Fatal error: Uncaught Error: Class 'Func' not found php - php

My Questions is Find a 7 letter string of characters that contains only letters from
acegikoprs
such that the gen_hash(the_string) is
675217408078
if hash is defined by the following pseudo-code:
Int64 gen_hash (String s) {
Int64 h = 7
String letters = "acegikoprs"
for(Int32 i = 0; i < s.length; i++) {
h = (h * 37 + letters.indexOf(s[i]))
}
return h
}
For example, if we were trying to find the 7 letter string where gen_hash(the_string) was 677850704066, the answer would be "kppracg".
Solution
test1.php
I did that question solve in php, I am unable to run this code I am in php i don't have that much knowledge regarding php class and their function, Can any one solve this code and describe me. thanks in advance i will be very great full if anyone help me.
<?php
$set = "acdegilmnoprstuw";
$CONST_HASH = 7.0;
$CONST_MULT = 37.0;
$hash = new Func(function($string = null) use (&$CONST_HASH, &$CONST_MULT, &$set) {
$_hash = $CONST_HASH;
for ($i = 0.0; $i < get($string, "length"); $i++) {
$_hash = _plus(to_number($_hash) * to_number($CONST_MULT), call_method($set, "indexOf", get($string, $i)));
}
return $_hash;
});
$decode = new Func(function($_hash = null) use (&$CONST_MULT, &$Math, &$set) {
$decoded = ""; $positionsInSet = new Arr();
for ($i = 0.0; $_hash > $CONST_MULT; $i++) {
set($positionsInSet, $i, call_method($Math, "floor", (float)(to_number($_hash) % to_number($CONST_MULT))));
$_hash /= 37.0;
}
for ($i = to_number(get($positionsInSet, "length")) - 1.0; $i >= 0.0; $i--) {
$decoded = _plus($decoded, get($set, get($positionsInSet, $i)));
}
return $decoded;
});

I realize that this question was asked well over a year ago and I'm only just stumbling on it right now but seeing as there hasn't been an answer I figured I'd answer it.
You used a third party JavaScript to PHP converter utility and expected the demo to work out of the box. You should have read up on it's usage as it clearly states in the ReadMe.md that, ...this tool is using esprima JavaScript parser with rocambole to walk the AST and escope to figure out the variable scope, hoist function declarations and so on...
The developer goes on to say, After AST manipulation tools/codegen.js generates the PHP code by walking the tree. Now here's where it gets good. Pay attention now..
Various constructs get wrapped in helper functions, for instance,
property access, method calls and + operator. The runtime helpers
can be found in php/helper and there are a bunch of classes in
php/classes for Array, RegExp and such. All this PHP gets packaged
into your output file, or you can save it to a standalone runtime and
reference that from your output file like so:
js2php --runtime-only > runtime.php
js2php --runtime runtime.php example.js > example.php
You can also specify the output file using -o or --out and you can
compile multiple input files into one output file like so:
js2php -o example.php file1.js file2.js
So as you can see my friend, to get your code to work you merely need to include the runtime helpers functions so your converted script can be interpreted. I'm not sure as to which files it'll take to get your script to parse correctly, however now that I've pointed you in the right direction I'm confident you'll be able work it out yourself.
Happy coding..
=)

Instead of assigning the inline function with new operator to variable, create a separate functions encode and decode where you can do the hashing and matching the hash code.
Let me give you the snippet of how to do it. I am assuming that your using plain PHP.
/* Call to function encode which returns you the encoded value and store in $encode variable */
$encode = encode($par1, $par2);
/* Call to function decode which returns you the decoded value and store in $decode variable */
$decode = decode($par1, $par2);
/* Function to encode your code */
function encode($par1, $par2){
return $encode_value
}
/* Function to decode your code */
function decode($par1, $par2){
return $decode_value
}

I have written this in Javascript to generate both Hash String and Number
<!DOCTYPE html>
<html>
<body>
<p id="demo"></p>
<script>
var gen = gen_hash('kppracg');
document.write("kppracg hash value is ", gen);
document.write('<br><br>');
var gen = gen_hash('iorocks');
document.write("iorocks hash value is ", gen);
var hash = 675217408078;
var gen_rev = gen_hash_rev(hash);
document.write('<br><br>');
document.write("675217408078 hash value is ", gen_rev);
function gen_hash(s) {
var h = 7;
var acegikoprs = "acegikoprs";
for(var i = 0; i < s.length; i++) {
h = (h * 37 + acegikoprs.indexOf(s[i]));
}
return h;
}
function gen_hash_rev(hash) {
var arr_values = ['a','c','e','g','i','k','o','p','r','s'];
var min = 0;
var max = 99999999;
while (min <= max) {
var final_result = "";
var tempInt = parseInt(((max - min) / 2) + min);
var arr_tempInt = num_array(tempInt);
for(var i = 0; i < arr_tempInt.length; i++) {
final_result = final_result + arr_values[arr_tempInt[i]];
}
var result = gen_hash(final_result);
if(result < hash) {
min = tempInt + 1;
}
else if( result > hash) {
max = tempInt - 1;
}
else {
return final_result;
}
}
}
function num_array(num){
var output = [],
sNumber = num.toString();
for (var i = 0, len = sNumber.length; i < len; i += 1) {
output.push(+sNumber.charAt(i));
}
return output;
}
</script>
</body>
</html>

Related

compare image similarity using php

I am searching for a way to identify similar png images with same size. The images are not the exact duplicates. For example If one image has a clip art of a bird, and another image has the same clip art but it is rotated, I want to identify both of them are similar. I want to write an algorithm do this using php.I have tried out this using javasript. What i am doing is convert the image into base64 and compare both the values using hamming distance. But as far I know this will not identify advanced techniques such as scaling, rotating. So what I want it to write an algorithm to do those things in php.Any ideas? This is what I have tried out using javascript and html5 canvas.
function newFunction()
{
var imageHeight = image.naturalHeight;
var imageWidth = image.naturalWidth;
var image2Height = image2.naturalHeight;
var image2Width = image2.naturalWidth;
var data3=[];
var imageData = context.getImageData(0,0,imageWidth,imageHeight);
var image2Data = context2.getImageData(0,0,image2Width,image2Height);
var data = imageData.data;
var data2 = image2Data.data;
function _arrayBufferToBase64( buffer ) {
var binary = '';
var bytes = new Uint8Array( buffer );
var len = bytes.byteLength;
for (var i = 0; i < len; i++) {
binary += String.fromCharCode( bytes[ i ] );
}
return window.btoa( binary );
}
//str = String.fromCharCode.apply(null, data); // "ÿ8É"
// str2 = String.fromCharCode.apply(null, data2); // "ÿ8É"
// to Base64
b64 = _arrayBufferToBase64(data);
b64_2 = _arrayBufferToBase64(data2 );
console.log("64 base"+b64_2);
//
var toReturn = 0;
var firstBytes =new Uint8Array(1024);
var secondBytes=new Uint8Array(1024);
var different=new Uint8Array(1024);
// firstBytes = Convert.FromBase64String(first64);
// secondBytes = Convert.FromBase64String(second64);
different = 0;
var mylength;
if(b64.length>b64_2.length)
{
mylength=b64.length;
}
else
{
mylength=b64_2.length;
}
for (var index = 0; index < mylength; index++) {
different = (b64[index] ^ b64_2[index]);
while (different != 0) {
toReturn++;
different &= different - 1;
}
}
var percentage=(toReturn/((image2Height*image2Width)*2))*100;
if(percentage >=100)
{
percentage=100;
}
alert("Difference is "+percentage+" to return" +toReturn + " data1 length"+data.length+ " data2 length"+data2.length);
}
This function works well without any errors. But it won't recognized advanced features like scaling and rotating. Give me some ideas how to do this using php.

convert php to javascript #1

I'm trying to convert this awesome pathfinding php function from http://granularreverb.com/a_star.php to javascript.
PHP function
function path_float(&$heap, &$values, $i, $index) {
for (; $i; $i = $j) {
$j = ($i + $i%2)/2 - 1;
if ($values[$heap[$j]] < $values[$index])
break;
$heap[$i] = $heap[$j];
}
$heap[$i] = $index;
}
JAVASCRIPT function
var $path_f;
var $path_h;
var $path_g;
var $path_open_heap;
function path_float($path_open_heap, $path_f, i, index) { // return heap & values
var j;
for (; i; i = j) {
j = (parseInt(i) + parseInt(i)%2)/2 - 1;
if($path_f[$path_open_heap[j]] < $path_f[index] ){
break;
}
$path_open_heap[i] = $path_open_heap[j];
}
$path_open_heap[i] = index;
}
I'm not sure if javascript understands for() without all elements? If i try to execute javascript function my browser freezes.
P.s. i'm not interested in pre-written js pathdindings, because i need identical php and js function.
Thanks in advance
You can use for without all the elements in javascript similar to PHP. So that is not the problem.
I think the problem is the float that is returned to J. it could be that it never realy is 0 but might be some large float like 0.00000000001 or something and thus never evaluates to false. Unfortunately I cannot test it as You did not provide any input values.
Try the following:
var $path_f;
var $path_h;
var $path_g;
var $path_open_heap;
function path_float($path_open_heap, $path_f, i, index) { // return heap & values
var j;
for (; i; i = parseInt(j)) {
j = (parseInt(i) + parseInt(i)%2)/2 - 1;
if($path_f[$path_open_heap[j]] < $path_f[index] ){
break;
}
$path_open_heap[i] = $path_open_heap[j];
}
$path_open_heap[i] = index;
}

How to use JavaScript variable in PHP?

I am trying this code:
<script type="text/javascript">
for (i = 0; i < 5; i++) {
for (x = 0; x < 1; x++) {
$("#one" + i).html("<?php echo $arr["+i+"]["+x+"] ?>");
$("#two" + i).html("<?php echo $arr["+i+"]["+x+1+"] ?>");
};
};
</script>
No error is showed, but content also not.
How can I use the increment variable of JavaScript in PHP code?
Thanks
You may make your PHP-array accessible to JS(store it as a js-variable) :
<script type="text/javascript">
var arr=<?php echo json_encode($arr); ?>;
for (i = 0; i < arr.length; i++) {
for (x = 0; x < 1; x++) {
$("#one" + i).html(arr[i][x]);
$("#two" + i).html(arr[i][x+1]);
};
};
</script>
You cannot do this.
Javascript runs on the client, which is after all PHP code has executed.
Why don't you write the loop in PHP instead? For example,
<script type="text/javascript">
<?php
for ($i = 0; $i < 5; $i++) {
for ($x = 0; $x < 1; $x++) {
printf('$("#one%s").html("%s");', $i, $arr[$i][$x]);
printf('$("#two%s").html("%s");', $i, $arr[$i][$x + 1]);
};
};
?>
</script>
Ok, I try to give you a short question..althought it may be very long.
PHP it's a Server-side scripting language, while javascript it's a Client-side one.
That's mean that the php code is interpreted and executeted in the server (e.g. Apache), and the javascript code is executed inside the browser itself.
So, there is no way you can execute php code inside of your brower.
for the code you have written you can simpli transform the two for javascript iteration in php. If you actually need to print something in php given a javascript variable you should do an AJAX request to a php page that recive your javascript value and returns back the php-calculated values you need.
Please have a look at those references as a start:
http://en.wikipedia.org/wiki/Server-side_scripting
http://en.wikipedia.org/wiki/Client-side_scripting
http://en.wikipedia.org/wiki/Ajax_(programming)
<?php is interpreted by the php interpreter. If you don't have this block in an actual php file, then that means you are executing in the context of the browser. The browser doesn't know about php, only your web server. Thus, the browser will interpret <?php as an HTML element, which doesn't exist.
You need to move your entire block into a php file, like so:
myFile.php
==========
<?php
$arr = array(...);
$arrLen = count($arr);
$output = '<script type="text/javascript">';
for ($i=0; $i<$arrLen; $i++) { // notice this is in php, not js
$output .= '$("#one"'.$i.').html("'.$arr[$i][0].'");';
$output .= '$("#two"'.$i.').html("'.$arr[$i][1].'");';
}
$output .= '</script>';
echo $output;
?>

Split Problem Internet Explorer

After an earlier question relating to this error.
Error: unable to get value of the property ‘split’: object is null or undefined
An answer was offered to add the following code:
/* Cross-Browser Split 1.0.1
(c) Steven Levithan <stevenlevithan.com>; MIT License
An ECMA-compliant, uniform cross-browser split method */
var cbSplit;
// avoid running twice, which would break `cbSplit._nativeSplit`'s reference to the native `split`
if (!cbSplit) {
cbSplit = function (str, separator, limit) {
// if `separator` is not a regex, use the native `split`
if (Object.prototype.toString.call(separator) !== "[object RegExp]") {
return cbSplit._nativeSplit.call(str, separator, limit);
}
var output = [],
lastLastIndex = 0,
flags = (separator.ignoreCase ? "i" : "") +
(separator.multiline ? "m" : "") +
(separator.sticky ? "y" : ""),
separator = RegExp(separator.source, flags + "g"), // make `global` and avoid `lastIndex` issues by working with a copy
separator2, match, lastIndex, lastLength;
str = str + ""; // type conversion
if (!cbSplit._compliantExecNpcg) {
separator2 = RegExp("^" + separator.source + "$(?!\\s)", flags); // doesn't need /g or /y, but they don't hurt
}
/* behavior for `limit`: if it's...
- `undefined`: no limit.
- `NaN` or zero: return an empty array.
- a positive number: use `Math.floor(limit)`.
- a negative number: no limit.
- other: type-convert, then use the above rules. */
if (limit === undefined || +limit < 0) {
limit = Infinity;
} else {
limit = Math.floor(+limit);
if (!limit) {
return [];
}
}
while (match = separator.exec(str)) {
lastIndex = match.index + match[0].length; // `separator.lastIndex` is not reliable cross-browser
if (lastIndex > lastLastIndex) {
output.push(str.slice(lastLastIndex, match.index));
// fix browsers whose `exec` methods don't consistently return `undefined` for nonparticipating capturing groups
if (!cbSplit._compliantExecNpcg && match.length > 1) {
match[0].replace(separator2, function () {
for (var i = 1; i < arguments.length - 2; i++) {
if (arguments[i] === undefined) {
match[i] = undefined;
}
}
});
}
if (match.length > 1 && match.index < str.length) {
Array.prototype.push.apply(output, match.slice(1));
}
lastLength = match[0].length;
lastLastIndex = lastIndex;
if (output.length >= limit) {
break;
}
}
if (separator.lastIndex === match.index) {
separator.lastIndex++; // avoid an infinite loop
}
}
if (lastLastIndex === str.length) {
if (lastLength || !separator.test("")) {
output.push("");
}
} else {
output.push(str.slice(lastLastIndex));
}
return output.length > limit ? output.slice(0, limit) : output;
};
cbSplit._compliantExecNpcg = /()??/.exec("")[1] === undefined; // NPCG: nonparticipating capturing group
cbSplit._nativeSplit = String.prototype.split;
} // end `if (!cbSplit)`
// for convenience...
String.prototype.split = function (separator, limit) {
return cbSplit(this, separator, limit);
};
After trialling the code above and deleting caches it was found to do nothing...can anyone help at all, kind regards in advance.
Thanks EdoDodo for the above code but can you offer any further help as I am almost tearing my hair out and it did not work in the end, one point to note, the linked in button on the home page (if commented out) makes that site work for the home page and the error goes away but I really want the linked in buttons for each post excerpt on the home page.
site is:
www.mobileinquirer.com
Firefox shows me a script error on line 913 in this part of your script:
<script type="text/javascript">
// <![CDATA[
var disqus_shortname = 'mobileinquirer';
var disqus_domain = 'disqus.com';
(function () {
var nodes = document.getElementsByTagName('span');
for (var i = 0, url; i < nodes.length; i++) {
if (nodes[i].className.indexOf('dsq-postid') != -1) {
nodes[i].parentNode.setAttribute('data-disqus-identifier', nodes[i].getAttribute('rel'));
url = nodes[i].parentNode.href.split('#', 1);
if (url.length == 1) url = url[0];
else url = url[1]
nodes[i].parentNode.href = url + '#disqus_thread';
}
}
var s = document.createElement('script'); s.async = true;
s.type = 'text/javascript';
s.src = 'http://' + disqus_domain + '/forums/' + disqus_shortname + '/count.js';
(document.getElementsByTagName('HEAD')[0] || document.getElementsByTagName('BODY')[0]).appendChild(s);
}());
//]]>
</script>
The specific error is on this line:
url = nodes[i].parentNode.href.split('#', 1);
and it's because parentNode does not have an href. This error has nothing to do with the split function. The code is trying to obtain the value of the href attribute on the parentNode, but there is no href attribute so that resolves to undefined so the call to split fails. It has nothing to do with the split function. The issue is that your markup is apparently wrong and what I think is disqus code is expecting an tag around a tag, but it isn't finding that.
If you look at line 664-665 in the mobilinquirer.com HTML source, you will find this sequence at that line and then several times following:
<p><span
class="dsq-postid">8 Comments</span></p>
This code causes the error. The <span class="dsq-postid"> tag must have an <a href="xxx"> tag as it's parent or you will get this error. I see this same problem several problems in your HTML.
This problem has NOTHING to do with the split function. To make this error go away, you need to fix your HTML so that it is what the disqus code is expecting or remove the offending disqus code (which you don't seem to need) or both.

Creating an element and insertBefore is not working

Ok, I've been banging my head up against the wall on this and I have no clue why it isn't creating the element. Maybe something very small that I overlooked here. Basically, there is this Javascript code that is in a PHP document being outputted, like somewhere in the middle of when the page gets loaded, NOW, unfortunately it can't go into the header. Though I'm not sure that that is the problem anyways, but perhaps it is... hmmmmm.
// Setting the variables needed to be set.
echo '
<script type="text/javascript" src="' . $settings['default_theme_url'] . '/scripts/shoutbox.js"></script>';
echo '
<script type="text/javascript">
var refreshRate = ', $params['refresh_rate'], ';
createEventListener(window);
window.addEventListener("load", loadShouts, false);
function loadShouts()
{
var alldivs = document.getElementsByTagName(\'div\');
var shoutCount = 0;
var divName = "undefined";
for (var i = 0; i<alldivs.length; i++)
{
var is_counted = 0;
divName = alldivs[i].getAttribute(\'name\');
if (divName.indexOf(\'dp_Reserved_Shoutbox\') < 0 && divName.indexOf(\'dp_Reserved_Counted\') < 0)
continue;
else if(divName == "undefined")
continue;
else
{
if (divName.indexOf(\'dp_Reserved_Counted\') == 0)
{
is_counted = 0;
shoutCount++;
continue;
}
else
{
shoutCount++;
is_counted = 1;
}
}
// Empty out the name attr.
alldivs[i].name = \'dp_Reserved_Counted\';
var shoutId = \'shoutbox_area\' + shoutCount;
// Build the div to be inserted.
var shoutHolder = document.createElement(\'div\');
shoutHolder.setAttribute(\'id\', [shoutId]);
shoutHolder.setAttribute(\'class\', \'dp_control_flow\');
shoutHolder.style.cssText = \'padding-right: 6px;\';
alldivs[i].parentNode.insertBefore(shoutHolder, alldivs[i]);
if (is_counted == 1)
{
startShouts(refreshRate, shoutId);
break;
}
}
}
</script>';
Also, I'm sure the other functions that I'm linking to within these functions work just fine. The problem here is that within this function, the div never gets created at all and I can't understand why? Furthermore Firefox, FireBug is telling me that the variable divName is undefined, even though I have attempted to take care of this within the function, though not sure why.
Anyways, I need the created div element to be inserted just before the following HTML:
echo '
<div name="dp_Reserved_Shoutbox" style="padding-bottom: 9px;"></div>';
I'm using name here instead of id because I don't want duplicate id values which is why I'm changing the name value and incrementing, since this function may be called more than 1 time. For example if there are 3 shoutboxes on the same page (Don't ask why...lol), I need to skip the other names that I already changed to "dp_Reserved_Counted", which I believe I am doing correctly. In any case, if I could I would place this into the header and have it called just once, but this isn't possible as these are loaded and no way of telling which one's they are, so it's directly hard-coded into the actual output on the page of where the shoutbox is within the HTML. Basically, not sure if that is the problem or not, but there must be some sort of work-around, unless the problem is within my code above... arrg
Please help me. Really what I need is a second set of eyes on this.
Thanks :)
When you're testing divName, switch the order of your conditions from this
divName = alldivs[i].getAttribute(\'name\');
if (divName.indexOf(\'dp_Reserved_Shoutbox\') < 0 && divName.indexOf(\'dp_Reserved_Counted\') < 0)
continue;
else if(divName == "undefined")
continue;
to this:
var divName = alldivs[i].getAttribute(\'name\');
if (!divName) // this is sufficient, by the way
continue;
else if (divName.indexOf(\'dp_Reserved_Shoutbox\') < 0 && divName.indexOf(\'dp_Reserved_Counted\') < 0)
continue;
The problem is that when the script finds a div without a name, it tries to call the indexOf property of a non-existent value and therefore throws an error.
There were a number of issues in the loadShouts method. First being the comparison of a string "undefined" instead of a straight boolean check, which will match. I also removed a bunch of un-needed logic. Beyond this, the id attribute being assigned to the new shoutHolder was being passed in as an array, instead of a direct property assignment.. See if the following works better.
function loadShouts()
{
var alldivs = document.getElementsByTagName("div");
var shoutCount = 0;
var divName = "undefined";
for (var i = 0; i<alldivs.length; i++)
{
divName = alldivs[i].getAttribute("name");
if (!divName)
continue;
if (divName.indexOf("dp_Reserved_Shoutbox") < 0 && divName.indexOf("dp_Reserved_Counted") < 0)
continue;
shoutCount++;
if (divName.indexOf("dp_Reserved_Counted") == 0)
continue;
// Empty out the name attr.
alldivs[i].setAttribute("name", "dp_Reserved_Counted");
var shoutId = "shoutbox_area" + shoutCount;
// Build the div to be inserted.
var shoutHolder = document.createElement("div");
shoutHolder.setAttribute("id", shoutId);
shoutHolder.setAttribute("class", "dp_control_flow");
shoutHolder.style.cssText = "padding-right: 6px;";
alldivs[i].parentNode.insertBefore(shoutHolder, alldivs[i]);
startShouts(refreshRate, shoutId);
break;
}
}
Ok, just wanted to let you know how it went. And I thank both you greatly Tracker1 and Casey Hope. Especially Tracker for the excellent rewrite of the function. You all ROCK. Here's the final function that I'm using bytheway, just a tiny bit of editing to Tracker1's Answer, which is why you got my vote hands down!
echo '
<script type="text/javascript">
var refreshRate = ' . $params['refresh_rate'] . ';
createEventListener(window);
window.addEventListener("load", loadShouts, false);
function loadShouts()
{
var alldivs = document.getElementsByTagName("div");
var shoutCount = 0;
var divName = "undefined";
for (var i = 0; i<alldivs.length; i++)
{
divName = alldivs[i].getAttribute("name");
if (!divName)
continue;
if (divName.indexOf("dp_Reserved_Shoutbox") < 0 && divName.indexOf("dp_Reserved_Counted") < 0)
continue;
shoutCount++;
if (divName.indexOf("dp_Reserved_Counted") == 0)
continue;
// Empty out the name attr.
alldivs[i].setAttribute("name", "dp_Reserved_Counted");
var shoutId = "shoutbox_area" + shoutCount;
// Build the div to be inserted.
var shoutHolder = document.createElement("div");
shoutHolder.setAttribute("id", shoutId);
shoutHolder.setAttribute("class", "dp_control_flow");
shoutHolder.style.cssText = "padding-right: 6px;";
alldivs[i].parentNode.insertBefore(shoutHolder, alldivs[i]);
startShouts(refreshRate, shoutId);
break;
}
}
</script>';
Thanks Again, you are the BEST!

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