Procedural CSS Generation in PHP and Browser Cacheing - php

I like to generate CSS constants using PHP and I'm wondering if there's a way to do this that will still leverage cacheing. Right now I'm defining everything in the index.php file and while it's a web app and so the extra 20-80kb of css isn't toooooo relevant, it would be nice to have it cached so my question is twofold:
What's the most optimal way to generate CSS using PHP (or a similarly cross-browser solution that doesn't need to render using JS ala LESS or SASS)
Does the procedural generation of CSS values using PHP get ignored by the end-browser if the values are unchanged? In other words, if I don't touch the layout for a month and somebody visits twice in that month, does the very fact that PHP is outputting the data break cacheing or, so long as the data is identical, will the cache still be respected by most modern browsers?
Thank you!

Related

SASS and/or LESS - can I create dynamic CSS files on the fly?

I'm using CakePHP to build my site (if that matters). I have a TON of elements/modules each having their own file and fairly complicated CSS (in some cases).
Currently the CSS is in a massive single CSS file, but for sanity sake (and the below mentioned details), I would like to be able to keep the CSS in it's own respective file - ie css/modules/rotator.css. But with normal CSS, that would call a TON of CSS files.
So, I started looking into SASS or LESS per recommendation. But - it seems these are supposed to be compiled then uploaded. But in my case, each page is editable via the CMS, so a page might have 10 modules one minute, then after a CMS change it could have 20 or 5...etc. And I don't want to have to compile the CSS for every module if it's not going to use it.
Is there a way I can have a ton of CSS files that all compile on the fly?
Side note: I'd also like to allow the user to edit their own CSS for a page and/or module, which would then load after the default CSSs. Is this possible with SASS and/or LESS?
I don't need a complete walkthrough (though that would be awesome), but so far my searches have returned either things that are over my head related to Ruby on Rails (never used) or generic tutorials on each respective CSS language.
Any other recommendations welcome. I'm a complete SASS/LESS noob.
Clarified question:
How do I dynamically (server-side) combine multiple CSS files using LESS? (even a link to a resource that would get me on the right track is plenty!)
If you want to reduce the number of CSS files & you have one huge css file that has all the component css, just link to it on all pages & make sure you set cache headers properly.
They will load the file once and use it everywhere. The one pitfall is initial pageload time; if that's not an issue go with this solution. If it is an issue consider breaking down your compiled CSS files to a few main chunks (default.css, authoring.css, components.css eg.).
Don't bother trying to make a custom css for each collection of components, you will actually be shooting yourself in the foot by forcing users to re-download the same CSS reorganized in different ways.
Check out lessphp (http://leafo.net/lessphp/). It's a php implementation of less and can recompile changed files by comparing the timestamp.
Assuming that 'on the fly' means 'on pageload', that would likely be even slower than sending multiple files. What I would recommend is recompiling the stylesheets whenever a module is saved.
The issue of requiring only necessary modules should be solved by means of CMS. It has nothing to do with SASS or LESS.
If your CMS is aware of which modules current page has, do not run a SASS/LESS compilation (it will be painfully slow unless you implement caching which is not a trivial task). Instead, adjust your CMS's logic so that it includes each module's CSS file.
Advanced CMSs like Drupal not only automatically fetch only necessary CSS files, but also assemble them into a single file and compress it.
And if your CSS is not aware of which modules current page has (e. g. "modules" are simply HTML code that is saved into post body), then you can't really do anything.
UPD: As sequoia mcdowell says in his answer, making users download one large CSS file once is better than making them download a number of lesser CSS files that contain duplicate code. The cumulative size of all those smaller CSS files will turn out to be larger than the size of a full CSS file.

include or call php or html file via .js

I have a js file that has the code for navigation for a site with ~600 pages..
Now I want to change the menu(colors, background, links etc) and I don't want to edit the JS file as the code here is like using images for the menu..so I was thinking that I will create a php file or html file and then call it inside that js file. Is this something possible?
Please advise.
You could have the js render an iframe instead of an img and pass along the url to the php/html.
You need to understand the difference between PHP, HTML and JS. They each occupy a different domain in web programming. PHP is for server side logic, HTML is a structural language and JS is an action-oriented language intended to function on top of the HTML that exists in the page (and may be rendered in JS).
All programmers have at one point tried to "hack" code like you are doing, by trying to find a band-aid fix to a complicated solution. It is not worth it. You will lose performance in the best of cases and either fail outright or lose browser compatibility and user interface quality the vast majority of the time.
In short, take your time and edit the JS. You can always do a find/replace on images to strip them out and insert CSS class declarations in their place. Do it right and you'll save yourself a big headache later on.

PHP include (JavaScript and CSS files)

If JavaScript and CSS files were included inside of pages it would cut down the number of http requests and therefore make the page load faster. I feel like I am missing something because it seems like any organization interested in lightning-quick pages would do this. However, I don't recall any sites having tons of CSS and JavaScript into their pages as I look at the source code.
Questions:
What errors are in my statements above?
What are the drawbacks of this approach (shown in the title via psuedocde)?
If the data is in an external file it can be cached and reused on other pages (or the same page, revisited) without having to fetch it over the network again.
You get a minor performance penalty on the first page in exchange for a major performance enhancement on subsequent pages.
Modularity is a major concern:
I can pick and choose which javascript and css files I want per page: otherwise I'd have a ton of css and javascript files that have all the different configurations (which is just messy).
I can also cache a file and hand it to someone else faster
Where you will find an example of this happening is when sites chuck their images together into one png file and then use css to slice up the bits they want for buttons etc.
Another aspect not only for inline css and jscript. When I write code I hate to repeat. It leads to errors is difficult to maintain (update/edit) and a waste of time and space. Printing CSS or jscript once in a file that gets downloaded once is less error prone, easy to maintain and less waste of time and space.

using PHP for "Fluid" design(using viewport resolution)

I need some opinions on using PHP to make completely "scalable" websites.. For instance, using viewport resolution and resizing images, applying dynamic css styles..... In my mind doing this just add's to the complexity and should not be done, it should be fixed or fluid using strictly css and no server-side languages to generate layouts based on the device size..
I need some input and maybe some philosophy on why using this approach is not used at all..
Manipulating a web page in this way is the domain of CSS controlled by Javascript (or a library such as JQuery, see CSS docs). You shouldn't be wasting your server's processor cycles when client-side implementations will be far more responsive for the user and allow all the flexibility you require. Changing font size etc can be done almost instantly in the browser without the user having to request another page from your (remote) server, which would result in a slower user experience.
Really, really DON'T
As Andy says it is the domain of CSS.
Trying to adapt a design with PHP will make your code unmaintainable. You should really learn to use CSS efficiently to avoid this kind of hack.
The only reason for which you could use PHP to detect browser and adapt content is mobile browser.
Given the number of the existing User Agent tokens, it'll be almost impossible to make y scalable websites.

How to properly preload images, js and css files?

I'm creating a website from scratch and I was really into this in the late 90's but the web has changed alot since then! And I'm more of a designer so when I started putting this site together, I basically did a system of php includes to make the site more "dynamic"
When you first visit the site, you'll be presented to a logon screen, if you're not already logged on (cookies). If you're not logged on, a page called access.php is introdused.
I thought I'd preload the most heavy images at this point. So that when the user is done logging on, the images are already cached. And this is working as I want. But I still notice that the biggest image still isn't rendered immediatly anyway. So it's seems kinda pointless.
All of this has made me rethink how the site is structured and how scripts and css files are loaded. Using FireBug and YSlow with Firefox I see a few pointers like expires headers and reducing the size of each script. But is this really the culprit?
For example, would this be really really stupid in the main index.php? The entire site is basically structured like this
<?php
require("dbconnect.php");
?>
<?php
include ("head.php");
?>
And below this is basically just the body and the content of the site.
Head.php however consists of the doctype, head portions, linking of two css style sheets, jQuery library, jQuery validation engine, Cufon and Cufon font file, and then the small Cufon.Replace snippet.
The rest of the body comes with the index.php file, but at the bottom of this again is an include of a file called "footer.php" which basically consists of loading of a couple of jsLoader scripts and a slidepanel and then a js function.
All of this makes the end page source look like a typical complete webpage, but I'm wondering if any of you can see immediatly that "this is really really stupid" and "don't do that, do this instead" etc. :) Are includes a bad way to go?
This site is also pretty image intensive and I can probably do a little more optimization.
But I don't think that's its the primary culprit. YSlow gives me a report of what takes up the most space:
doc(1) - 5.8K
js(5) - 198.7K
css(2) - 5.6K
cssimage(8) - 634.7K
image(6) - 110.8K
I know it looks like it's cssimage(8) that weighs the most, but I've already preloaded these images from before and it doesn't really affect the rendering.
To speed a little, you could assemble all your images on the same image sprite, so that you have only 1 request to download all the images. But that requires you to fine tune your css to let display just the small subset of your image.
To have a better explanation, check out : http://css-tricks.com/css-sprites/
Another answer that could seem a little stupid but I like to think of this when I make a website : Just Keep It Simple. I mean do all your JS add real value, do all this images are fine, could you display less, make a lighter design ? I'm not criticizing your work at all, just suggest you...
I used the following approach on an extranet project:
Using jQuery and a array of file names, I ajax in all the images, .js and .css files so that they are preloaded in the cache. As I iterate through the array, I update a progress bar on the screen that indicates that the site is loading - much like a flash loader.
It worked well.
What I will do is show by default the loading page with pure CSS and HTML then wait for the jQuery to load and preload the images with ImageLoader. Once you are done redirect to the normal website since the images will be already in the cache they won't be loaded again.
Another optimization you can do is minify all JS files and combine all except the jquery.js. Put the jquery.js first into your HTML so it loads first. Also put your SCRIPT tags at the bottom of the HTML.
It sounds like you have pretty much nailed preloading, if you have loaded it once, and the expiry header is set correctly, you have preloaded it, no matter what kind of content it is.
File combination can be key to a quick website, each extra file will add load time, in the worst cases of network and server lag you might add up to a second extra for each separate file. More commonly it will be around 100 - 200 milliseconds per file.
If not already minified, minify the scripts, and put them in the same file, just remember to keep the order. I have no idea why Ivo Sabev wouldn't include jQuery.
Same thing with the CSS files.
How much have you done about testing image compression? There can really be a gain from trying out different compression settings and comparing size vs. quality. For PNG images IrfanView with PNGOUT can often make files 25% smaller than other programs, on top of that, a very big gain in size reduction can be achieved by reducing the image to 8 bit colour, with a lot of graphic elements you simply can't tell the difference. Right here on Stack Overflow there is a great example of well compressed and stacked images in the editor control buttons: http://sstatic.net/so/Img/wmd-buttons.png

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