How to proportionally decrease positive and negative numbers - php

I have two variables:
$points - could be positive or negative
$time_elapsed -is always positive
I'm trying to proportionally decrease $points based on $time_elapsed. I can't use subtraction because it's not "proportional" the way I need it. I need something similar to division, but that always decreases $points (division increases the number if it's negative) so that I get the following result:
$points = -12;
$time_elapsed = 4;
$points/time_elapsed = -48;
$points = 12;
$time_elapsed = 4;
$points/time_elapsed = 3;
I cannot use abs() because it would return -3 when points is -12, when really I need it to return -48 (I always need something that is $time_elapsed times smaller than $points).
I cannot use if conditions or anything similar. Is this even possible?

This will work. No conditionals!
Fiddle here
function getPoints($points, $time_elapsed)
{
$is_positive = $points > 0;
$converters = [
true => function($points, $time_elapsed) {
return $points / $time_elapsed;
},
false => function($points, $time_elapsed) {
return $points * $time_elapsed;
}
];
return $converters[$is_positive]($points, $time_elapsed);
}
echo getPoints(-12, 4), PHP_EOL;
echo getPoints(12, 4), PHP_EOL;

You can extract sign bit and use it to avoid conditional operators (while this restriction is weird idea):
$sgn = ($points >> 31) & 1 //(for 32-bit variables)
return $points * $sgn * $time + $points * (1 - $sgn) / $time
//returns $points * $time for negative and $points / $time for positive

Related

Round up decimal number for specific decimal places in PHP

I want to round up my variable if it's decimal larger than .3 and if it's lower or equal it will round down, for example if i have 1.34 it will round up to 2, if i have 1.29 it will round down to 1, and if i have 1.3 it will round down to 1. I don't know how to do this precisely, right now i'm using the round basic function like this:
$weight = $weight/1000;
if($weight < 1) $weight = 1;
else $weight = round($weight, 0, PHP_ROUND_HALF_DOWN);
If you manipulate the numbers a bit, you can figure out if the decimals are .3 or higher. You achieve this by flooring the value, and subtract that from the original value. Check if the result of that, multiplied by 10, is greater than 3. If it is, you've got something above x.3.
$number = 1.31;
$int = floor($number);
$float = $number-$int;
if ($float*10 > 3.1)
$result = ceil($number);
else
$result = $int;
echo $result; // 2
Live demo
I made you a little hack, here's the code
$weight = 5088;
$weight = $weight/1000;
if($weight < 1) {
$weight = 1;
} else {
// I get the last number (I treat the $weight as a string here)
$last_number = substr($weight, -1, 1);
// Then I get the precision (floating numbers)
$precision = strlen(substr(strrchr($weight, "."), 1));
// Then I convert it to a string so I can use some helpful string functions
$weight_str = (string) $weight;
// If the last number is less then 3
if ($last_number > 3)
// I change it to 9 I could just change it to 5 and it would work
// because round will round up if then number is 5 or greater
$weight_str[strlen($weight_str) -1] = 9;
}
}
// Then the round will round up if it's 9 or round down if it's 3 or less
$weight = round($weight_str, $precision);
echo $weight;
Maybe something like this function?
function roundImproved($value, $decimalBreakPart = 0.3) {
$whole = floor($value);
$decimal = $value - $whole;
$decimalPartLen = strlen($decimal) - 2;
return (number_format($decimal, $decimalPartLen) <= number_format($decimalBreakPart, $decimalPartLen) ? $whole : ceil($value));
}
Proof:
http://sandbox.onlinephpfunctions.com/code/d75858f175dd819de069a8a05611ac9e7053f07a
You can specify "break part" if you want.

displaying axis from min to max value - calculating scale and labels

Writing a routine to display data on a horizontal axis (using PHP gd2, but that's not the point here).
The axis starts at $min to $max and displays a diamond at $result, such an image will be around 300px wide and 30px high, like this:
(source: testwolke.de)
In the example above, $min=0, $max=3, $result=0.6.
Now, I need to calculate a scale and labels that make sense, in the above example e.g. dotted lines at 0 .25 .50 .75 1 1.25 ... up to 3, with number-labels at 0 1 2 3.
If $min=-200 and $max=600, dotted lines should be at -200 -150 -100 -50 0 50 100 ... up to 600, with number-labels at -200 -100 0 100 ... up to 600.
With $min=.02and $max=5.80, dotted lines at .02 .5 1 1.5 2 2.5 ... 5.5 5.8 and numbers at .02 1 2 3 4 5 5.8.
I tried explicitly telling the function where to put dotted lines and numbers by arrays, but hey, it's the computer who's supposed to work, not me, right?!
So, how to calculate???
An algorithm (example values $min=-186 and $max=+153 as limits):
Take these two limits $min, $max and mark them if you wish
Calculate the difference between $max and $min: $diff = $max - $min
153 - (-186) = 339
Calculate 10th logarithm of the difference $base10 = log($diff,10) = 2,5302
Round down: $power = round($base10) = 2.
This is your tenth power as base unit
To calculate $step calculate this:
$base_unit = 10^$power = 100;
$step = $base_unit / 2; (if you want 2 ticks per one $base_unit).
Calculate if $min is divisible by $step, if not take the nearest (round up) one
(in the case of $step = 50 it is $loop_start = -150)
for ($i=$loop_start; $i<=$max; $i++=$step){ // $i's are your ticks
end
I tested it in Excel and it gives quite nice results, you may want to increase its functionality,
for example (in point 5) by calculating $step first from $diff,
say $step = $diff / 4 and round $step in such way that $base_unit is divisible by $step;
this will avoid such situations that you have between (101;201) four ticks with $step=25 and you have 39 steps $step=25 between 0 and 999.
ACM Algorithm 463 provides three simple functions to produce good axis scales with outputs xminp, xmaxp and dist for the minimum and maximum values on the scale and the distance between tick marks on the scale, given a request for n intervals that include the data points xmin and xmax:
Scale1() gives a linear scale with approximately n intervals and dist being an integer power of 10 times 1, 2 or 5.
Scale2() gives a linear scale with exactly n intervals (the gap between xminp and xmaxp tends to be larger than the gap produced by Scale1()).
Scale3() gives a logarithmic scale.
The original 1973 paper is online here, which provides more explanation than the code linked to above.
The code is in Fortran but it is just a set of arithmetical calculations so it is very straightforward to interpret and convert into other languages. I haven't written any PHP myself, but it looks a lot like C so you might want to start by running the code through f2c which should give you something close to runnable in PHP.
There are more complicated functions that give prettier scales (e.g. the ones in gnuplot), but Scale1() would likely do the job for you with minimal code.
(This answer builds on my answer to a previous question Graph axis calibration in C++)
(EDIT -- I've found an implementation of Scale1() that I did in Perl):
use strict;
sub scale1 ($$$) {
# from TOMS 463
# returns a suitable scale ($xMinp, $xMaxp, $dist), when called with
# the minimum and maximum x values, and an approximate number of intervals
# to divide into. $dist is the size of each interval that results.
# #vInt is an array of acceptable values for $dist.
# #sqr is an array of geometric means of adjacent values of #vInt, which
# is used as break points to determine which #vInt value to use.
#
my ($xMin, $xMax, $n) = #_;
#vInt = {1, 2, 5, 10};
#sqr = {1.414214, 3.162278, 7.071068 }
if ($xMin > $xMax) {
my ($tmp) = $xMin;
$xMin = $xMax;
$xMax = $tmp;
}
my ($del) = 0.0002; # accounts for computer round-off
my ($fn) = $n;
# find approximate interval size $a
my ($a) = ($xMax - $xMin) / $fn;
my ($al) = log10($a);
my ($nal) = int($al);
if ($a < 1) {
$nal = $nal - 1;
}
# $a is scaled into a variable named $b, between 1 and 10
my ($b) = $a / 10^$nal;
# the closest permissable value for $b is found)
my ($i);
for ($i = 0; $i < $_sqr; $i++) {
if ($b < $sqr[$i]) last;
}
# the interval size is computed
$dist = $vInt[$i] * 10^$nal;
$fm1 = $xMin / $dist;
$m1 = int($fm1);
if ($fm1 < 0) $m1--;
if (abs(($m1 + 1.0) - $fm1) < $del) $m1++;
# the new minimum and maximum limits are found
$xMinp = $dist * $m1;
$fm2 = $xMax / $dist;
$m2 = $fm2 + 1;
if ($fm2 < -1) $m2--;
if (abs ($fm2 + 1 - $m2) < $del) $m2--;
$xMaxp = $dist * $m2;
# adjust limits to account for round-off if necessary
if ($xMinp > $xMin) $xMinp = $xMin;
if ($xMaxp < $xMax) $xMaxp = $xMax;
return ($xMinp, $xMaxp, $dist);
}
sub scale1_Test {
$par = (-3.1, 11.1, 5,
5.2, 10.1, 5,
-12000, -100, 9);
print "xMin\txMax\tn\txMinp\txMaxp,dist\n";
for ($i = 0; $i < $_par/3; $i++) {
($xMinp, $xMaxp, $dist) = scale1($par[3*$i+0],
$par[3*$i+1], $par[3*$i+2]);
print "$par[3*$i+0]\t$par[3*$i+1]\t$par[3*$i+2]\t$xMinp\t$xMaxp,$dist\n";
}
}
I know that this isn't exactly what you are looking for, but hopefully it will get you started in the right direction.
$min = -200;
$max = 600;
$difference = $max - $min;
$labels = 10;
$picture_width = 300;
/* Get units per label */
$difference_between = $difference / ($labels - 1);
$width_between = $picture_width / $labels;
/* Make the label array */
$label_arr = array();
$label_arr[] = array('label' => $min, 'x_pos' => 0);
/* Loop through the number of labels */
for($i = 1, $l = $labels; $i < $l; $i++) {
$label = $min + ($difference_between * $i);
$label_arr[] = array('label' => $label, 'x_pos' => $width_between * $i);
}
A quick example would be something in the lines of $increment = ($max-$min)/$scale where you can tweak scale to be the variable by which the increment scales. Since you devide by it, it should change proportionately as your max and min values change. After that you will have a function like:
$end = false;
while($end==false){
$breakpoint = $last_value + $increment; // that's your current breakpoint
if($breakpoint > $max){
$end = true;
}
}
At least thats the concept... Let me know if you have troubles with it.

PHP math (numbering)

$temp is currently 6. But the variable result can be changing every time to a different number so it is not a fixed value.
Anyway, for this $temp * 1.1666666, the result will be 6.99999996. Since I used the floor function, it will be rounded down to 6.
Is there any way when the value is more then>*.49999 it will stay at *.5 instead of *?
Example: 6.51111111, 6.78948123, 6.9747124
Expected Output: 6.5
Example: 6.49999999, 6.12412431, 6.33452361
Expected Output: 6
Do note that, $temp value will be ever changing..thank you!
Use round($number, 1). That will round to the nearest decimal point.
$number = round(.1666666 * $temp, 1);
If you want to round to the nearest half you can do this:
function round_to_half($num)
{
if($num >= ($half = ($ceil = ceil($num))- 0.5) + 0.25) return $ceil;
else if($num < $half - 0.25) return floor($num);
else return $half;
}
$number = round_to_half(.1666666 * $temp);
Try this code...
<?php
$temp = 6.94444;
echo myRound($temp);
function myRound($temp)
{
$frac = $temp - floor($temp);
$frac = ($frac >= .5) ? .5 : 0;
return ( floor($temp) + $frac );
}
?>
Hope this is what you want.

how to round up to the next x20 number with php?

I know ceil, which will round 15.1 to 16 and 31.2 to 32.
But how to round up to the next x20 number? like 15.1 to 20 and 31,2 to 40?
Is needed to make sensefull labels for the y-axis of a chart.
Try this (works in JavaScript):
$result = 20 * ceil($input / 20);
Here, we're rounding to 20. To round to other numbers, simply replace 20 with whatever base you want. The documentation for ceil() can be found here.
A function that does the same:
function roundTo($value, $base)
{
return $base * ceil($value / $base);
}
As a small aside, if you want to round to the nearest base, instead of rounding up, use round() instead of ceil().
divide by 20 and use ceil, then multiply by 20
Or you could use modulus:
echo round($a + 20 - ($a % 20));
If you want "mid-range" values to round more, you can use the following.
function roundTo($n,$i = 1){
$r = $n % $i;
$d = round(($n - $r * $i) / $i);
return $r * $i + $d * $i;
}
for ($a = 0; $a < 100; $a++){
printf("%d = %d\r\n", $a, ceil2($a, 20));
}
The above produces:
Number: Rounded To:
0-10 0
11-30 20
31-50 40
etc.
This more closely simulates how 1.3=1 but 1.5=2.
you can use this
ceil(x/2)*2

How to round down to the nearest significant figure in php

Is there any slick way to round down to the nearest significant figure in php?
So:
0->0
9->9
10->10
17->10
77->70
114->100
745->700
1200->1000
?
$numbers = array(1, 9, 14, 53, 112, 725, 1001, 1200);
foreach($numbers as $number) {
printf('%d => %d'
, $number
, $number - $number % pow(10, floor(log10($number)))
);
echo "\n";
}
Unfortunately this fails horribly when $number is 0, but it does produce the expected result for positive integers. And it is a math-only solution.
Here's a pure math solution. This is also a more flexible solution if you ever wanted to round up or down, and not just down. And it works on 0 :)
if($num === 0) return 0;
$digits = (int)(log10($num));
$num = (pow(10, $digits)) * floor($num/(pow(10, $digits)));
You could replace floor with round or ceil. Actually, if you wanted to round to the nearest, you could simplify the third line even more.
$num = round($num, -$digits);
If you do want to have a mathy solution, try this:
function floorToFirst($int) {
if (0 === $int) return 0;
$nearest = pow(10, floor(log($int, 10)));
return floor($int / $nearest) * $nearest;
}
Something like this:
$str = (string)$value;
echo (int)($str[0] . str_repeat('0', strlen($str) - 1));
It's totally non-mathy, but I would just do this utilizing sting length... there's probably a smoother way to handle it but you could acomplish it with
function significant($number){
$digits = count($number);
if($digits >= 2){
$newNumber = substr($number,0,1);
$digits--;
for($i = 0; $i < $digits; $i++){
$newNumber = $newNumber . "0";
}
}
return $newNumber;
}
A math based alternative:
$mod = pow(10, intval(round(log10($value) - 0.5)));
$answer = ((int)($value / $mod)) * $mod;
I know this is an old thread but I read it when looking for inspiration on how to solve this problem. Here's what I came up with:
class Math
{
public static function round($number, $numberOfSigFigs = 1)
{
// If the number is 0 return 0
if ($number == 0) {
return 0;
}
// Deal with negative numbers
if ($number < 0) {
$number = -$number;
return -Math::sigFigRound($number, $numberOfSigFigs);
}
return Math::sigFigRound($number, $numberOfSigFigs);
}
private static function sigFigRound($number, $numberOfSigFigs)
{
// Log the number passed
$log = log10($number);
// Round $log down to determine the integer part of the log
$logIntegerPart = floor($log);
// Subtract the integer part from the log itself to determine the fractional part of the log
$logFractionalPart = $log - $logIntegerPart;
// Calculate the value of 10 raised to the power of $logFractionalPart
$value = pow(10, $logFractionalPart);
// Round $value to specified number of significant figures
$value = round($value, $numberOfSigFigs - 1);
// Return the correct value
return $value * pow(10, $logIntegerPart);
}
}
While the functions here worked, I needed significant digits for very small numbers (comparing low-value cryptocurrency to bitcoin).
The answer at Format number to N significant digits in PHP worked, somewhat, though very small numbers are displayed by PHP in scientific notation, which makes them hard for some people to read.
I tried using number_format, though that needs a specific number of digits after the decimal, which broke the 'significant' part of the number (if a set number is entered) and sometimes returned 0 (for numbers smaller than the set number).
The solution was to modify the function to identify really small numbers and then use number_format on them - taking the number of scientific notation digits as the number of digits for number_format:
function roundRate($rate, $digits)
{
$mod = pow(10, intval(round(log10($rate))));
$mod = $mod / pow(10, $digits);
$answer = ((int)($rate / $mod)) * $mod;
$small = strstr($answer,"-");
if($small)
{
$answer = number_format($answer,str_replace("-","",$small));
}
return $answer;
}
This function retains the significant digits as well as presents the numbers in easy-to-read format for everyone. (I know, it is not the best for scientific people nor even the most consistently length 'pretty' looking numbers, but it is overall the best solution for what we needed.)

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