After including php file, its js-script src is not found [duplicate] - php

I tried to load some scripts into a page using innerHTML on a <div>. It appears that the script loads into the DOM, but it is never executed (at least in Firefox and Chrome). Is there a way to have scripts execute when inserting them with innerHTML?
Sample code:
<!DOCTYPE html>
<html>
<body onload="document.getElementById('loader').innerHTML = '<script>alert(\'hi\')<\/script>'">
Shouldn't an alert saying 'hi' appear?
<div id="loader"></div>
</body>
</html>

Here is a method that recursively replaces all scripts with executable ones:
function nodeScriptReplace(node) {
if ( nodeScriptIs(node) === true ) {
node.parentNode.replaceChild( nodeScriptClone(node) , node );
}
else {
var i = -1, children = node.childNodes;
while ( ++i < children.length ) {
nodeScriptReplace( children[i] );
}
}
return node;
}
function nodeScriptClone(node){
var script = document.createElement("script");
script.text = node.innerHTML;
var i = -1, attrs = node.attributes, attr;
while ( ++i < attrs.length ) {
script.setAttribute( (attr = attrs[i]).name, attr.value );
}
return script;
}
function nodeScriptIs(node) {
return node.tagName === 'SCRIPT';
}
Example call:
nodeScriptReplace(document.getElementsByTagName("body")[0]);

You have to use eval() to execute any script code that you've inserted as DOM text.
MooTools will do this for you automatically, and I'm sure jQuery would as well (depending on the version. jQuery version 1.6+ uses eval). This saves a lot of hassle of parsing out <script> tags and escaping your content, as well as a bunch of other "gotchas".
Generally if you're going to eval() it yourself, you want to create/send the script code without any HTML markup such as <script>, as these will not eval() properly.

Here is a very interesting solution to your problem:
http://24ways.org/2005/have-your-dom-and-script-it-too
So use this instead of script tags:
<img src="empty.gif" onload="alert('test');this.parentNode.removeChild(this);" />

You can create script and then inject the content.
var g = document.createElement('script');
var s = document.getElementsByTagName('script')[0];
g.text = "alert(\"hi\");"
s.parentNode.insertBefore(g, s);
This works in all browsers :)

I do this every time I wanna insert a script tag dynamically !
const html =
`<script>
alert('👋 there ! Wanna grab a 🍺');
</script>`;
const scriptEl = document.createRange().createContextualFragment(html);
parent.append(scriptEl);
NOTE: ES6 used
EDIT 1:
Clarification for you guys - I've seen a lot of answers use appendChild and wanted to let you guys know that it works exactly as append

I used this code, it is working fine
var arr = MyDiv.getElementsByTagName('script')
for (var n = 0; n < arr.length; n++)
eval(arr[n].innerHTML)//run script inside div

I had this problem with innerHTML, I had to append a Hotjar script to the "head" tag of my Reactjs application and it would have to execute right after appending.
One of the good solutions for dynamic Node import into the "head" tag is React-helment module.
Also, there is a useful solution for the proposed issue:
No script tags in innerHTML!
It turns out that HTML5 does not allow script tags to be dynamically added using the innerHTML property. So the following will not execute and there will be no alert saying Hello World!
element.innerHTML = "<script>alert('Hello World!')</script>";
This is documented in the HTML5 spec:
Note: script elements inserted using innerHTML do not execute when
they are inserted.
But beware, this doesn't mean innerHTML is safe from cross-site scripting. It is possible to execute JavaScript via innerHTML without using tags as illustrated on MDN's innerHTML page.
Solution: Dynamically adding scripts
To dynamically add a script tag, you need to create a new script element and append it to the target element.
You can do this for external scripts:
var newScript = document.createElement("script");
newScript.src = "http://www.example.com/my-script.js";
target.appendChild(newScript);
And inline scripts:
var newScript = document.createElement("script");
var inlineScript = document.createTextNode("alert('Hello World!');");
newScript.appendChild(inlineScript);
target.appendChild(newScript);

Here's a more modern (and concise) version of mmm's awesome solution:
function executeScriptElements(containerElement) {
const scriptElements = containerElement.querySelectorAll("script");
Array.from(scriptElements).forEach((scriptElement) => {
const clonedElement = document.createElement("script");
Array.from(scriptElement.attributes).forEach((attribute) => {
clonedElement.setAttribute(attribute.name, attribute.value);
});
clonedElement.text = scriptElement.text;
scriptElement.parentNode.replaceChild(clonedElement, scriptElement);
});
}
Note: I've also tried alternative solutions using cloneNode() or outerHTML but that didn't work.

You could do it like this:
var mydiv = document.getElementById("mydiv");
var content = "<script>alert(\"hi\");<\/script>";
mydiv.innerHTML = content;
var scripts = mydiv.getElementsByTagName("script");
for (var i = 0; i < scripts.length; i++) {
eval(scripts[i].innerText);
}

Here a solution that does not use eval, and works with scripts, linked scripts , as well as with modules.
The function accepts 3 parameters :
html : String with the html code to insert
dest : reference to the target element
append : boolean flag to enable appending at the end of the target element html
function insertHTML(html, dest, append=false){
// if no append is requested, clear the target element
if(!append) dest.innerHTML = '';
// create a temporary container and insert provided HTML code
let container = document.createElement('div');
container.innerHTML = html;
// cache a reference to all the scripts in the container
let scripts = container.querySelectorAll('script');
// get all child elements and clone them in the target element
let nodes = container.childNodes;
for( let i=0; i< nodes.length; i++) dest.appendChild( nodes[i].cloneNode(true) );
// force the found scripts to execute...
for( let i=0; i< scripts.length; i++){
let script = document.createElement('script');
script.type = scripts[i].type || 'text/javascript';
if( scripts[i].hasAttribute('src') ) script.src = scripts[i].src;
script.innerHTML = scripts[i].innerHTML;
document.head.appendChild(script);
document.head.removeChild(script);
}
// done!
return true;
}

For anyone still trying to do this, no, you can't inject a script using innerHTML, but it is possible to load a string into a script tag using a Blob and URL.createObjectURL.
I've created an example that lets you run a string as a script and get the 'exports' of the script returned through a promise:
function loadScript(scriptContent, moduleId) {
// create the script tag
var scriptElement = document.createElement('SCRIPT');
// create a promise which will resolve to the script's 'exports'
// (i.e., the value returned by the script)
var promise = new Promise(function(resolve) {
scriptElement.onload = function() {
var exports = window["__loadScript_exports_" + moduleId];
delete window["__loadScript_exports_" + moduleId];
resolve(exports);
}
});
// wrap the script contents to expose exports through a special property
// the promise will access the exports this way
var wrappedScriptContent =
"(function() { window['__loadScript_exports_" + moduleId + "'] = " +
scriptContent + "})()";
// create a blob from the wrapped script content
var scriptBlob = new Blob([wrappedScriptContent], {type: 'text/javascript'});
// set the id attribute
scriptElement.id = "__loadScript_module_" + moduleId;
// set the src attribute to the blob's object url
// (this is the part that makes it work)
scriptElement.src = URL.createObjectURL(scriptBlob);
// append the script element
document.body.appendChild(scriptElement);
// return the promise, which will resolve to the script's exports
return promise;
}
...
function doTheThing() {
// no evals
loadScript('5 + 5').then(function(exports) {
// should log 10
console.log(exports)
});
}
I've simplified this from my actual implementation, so no promises that there aren't any bugs in it. But the principle works.
If you don't care about getting any value back after the script runs, it's even easier; just leave out the Promise and onload bits. You don't even need to wrap the script or create the global window.__load_script_exports_ property.

Here is a recursive function to set the innerHTML of an element that I use in our ad server:
// o: container to set the innerHTML
// html: html text to set.
// clear: if true, the container is cleared first (children removed)
function setHTML(o, html, clear) {
if (clear) o.innerHTML = "";
// Generate a parseable object with the html:
var dv = document.createElement("div");
dv.innerHTML = html;
// Handle edge case where innerHTML contains no tags, just text:
if (dv.children.length===0){ o.innerHTML = html; return; }
for (var i = 0; i < dv.children.length; i++) {
var c = dv.children[i];
// n: new node with the same type as c
var n = document.createElement(c.nodeName);
// copy all attributes from c to n
for (var j = 0; j < c.attributes.length; j++)
n.setAttribute(c.attributes[j].nodeName, c.attributes[j].nodeValue);
// If current node is a leaf, just copy the appropriate property (text or innerHTML)
if (c.children.length == 0)
{
switch (c.nodeName)
{
case "SCRIPT":
if (c.text) n.text = c.text;
break;
default:
if (c.innerHTML) n.innerHTML = c.innerHTML;
break;
}
}
// If current node has sub nodes, call itself recursively:
else setHTML(n, c.innerHTML, false);
o.appendChild(n);
}
}
You can see the demo here.

Filter your script tags and run each of them with eval
var tmp= document.createElement('div');
tmp.innerHTML = '<script>alert("hello")></script>';
[...tmp.children].filter(x => x.nodeName === 'SCRIPT').forEach(x => eval(x.innerText));

Yes you can, but you have to do it outside of the DOM and the order has to be right.
var scr = '<scr'+'ipt>alert("foo")</scr'+'ipt>';
window.onload = function(){
var n = document.createElement("div");
n.innerHTML = scr;
document.body.appendChild(n);
}
...will alert 'foo'. This won't work:
document.getElementById("myDiv").innerHTML = scr;
And even this won't work, because the node is inserted first:
var scr = '<scr'+'ipt>alert("foo")</scr'+'ipt>';
window.onload = function(){
var n = document.createElement("div");
document.body.appendChild(n);
n.innerHTML = scr;
}

Krasimir Tsonev has a great solution that overcome all problems.
His method doesn't need using eval, so no performance nor security problems exist.
It allows you to set innerHTML string contains html with js and translate it immediately to an DOM element while also executes the js parts exist along the code. short ,simple, and works exactly as you want.
Enjoy his solution:
http://krasimirtsonev.com/blog/article/Convert-HTML-string-to-DOM-element
Important notes:
You need to wrap the target element with div tag
You need to wrap the src string with div tag.
If you write the src string directly and it includes js parts, please take attention to write the closing script tags correctly (with \ before /) as this is a string.

Use $(parent).html(code) instead of parent.innerHTML = code.
The following also fixes scripts that use document.write and scripts loaded via src attribute. Unfortunately even this doesn't work with Google AdSense scripts.
var oldDocumentWrite = document.write;
var oldDocumentWriteln = document.writeln;
try {
document.write = function(code) {
$(parent).append(code);
}
document.writeln = function(code) {
document.write(code + "<br/>");
}
$(parent).html(html);
} finally {
$(window).load(function() {
document.write = oldDocumentWrite
document.writeln = oldDocumentWriteln
})
}
Source

Try using template and document.importNode. Here is an example:
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
<title>Sample</title>
</head>
<body>
<h1 id="hello_world">Sample</h1>
<script type="text/javascript">
var div = document.createElement("div");
var t = document.createElement('template');
t.innerHTML = "Check Console tab for javascript output: Hello world!!!<br/><script type='text/javascript' >console.log('Hello world!!!');<\/script>";
for (var i=0; i < t.content.childNodes.length; i++){
var node = document.importNode(t.content.childNodes[i], true);
div.appendChild(node);
}
document.body.appendChild(div);
</script>
</body>
</html>

You can also wrap your <script> like this and it will get executed:
<your target node>.innerHTML = '<iframe srcdoc="<script>alert(top.document.title);</script>"></iframe>';
Please note: The scope inside srcdoc refers to the iframe, so you have to use top like in the example above to access the parent document.

Single line solution below:
document.getElementsByTagName("head")[0].append(document.createRange().createContextualFragment('<script src="https://google.com/file.js"></script>'));

My solution for this problem is to set a Mutation Observer to detect <script></script> nodes and then replace it with a new <script></script> node with the same src. For example:
let parentNode = /* node to observe */ void 0
let observer = new MutationObserver(mutations=>{
mutations.map(mutation=>{
Array.from(mutation.addedNodes).map(node=>{
if ( node.parentNode == parentNode ) {
let scripts = node.getElementsByTagName('script')
Array.from(scripts).map(script=>{
let src = script.src
script = document.createElement('script')
script.src = src
return script
})
}
})
})
})
observer.observe(document.body, {childList: true, subtree: true});

Gabriel Garcia's mention of MutationObservers is on the right track, but didn't quite work for me. I am not sure if that was because of a browser quirk or due to a mistake on my end, but the version that ended up working for me was the following:
document.addEventListener("DOMContentLoaded", function(event) {
var observer = new MutationObserver(mutations=>{
mutations.map(mutation=>{
Array.from(mutation.addedNodes).map(node=>{
if (node.tagName === "SCRIPT") {
var s = document.createElement("script");
s.text=node.text;
if (typeof(node.parentElement.added) === 'undefined')
node.parentElement.added = [];
node.parentElement.added[node.parentElement.added.length] = s;
node.parentElement.removeChild(node);
document.head.appendChild(s);
}
})
})
})
observer.observe(document.getElementById("element_to_watch"), {childList: true, subtree: true,attributes: false});
};
Of course, you should replace element_to_watch with the name of the element that is being modified.
node.parentElement.added is used to store the script tags that are added to document.head. In the function used to load the external page, you can use something like the following to remove no longer relevant script tags:
function freeScripts(node){
if (node === null)
return;
if (typeof(node.added) === 'object') {
for (var script in node.added) {
document.head.removeChild(node.added[script]);
}
node.added = {};
}
for (var child in node.children) {
freeScripts(node.children[child]);
}
}
And an example of the beginning of a load function:
function load(url, id, replace) {
if (document.getElementById(id) === null) {
console.error("Element of ID "+id + " does not exist!");
return;
}
freeScripts(document.getElementById(id));
var xhttp = new XMLHttpRequest();
// proceed to load in the page and modify innerHTML
}

Building up on Danny '365CSI' Engelman's comment, here is an universal solution:
<script>
alert("This script always runs.");
script01 = true;
</script>
<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7"
onload="if(typeof script01==='undefined') eval(this.previousElementSibling.innerHTML)">
Use this as innerHTML (i.e. loaded by XMLHttpRequest) or directly (i.e. inserted by PHP backend), the script always loads once.
Explanation: script loaded as innerHTML is not executed, but onload content atribute is. If the script was not executed (added as innerHTML) then the script is executed in image onload event. If the script was loaded (added by backend) then script01 variable is defined and onload will not run the script for the second time.

Execute (Java Script) tag from innerHTML
Replace your script element with div having a class attribute class="javascript" and close it with </div>
Don't change the content that you want to execute (previously it was in script tag and now it is in div tag)
Add a style in your page...
<style type="text/css"> .javascript { display: none; } </style>
Now run eval using jquery(Jquery js should be already included)
$('.javascript').each(function() {
eval($(this).text());
});`
You can explore more here, at my blog.

For me the best way is to insert the new HTML content through innerHtml and then use
setTimeout(() => {
var script_el = document.createElement("script")
script_el.src = 'script-to-add.js'
document.body.appendChild(script_el)
}, 500)
The setTimeout is not required but it works better. This worked for me.

My own twist, using modern JS and typescript. Not sure why people are filtering on tagName etc when querySelector is right there.
Works a charm for me:
function makeScriptsExecutable(el: Element) {
el.querySelectorAll("script").forEach(script => {
const clone = document.createElement("script")
for (const attr of script.attributes) {
clone.setAttribute(attr.name, attr.value)
}
clone.text = script.innerHTML
script.parentNode?.replaceChild(clone, script)
})
}

simple, no eval, no functions:
fetch('/somepage')
.then(x=>x.text())
.then(x=>{
divDestination.innerHTML=x;
divDestination.querySelectorAll("script")
.forEach(x=>{
var sc=document.createElement("script");
sc.appendChild(document.createTextNode(x.innerText));
divDestination.appendChild(sc)
})
})

Related

REGEX (regular expression) Replace <i> tags with <span> tags for font awesome with [duplicate]

jQuery: how to change tag name?
For example:
<tr>
$1
</tr>
I need
<div>
$1
</div>
Yes, I can
Create DOM element <div>
Copy tr content to div
Remove tr from dom
But can I make it directly?
PS:
$(tr).get(0).tagName = "div";
results in DOMException.
You can replace any HTML markup by using jQuery's .replaceWith() method.
example: http://jsfiddle.net/JHmaV/
Ref.: .replaceWith
If you want to keep the existing markup, you could use code like this:
$('#target').replaceWith('<newTag>' + $('#target').html() +'</newTag>')
No, it is not possible according to W3C specification: "tagName of type DOMString, readonly"
http://www.w3.org/TR/DOM-Level-2-Core/core.html
Where the DOM renameNode() Method?
Today (2014) no browser understand the new DOM3 renameNode method (see also W3C)
check if run at your bowser: http://jsfiddle.net/k2jSm/1/
So, a DOM solution is ugly and I not understand why (??) jQuery not implemented a workaround?
pure DOM algorithm
createElement(new_name)
copy all content to new element;
replace old to new by replaceChild()
is something like this,
function rename_element(node,name) {
var renamed = document.createElement(name);
foreach (node.attributes as a) {
renamed.setAttribute(a.nodeName, a.nodeValue);
}
while (node.firstChild) {
renamed.appendChild(node.firstChild);
}
return node.parentNode.replaceChild(renamed, node);
}
... wait review and jsfiddle ...
jQuery algorithm
The #ilpoldo algorithm is a good start point,
$from.replaceWith($('<'+newname+'/>').html($from.html()));
As others commented, it need a attribute copy ... wait generic ...
specific for class, preserving the attribute, see http://jsfiddle.net/cDgpS/
See also https://stackoverflow.com/a/9468280/287948
The above solutions wipe out the existing element and re-create it from scratch, destroying any event bindings on children in the process.
short answer: (loses <p/>'s attributes)
$("p").wrapInner("<div/>").children(0).unwrap();
longer answer: (copies <p/>'s attributes)
$("p").each(function (o, elt) {
var newElt = $("<div class='p'/>");
Array.prototype.slice.call(elt.attributes).forEach(function(a) {
newElt.attr(a.name, a.value);
});
$(elt).wrapInner(newElt).children(0).unwrap();
});
fiddle with nested bindings
It would be cool to copy any bindings from the at the same time, but getting current bindings didn't work for me.
To preserve the internal content of the tag you can use the accessor .html() in conjunction with .replaceWith()
forked example: http://jsfiddle.net/WVb2Q/1/
Inspired by ericP answer, formatted and converted to jQuery plugin:
$.fn.replaceWithTag = function(tagName) {
var result = [];
this.each(function() {
var newElem = $('<' + tagName + '>').get(0);
for (var i = 0; i < this.attributes.length; i++) {
newElem.setAttribute(
this.attributes[i].name, this.attributes[i].value
);
}
newElem = $(this).wrapInner(newElem).children(0).unwrap().get(0);
result.push(newElem);
});
return $(result);
};
Usage:
$('div').replaceWithTag('span')
Working pure DOM algorithm
function rename_element(node, name) {
let renamed = document.createElement(name);
Array.from(node.attributes).forEach(attr => {
renamed.setAttribute(attr.name, attr.value);
})
while (node.firstChild) {
renamed.appendChild(node.firstChild);
}
node.parentNode.replaceChild(renamed, node);
return renamed;
}
You could go a little basic. Works for me.
var oNode = document.getElementsByTagName('tr')[0];
var inHTML = oNode.innerHTML;
oNode.innerHTML = '';
var outHTML = oNode.outerHTML;
outHTML = outHTML.replace(/tr/g, 'div');
oNode.outerHTML = outHTML;
oNode.innerHTML = inHTML;
To replace the internal contents of multiple tags, each with their own original content, you have to use .replaceWith() and .html() differently:
http://jsfiddle.net/kcrca/VYxxG/
JS to change the tag name
/**
* This function replaces the DOM elements's tag name with you desire
* Example:
* replaceElem('header','ram');
* replaceElem('div.header-one','ram');
*/
function replaceElem(targetId, replaceWith){
$(targetId).each(function(){
var attributes = concatHashToString(this.attributes);
var replacingStartTag = '<' + replaceWith + attributes +'>';
var replacingEndTag = '</' + replaceWith + '>';
$(this).replaceWith(replacingStartTag + $(this).html() + replacingEndTag);
});
}
replaceElem('div','span');
/**
* This function concats the attributes of old elements
*/
function concatHashToString(hash){
var emptyStr = '';
$.each(hash, function(index){
emptyStr += ' ' + hash[index].name + '="' + hash[index].value + '"';
});
return emptyStr;
}
Related fiddle is in this link
Since replaceWith() didn't work for me on an element basis (maybe because I used it inside map()), I did it by creating a new element and copying the attributes as needed.
$items = $('select option').map(function(){
var
$source = $(this),
$copy = $('<li></li>'),
title = $source.text().replace( /this/, 'that' );
$copy
.data( 'additional_info' , $source.val() )
.text(title);
return $copy;
});
$('ul').append($items);
Take him by the word
Taken the Question by Word "how to change tag name?" I would suggest this solution:
If it makes sense or not has to be decided case by case.
My example will "rename" all a-Tags with hyperlinks for SMS with span tags. Maintaining all attributes and content:
$('a[href^="sms:"]').each(function(){
var $t=$(this);
var $new=$($t.wrap('<div>')
.parent()
.html()
.replace(/^\s*<\s*a/g,'<span')
.replace(/a\s*>\s*$/g,'span>')
).attr('href', null);
$t.unwrap().replaceWith($new);
});
As it does not make any sense to have a span tag with an href attribute I remove that too.
Doing it this way is bulletproof and compatible with all browsers that are supported by jquery.
There are other ways people try to copy all the Attributes to the new Element, but those are not compatible with all browsers.
Although I think it is quite expensive to do it this way.
Jquery plugin to make "tagName" editable :
(function($){
var $newTag = null;
$.fn.tagName = function(newTag){
this.each(function(i, el){
var $el = $(el);
$newTag = $("<" + newTag + ">");
// attributes
$.each(el.attributes, function(i, attribute){
$newTag.attr(attribute.nodeName, attribute.nodeValue);
});
// content
$newTag.html($el.html());
$el.replaceWith($newTag);
});
return $newTag;
};
})(jQuery);
See : http://jsfiddle.net/03gcnx9v/3/
Yet another script to change the node name
function switchElement() {
$element.each(function (index, oldElement) {
let $newElement = $('<' + nodeName + '/>');
_.each($element[0].attributes, function(attribute) {
$newElement.attr(attribute.name, attribute.value);
});
$element.wrapInner($newElement).children().first().unwrap();
});
}
http://jsfiddle.net/rc296owo/5/
It will copy over the attributes and inner html into a new element and then replace the old one.
$(function(){
$('#switch').bind('click', function(){
$('p').each(function(){
$(this).replaceWith($('<div/>').html($(this).html()));
});
});
});
p {
background-color: red;
}
div {
background-color: yellow;
}
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
<p>Hello</p>
<p>Hello2</p>
<p>Hello3</p>
<button id="switch">replace</button>
You can use this function
var renameTag = function renameTag($obj, new_tag) {
var obj = $obj.get(0);
var tag = obj.tagName.toLowerCase();
var tag_start = new RegExp('^<' + tag);
var tag_end = new RegExp('<\\/' + tag + '>$');
var new_html = obj.outerHTML.replace(tag_start, "<" + new_tag).replace(tag_end, '</' + new_tag + '>');
$obj.replaceWith(new_html);
};
ES6
const renameTag = function ($obj, new_tag) {
let obj = $obj.get(0);
let tag = obj.tagName.toLowerCase();
let tag_start = new RegExp('^<' + tag);
let tag_end = new RegExp('<\\/' + tag + '>$');
let new_html = obj.outerHTML.replace(tag_start, "<" + new_tag).replace(tag_end, '</' + new_tag + '>');
$obj.replaceWith(new_html);
};
Sample code
renameTag($(tr),'div');
Try this one also. in this example we can also have attributes of the old tag in new tag
var newName = document.querySelector('.test').outerHTML.replaceAll('h1', 'h2');
document.querySelector('.test').outerHTML = newName;
<h1 class="test">Replace H1 to H2</h1>

XMLHttpRequest Not load the jquery file path [duplicate]

I tried to load some scripts into a page using innerHTML on a <div>. It appears that the script loads into the DOM, but it is never executed (at least in Firefox and Chrome). Is there a way to have scripts execute when inserting them with innerHTML?
Sample code:
<!DOCTYPE html>
<html>
<body onload="document.getElementById('loader').innerHTML = '<script>alert(\'hi\')<\/script>'">
Shouldn't an alert saying 'hi' appear?
<div id="loader"></div>
</body>
</html>
Here is a method that recursively replaces all scripts with executable ones:
function nodeScriptReplace(node) {
if ( nodeScriptIs(node) === true ) {
node.parentNode.replaceChild( nodeScriptClone(node) , node );
}
else {
var i = -1, children = node.childNodes;
while ( ++i < children.length ) {
nodeScriptReplace( children[i] );
}
}
return node;
}
function nodeScriptClone(node){
var script = document.createElement("script");
script.text = node.innerHTML;
var i = -1, attrs = node.attributes, attr;
while ( ++i < attrs.length ) {
script.setAttribute( (attr = attrs[i]).name, attr.value );
}
return script;
}
function nodeScriptIs(node) {
return node.tagName === 'SCRIPT';
}
Example call:
nodeScriptReplace(document.getElementsByTagName("body")[0]);
You have to use eval() to execute any script code that you've inserted as DOM text.
MooTools will do this for you automatically, and I'm sure jQuery would as well (depending on the version. jQuery version 1.6+ uses eval). This saves a lot of hassle of parsing out <script> tags and escaping your content, as well as a bunch of other "gotchas".
Generally if you're going to eval() it yourself, you want to create/send the script code without any HTML markup such as <script>, as these will not eval() properly.
Here is a very interesting solution to your problem:
http://24ways.org/2005/have-your-dom-and-script-it-too
So use this instead of script tags:
<img src="empty.gif" onload="alert('test');this.parentNode.removeChild(this);" />
You can create script and then inject the content.
var g = document.createElement('script');
var s = document.getElementsByTagName('script')[0];
g.text = "alert(\"hi\");"
s.parentNode.insertBefore(g, s);
This works in all browsers :)
I do this every time I wanna insert a script tag dynamically !
const html =
`<script>
alert('👋 there ! Wanna grab a 🍺');
</script>`;
const scriptEl = document.createRange().createContextualFragment(html);
parent.append(scriptEl);
NOTE: ES6 used
EDIT 1:
Clarification for you guys - I've seen a lot of answers use appendChild and wanted to let you guys know that it works exactly as append
I used this code, it is working fine
var arr = MyDiv.getElementsByTagName('script')
for (var n = 0; n < arr.length; n++)
eval(arr[n].innerHTML)//run script inside div
I had this problem with innerHTML, I had to append a Hotjar script to the "head" tag of my Reactjs application and it would have to execute right after appending.
One of the good solutions for dynamic Node import into the "head" tag is React-helment module.
Also, there is a useful solution for the proposed issue:
No script tags in innerHTML!
It turns out that HTML5 does not allow script tags to be dynamically added using the innerHTML property. So the following will not execute and there will be no alert saying Hello World!
element.innerHTML = "<script>alert('Hello World!')</script>";
This is documented in the HTML5 spec:
Note: script elements inserted using innerHTML do not execute when
they are inserted.
But beware, this doesn't mean innerHTML is safe from cross-site scripting. It is possible to execute JavaScript via innerHTML without using tags as illustrated on MDN's innerHTML page.
Solution: Dynamically adding scripts
To dynamically add a script tag, you need to create a new script element and append it to the target element.
You can do this for external scripts:
var newScript = document.createElement("script");
newScript.src = "http://www.example.com/my-script.js";
target.appendChild(newScript);
And inline scripts:
var newScript = document.createElement("script");
var inlineScript = document.createTextNode("alert('Hello World!');");
newScript.appendChild(inlineScript);
target.appendChild(newScript);
Here's a more modern (and concise) version of mmm's awesome solution:
function executeScriptElements(containerElement) {
const scriptElements = containerElement.querySelectorAll("script");
Array.from(scriptElements).forEach((scriptElement) => {
const clonedElement = document.createElement("script");
Array.from(scriptElement.attributes).forEach((attribute) => {
clonedElement.setAttribute(attribute.name, attribute.value);
});
clonedElement.text = scriptElement.text;
scriptElement.parentNode.replaceChild(clonedElement, scriptElement);
});
}
Note: I've also tried alternative solutions using cloneNode() or outerHTML but that didn't work.
You could do it like this:
var mydiv = document.getElementById("mydiv");
var content = "<script>alert(\"hi\");<\/script>";
mydiv.innerHTML = content;
var scripts = mydiv.getElementsByTagName("script");
for (var i = 0; i < scripts.length; i++) {
eval(scripts[i].innerText);
}
Here a solution that does not use eval, and works with scripts, linked scripts , as well as with modules.
The function accepts 3 parameters :
html : String with the html code to insert
dest : reference to the target element
append : boolean flag to enable appending at the end of the target element html
function insertHTML(html, dest, append=false){
// if no append is requested, clear the target element
if(!append) dest.innerHTML = '';
// create a temporary container and insert provided HTML code
let container = document.createElement('div');
container.innerHTML = html;
// cache a reference to all the scripts in the container
let scripts = container.querySelectorAll('script');
// get all child elements and clone them in the target element
let nodes = container.childNodes;
for( let i=0; i< nodes.length; i++) dest.appendChild( nodes[i].cloneNode(true) );
// force the found scripts to execute...
for( let i=0; i< scripts.length; i++){
let script = document.createElement('script');
script.type = scripts[i].type || 'text/javascript';
if( scripts[i].hasAttribute('src') ) script.src = scripts[i].src;
script.innerHTML = scripts[i].innerHTML;
document.head.appendChild(script);
document.head.removeChild(script);
}
// done!
return true;
}
For anyone still trying to do this, no, you can't inject a script using innerHTML, but it is possible to load a string into a script tag using a Blob and URL.createObjectURL.
I've created an example that lets you run a string as a script and get the 'exports' of the script returned through a promise:
function loadScript(scriptContent, moduleId) {
// create the script tag
var scriptElement = document.createElement('SCRIPT');
// create a promise which will resolve to the script's 'exports'
// (i.e., the value returned by the script)
var promise = new Promise(function(resolve) {
scriptElement.onload = function() {
var exports = window["__loadScript_exports_" + moduleId];
delete window["__loadScript_exports_" + moduleId];
resolve(exports);
}
});
// wrap the script contents to expose exports through a special property
// the promise will access the exports this way
var wrappedScriptContent =
"(function() { window['__loadScript_exports_" + moduleId + "'] = " +
scriptContent + "})()";
// create a blob from the wrapped script content
var scriptBlob = new Blob([wrappedScriptContent], {type: 'text/javascript'});
// set the id attribute
scriptElement.id = "__loadScript_module_" + moduleId;
// set the src attribute to the blob's object url
// (this is the part that makes it work)
scriptElement.src = URL.createObjectURL(scriptBlob);
// append the script element
document.body.appendChild(scriptElement);
// return the promise, which will resolve to the script's exports
return promise;
}
...
function doTheThing() {
// no evals
loadScript('5 + 5').then(function(exports) {
// should log 10
console.log(exports)
});
}
I've simplified this from my actual implementation, so no promises that there aren't any bugs in it. But the principle works.
If you don't care about getting any value back after the script runs, it's even easier; just leave out the Promise and onload bits. You don't even need to wrap the script or create the global window.__load_script_exports_ property.
Here is a recursive function to set the innerHTML of an element that I use in our ad server:
// o: container to set the innerHTML
// html: html text to set.
// clear: if true, the container is cleared first (children removed)
function setHTML(o, html, clear) {
if (clear) o.innerHTML = "";
// Generate a parseable object with the html:
var dv = document.createElement("div");
dv.innerHTML = html;
// Handle edge case where innerHTML contains no tags, just text:
if (dv.children.length===0){ o.innerHTML = html; return; }
for (var i = 0; i < dv.children.length; i++) {
var c = dv.children[i];
// n: new node with the same type as c
var n = document.createElement(c.nodeName);
// copy all attributes from c to n
for (var j = 0; j < c.attributes.length; j++)
n.setAttribute(c.attributes[j].nodeName, c.attributes[j].nodeValue);
// If current node is a leaf, just copy the appropriate property (text or innerHTML)
if (c.children.length == 0)
{
switch (c.nodeName)
{
case "SCRIPT":
if (c.text) n.text = c.text;
break;
default:
if (c.innerHTML) n.innerHTML = c.innerHTML;
break;
}
}
// If current node has sub nodes, call itself recursively:
else setHTML(n, c.innerHTML, false);
o.appendChild(n);
}
}
You can see the demo here.
Filter your script tags and run each of them with eval
var tmp= document.createElement('div');
tmp.innerHTML = '<script>alert("hello")></script>';
[...tmp.children].filter(x => x.nodeName === 'SCRIPT').forEach(x => eval(x.innerText));
Yes you can, but you have to do it outside of the DOM and the order has to be right.
var scr = '<scr'+'ipt>alert("foo")</scr'+'ipt>';
window.onload = function(){
var n = document.createElement("div");
n.innerHTML = scr;
document.body.appendChild(n);
}
...will alert 'foo'. This won't work:
document.getElementById("myDiv").innerHTML = scr;
And even this won't work, because the node is inserted first:
var scr = '<scr'+'ipt>alert("foo")</scr'+'ipt>';
window.onload = function(){
var n = document.createElement("div");
document.body.appendChild(n);
n.innerHTML = scr;
}
Krasimir Tsonev has a great solution that overcome all problems.
His method doesn't need using eval, so no performance nor security problems exist.
It allows you to set innerHTML string contains html with js and translate it immediately to an DOM element while also executes the js parts exist along the code. short ,simple, and works exactly as you want.
Enjoy his solution:
http://krasimirtsonev.com/blog/article/Convert-HTML-string-to-DOM-element
Important notes:
You need to wrap the target element with div tag
You need to wrap the src string with div tag.
If you write the src string directly and it includes js parts, please take attention to write the closing script tags correctly (with \ before /) as this is a string.
Use $(parent).html(code) instead of parent.innerHTML = code.
The following also fixes scripts that use document.write and scripts loaded via src attribute. Unfortunately even this doesn't work with Google AdSense scripts.
var oldDocumentWrite = document.write;
var oldDocumentWriteln = document.writeln;
try {
document.write = function(code) {
$(parent).append(code);
}
document.writeln = function(code) {
document.write(code + "<br/>");
}
$(parent).html(html);
} finally {
$(window).load(function() {
document.write = oldDocumentWrite
document.writeln = oldDocumentWriteln
})
}
Source
Try using template and document.importNode. Here is an example:
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
<title>Sample</title>
</head>
<body>
<h1 id="hello_world">Sample</h1>
<script type="text/javascript">
var div = document.createElement("div");
var t = document.createElement('template');
t.innerHTML = "Check Console tab for javascript output: Hello world!!!<br/><script type='text/javascript' >console.log('Hello world!!!');<\/script>";
for (var i=0; i < t.content.childNodes.length; i++){
var node = document.importNode(t.content.childNodes[i], true);
div.appendChild(node);
}
document.body.appendChild(div);
</script>
</body>
</html>
You can also wrap your <script> like this and it will get executed:
<your target node>.innerHTML = '<iframe srcdoc="<script>alert(top.document.title);</script>"></iframe>';
Please note: The scope inside srcdoc refers to the iframe, so you have to use top like in the example above to access the parent document.
Single line solution below:
document.getElementsByTagName("head")[0].append(document.createRange().createContextualFragment('<script src="https://google.com/file.js"></script>'));
My solution for this problem is to set a Mutation Observer to detect <script></script> nodes and then replace it with a new <script></script> node with the same src. For example:
let parentNode = /* node to observe */ void 0
let observer = new MutationObserver(mutations=>{
mutations.map(mutation=>{
Array.from(mutation.addedNodes).map(node=>{
if ( node.parentNode == parentNode ) {
let scripts = node.getElementsByTagName('script')
Array.from(scripts).map(script=>{
let src = script.src
script = document.createElement('script')
script.src = src
return script
})
}
})
})
})
observer.observe(document.body, {childList: true, subtree: true});
Gabriel Garcia's mention of MutationObservers is on the right track, but didn't quite work for me. I am not sure if that was because of a browser quirk or due to a mistake on my end, but the version that ended up working for me was the following:
document.addEventListener("DOMContentLoaded", function(event) {
var observer = new MutationObserver(mutations=>{
mutations.map(mutation=>{
Array.from(mutation.addedNodes).map(node=>{
if (node.tagName === "SCRIPT") {
var s = document.createElement("script");
s.text=node.text;
if (typeof(node.parentElement.added) === 'undefined')
node.parentElement.added = [];
node.parentElement.added[node.parentElement.added.length] = s;
node.parentElement.removeChild(node);
document.head.appendChild(s);
}
})
})
})
observer.observe(document.getElementById("element_to_watch"), {childList: true, subtree: true,attributes: false});
};
Of course, you should replace element_to_watch with the name of the element that is being modified.
node.parentElement.added is used to store the script tags that are added to document.head. In the function used to load the external page, you can use something like the following to remove no longer relevant script tags:
function freeScripts(node){
if (node === null)
return;
if (typeof(node.added) === 'object') {
for (var script in node.added) {
document.head.removeChild(node.added[script]);
}
node.added = {};
}
for (var child in node.children) {
freeScripts(node.children[child]);
}
}
And an example of the beginning of a load function:
function load(url, id, replace) {
if (document.getElementById(id) === null) {
console.error("Element of ID "+id + " does not exist!");
return;
}
freeScripts(document.getElementById(id));
var xhttp = new XMLHttpRequest();
// proceed to load in the page and modify innerHTML
}
Building up on Danny '365CSI' Engelman's comment, here is an universal solution:
<script>
alert("This script always runs.");
script01 = true;
</script>
<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7"
onload="if(typeof script01==='undefined') eval(this.previousElementSibling.innerHTML)">
Use this as innerHTML (i.e. loaded by XMLHttpRequest) or directly (i.e. inserted by PHP backend), the script always loads once.
Explanation: script loaded as innerHTML is not executed, but onload content atribute is. If the script was not executed (added as innerHTML) then the script is executed in image onload event. If the script was loaded (added by backend) then script01 variable is defined and onload will not run the script for the second time.
Execute (Java Script) tag from innerHTML
Replace your script element with div having a class attribute class="javascript" and close it with </div>
Don't change the content that you want to execute (previously it was in script tag and now it is in div tag)
Add a style in your page...
<style type="text/css"> .javascript { display: none; } </style>
Now run eval using jquery(Jquery js should be already included)
$('.javascript').each(function() {
eval($(this).text());
});`
You can explore more here, at my blog.
For me the best way is to insert the new HTML content through innerHtml and then use
setTimeout(() => {
var script_el = document.createElement("script")
script_el.src = 'script-to-add.js'
document.body.appendChild(script_el)
}, 500)
The setTimeout is not required but it works better. This worked for me.
My own twist, using modern JS and typescript. Not sure why people are filtering on tagName etc when querySelector is right there.
Works a charm for me:
function makeScriptsExecutable(el: Element) {
el.querySelectorAll("script").forEach(script => {
const clone = document.createElement("script")
for (const attr of script.attributes) {
clone.setAttribute(attr.name, attr.value)
}
clone.text = script.innerHTML
script.parentNode?.replaceChild(clone, script)
})
}
simple, no eval, no functions:
fetch('/somepage')
.then(x=>x.text())
.then(x=>{
divDestination.innerHTML=x;
divDestination.querySelectorAll("script")
.forEach(x=>{
var sc=document.createElement("script");
sc.appendChild(document.createTextNode(x.innerText));
divDestination.appendChild(sc)
})
})

Retrieving data from form made in javascript

I have uploaded a fiddle of my JS code (http://jsfiddle.net/3mcm2/), at the very bottom of which is the way in which I am calling the JS in my PHP document. In order to run the script, just remove the PHP code comments from the bottom. I just wanted to add that for you to see how I am outputting it in PHP. Also, above those last comments are three lines of comments in the .js file, which are there for you to see what it is that the PHP is echoing just to help you better understand how everything looks.
/* The following is what is in my .js file: (see the bottom of this script for part of
what is in my PHP file) */
var f = document.createElement("form");
f.setAttribute('method', "get");
f.setAttribute('action', "index.php");
var Category = (function () {
var categoryCount = 0;
function elem(tag) { // shortcut
return document.createElement(tag);
}
function text(str) { // shortcut
return document.createTextNode(str);
}
function Category(node) {
var self = this;
this.categoryId = ++categoryCount;
// make add button
this.addButton = elem('button');
this.addButton.appendChild(text('Add Textbox'));
this.addButton.addEventListener('click', function () {
self.addTextbox();
});
// make wrapper
this.wrapper = elem('section');
this.wrapper.setAttribute('id', 'cat'+this.categoryId);
this.wrapper.appendChild(this.addButton);
// make textboxes
this.textboxes = [];
this.addTextbox();
// append to document
if (node) {
this.append(node);
}
}
Category.prototype.addTextbox = function () {
var e = document.createElement("input");
e.setAttribute('name', 'cat-'+this.categoryId+'-textbox[]');
f.appendChild(e); // this is where each textbox is supposed to be added to the form...
this.textboxes.push(e);
this.wrapper.insertBefore(e, this.addButton);
};
Category.prototype.append = function (node) {
return node.appendChild(this.wrapper);
};
return Category;
}());
var s = document.createElement("input"); //input element, Submit button
s.setAttribute('type',"submit");
s.setAttribute('value',"Submit");
f.appendChild(s);
//var cat1 = new Category(document.body);
//var cat2 = new Category(document.body);
//document.getElementsByTagName('body')[0].appendChild(f);
The above comment is only for you to see what this script is doing and those three lines are not actually in my .js file. the following comments are part of what is in my PHP file, pretty much just outputting the above comments:
$counter = 0;
echo '<script type="text/javascript" src="js/categories.js"></script>';
foreach ($catArr as $category) {
$counter++;
echo 'do<script>var cat'.$counter.' = new Category(document.body);</script>';
}
echo "<script>document.getElementsByTagName('body')[0].appendChild(f);</script>";
My problem is that with the form I created in the JS, the GET is not delivering any data. My php page is simply going from index.php to index.php? with the question mark, and not with any of the textbox variables following the question mark. For some reason, the form is not finding those textboxes that are created or their names. Please help me out.
This code:
var cat1 = new Category(document.body);
function Category(node) {
var self = this;
this.categoryId = ++categoryCount;
// make add button
this.addButton = elem('button');
this.addButton.appendChild(text('Add Textbox'));
this.addButton.addEventListener('click', function () {
self.addTextbox();
});
// make wrapper
this.wrapper = elem('section');
this.wrapper.setAttribute('id', 'cat'+this.categoryId);
this.wrapper.appendChild(this.addButton);
// make textboxes
this.textboxes = [];
this.addTextbox();
// append to document
if (node) {
this.appendChild(node);
}
}
appends all your input text boxes to the body and not the form, so when you press Submit no data is being passed
fiddle with working code: http://jsfiddle.net/5H8Pv/1/

Problems with JavaScript in IE

I have written a code in javascript which creates a p attribute dynamically along with a button which will remove the content. The function removeValue works fine in Chrome and Firefox but does not work in IE. Also, the setAttribute('style','') is not working in IE either. Lastly when I send the values to another page using window.location it sends undefined instead of the text.
Everything seems to work fine in Firefox and Chrome but I can't get it to work in IE (Currently using IE 7). How can I solve this issue?
The code:
function removeValue(ob)
{
ob.parentNode.parentNode.removeChild(ob.parentNode);
}
function throwval(obj)
{
var sent_id = obj.id; //get id of the button
var v = document.getElementById(sent_id).value;
var newp = document.createElement("p"); //create a new <p> tag
var text = document.createTextNode(v);
var buttonnode= document.createElement('input');
buttonnode.setAttribute('type','button');
buttonnode.setAttribute('name','del');
buttonnode.setAttribute('value','Remove');
buttonnode.setAttribute('style','background-color: Transparent;width: 125;color: blue;border:0');
buttonnode.setAttribute('onclick','removeValue(this)');
newp.appendChild(text);
newp.appendChild(buttonnode);
document.getElementById("getselected").appendChild(newp); //append the new <p> tag in the div
}
function sendvalues()
{
var div_val = document.getElementById("getselected");
if(!div_val.getElementsByTagName("p").length)
{
alert("Select a value");
}
else
{
//get seperate values of the paragraph inside div
var str="|";
for (i=0; i < div_val.getElementsByTagName("p").length; i++)
{
var paragraphs = div_val.getElementsByTagName("p");
if(!paragraphs.item(i).textContent)
{
var pvalues = paragraphs.item(i).innerText;
}
else
{
var pvalues = paragraphs.item(i).textContent;
}
//var sendpvalues = "products=" + pvalues;
// alert(pvalues);
str = str + pvalues + "|";
//alert (str);
//ajaxOb.send(sendpvalues);
}
// alert(str);
window.location="send_data.php?str="+str;
}
}
Turns out that IE supports 'innerText' and firefox supports 'textContent'. I fixed the undefined issue by using 'if' statement. Code updated
IE has an issue with the setAttribute function and event handlers. (Read here.) Use the onclick property in addition to setAttribute.
buttonnode.setAttribute('onclick','removeValue(this)');
buttonnode.onclick = function() { removeValue(buttonnode); };

Script wont call function in Google Chrome

I have a script that pops up a div element when a anchor tag is clicked
echo '<h2>' . $row['placename'] . '</h2>';
It's echoed from a PHP script, and is working fine in FF and IE(9).
But chrome won't run it, atleast on ver. 18.0.1025.168 m
The popup(divid); event fires when I click it, but it doesent complete the function calling inside the script the function is in.
var width_ratio = 0.4; // If width of the element is 80%, this should be 0.2 so that the element can be centered
function toggle(div_id) {
var el = document.getElementById(div_id);
if ( el.style.display == 'none' ) { el.style.display = 'block';}
else {el.style.display = 'none';}
}
function blanket_size(popUpDivVar) {
alert(popUpDivVar);
if (typeof window.innerWidth != 'undefined') {
viewportheight = window.innerHeight;
} else {
viewportheight = document.documentElement.clientHeight;
}
if ((viewportheight > document.body.parentNode.scrollHeight) && (viewportheight > document.body.parentNode.clientHeight)) {
blanket_height = viewportheight;
} else {
if (document.body.parentNode.clientHeight > document.body.parentNode.scrollHeight) {
blanket_height = document.body.parentNode.clientHeight;
} else {
blanket_height = document.body.parentNode.scrollHeight;
}
}
var blanket = document.getElementById('blanket');
blanket.style.height = blanket_height + 'px';
var popUpDiv = document.getElementById(popUpDivVar);
popUpDiv_height=0;
popUpDiv.style.top = popUpDiv_height + 'px';
}
function window_pos(popUpDivVar) {
if (typeof window.innerWidth != 'undefined') {
viewportwidth = window.innerHeight;
} else {
viewportwidth = document.documentElement.clientHeight;
}
if ((viewportwidth > document.body.parentNode.scrollWidth) && (viewportwidth > document.body.parentNode.clientWidth)) {
window_width = viewportwidth;
} else {
if (document.body.parentNode.clientWidth > document.body.parentNode.scrollWidth) {
window_width = document.body.parentNode.clientWidth;
} else {
window_width = document.body.parentNode.scrollWidth;
}
}
var popUpDiv = document.getElementById(popUpDivVar);
window_width=window_width/2;
window_width = window_width * width_ratio;
popUpDiv.style.left = window_width + 'px';
}
function popup(windowname) {
alert(windowname); // THIS WORKS
blanket_size(windowname);
window_pos(windowname);
toggle('blanket');
toggle(windowname);
}
The last function in that script is the one that is called first. I put an alert box in it to verify that it was fired. BUT, I put an alert box in the next function that it calls (blanket_size), and it did not fire, as I had the alert box on the first line in the function. It did not fire.
I simply have no clue why. The weird thing is that this stuff works in other browsers, but not chrome. Any ideas?
Thanks!
Edit: And I also verified that the parameter value passed into the popup() function (the 'windowname' param) is valid/has a value. It contains the ID of a DIV that is in the HTML document, and it's not dynamically created.
Edit 2: Ok, I got the script running when and ONLY when I add an alert box with the parameter value in it (windowname) to the popup(windowname) function. But if I remove that box, it stops working again.
Edit 3:
Got no errors on the debugger at all. But now I'm even more confused. After a great deal of tries, it seems like it's working with the alert box at random! Sometimes works, and sometimes not.
Final Edit
Changed logic to jQuery. Should have done this long ago!
// Open property
$(".property-open-link", ".yme-propertyitem").live('click', function() {
$("#yme-property-pop").css({'display': 'block', 'z-index': '9999' });
$("#blanket").css({'display': 'block', 'height', getBlanketHeight(), 'z-index': '1000' });
loadproperties('open', $(this).closest(".yme-propertyitem").attr("id"));
});
// Close property button
$("#yme-property-close").live('click', function() {
$("#yme-property-pop").css('display', 'none');
$("#blanket").css('display', 'none');
});
Couple of things to clear up first:
It really helps if you create a way for us to interact with your
code, especially as you've pasted PHP code here, instead of plain
HTML
Is there a reason why you're not using a library to handle your DOM
interactions? It will make your code more concise and take away some
possible failure points when it comes to cross-browser code.
Right,
I'm a little unsure why your code isn't working in Chrome. I set up a demo in jsfiddle and it seems to work fine.
You'll notice I'm not attaching the events in onclick attributes on the <a/> element, and neither should you. This could be where the problem lies.
Currently, the code in the jsfiddle alerts as expected and only fails when it fails to find a relevent DOM node in toggle.
Note:
addEventListener in the example is not cross-browser, which is another reason to use a DOM library.

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