Cannot access variable property with getter method - php

In PHP, I cannot assign a value to a variable unless I access its property without using a getter method, is it by design or I missed something?
Simply put, when I do $article->content->value[$some_value] = 'hello' it works, but $article->get_value()[$some_value] = 'hello' sets nothing, the array remains empty.
What the get_value does is just return $this->content->value, and when used as a getter, it does what it supposed to do as expected.
I feel like I missed some basic here, if someone could share me why setting value doesn't work, it'll be great.

Unlike objects, arrays aren't returned by reference in PHP, so when you call the getter method, you're getting back a copy.
If you want to modify the object property itself then you can change the method definition to return a reference by prepending the method name with an ampersand, e.g.
public function &getArray()
{
return $this->array;
}
See https://3v4l.org/1YK9H for a demo
I should stress that this is absolutely not a common pattern in PHP, other than perhaps a long way back into the PHP 4 days when OOP was a lot less ubiquitous. I certainly wouldn't expect a class I was using to return arrays by reference, and neither would I recommend anyone else doing it. Note that it's not possible to ask the class for a reference, in order to prevent unwanted modifications to private properties - the class has to define the behaviour.
The PHP documentation has more information about returning by reference here: http://php.net/manual/en/language.references.return.php

Related

Passing by reference - how does it work and why is it used?

Take the following code from CodeIgniter's show_error function:
$_error =& load_class('Exceptions', 'core');
The documentation for the load_class function says it acts as a singleton. The function basically takes the given parameters and searches for a class in the appropriate path. It then includes the file if it exists. The function is declared as:
function &load_class(...)
Why does it have the & and what is its purpose? Is $_error declared as such as a result of defining the function like that?
I don't see any point of declaring and using load_class like that. From the source code of load_class(), we can see that it caches loaded objects in an array with the class name as the key. If it is not in the cache, it loads an object given a name, and then stores that object reference into the array. In both cases, it returns the element of the array (by reference).
Returning by reference allows the caller to have a reference to the element of the array. The only things that this allows us to do are:
See later changes to that array element (i.e. the value associated with that key) from the outside reference we have. But this is not applicable, since the load_class function never changes the value associated with a key after it sets it.
Have external code be able to change the element in the array, without the load_class function knowing about it. But this would be a highly dubious practice, to mess with the cache from the outside, and I highly doubt this is something the authors wanted.
So there is no legitimate reason to return by reference. My guess is that it is a leftover from PHP 4, when objects were values, and so assigning or returning an "object value" would copy it. In PHP 5, objects are not values; you can only manipulate them through object references, and assigning or returning an object reference by value never copies the object it points to.
The php documentation seems to explain why you have to uses =& even though the function is marked to return a refrence function &load_class
Returning References
Returning by reference is useful when you want to use a function to
find to which variable a reference should be bound. Do not use
return-by-reference to increase performance. The engine will
automatically optimize this on its own. Only return references when
you have a valid technical reason to do so. To return references, use
this syntax:
<?php class foo {
public $value = 42;
public function &getValue() {
return $this->value;
}
}
$obj = new foo;
$myValue = &$obj->getValue(); // $myValue is a reference to $obj->value, which is 42.
$obj->value = 2;
echo $myValue;
// prints the new value of $obj->value, i.e. 2. ?>
In this example,
the property of the object returned by the getValue function would be
set, not the copy, as it would be without using reference syntax.
Note: Unlike parameter passing, here you have to use & in both places
- to indicate that you want to return by reference, not a copy, and to indicate that reference binding, rather than usual assignment, should
be done for $myValue.
If you are asking what references in general are the documentation explains.

when do we need to create pass/call by reference function

I will always be in confusion whether to create pass/call by reference functions. It would be great if someone could explain when exactly I should use it and some realistic examples.
A common reason for calling by reference (or pointers) in other languages is to save on space - but PHP is smart enough to implement copy-on-write for arguments which are declared as passed-by-value (copies). There are also some hidden semantic oddities - although PHP5 introduced the practice of always passing objects by reference, array values are always stored as references, call_user_func() always calls by value - never by reference (because it itself is a function - not a construct).
But this is additional to the original question asked.
In general its good practice to always declare your code as passing by value (copy) unless you explicitly want the value to be different after the invoked functionality returns. The reason being that you should know how the invoked functionality changes the state of the code you are currently writing. These concepts are generally referred to as isolation and separation of concerns.
Since PHP 5 there is no real reason to pass values by reference.
One exception is if you want to modify arrays in-place. Take for example the sort function. You can see that the array is passed by reference, which means that the array is sorted in place (no new array is returned).
Or consider a recursive function where each call needs to have access to the same datum (which is often an array too).
In php4 it was used for large variables. If you passed an array in a function the array was copied for use in the function, using a lot of memory and cpu. The solution was this:
function foo(&$arr)
{
echo $arr['value'];
}
$arr = new array();
foo($arr);
This way you only passed the reference, a link to the array and save memory and cpu. Since php5 every object and array (not sure of scalars like int) are passed by reference internally so there isn't any need to do it yourself.
This is best when your function will always return a modified version of the variable that is passed to it to the same variable
$var = modify($var);
function modify($var)
{
return $var.'ret';
}
If you will always return to the passed variable, using reference is great.
Also, when dealing with large variables and especially arrays, it is good to pass by reference wherever feasible. This helps save on memory.
Usually, I pass by reference when dealing with arrays since I usually return to the modified array to the original array.

Are php5 function parameters passed as references or as copies?

Are Php function parameters passed as references to object or as copy of object?
It's very clear in C++ but in Php5 I don't know.
Example:
<?php
$dom = new MyDocumentHTMLDom();
myFun($dom);
Is parameter $dom passed as a reference or as a copy?
In PHP5, objects are passed by reference. Well, not exactly in technical way, because it's a copy - but object variables in PHP5 are storing object IDENTIFIER, not the object itself, so essentially it's the same as passing by reference.
More here:
http://www.php.net/manual/en/language.oop5.references.php
Objects are always pass by reference, so any modifications made to the object in your function are reflected in the original
Scalars are pass by reference. However, if you modify the scalar variable in your code, then PHP will take a local copy and modify that... unless you explicitly used the & to indicate pass by reference in the function definition, in which case modification is to the original
In PHP5, the default for objects is to pass by reference.
Here is one blog post that highlights this: http://mjtsai.com/blog/2004/07/15/php-5-object-references/
Copy, unless you specify, in your case, &$dom in your function declaration.
UPDATE
In the OP, the example was an object. My answer was general and brief. Tomasz StruczyƄski provided an excellent, more detailed answer.
in php5 objects pass by reference, in php4 and older - by value(copy) to pass by reference in php4 you must set & before object's name
It has nothing to do with function parameters. PHP 5 only has pointers to objects; it does not have "objects" as values. So your code is equivalent to this in C++:
MyDocumentHTMLDom *dom = new MyDocumentHTMLDom;
myFun(dom);
Now, many people mentioned pass by value or pass by reference. You didn't ask about this in the question, but since people mention it, I will talk about it. Like in C++ (since you mentioned you know C++), pass by value or pass by reference is determined by how the function is declared.
A parameter is pass by reference if and only if it has a & in the function declaration:
function myFun(&$dom) { ... }
just like in C++:
void myFun(MyDocumentHTMLDom *&dom) { ... }
If it does not, then it is pass by value:
function myFun($dom) { ... }
just like in C++:
void myFun(MyDocumentHTMLDom *dom) { ... }

Proper way to declare a function in PHP?

I am not really clear about declaring functions in php, so I will give this a try.
getselection();
function getselection($selection,$price)
{
global $getprice;
switch($selection)
{
case1: case 1:
echo "You chose lemondew <br />";
$price=$getprice['lemondew'].'<br>';
echo "The price:".$price;
break;
Please let me know if I am doing this wrong, I want to do this the correct way; in addition, php.net has examples but they are kind of complex for a newb, I guess when I become proficient I will start using their documentation, thank you for not flaming.
Please provide links that might also help me clear this up?
Your example seems valid enough to me.
foo('bar');
function foo($myVar)
{
echo $myVar
}
// Output: bar
See this link for more info on user-defined functions.
You got off to a reasonable start. Now all you need to do is remove the redundant case 1:, close your switch statement with a } and then close your function with another }. I assume the global array $getprice is defined in your code but not shown in the question.
it's good practice to declare functions before calling them. It'll prevent infrequent misbehavior from your code.
The sample is basically a valid function definition (meaning it runs, except for what Asaph mentions about closing braces), but doesn't follow best practices.
Naming conventions: When a name consists of two or more words, use camelCase or underscores_to_delineate_words. Which one you use isn't important, so long as you're consistent. See also Alex's question about PHP naming conventions.
Picking a good name: a "get" prefix denotes a "getter" or "accessor"; any method or function of the form "getThing" should return a thing and have no affects visible outside the function or object. The sample function might be better called "printSelection" or "printItem", since it prints the name and price of the item that was selected.
Globals: Generally speaking, globals cause problems. One alternative is to use classes or objects: make the variable a static member of a class or an instance member of an object. Another alternative is to pass the data as an additional parameter to the function, though a function with too many parameters isn't very readable.
Switches are very useful, but not always the best choice. In the sample, $selection could easily hold the name of an item rather than a number. This points to one alternative to using switches: use an index into an array (which, incidentally, is how it's done in Python). If the cases have the same code but vary in values used, arrays are the way to go. If you're using objects, then polymorphism is the way to go--but that's a topic unto itself.
The $price parameter appears to serve no purpose. If you want your function to return the price, use a return statement.
When you called the function, you neglected to pass any arguments. This will result in warnings and notices, but will run.

Is there a need to pass variable by reference in php5?

With PHP5 using "copy on write" and passing by reference causing more of a performance penalty than a gain, why should I use pass-by-reference? Other than call-back functions that would return more than one value or classes who's attributes you want to be alterable without calling a set function later(bad practice, I know), is there a use for it that I am missing?
You use pass-by-reference when you want to modify the result and that's all there is to it.
Remember as well that in PHP objects are always pass-by-reference.
Personally I find PHP's system of copying values implicitly (I guess to defend against accidental modification) cumbersome and unintuitive but then again I started in strongly typed languages, which probably explains that. But I find it interesting that objects differ from PHP's normal operation and I take it as evidence that PHP"s implicit copying mechanism really isn't a good system.
A recursive function that fills an array? Remember writing something like that, once.
There's no point in having hundreds of copies of a partially filled array and copying, splicing and joining parts at every turn.
Even when passing objects there is a difference.
Try this example:
class Penguin { }
$a = new Penguin();
function one($a)
{
$a = null;
}
function two(&$a)
{
$a = null;
}
var_dump($a);
one($a);
var_dump($a);
two($a);
var_dump($a);
The result will be:
object(Penguin)#1 (0) {}
object(Penguin)#1 (0) {}
NULL
When you pass a variable containing a reference to an object by reference, you are able to modify the reference to the object.

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