How to assert parameter attribute sub-structures in PHPUnit mock call expectations - php

I am testing an parameter sent to a mocked event handler. The parameter is an object of "Event" sub-type, which itself has some data nested inside it. I want to test the Event and its substructure matches the fixture data I've injected into the code through various mocks.
I can test the "top level" of the event easily enough: the classname, and simple attributes like an event name string. I can also test that an attribute contains the same object, which I believe implicitly tests all the substructure of the object.
The problem I'm having is some of the sub-structure in a more complex example is causing the test to fail but it's irrelevant, so I want to cherry-pick specific properties of the sub-structure, and not just identity-compare the entire object.
I feel like I'm missing something in the attribute assertions: how to access the parameter that the "with" refers to - as variable. Then I could pass it into some of the assert methods like attributeEqualTo which require the item under test to be passed in. Perhaps these just cannot be used in the fluent case I'm using?
I'd like to check the event.data is a certain class.
I'd like to check the event.data.thing1 == X
I'd like to check the event.data.thing2 == Y
and so on.
Simplified code:
class MyEventData{
public $thing1;
public $thing2;
}
class MyEvent{
public $data;
}
// An event gets fired containing this in the tests
$eventData = new MyEventData(1,2);
$this->eventMock->expects($this->exactly(3))
->method('fire')
->with(
$this->logicalAnd(
// THIS WORKS OK
$this->isInstanceOf('\MyApp\MyEvents\SomeEvent'),
// THIS WORKS OK
$this->attributeEqualTo ('name', SomeEvent::EVENT_NAME),
// THIS WORKS in simplified cases only
$this->attributeEqualTo ('data', $eventData),
// HOW DO I GET THE "WITH" PARAMETER CONTEXT "INTO" THE THIRD PARAMETER?
$this->assertAttributeInstanceOf('\MyApp\MyEvents\MyEventData', 'data', -classOrObject- ),
// Then how can I test with attribute data.thing1 == 1 and data.thing2 = 2
)
);

I've got it to work using the callback constraint, but it feels like I've now stepped off the path and lost the power of PHPUnit - I can't seem to use the assertion helpers here anymore.
e.g. If the accumulated tests return false, I don't get any details in the output log beyond "Expectation failed for ... and is accepted by specified callback".
$this->callback(function($subject){
$b = true;
// I tried using this constraint but can't access (autoload) this class? So is it not supposed to be used directly?
//$c = new PHPUnit_Framework_Constraint_IsInstanceOf('\MyApp\MyEvents\MyEventData');
// return $c->matches(subject);
// this is the right assert, but it doesn't return the result, so I cannot use it in a callback constraint.
\PHPUnit_Framework_Assert::assertAttributeInstanceOf('\MyApp\MyEvents\MyEventData', 'data', $subject);
// This works but seems very "Manual"
$b = $b && get_class($subject->data) == '\MyApp\MyEvents\MyEventData';
$b = $b && $subject->data->thing1 == 1;
$b = $b && $subject->data->thing2 == 1;
return $b;
})

Related

Kotlin equivalent of php's $object->{$key}

I have the following Kotlin class:
class Program {
#SerializedName("hrs0")
var nHrs0: Int? = null
#SerializedName("hrs1")
var nHrs1: Int? = null
}
I need to reference a variable from this class, but I only have the variable name as a string. Normally, I would use it as so:
Program.nHrs0 = 5;
I need to be able to assign that value, but I only have the string equivalent of the variable's name. In php, I would do something like this:
$program->{$variableName}
How can this be done in Kotlin:
variableName = "nHrs0"
Program.{variableName}
Thanks
In this case, you would use a Map and after apply values to Program:
// create Map
val programMap = mutableMapOf<String, Int>()
// apply value to key
programMap["nHrs0"] = 5
val program = Program()
// get value from key
program.nHrs0 = programMap["nHrs0"]
You can do this with the Kotlin reflection API. The first step is to add the Kotlin reflection runtime to your project since it is not included by default because of its size/overhead and relatively rare use. I Use Kotlin 1.3.50 which is the latest version right now. Change to the version you use if you use an older version:
implementation 'org.jetbrains.kotlin:kotlin-reflect:1.3.50'
This is how you use this API in this case:
// Obtain a reference to the nHrs0 member
val nHrs0Member = Program::class.members.find { it.name == "nHrs0" }
// Since it is a property (var), we can and must cast it to
// KMutableProperty to use it
val nHrs0Property = nHrs0Member as KMutableProperty
// Kotlin properties are not really JVM fields. They consists
// of a getter (for 'val' and 'var') and a setter (only for
// 'var'). So to set this property, we need to obtain a reference
// to the setter
val nHrs0Setter = nHrs0Property.setter
// Create an instance to perform our operations on
val p = Program()
// Use our setter to set the property "nHrs0" on
// instance 'p' to 5
nHrs0Setter.call(p, 5)
// Prove that the property was set
println("p.nHrs0=${p.nHrs0}") // Prints p.nHrs0=5
For more information on how properties work in Kotlin, refer to the official docs on Properties and Fields. For more information on the reflection API, refer to the official docs on Reflection

Recall chained methods on PHP

I call an object that returns an array given certain chained methods:
Songs::duration('>', 2)->artist('Unknown')->genre('Metal')->stars(5)->getAllAsArray();
The problem lies that every time I want to get this array, for example, in another script, I have to chain everything again. Now imagine that in over 10 scripts.
Is there a way to recall the chained methods for later use?
Since you can't cache the result, you could cache the structure of the call chain in an array.
$chain = [
'duration' => ['>', 2],
'artist' => 'Unknown',
'genre' => 'Metal',
'stars' => 5,
'getAllAsArray' => null
];
You could use that with a function that emulates the chained call using the cached array:
function callChain($object, $chain) {
foreach ($chain as $method => $params) {
$params = is_array($params) ? $params : (array) $params;
$object = call_user_func_array([$object, $method], $params);
}
return $object;
}
$result = callChain('Songs', $chain);
If you can not cache your results as suggested, as I commented, here are a couple ideas. If your application allows for mixing of functions (as in you are permitted by standards of your company's development rules) and classes, you can use a function wrapper:
// The function can be as complex as you want
// You can make '>', 2 args too if they are going to be different all the time
function getArtists($array)
{
return \Songs::duration('>', 2)->artist($array[0])->genre($array[1])->stars($array[2])->getAllAsArray();
}
print_r(getArtists(array('Unkown','Metal',5)));
If you are only allowed to use classes and __callStatic() is not forbidden in your development and is also available in the version of PHP you are using, you might try that:
// If you have access to the Songs class
public __callStatic($name,$args=false)
{
// This should explode your method name
// so you have two important elements of your chain
// Unknown_Metal() should produce "Unknown" and "Metal" as key 0 and 1
$settings = explode("_",$name);
// Args should be in an array, so if you have 1 value, should be in key 0
$stars = (isset($args[0]))? $args[0] : 5;
// return the contents
return self::duration('>', 2)->artist($settings[0])->genre($settings[1])->stars($stars)->getAllAsArray();
}
This should return the same as your chain:
print_r(\Songs::Unknown_Metal(5));
It should be noted that overloading is hard to follow because there is no concrete method called Unknown_Metal so it's harder to debug. Also note I have not tested this particular set-up out locally, but I have notated what should happen where.
If those are not allowed, I would then make a method to shorten that chain:
public function getArtists($array)
{
// Note, '>', 2 can be args too, I just didn't add them
return self::duration('>', 2)->artist($array[0])->genre($array[1])->stars($array[2])->getAllAsArray();
}
print_r(\Songs::getArtists(array('Unkown','Metal',5)));
I wrote a lib doing exactly what you're looking for, implementing the principle suggested by Don't Panic in a high quality way: https://packagist.org/packages/jclaveau/php-deferred-callchain
In your case you would code
$search = DeferredCallChain::new_(Songs::class) // or shorter: later(Songs::class)
->duration('>',2) // static syntax "::" cannot handle chaining sadly
->artist('Unknown')
->genre('Metal')
->stars(5)
->getAllAsArray();
print_r( $search($myFirstDBSongs) );
print_r( $search($mySecondDBSongs) );
Hoping it will match your needs!

php-function, passing value to specific argument?

Can pass a value to specific argument in function ?
function fun1($a,$b)
{
echo $b;
}
#fun1(123);
Functions can be defined so that they do not require all parameters. For example:
function foo($a, $b = 2) {
echo $a + $b;
}
foo(1); //gives 3
Read about default function values here
However, you cannot pass in later parameters without specifying earlier ones. Some simple programming-function-parameters-basics... when you do foo($b) the function has no idea that the variable was named b... It just gets the data; usually a primitive type (in this case an int) or a reference.
You haven't specified how you're using these variables, so you may want to give a dummy value like "-1" to $a (and handle it in your function) (foo(-1, 123)), or rewrite your function so that $a is the second parameter with the default value. (function foo($b, $a = NULL))
That's why you must pass the variables in order; the function assumes you're using it right, and it lines up the values passed with the function definition. function foo($a, $b) means "I'm assuming I should associate your first value with a and your second value with b)".
With your original example function foo($a, $b):
No context, so I would just say do this function foo($b, $a = some_default_value). However, I'm assuming you're using $a and $b equally so you could check to see if it was some default-invalid-value and act on it. However, if your function performs different tasks depending on the (number of) parameters passed, you probably want to separate your function.
If you insist on not switching the order, you could call foo(-1, 123) with a dummy value and check it. Again though, same problem as above
Edit: You've given another example foo($a, $b, $c) and you said you want to do foo($b) to update the middle value. See the explanation in the first paragraph about how a function knows what parameter is what.
If you mean you want to pass an arbitrary set of variables to a function and it knows which ones it got? Again I don't think this is the best practice (you'll need to give us more detail about how you're using this) but you could pass an associative array:
function foo($arr) {
if (isset($arr['a'])) {
echo $a;
}
if (isset($arr['b'])) {
echo $b;
}
if (isset($arr['c'])) {
echo $c;
}
}
foo(array('b' => 123));
I feel horrible after writing this function :P
<?php
function FUN1($a, $b)
{
echo "HI";
echo $b;
} //$_a= 123; //error_reporting (E_ALL ^ E_NOTICE ^ E_WARNING); //$b=23; echo #FUN1(123);//it gives HI123
?>
I formatted your function. Firstly, when I tried that call it doesn't give me "HI123". Secondly, # is bad practice and really slows down the code. Thirdly, you don't echo FUN1 since it doesn't return anything; your function prints the stuff itself.
You (your student) are/is going in the wrong direction. As I said in my comment, functions already have a beautiful way of sorting out the parameters. Instead of trying to do something funky and work around that, just change your approach.
The example above has no real use and I'm sure in actual code you should just write different functions when you're setting different variables. like setA($a) setB($b) setC($c) setAll($a, $b, $c) and use them accordingly. Arrays are useful for easy variable length functions, but if you're checking each tag to do something, then something's wrong.
If you only want to pass one argument, you could make a wrapper function like this:
function PassOne($arg)
{
fun1(NULL,$arg);
}
function fun1($a,$b)
{
echo $b;
}
Forgive any inaccuracies. It's been a while since I coded in PHP.
If you want to ensure the order of arguments, you can pass a single array as an argument.
$args = array(
'name' => 'Robert',
'ID' => 12345,
'isAdmin' => true
);
example($args);
function example($args)
{
echo $args['name']; // prints Robert
echo $args['ID']; // prints 12345
echo $args['isAdmin']; // prints true
}
Using this approach, you can also hard-code default values into the function, replacing them only when they're provided in the argument array. Example:
$args = array(
'name' => 'Robert',
'ID' => 12345
// Note that I didn't specify whether Robert was admin or not
);
example($args);
function example($args)
{
$defaultArgs = array(
'name' => '',
'ID' => -1,
'isAdmin' => false // provides a default value to incomplete requests
);
// Create a new, mutable array that's a copy of the default arguments
$mixArgs = $defaultArgs;
// replace the default arguments with what was provided
foreach($args as $k => $v) {
$mixArgs[$k] = $v;
}
/*
Now that we have put all the arguments we received into $mixArgs,
$mixArgs is mix of supplied values and default values. We can use
this fact to our advantage:
*/
echo $mixArgs['name']; // prints Robert
// if ID is still set to the default value, the user never passed an ID
if ($mixArgs['ID'] == -1) {
die('Critical error! No ID supplied!'); // use your imagination
} else {
echo mixArgs['ID']; // prints 12345
}
echo mixArgs['isAdmin']; // prints false
// ... etc. etc.
}
2018's PHP syntax and defaults
function example($args=[], $dftArgs=['name'=>'', 'ID' => -1, 'isAdmin'=>false])
{
if (is_string($args))
$args = json_decode($args,true); // for microservice interoperability
$args = array_merge($dftArgs,$args);
// ... use $args
}
// PS: $dftArgs as argument is not usual, is only a generalization
No.
But by convention you can skip arguments to built in functions by passing NULL in that position:
fun1(NULL, 123);
Obviously this is doesn't make sense for everything - for example this makes no sense:
$result = strpos(NULL, 'a string');
For user defined functions, it's up to you to handle the arguments in whatever way you see fit - but you might find func_get_arg()/func_get_args() useful for functions that use an indeterminate number of arguments.
Also, don't forget you can make arguments optional by defining default values:
function fun ($arg = 1) {
echo $arg;
}
fun(2); // 2
fun(); // 1
Note that default values can only be defined on the right-most arguments. You cannot give an argument a default value if an argument to its right does not have one. So this is illegal:
function fun ($arg1 = 1, $arg2) {
// Do stuff heere
}

PHP - best way to initialize an object with a large number of parameters and default values

I'm designing a class that defines a highly complex object with a ton (50+) of mostly optional parameters, many of which would have defaults (eg: $type = 'foo'; $width = '300'; $interactive = false;). I'm trying to determine the best way to set up the constructor and instance/class variables in order to be able to:
make it easy to use the class
make it easy to auto-document the class (ie: using phpDocumentor)
code this elegantly
In light of the above, I don't want to be passing the constructor a ton of arguments. I will be passing it a single hash which contains the initialization values, eg: $foo = new Foo(array('type'=>'bar', 'width'=>300, 'interactive'=>false));
In terms of coding the class, I still feel like I would rather have...
class Foo {
private $_type = 'default_type';
private $_width = 100;
private $_interactive = true;
...
}
...because I believe this would facilitate documentation generation (you get the list of the class' properties, which lets the API user know what 'options' they have to work with), and it "feels" like the right way to do it.
But then you run into the problem of mapping the incoming parameters in the constructor to the class variables, and without exploiting the symbol table, you get into a "brute force" approach which to me defeats the purpose (though I'm open to other opinions). E.g.:
function __construct($args){
if(isset($args['type'])) $_type = $args['type']; // yuck!
}
I've considered creating a single class variable that is itself an associative array. Initializing this would be really easy then, e.g.:
private $_instance_params = array(
'type' => 'default_type',
'width' => 100,
'interactive' => true
);
function __construct($args){
foreach($args as $key=>$value){
$_instance_params[$key] = $value;
}
}
But this seems like I'm not taking advantage of native features like private class variables, and it feels like documentation generation will not work with this approach.
Thanks for reading this far; I'm probably asking a lot here, but I'm new to PHP and am really just looking for the idiomatic / elegant way of doing this. What are your best practices?
Addendum (details about this particular Class)
It's quite likely that this class is trying to do too much, but it is a port of an old Perl library for creating and processing forms. There's probably a way of dividing the configuration options to take advantage of inheritance and polymorphism, but it may actually be counter-productive.
By request, here is a partial listing of some of the parameters (Perl code). You should see that these don't map very well to sub-classes.
The class certainly has getters and setters for many of these properties so the user can over-ride them; the objective of this post (and something the original code does nicely) is to provide a compact way of instantiating these Form objects with the required parameters already set. It actually makes for very readable code.
# Form Behaviour Parameters
# --------------------------
$self->{id}; # the id and the name of the <form> tag
$self->{name} = "webform"; # legacy - replaced by {id}
$self->{user_id} = $global->{user_id}; # used to make sure that all links have the user id encoded in them. Usually this gets returned as the {'i'} user input parameter
$self->{no_form}; # if set, the <form> tag will be omitted
$self->{readonly}; # if set, the entire form will be read-only
$self->{autosave} = ''; # when set to true, un-focusing a field causes the field data to be saved immediately
$self->{scrubbed}; # if set to "true" or non-null, places a "changed" radio button on far right of row-per-record forms that indicates that a record has been edited. Used to allow users to edit multiple records at the same time and save the results all at once. Very cool.
$self->{add_rowid}; # if set, each row in a form will have a hidden "rowid" input field with the row_id of that record (used primarily for scrubbable records). If the 'scrubbed' parameter is set, this parameter is also automatically set. Note that for this to work, the SELECT statement must pull out a unique row id.
$self->{row_id_prefix} = "row_"; # each row gets a unique id of the form id="row_##" where ## corresponds to the record's rowid. In the case of multiple forms, if we need to identify a specific row, we can change the "row_" prefix to something unique. By default it's "row_"
$self->{validate_form}; # parses user_input and validates required fields and the like on a form
$self->{target}; # adds a target window to the form tag if specified
$self->{focus_on_field}; # if supplied, this will add a <script> tag at the end of the form that will set the focus on the named field once the form loads.
$self->{on_submit}; # adds the onSubmit event handler to the form tag if supplied
$self->{ctrl_s_button_name}; # if supplied with the name of the savebutton, this will add an onKeypress handler to process CTRL-S as a way of saving the form
# Form Paging Parameters
# ----------------------
$self->{max_rows_per_page}; # when displaying a complete form using printForm() method, determines the number of rows shown on screen at a time. If this is blank or undef, then all rows in the query are shown and no header/footer is produced.
$self->{max_pages_in_nav} = 7; # when displaying the navbar above and below list forms, determines how many page links are shown. Should be an odd number
$self->{current_offset}; # the current page that we're displaying
$self->{total_records}; # the number of records returned by the query
$self->{hide_max_rows_selector} = ""; # hide the <select> tag allowing users to choose the max_rows_per_page
$self->{force_selected_row} = ""; # if this is set, calls to showPage() will also clear the rowid hidden field on the form, forcing the first record to be displayed if none were selected
$self->{paging_style} = "normal"; # Options: "compact"
We can, of course, allow ourselves to be drawn into a more lengthy debate around programming style. But I'm hoping to avoid it, for the sanity of all involved! Here (Perl code, again) is an example of instantiating this object with a pretty hefty set of parameters.
my $form = new Valz::Webform (
id => "dbForm",
form_name => "user_mailbox_recip_list_students",
user_input => \%params,
user_id => $params{i},
no_form => "no_form",
selectable => "checkbox",
selectable_row_prefix => "student",
selected_row => join (",", getRecipientIDsByType('student')),
this_page => $params{c},
paging_style => "compact",
hide_max_rows_selector => 'true',
max_pages_in_nav => 5
);
I can think of two ways of doing that. If you want to keep your instance variables you can just iterate through the array passed to the constructor and set the instance variable dynamically:
<?php
class Foo {
private $_type = 'default_type';
private $_width = 100;
private $_interactive = true;
function __construct($args){
foreach($args as $key => $val) {
$name = '_' . $key;
if(isset($this->{$name})) {
$this->{$name} = $val;
}
}
}
}
?>
When using the array approach you don't really have to abandon documentation. Just use the #property annotations in the class body:
<?php
/**
* #property string $type
* #property integer $width
* #property boolean $interactive
*/
class Foo {
private $_instance_params = array(
'type' => 'default_type',
'width' => 100,
'interactive' => true
);
function __construct($args){
$this->_instance_params = array_merge_recursive($this->_instance_params, $args);
}
public function __get($name)
{
return $this->_instance_params[$name];
}
public function __set($name, $value)
{
$this->_instance_params[$name] = $value;
}
}
?>
That said, a class with 50 member variables is either only used for configuration (which can be split up) or it is just doing too much and you might want to think about refactoring it.
Another approach is to instantiate the class with a FooOptions object, acting solely as an options container:
<?php
class Foo
{
/*
* #var FooOptions
*/
private $_options;
public function __construct(FooOptions $options)
{
$this->_options = $options;
}
}
class FooOptions
{
private $_type = 'default_type';
private $_width = 100;
private $_interactive = true;
public function setType($type);
public function getType();
public function setWidth($width);
public function getWidth();
// ...
}
Your options are well documented and you have an easy way to set/retrieve them. This even facilitates your testing, as you can create and set different options objects.
I don't remember the exact name of this pattern, but I think it's Builder or Option pattern.
Just to follow up with how I implemented this, based on one of Daff's solutions:
function __construct($args = array()){
// build all args into their corresponding class properties
foreach($args as $key => $val) {
// only accept keys that have explicitly been defined as class member variables
if(property_exists($this, $key)) {
$this->{$key} = $val;
}
}
}
Improvement suggestions welcomed!
You also could make a parent class.
In that class you only define the variables.
protected function _SetVarName( $arg ){
$this->varName=$arg;
}
Then extend that class into a new file and in that file you create all your processes.
So you get
classname.vars.php
classname.php
classname extends classnameVars {
}
Because most will be on default you only have to Set/Reset the ones you need.
$cn=new classname();
$cn->setVar($arg);
//do your functions..
I use this on a few of my classes. Makes it easy to copy and paste for rapid development.
private $CCNumber, $ExpMonth, $ExpYear, $CV3, $CardType;
function __construct($CCNumber, $ExpMonth, $ExpYear, $CV3, $CardType){
$varsValues = array($CCNumber, $ExpMonth, $ExpYear, $CV3, $CardType);
$varNames = array('CCNumber', 'ExpMonth', 'ExpYear', 'CV3', 'CardType');
$varCombined = array_combine($varNames, $varsValues);
foreach ($varCombined as $varName => $varValue) {$this->$varName = $varValue;}
}
Steps to use:
Paste in and get the list of variables from your current __construct function, removing any optional parameter values
If you haven't already, paste that in to declare your variables for your class, using the scope of your choosing
Paste that same line into the $varValues and $varNames lines.
Do a text replace on ", $" for "', '". That'll get all but the first and last that you'll have to manually change
Enjoy!
Just a little improvement on Daff's first solution to support object properties that may have a null default value and would return FALSE to the isset() condition:
<?php
class Foo {
private $_type = 'default_type';
private $_width = 100;
private $_interactive = true;
private $_nullable_par = null;
function __construct($args){
foreach($args as $key => $val) {
$name = '_' . $key;
if(property_exists(get_called_class(),$name))
$this->{$name} = $val;
}
}
}
}
?>

use different string in function?

I am a total NOOB in programming (but this is only my second question on stackoverflow :-) ).
By a foreach function I get 5 different string values for $Loncoord, $Latcoord, $gui;
this I can see with the print_r in the code written below:
"-5.68166666667","+24.6513888889","IMG_3308",
But I now want to create 5 different markers in the $map->addMarkerByCoords (function is it ?).
print_r ("$Loncoord");
print_r ("$Latcoord");
print_r ("$gui");
$map->addMarkerByCoords("$Loncoord","$Latcoord","$gui",'OldChicago');
Is this possible?
Do I need to put them in a array and call these in the (function ?) or do I need to use a foreach function?
I tried both for a week now but I can't get it working.
Can you help me?
The answers you produced gave me a turn in the right direction.
Thank you for the quick responses and the explaining part.
But for the addMarkerByCoord (function! (stupid me)) I found this in the googlemaps API:
function addMarkerByCoords($lon,$lat,$title = '',$html = '',$tooltip = '') {
$_marker['lon'] = $lon;
$_marker['lat'] = $lat;
$_marker['html'] = (is_array($html) || strlen($html) > 0) ? $html : $title;
$_marker['title'] = $title;
$_marker['tooltip'] = $tooltip;
$this->_markers[] = $_marker;
$this->adjustCenterCoords($_marker['lon'],$_marker['lat']);
// return index of marker
return count($this->_markers) - 1;
}
It depends on the implementation of map::addMarkerByCoords()
The method (not a function) name, and its signature, suggests that you are only able to add one coord at a time. But to be sure you'ld need to know the methods true signature. So the question is: does the method allow arrays as arguments?
Usually, a method that allows you to add multiple items at once, has the plural name of the intended action in it's name:
map::addMarkersByCoords() // note the s after Marker
If the 'map' class is your own implementation, you are free to implement it the way you like of course, but in that case keep the descriptive names of the methods in mind. So, add one marker:
map::addMarkerByCoords()
Add multiple markers at once:
map::addMarkersByCoords()
Typically you would implement the plural method as something like this:
public function addMarkersByCoords( array $markers )
{
foreach( $markers as $marker )
{
$this->addMarkerByCoord( $marker[ 'long' ], $marker[ 'lat' ], $marker[ 'img ' ], $marker[ 'name' ] );
}
}
Basically, the plural method accepts one array, and adds each individual marker by calling the singular method.
If you wanna get even more OOP, you could implement the plural and singular method to accept (an array of) Marker objects. But that is not particalarly relevant for this discussion.
Also, the suggested expantion of the Map's interface with a plural method doesn't nessecarily mean you can't add multiple markers outside the object with calling the singular method in a foreach loop. It's up to your preference really.
If you want to call the addMarkerByCoords for 5 times with 5 different values for each parameter then you can build an array for every parameter and then iterate with the foreach function:
$Loncoord=array(1,2,3,4,5);
$Latcoord=array(1,2,3,4,5);
$gui=array(1,2,3,4,5);
$city=array('OldChicago','bla','bla','bla','bla');
foreach($Loncoord as $k=>$v)
$map->addMarkerByCoords($Loncoord[$k],$Latcoord[$k],$gui[$k],$city[$k]);
Try losing some of the quotes...
$map->addMarkerByCoords($Loncoord,$Latcoord,$gui,'OldChicago');
To answer the question properly though, we would need to know what addMarkerByCoords was expecting you to pass to it.

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