PHP modify return - php

Hello i try do next logic
i have two class
abstract class Repository {
}
class HomeRepository extends Reposytory {
public function getMyAwesome() {
return array()
}
}
i dont wish get array, i wish get object, but i wish do some little magic,
i create hydrator class, his create object from array
now this seems like
public function getMyAwesome()
{
$awesomes = $this->adapter->table('awesome')->get();
$result = [];
foreach ($awesomes as $aw) {
$result[] = $this->hydrator->hydrate($aw);
}
return $result;
}
but i dont wish do this in child class, i wish enter this to parent, or gate
another word i wish see in my child class next code
public function getMyAwesome()
{
return $this->adapter->table('awesome')->get(); //MUST BE HYDRATED
}
How i can do that?

Okay, answer is very simple. Must use Proxy Class

Related

In the Fat Free Framework $mapper, how can I modify the data in in one field as it is returned from $mapper->get()

This is a more advanced question on overriding the Mapper class:
I want to modify data in the $mapper prior to its return via the $mapper->get() function.
I only want to do this for one field, not all of them.
I cant seem to wrap my head around this. How can I do this in a mapper model class?
Of course, this is typical mapper usage:
$data = new \Models\Whatever;
$data->load('array('dataid=?',$id);
echo $data->get('foo');
echo $data->get('bar');
What I want to do is when I am calling $data->get('bar') I want to first process the data within the mapper, and output my special data. I want $data->get('foo') to return unchanged.
you can extend the mapper in such a way:
class Whatever extends \DB\SQL\Mapper {
public function __construct() {
parent::__construct( \Base::instance()->get('DB'), 'whatever' );
}
// wrap the getter function
function get($key) {
$val = parent::get($key);
if(method_exists($this,'get_'.$key))
$val = call_user_func(array($this,'get_'.$key),$val);
return $val;
}
// add custom getter
function get_foo($val) {
return $val.'bar';
}
}
now your $mapper->get('foo'); or $mapper->foo will be passed throught your custom getter function and appends bar to the result string.

PHP OOP - Pass data between classes through the calling class?

I'm struggling to find a correct approach to pass data between classes, which do not directly call each other, and are only related through a parent class (which I now use, but I consider it a dirty workaround rather than anything near a solution).
I have 3 classes both able to read input and write output, and based on configuration I set one to read, another one to write. It may even be the same class, they all share a parent class, but they are always two separate instances called from a controller class.
Currently I use this sort of functionality:
class daddy {
public static $data;
}
class son extends daddy {
public function setData() {
parent::$data = "candy";
}
}
class daughter extends daddy {
public function getData() {
echo parent::$data;
}
}
while($processALineFromConfig)
$son = new son;
$son->setData();
$daughter = new daughter;
$daughter->getData();
daddy::$data = null; //reset the data, in the actual code $daughter does that in parent::
}
Instantination of these classes runs in a loop, therefore I always need to reset the data after $daughter receives them, 'cos otherwise it would stay there for another pass through the loop.
I'm absolutely sure it's not how class inheritance is supposed to be used, however I'm struggling to find a real solution. It only makes sense the data should be stored in the controller which calls these classes, not the parent, but I already use return values in the setter and getter functions, and I am not passing a variable by reference to store it there to these functions 'cos I have optional parameters there and I'm trying to keep the code clean.
What would be the correct approach to pass data through the controller then?
Thanks!
The best option would be for two object share some other, third object. This would be the class for "third object" which will ensure the exchage:
class Messenger
{
private $data;
public function store($value)
{
$this->data = $value;
}
public function fetch()
{
return $this->data;
}
}
Then a class for both instance, that will need to share some state:
class FooBar
{
private $messenger;
private $name = 'Nobody';
public function __construct($messenger, $name)
{
$this->messenger = messenger;
$this->name = $name;
}
public function setSharedParam($value)
{
$this->messenger->store($value);
}
public function getSharedParameter()
{
return $this->name . ': ' . $this->messenger->fetch();
}
}
You utilize the classes like this:
$conduit = new Messenger;
$john = new FooBar($conduit, 'Crichton');
$dominar = new FooBar($conduit, 'Rygel');
$dominar->setSharedParameter('crackers');
echo $john->getSharedParameter();
// Crichton: crackers
Basically, they both are accessing the same object. This also can be further expanded by making both instance to observe the instance of Messenger.

Traverse a class tree without overriding methods?

I have the following:
class A
{
public function getDependencies()
{
//returns A.default.css, A.default.js, A.tablet.css, A.tablet.js, etc,
//depending on what files exist and what the user's device is.
}
}
In class B, which extends A, if I call getDependencies I will get things like: B.default.css, B.default.js and so on.
What I want to do now is include the results of A as well, without having to override getDependencies() in B. In fact, I'm not even sure if overriding would work, at all. Is this possible?
This is for dynamic CSS/JS loading for templates, and eventually compilation for production as well.
EDIT= I should point out that what getDependencies returns is dynamically generated, and not a set of stored values.
EDIT2= The idea I have is that just inheriting from A will provide the behavior. I probably need some kind of recursion that goes through the hierarchy tree, starting from B, to B's parent, and all the way up to A, without any method overriding happening along the way.
Use parent::getDependencies(), e.g.:
class B
{
public function getDependencies()
{
$deps = array('B.style.js' 'B.default.js', 'B.tables.js' /*, ... */);
// merge the dependencies of A and B
return array_merge($deps, parent::getDependencies());
}
}
You can also try this code which uses ReflectionClass in order to iterate over all parents:
<?php
class A
{
protected static $deps = array('A.default.js', 'A.tablet.js');
public function getDependencies($class)
{
$deps = array();
$parent = new ReflectionClass($this);
do
{
// ReflectionClass::getStaticPropertyValue() always throws ReflectionException with
// message "Class [class] does not have a property named deps"
// So I'm using ReflectionClass::getStaticProperties()
$staticProps = $parent->getStaticProperties();
$deps = array_merge($deps, $staticProps['deps']);
}
while ($parent=$parent->getParentClass());
return $deps;
}
}
class B extends A
{
protected static $deps = array('B.default.js');
}
class C extends B
{
protected static $deps = array('C.default.js');
}
$obj = new C();
var_dump( $obj->getDependencies($obj) );
On Ideone.com
It's pretty easy using the reflection API.
I can simply iterate through the parent classes:
$class = new \ReflectionClass(get_class($this));
while ($parent = $class->getParentClass())
{
$parent_name = $parent->getName();
// add dependencies using parent name.
$class = $parent;
}
Credits to ComFreek who pointed me to the right place.
You can use self keyword - this will returns A class values and then you can use $this to get the B class values.

A PHP design pattern for the model part [PHP Zend Framework]

I have a PHP MVC application using Zend Framework. As presented in the quickstart, I use 3 layers for the model part :
Model (business logic)
Data mapper
Table data gateway (or data access object, i.e. one class per SQL table)
The model is UML designed and totally independent of the DB.
My problem is : I can't have multiple instances of the same "instance/record".
For example : if I get, for example, the user "Chuck Norris" with id=5, this will create a new model instance wich members will be filled by the data mapper (the data mapper query the table data gateway that query the DB). Then, if I change the name to "Duck Norras", don't save it in DB right away, and re-load the same user in another variable, I have "synchronisation" problems... (different instances for the same "record")
Right now, I use the Multiton / Identity Map pattern : like Singleton, but multiple instances indexed by a key (wich is the user ID in our example). But this is complicating my developpement a lot, and my testings too.
How to do it right ?
Identity Map
Edit
In response to this comment:
If I have a "select * from X", how can I skip getting the already loaded records ?
You can't in the query itself, but you can in the logic that loads the rows into entity objects. In pseudo-code:
class Person {}
class PersonMapper {
protected $identity_map = array();
function load($row) {
if (!isset($this->identity_map[$row['id']])) {
$person = new Person();
foreach ($row as $key => $value) {
$person->$key = $value;
}
$this->identity_map[$row['id']] = $person;
}
return $this->identity_map[$row['id']];
}
}
class MappingIterator {
function __construct($resultset, $mapper) {
$this->resultset = $resultset;
$this->mapper = $mapper;
}
function next() {
$row = next($this->resultset);
if ($row) {
return $this->mapper->load($row);
}
}
}
In practice, you'd probably want your MappingIterator to implement Iterator, but I skipped it for brevity.
Keep all loaded model instances in "live model pool". When you load/query a model, first check if it has been already loaded into pool (use primary key or similar concept). If so, return the object (or a reference) from pool. This way all your references point to the same object. My terminology may be incorrect but hopefully you get the idea. Basically the pool acts as a cache between business logic and database.
Multiton
Best option if you want to use a variety of singletons in your project.
<?php
abstract class FactoryAbstract {
protected static $instances = array();
public static function getInstance() {
$className = static::getClassName();
if (!(self::$instances[$className] instanceof $className)) {
self::$instances[$className] = new $className();
}
return self::$instances[$className];
}
public static function removeInstance() {
$className = static::getClassName();
if (array_key_exists($className, self::$instances)) {
unset(self::$instances[$className]);
}
}
final protected static function getClassName() {
return get_called_class();
}
protected function __construct() { }
final protected function __clone() { }
}
abstract class Factory extends FactoryAbstract {
final public static function getInstance() {
return parent::getInstance();
}
final public static function removeInstance() {
parent::removeInstance();
}
}
// using:
class FirstProduct extends Factory {
public $a = [];
}
class SecondProduct extends FirstProduct {
}
FirstProduct::getInstance()->a[] = 1;
SecondProduct::getInstance()->a[] = 2;
FirstProduct::getInstance()->a[] = 3;
SecondProduct::getInstance()->a[] = 4;
print_r(FirstProduct::getInstance()->a);
// array(1, 3)
print_r(SecondProduct::getInstance()->a);
// array(2, 4)

I need to collect an array of classes to call their static variables in php

First thing i want to say that it's not an easy question to explain, so please be patient if it seems confusing.
I have a set of classes like this
class Product {
public static $static_type = 'product';
public static $static_table = 'product_table';
public function __construct($params) { //do some }
}
and then there are the classes News, Events etc
From another class i need to access to those static variables inside these classes in an iterative way. Something like:
//...
if (Product::$static_type) { //do some }
else if (News::$static_type) { //do other }
//...
I want to trasform it in a cycle, like foreach in a way like this (it's not correct but makes sense to my question)
foreach ($classes as $class) {
echo $class::$static_type; //brrrr, just to render the idea :)
}
So i think about a singleton/static class that has a static method returning an array of my classes (not instantiated). Like this:
class Conf {
public function __construct() {
//nothing
}
public static function get_class_array () {
//how to do this???
}
}
and then
foreach (Conf::get_class_array() as $class) {
echo $class::$static_type; //brrrr, just to render the idea :)
}
How i can reach this? I don't want to instantiate Product, News or others in this case.
Edit: eval is evil, i don't want to use it. No tricks with get_declared_class, if there's no way to solve I will use reflection, that i think it's the more elegant way among the mentioned :(.
Edit: in the meantime i'll do the Conf::get_class_array() in this way
public static function get_class_array () {
return array(new ReflectionClass('Prodotto'), new ReflectionClass('News'));
}
and then call it here:
foreach (Conf::get_class_array() as $class) {
echo $class->getStaticPropertyValue('static_type');
}
I don't think you can do this. You could however do one of these:
$properties = get_class_vars('Product');
echo $properties['static_type'];
or
$class = new ReflectionClass('product');
echo $class->getStaticPropertyValue('static_type');
Note that in PHP 5.3 echo $class::$static_type; will work (http://php.net/manual/en/language.oop5.static.php)
Until 5.3.0, you can try this method. Create a container class as you suggested (we'll call it Conf to stick with what you had), and provide two methods for setting and getting applicable classes that you want to iterate over:
<?php
class Conf {
private static $instance;
private $classes = array();
public static function getInstance() {
if ( is_null(self::$instance) ) {
self::$instance = new self();
}
return self::$instance;
}
public function registerClass($className) {
// Use associative index to maintain uniqueness
$this->classes[$className] = $className;
}
public function getRegisteredClasses() {
return $this->classes;
}
}
Some example classes and how to register them:
class X {
public static $a = "catus";
public static $b = "pants";
}
class Y {
public static $a = "apples";
public static $b = "bananers";
}
$conf = Conf::getInstance();
$conf->registerClass("X");
$conf->registerClass("Y");
Now, to access and/or alter the static members, you can do something like the following (using RefelectionClass as tom Haigh pointed out):
$conf = Conf::getInstance();
echo "<pre>";
foreach ( $conf->getRegisteredClasses() as $class ) {
$reflection = new ReflectionClass($class);
echo "<hr/>Class: $class\n";
// Access example
print_r( $reflection->getStaticProperties() );
// Alter example
$reflection->setStaticPropertyValue("a",
$reflection->getStaticPropertyValue("a") . "-modified"
);
print_r( $reflection->getStaticProperties() );
}
If you have a class naming convention like Com_Example_Static_X and Com_Example_Static_Y, you can simplify Conf->getRegisteredClasses() (and even make it a static method if you so desire) by doing as n3rd suggested:
class Conf {
// ....
static public function getMatchingClasses($pattern="/^Com_Example_Static_.+$/") {
$response = array();
foreach ( get_declared_classes() as $className ) {
if ( preg_match($pattern, $className, $m) ) {
$response[] = $className;
}
}
return $response;
}
}
And, of course, update your foreach to:
foreach ( Conf::getMatchingClasses() as $class ) {
// ...
}
Hope that was helpful.
You can use get_declared_classes() to get a list of classes. This will be all class though, not just the ones you've declared.
You should make all your classes inherit from a base class:
class Product extends MyBase {}
Then you can list the classes like this
function get_class_array()
{
$myClasses = array();
foreach (get_declared_classes as $class)
{
if (is_subclass_of($class, 'MyBase'))
$myClasses[] = $class;
}
return $myClasses;
}
Then you can get the data like this:
foreach (get_class_array() as $class)
echo eval("return $class::\$foo;"); // Yes yes, eval is evil, we know...
To get a list of classes, you can use get_declared_classes. Then you'll have to determine which of those classes you want to process.
You could do this by looking for a common base class with is_subclass_of, or using ReflectionClass to see if it has the static member variables you are interested in.
I don't think there's an easy way to do this. Here are a few ideas off the top of my head how you could go about doing this:
Use get_declared_classes() to retrieve a list of all defined classes and check them against your naming scheme (e.g. MyNamespace_*) or whether they implement an interface (e.g. MyStaticEnumerable).
Kinda like the above, but a little more sophisticated: write your on class loader and have it check whether a loaded class is one of ones you want to enumerate. If so, make it known to some manager class.
Check the directory in which the classes are defined to manually enumerate all classes.

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