController;
protected $primaryModel;
public function __construct() {
$mc = $this->getPrimaryModelClass();
try {
$this->primaryModel = new $mc();
if(!($this->primaryModel instanceof Model)) {
throw new ClassNotFoundException("Primary Model fatal exception: The given Class is not an instance of Illuminate\Database\Eloquent\Model");
}
} catch (Exception $e) {
throw new WrongImplementationException("Primary Model Exception: Class not found.");
}
}
/**
* #return string: Classname of the primary model.
*/
public abstract function getPrimaryModelClass();
// various functions here
}
As you can see the trait makes sure that the using class holds a certain model instance and it implements certain methods. This works as long as the implementing class does not override the constructor.
So here is my question: I want to make sure that either the constructor is called or a better solution, such that I can instantiate this model on initialization.
Please make in answer which respects Multiple inheritance as well es Multi-Level inheritance.
I think you are trying to make the trait do a job it is not designed for.
Traits are not a form of multiple inheritance, but rather "horizontal reuse" - they're often described as "compiler-assisted copy-and-paste". As such, the job of a trait is to provide some code, so that you don't have to copy it into the class manually. The only relationship it has is with the class where the use statement occurs, where the code is "pasted". To aid in this role, it can make some basic requirements of that target class, but after that, the trait takes no part in inheritance.
In your example, you are concerned that a sub-class might try to access $primaryModel without running the constructor code which initialises it, and you are trying to use the trait to enforce that; but this is not actually the trait's responsibility.
The following definitions of class Sub are completely equivalent:
trait Test {
public function foo() {
echo 'Hello, World!';
}
}
class ParentWithTrait {
use Test;
}
class Sub inherits ParentWithTrait {
}
vs:
class ParentWithMethodDefinition {
public function foo() {
echo 'Hello, World!';
}
}
class Sub inherits ParentWithMethodDefinition {
}
In either case, class Sub could have its own definition of foo(), and by-pass the logic you'd written in the parent class.
The only contract that can prevent that is the final keyword, which in your case would mean marking your constructor as final. You can then provide an extension point that can be overridden for sub-classes to add their own initialisation:
class Base {
final public function __construct() {
important_things(); // Always run this!
$this->onConstruct(); // Extension point
}
protected function onConstruct() {
// empty default definition
}
}
class Sub {
protected function onConstruct() {
stuff_for_sub(); // Runs after mandatory important_things()
}
}
A trait can also mark its constructor as final, but this is part of the code being pasted, not a requirement on the class using the trait. You could actually use a trait with a constructor, but then write a new constructor as well, and it would mask the trait's version completely:
trait Test {
final public function __construct() {
echo "Trait Constructor";
}
}
class Noisy {
use Test;
}
class Silent {
use Test;
public function __construct() {
// Nothing
}
}
As far as the trait is concerned, this is like buying a bottle of beer and pouring it down the sink: you asked for its code and didn't use it, but that's your problem.
Crucially, though, you can also alias the methods of the trait, creating a new method with the same code but a different name and/or a different visibility. This means you can mix in code from traits which declare constructors, and use that code in a more complex constructor, or somewhere else in the class altogether.
The target class might also use the "final + hook" pattern:
trait TestOne {
final public function __construct() {
echo "Trait TestOne Constructor\n";
}
}
trait TestTwo {
final public function __construct() {
echo "Trait TestTwo Constructor\n";
}
}
class Mixed {
final public function __construct() {
echo "Beginning\n";
$this->testOneConstructor();
echo "Middle\n";
$this->testTwoConstructor();
echo "After Traits\n";
$this->onConstruct();
echo "After Sub-Class Hook\n";
}
use TestOne { __construct as private testOneConstructor; }
use TestTwo { __construct as private testTwoConstructor; }
protected function onConstruct() {
echo "Default hook\n";
}
}
class ChildOfMixed extends Mixed {
protected function onConstruct() {
echo "Child hook\n";
}
}
The trait hasn't forced the Mixed class to implement this pattern, but it has enabled it, in keeping with its purpose of facilitating code reuse.
Interestingly, the below code doesn't work, because the as keyword adds an alias, rather than renaming the normal method, so this ends up trying to override the final constructor from Mixed:
class ChildOfMixed extends Mixed {
use TestTwo { __construct as private testTwoConstructor; }
protected function onConstruct() {
$this->testTwoConstructor();
echo "Child hook\n";
}
}
Use a base class, this will let you handle the trait as a parent.
<?php
trait StorageTrait
{
public function __construct()
{
echo "Storage Trait";
}
}
class StorageAttempt
{
use StorageTrait;
public function __construct()
{
parent::__construct();
echo " - Storage Attempt";
}
}
abstract class StorageBase
{
use StorageTrait;
}
class MyStorage extends StorageBase
{
public function __construct()
{
parent::__construct();
echo ' - My Storage';
}
}
new StorageAttempt(); // won't work - will trigger error
new MyStorage(); // will display "Storage Trait - My Storage"
Also if you are using traits you can also work with properties and getters & setters.
Example: A Storage trait involves that a Storage Engine will be used. You can add the storageEngine property and its getters and setters. (with or without Type Hinting)
interface StorageEngineInterface{}
trait StorageTrait
{
/**
* #var StorageEngineInterface
*/
protected $storageEngine;
/**
* #return StorageEngineInterface
*/
public function getStorageEngine(): StorageEngineInterface
{
return $this->storageEngine;
}
/**
* #param StorageEngineInterface $storageEngine
*/
public function setStorageEngine(StorageEngineInterface $storageEngine)
{
$this->storageEngine = $storageEngine;
return $this;
}
}
Note: this is just an explanation so you can better understand how Traits work
UPDATE
To avoid conflict you can use aliases for trait methods. This way you can use both constructors (from trait and from extended class) you can do the following
class DifferentStorage
{
public function __construct()
{
echo ' diff ';
}
}
class MyDifferentStorage extends DifferentStorage
{
use StorageTrait {
StorageTrait::__construct as otherConstructor;
}
public function __construct()
{
parent::__construct();
self::otherConstructor();
}
}
You could use the interface injection pattern: implement an interface iPrimaryModelRest into the same class that uses the trait PrimaryModelRest:
interface iPrimaryModelRest {
public function init();
public abstract function getPrimaryModelClass();
}
The class that uses the trait woud look like this:
class cMyClass implements iPrimaryModelRest {
use PrimaryModelRest;
}
Then, whenever the class is instantiated (not only autoloaded) you could call a special factory-like initialisation function like this:
class cMyApp {
public function start() {
/** #var cMyClass $oClass */ // enlighten IDE
$oClass = $this->init(new cMyClass);
}
public function init($oClass) {
if ($oClass instanceof iPrimaryModelRest) {$oClass->init();}
if ($oClass instanceof whateverinterface) {
// pass optional stuff, like database connection
}
}
}
The interface is used to determine the capabilities of the class, and sets data/runs corresponding functions. If I'm not mistaken then this pattern is called a Service Locator.
I needed a trait for database connection. To avoid using the __construct in a trait, I've used a magic getter instead:
trait WithDatabaseConnection
{
public function __get(string $name)
{
if ($name === 'pdo') {
return App::make(\PDO::class);
}
trigger_error("Property $name does not exist.");
return null;
}
}
class Foo {
use WithDatabaseConnection;
public function save() {
$this->pdo->query('...');
}
}

How to implement abstract properties in PHP? [duplicate]

Is there any way to define abstract class properties in PHP?
abstract class Foo_Abstract {
abstract public $tablename;
}
class Foo extends Foo_Abstract {
//Foo must 'implement' $property
public $tablename = 'users';
}
There is no such thing as defining a property.
You can only declare properties because they are containers of data reserved in memory on initialization.
A function on the other hand can be declared (types, name, parameters) without being defined (function body missing) and thus, can be made abstract.
"Abstract" only indicates that something was declared but not defined and therefore before using it, you need to define it or it becomes useless.
No, there is no way to enforce that with the compiler, you'd have to use run-time checks (say, in the constructor) for the $tablename variable, e.g.:
class Foo_Abstract {
public final function __construct(/*whatever*/) {
if(!isset($this->tablename))
throw new LogicException(get_class($this) . ' must have a $tablename');
}
}
To enforce this for all derived classes of Foo_Abstract you would have to make Foo_Abstract's constructor final, preventing overriding.
You could declare an abstract getter instead:
abstract class Foo_Abstract {
abstract public function get_tablename();
}
class Foo extends Foo_Abstract {
protected $tablename = 'tablename';
public function get_tablename() {
return $this->tablename;
}
}
Depending on the context of the property, if I want to force declaration of an abstract class property in an extended class, I like to use a constant with the static keyword for the property in the abstract object constructor or setter/getter methods. You can optionally use final to prevent the method from being overridden in extended classes.
Example: https://3v4l.org/WH5Xl
abstract class AbstractFoo
{
public $bar;
final public function __construct()
{
$this->bar = static::BAR;
}
}
class Foo extends AbstractFoo
{
//const BAR = 'foobar'; //uncomment to prevent exception
}
$foo = new Foo();
//Fatal Error: Undefined class constant 'BAR'
However, the extended class overrides the parent class properties and methods if redefined.
For example; if a property is declared as protected in the parent and redefined as public in the extended class, the resulting property is public. Otherwise, if the property is declared private in the parent it will remain private and not available to the extended class.
http://www.php.net//manual/en/language.oop5.static.php
As stated above, there is no such exact definition.
I, however, use this simple workaround to force the child class to define the "abstract" property:
abstract class Father
{
public $name;
abstract protected function setName(); // now every child class must declare this
// function and thus declare the property
public function __construct()
{
$this->setName();
}
}
class Son extends Father
{
protected function setName()
{
$this->name = "son";
}
function __construct(){
parent::__construct();
}
}
The need for abstract properties can indicate design problems. While many of answers implement kind of Template method pattern and it works, it always looks kind of strange.
Let's take a look at the original example:
abstract class Foo_Abstract {
abstract public $tablename;
}
class Foo extends Foo_Abstract {
//Foo must 'implement' $property
public $tablename = 'users';
}
To mark something abstract is to indicate it a must-have thing. Well, a must-have value (in this case) is a required dependency, so it should be passed to the constructor during instantiation:
class Table
{
private $name;
public function __construct(string $name)
{
$this->name = $name;
}
public function name(): string
{
return $this->name;
}
}
Then if you actually want a more concrete named class you can inherit like so:
final class UsersTable extends Table
{
public function __construct()
{
parent::__construct('users');
}
}
This can be useful if you use DI container and have to pass different tables for different objects.
I've asked myself the same question today, and I'd like to add my two cents.
The reason we would like abstract properties is to make sure that subclasses define them and throw exceptions when they don't. In my specific case, I needed something that could work with statically.
Ideally I would like something like this:
abstract class A {
abstract protected static $prop;
}
class B extends A {
protected static $prop = 'B prop'; // $prop defined, B loads successfully
}
class C extends A {
// throws an exception when loading C for the first time because $prop
// is not defined.
}
I ended up with this implementation
abstract class A
{
// no $prop definition in A!
public static final function getProp()
{
return static::$prop;
}
}
class B extends A
{
protected static $prop = 'B prop';
}
class C extends A
{
}
As you can see, in A I don't define $prop, but I use it in a static getter. Therefore, the following code works
B::getProp();
// => 'B prop'
$b = new B();
$b->getProp();
// => 'B prop'
In C, on the other hand, I don't define $prop, so I get exceptions:
C::getProp();
// => Exception!
$c = new C();
$c->getProp();
// => Exception!
I must call the getProp() method to get the exception and I can't get it on class loading, but it is quite close to the desired behavior, at least in my case.
I define getProp() as final to avoid that some smart guy (aka myself in 6 months) is tempted to do
class D extends A {
public static function getProp() {
// really smart
}
}
D::getProp();
// => no exception...
As you could have found out by just testing your code:
Fatal error: Properties cannot be declared abstract in ... on line 3
No, there is not. Properties cannot be declared abstract in PHP.
However you can implement a getter/setter function abstract, this might be what you're looking for.
Properties aren't implemented (especially public properties), they just exist (or not):
$foo = new Foo;
$foo->publicProperty = 'Bar';
PHP 7 makes it quite a bit easier for making abstract "properties". Just as above, you will make them by creating abstract functions, but with PHP 7 you can define the return type for that function, which makes things a lot easier when you're building a base class that anyone can extend.
<?php
abstract class FooBase {
abstract public function FooProp(): string;
abstract public function BarProp(): BarClass;
public function foo() {
return $this->FooProp();
}
public function bar() {
return $this->BarProp()->name();
}
}
class BarClass {
public function name() {
return 'Bar!';
}
}
class FooClass extends FooBase {
public function FooProp(): string {
return 'Foo!';
}
public function BarProp(): BarClass {
// This would not work:
// return 'not working';
// But this will!
return new BarClass();
}
}
$test = new FooClass();
echo $test->foo() . PHP_EOL;
echo $test->bar() . PHP_EOL;
if tablename value will never change during the object's lifetime, following will be a simple yet safe implementation.
abstract class Foo_Abstract {
abstract protected function getTablename();
public function showTableName()
{
echo 'my table name is '.$this->getTablename();
}
}
class Foo extends Foo_Abstract {
//Foo must 'implement' getTablename()
protected function getTablename()
{
return 'users';
}
}
the key here is that the string value 'users' is specified and returned directly in getTablename() in child class implementation. The function mimics a "readonly" property.
This is fairly similar to a solution posted earlier on which uses an additional variable. I also like Marco's solution though it can be a bit more complicated.
Just define the property in the base class without assigning it a (default) value.
Getting the property value without redefining it with a default value or assigning it a value will throw an Error.
<?php
class Base {
protected string $name;
public function i_am() : string {
return $this->name;
}
}
class Wrong extends Base {
...
}
class Good extends Base {
protected string $name = 'Somebody';
}
$test = new Good();
echo $test->i_am(), '<br>'; // Will show "Nobody"
$test = new Wrong();
echo $test->i_am(), '<br>'; // Will throw an Error:
// Error: Typed property Base::$name must not be accessed before initialization in ....
?>
You can define a static property in an abstract class.
<?php
abstract class Foo {
private static $bar = "1234";
public static function func() {
echo self::$bar;
}
}
Foo::func(); // It will be printed 1234
Too late to answer the question, but you may use the difference between self and static as follows
<?php
class A { // Base Class
protected static $name = 'ClassA';
public static function getSelfName() {
return self::$name;
}
public static function getStaticName() {
return static::$name;
}
}
class B extends A {
protected static $name = 'ClassB';
}
echo A::getSelfName(); // ClassA
echo A::getStaticName(); // ClassA
echo B::getSelfName(); // ClassA
echo B::getStaticName(); // ClassB

Changing the Privacy Scope of PHP Class Functions

I have an abstract class that extends classes to provide a basic orm function. All the functions it provides are protected to the class so it can decide what fields are made publicly available to outside objects. But recently, I have started working with some smaller data classes that do not require such complexity, and would benefit from having the orm editing functions publicly available and no special functions.
As the naming convention for the functions is sufficient and compact, is there a way to change the existing functions to public (without needing the same class, or an interim extends), or would I have to use the new traits feature of php to add an existing class, which contains public versions of the functions that act as an abstraction layer for the internal protected functions?
EDIT:
For the traits method, I was thinking that it would help like this:
abstract class ORMClass {
public function __construct($pk) {}
protected function __get($k) {}
protected function __set($k,$v) {}
protected function save() {}
}
trait publicORM {
public function __get($k) { return parent::__get($k); }
public function __set($k,$v) { return parent::__set($k,$v); }
public function save() { return parent::save(); }
}
class myOrm extends ORMClass {
use publicORM;
protected static $table = 'myTable';
}
so then I could use myOrm like:
$myOrm = new myOrm(1);
$myOrm->foo = 'alice'
echo $myOrm->bar;
$myOrm->save();
without needing the:
public function __get($k) { return parent::__get($k); }
public function __set($k,$v) { return parent::__set($k,$v); }
public function save() { return parent::save(); }
to be listed in the class myOrm
Since this was never answered properly, I'm adding Charles answer.
This can be done using PHP's Reflection library, built in to PHP since version 5. This particular method is fairly hacky:
<?php
abstract class BaseClass {
protected function testMe() {
echo 'I WORK!';
}
}
class ConcreteClass extends BaseClass {
// Class Code
}
$method = new ReflectionMethod('BaseClass', 'testMe');
$method->setAccessible(true);
$method->invoke(new ConcreteClass()); // Prints 'I WORK!'
And here is the better method using an interim abstract class that extends the base class but uses public methods:
<?php
abstract class BaseClass {
protected function testMe() {
echo 'I WORK!';
}
}
abstract class PublicBaseClass extends BaseClass {
public function testMe() {
parent::testMe();
}
}
class ConcreteClass extends PublicBaseClass {
// Class Code
}
$obj = new ConcreteClass();
$obj->testMe();

PHP abstract properties

Is there any way to define abstract class properties in PHP?
abstract class Foo_Abstract {
abstract public $tablename;
}
class Foo extends Foo_Abstract {
//Foo must 'implement' $property
public $tablename = 'users';
}
There is no such thing as defining a property.
You can only declare properties because they are containers of data reserved in memory on initialization.
A function on the other hand can be declared (types, name, parameters) without being defined (function body missing) and thus, can be made abstract.
"Abstract" only indicates that something was declared but not defined and therefore before using it, you need to define it or it becomes useless.
No, there is no way to enforce that with the compiler, you'd have to use run-time checks (say, in the constructor) for the $tablename variable, e.g.:
class Foo_Abstract {
public final function __construct(/*whatever*/) {
if(!isset($this->tablename))
throw new LogicException(get_class($this) . ' must have a $tablename');
}
}
To enforce this for all derived classes of Foo_Abstract you would have to make Foo_Abstract's constructor final, preventing overriding.
You could declare an abstract getter instead:
abstract class Foo_Abstract {
abstract public function get_tablename();
}
class Foo extends Foo_Abstract {
protected $tablename = 'tablename';
public function get_tablename() {
return $this->tablename;
}
}
Depending on the context of the property, if I want to force declaration of an abstract class property in an extended class, I like to use a constant with the static keyword for the property in the abstract object constructor or setter/getter methods. You can optionally use final to prevent the method from being overridden in extended classes.
Example: https://3v4l.org/WH5Xl
abstract class AbstractFoo
{
public $bar;
final public function __construct()
{
$this->bar = static::BAR;
}
}
class Foo extends AbstractFoo
{
//const BAR = 'foobar'; //uncomment to prevent exception
}
$foo = new Foo();
//Fatal Error: Undefined class constant 'BAR'
However, the extended class overrides the parent class properties and methods if redefined.
For example; if a property is declared as protected in the parent and redefined as public in the extended class, the resulting property is public. Otherwise, if the property is declared private in the parent it will remain private and not available to the extended class.
http://www.php.net//manual/en/language.oop5.static.php
As stated above, there is no such exact definition.
I, however, use this simple workaround to force the child class to define the "abstract" property:
abstract class Father
{
public $name;
abstract protected function setName(); // now every child class must declare this
// function and thus declare the property
public function __construct()
{
$this->setName();
}
}
class Son extends Father
{
protected function setName()
{
$this->name = "son";
}
function __construct(){
parent::__construct();
}
}
The need for abstract properties can indicate design problems. While many of answers implement kind of Template method pattern and it works, it always looks kind of strange.
Let's take a look at the original example:
abstract class Foo_Abstract {
abstract public $tablename;
}
class Foo extends Foo_Abstract {
//Foo must 'implement' $property
public $tablename = 'users';
}
To mark something abstract is to indicate it a must-have thing. Well, a must-have value (in this case) is a required dependency, so it should be passed to the constructor during instantiation:
class Table
{
private $name;
public function __construct(string $name)
{
$this->name = $name;
}
public function name(): string
{
return $this->name;
}
}
Then if you actually want a more concrete named class you can inherit like so:
final class UsersTable extends Table
{
public function __construct()
{
parent::__construct('users');
}
}
This can be useful if you use DI container and have to pass different tables for different objects.
I've asked myself the same question today, and I'd like to add my two cents.
The reason we would like abstract properties is to make sure that subclasses define them and throw exceptions when they don't. In my specific case, I needed something that could work with statically.
Ideally I would like something like this:
abstract class A {
abstract protected static $prop;
}
class B extends A {
protected static $prop = 'B prop'; // $prop defined, B loads successfully
}
class C extends A {
// throws an exception when loading C for the first time because $prop
// is not defined.
}
I ended up with this implementation
abstract class A
{
// no $prop definition in A!
public static final function getProp()
{
return static::$prop;
}
}
class B extends A
{
protected static $prop = 'B prop';
}
class C extends A
{
}
As you can see, in A I don't define $prop, but I use it in a static getter. Therefore, the following code works
B::getProp();
// => 'B prop'
$b = new B();
$b->getProp();
// => 'B prop'
In C, on the other hand, I don't define $prop, so I get exceptions:
C::getProp();
// => Exception!
$c = new C();
$c->getProp();
// => Exception!
I must call the getProp() method to get the exception and I can't get it on class loading, but it is quite close to the desired behavior, at least in my case.
I define getProp() as final to avoid that some smart guy (aka myself in 6 months) is tempted to do
class D extends A {
public static function getProp() {
// really smart
}
}
D::getProp();
// => no exception...
As you could have found out by just testing your code:
Fatal error: Properties cannot be declared abstract in ... on line 3
No, there is not. Properties cannot be declared abstract in PHP.
However you can implement a getter/setter function abstract, this might be what you're looking for.
Properties aren't implemented (especially public properties), they just exist (or not):
$foo = new Foo;
$foo->publicProperty = 'Bar';
PHP 7 makes it quite a bit easier for making abstract "properties". Just as above, you will make them by creating abstract functions, but with PHP 7 you can define the return type for that function, which makes things a lot easier when you're building a base class that anyone can extend.
<?php
abstract class FooBase {
abstract public function FooProp(): string;
abstract public function BarProp(): BarClass;
public function foo() {
return $this->FooProp();
}
public function bar() {
return $this->BarProp()->name();
}
}
class BarClass {
public function name() {
return 'Bar!';
}
}
class FooClass extends FooBase {
public function FooProp(): string {
return 'Foo!';
}
public function BarProp(): BarClass {
// This would not work:
// return 'not working';
// But this will!
return new BarClass();
}
}
$test = new FooClass();
echo $test->foo() . PHP_EOL;
echo $test->bar() . PHP_EOL;
if tablename value will never change during the object's lifetime, following will be a simple yet safe implementation.
abstract class Foo_Abstract {
abstract protected function getTablename();
public function showTableName()
{
echo 'my table name is '.$this->getTablename();
}
}
class Foo extends Foo_Abstract {
//Foo must 'implement' getTablename()
protected function getTablename()
{
return 'users';
}
}
the key here is that the string value 'users' is specified and returned directly in getTablename() in child class implementation. The function mimics a "readonly" property.
This is fairly similar to a solution posted earlier on which uses an additional variable. I also like Marco's solution though it can be a bit more complicated.
Just define the property in the base class without assigning it a (default) value.
Getting the property value without redefining it with a default value or assigning it a value will throw an Error.
<?php
class Base {
protected string $name;
public function i_am() : string {
return $this->name;
}
}
class Wrong extends Base {
...
}
class Good extends Base {
protected string $name = 'Somebody';
}
$test = new Good();
echo $test->i_am(), '<br>'; // Will show "Nobody"
$test = new Wrong();
echo $test->i_am(), '<br>'; // Will throw an Error:
// Error: Typed property Base::$name must not be accessed before initialization in ....
?>
You can define a static property in an abstract class.
<?php
abstract class Foo {
private static $bar = "1234";
public static function func() {
echo self::$bar;
}
}
Foo::func(); // It will be printed 1234
Too late to answer the question, but you may use the difference between self and static as follows
<?php
class A { // Base Class
protected static $name = 'ClassA';
public static function getSelfName() {
return self::$name;
}
public static function getStaticName() {
return static::$name;
}
}
class B extends A {
protected static $name = 'ClassB';
}
echo A::getSelfName(); // ClassA
echo A::getStaticName(); // ClassA
echo B::getSelfName(); // ClassA
echo B::getStaticName(); // ClassB

PHPUnit Stubbing Class methods declared as "final"

I'm writing a unit test for a class method that calls another class's method using a mock, only the method that needs to be called is declared as final, so PHPUnit is unable to mock it. Is there a different approach I can take?
example:
class to be mocked
class Class_To_Mock
{
final public function needsToBeCalled($options)
{
...
}
}
my test case
class MyTest extends PHPUnit_Framework_TestCase
{
public function testDoSomething()
{
$mock = $this->getMock('Class_To_Mock', array('needsToBeCalled'));
$mock->expects($this->once())
->method('needsToBeCalled')
->with($this->equalTo(array('option'));
}
}
Edit: If using the solution provided by Mike B and you have a setter/getter for the object you're mocking that does type checking (to ensure the correct object was passed into the setter), you'll need to mock the getter on the class you're testing and have it return the other mock.
example:
class to be mocked
class Class_To_Mock
{
final public function needsToBeCalled($options)
{
...
}
}
mock
class Class_To_MockMock
{
public function needsToBeCalled($options)
{
...
}
}
class to be tested
class Class_To_Be_Tested
{
public function setClassToMock(Class_To_Mock $classToMock)
{
...
}
public function getClassToMock()
{
...
}
public function doSomething()
{
$this->getClassToMock()
->needsToBeCalled(array('option'));
}
}
my test case
class MyTest extends PHPUnit_Framework_TestCase
{
public function testDoSomething()
{
$classToTest = $this->getMock('Class_To_Be_Tested', array('getClassToMock'));
$mock = $this->getMock('Class_To_MockMock', array('needsToBeCalled'));
$classToTest->expects($this->any())
->method('getClassToMock')
->will($this->returnValue($mock));
$mock->expects($this->once())
->method('needsToBeCalled')
->with($this->equalTo(array('option'));
$classToTest->doSomething();
}
}
I don't think PHPUnit supports stubbing/mocking of final methods. You may have to create your own stub for this situation and do some extension trickery:
class myTestClassMock {
public function needsToBeCalled() {
$foo = new Class_To_Mock();
$result = $foo->needsToBeCalled();
return array('option');
}
}
Found this in the PHPUnit Manual under Chapter 11. Test Doubles
Limitations
Please note that final, private and static methods cannot be stubbed or mocked. They are ignored by PHPUnit's test double functionality and retain their original behavior.
I just stumbled upon this issue today. Another alternative is to mock the interface that the class implements, given that it implements an interface and you use the interface as type hinting.
For example, given the problem in question, you can create an interface and use it as follows:
interface Interface_To_Mock
{
function needsToBeCalled($options);
}
class Class_To_Mock implements Interface_To_Mock
{
final public function needsToBeCalled($options)
{
...
}
}
class Class_To_Be_Tested
{
public function setClassToMock(Interface_To_Mock $classToMock)
{
...
}
...
}
class MyTest extends PHPUnit_Framework_TestCase
{
public function testDoSomething()
{
$mock = $this->getMock('Interface_To_Mock', array('needsToBeCalled'));
...
}
}

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