How to delay 2 seconds in PHP to include? - php

I want this PHP script to wait 2 sec before including an sp.php (server panel).
The sleep(2); doesn´t work for me (It doesn´t do anything at all.)
My code:
<?php
$cookie_name = "sc";
?>
<?php
if(!isset($_COOKIE[$cookie_name])) {
include 'noserver.php';
} else {
echo "Server found";
sleep(2);
include 'sp.php';
}
?>
Any ideas? It`s for the server hosting web.

You can use Javascript with setTimeout and window.location.href to redirect to the file.
Example:
<?php
if (!isset($_COOKIE[$cookie_name])) {
include 'noserver.php';
} else {
echo 'Server found';
echo '<script>setTimeout(function(){window.location.href =
"http://yourwebsite.com/sp.php"}, 2 * 1000);</script>';
}
?>

You probably think it is doing nothing at all because you don't see the output until the include has been completed. Try putting a flush command and flushing any buffering after writing "Server found":
print "Server found\n";
// in the very worst case you might be forced to send "<!-- GARBAGE -->"
// with enough "garbage" to force any intermediate buffers to flush.
if (ob_get_level()) {
ob_flush();
}
flush();
...
However, as it has been suggested, this is likely a XY problem. You want something else to happen, and a server side delay of 2 seconds is probably not the best way to achieve this.
For example, if you want a quick "Server found" message to immediately appear, and then a slower page to load (even if it is the same page), you could do this with a session flag or using jQuery and a DOM load.
In the first case you load the same page twice, the first time showing the message, setting the flag and reloading using Location or a Meta reload (echo "<meta http-equiv="refresh" content="2" />)). The second time, with the flag set, you un-set the flag and run the include(). Problem solved with no server sleep() overhead.

Related

PHP endless while loop confusion

I'm trying to figure out why this loop doesn't return anything to the browser:
while(1) {
echo "hello";
flush();
sleep(1);
}
I'm expecting it to return "hello" to the browser every second... am I wrong? Right now the page just seems to hang.
PHP only outputs after execution has finished. so all you are doing where is generating a new hello every milisecond, and since you never exit the loop, you never see the output.
To correct my answer and make you to understand better, and for the AJAX lovers...
you need and extra flush there.. the 'ob_' one:
<?php
while( 1 ):
echo "hello";
ob_flush( ); flush();
sleep( 1 );
endwhile;
This is the 'trick' for everyone who need to know ;)
The browser won't display anything until the entire page is received. PHP is not capable of what you're trying to accomplish.
In Javascript, this is pretty simple.
<script>
window.setInterval(function(){document.innerHTML += "<br> Hello"}, 1000)
</script>
You should realise that PHP is a scripting language in the sense that it returns the output only after completing the script. EDIT: Or after output buffers are filled, thanks #Marc B.
Regardless I would say it is wiser to use JS for this or if you really need your server, use AJAX requests.
Perhaps you should consider using Javascript? That will allow you to add content every second (do keep in mind that JS is run at the clientside though, so you might not want to make your operations all that expansive then.)
Alternatively you could consider using AJAX requests through for instance JQuery, but that might be outside the scope of this question...
Maybe is not to late to answer but if you want to flush every second here I give you a sample:
<?php
echo "Flushing every second ...\n";
flush( );
$seconds = array (0,1,2,3,4,5,6,7,8,9);
foreach ($seconds as $second):
echo $second . "\n";
sleep( 1 );
#ob_flush( ); flush( );
endforeach;
echo 'I flashed 10 second :P';
Valentin gave you the right answer (upvote him/accept his answer!), but didn't explain why. Here's the explanation:
Output buffering
PHP doesn't output to the browser immediately, it waits to have some amount of content to send to the browser (probably it sends in chunks of 1024, 2048 or 4096 bytes), or when the execution ends. Calling flush() makes PHP send the data, but there is more than one layer of buffering. One is the internal buffering (what I've just commented), but you can add more layers of buffering. Suppose this code:
<?php
echo "hi";
setcookie('mycookie', 'somevalue');
?>
The setcookie() function sends an http header to the browser, but it can't do it because in HTTP, the server (or the client, it is the same both ways) must send first all headers, a blank line, and then the contents. As you see, you are outputting some content (hi) before the header, so it fails (because the internal buffering follows the same order of execution).
You can add another layer of output buffering, using the php functions ob_*(). With ob buffering it only buffers content output, not HTTP headers. And you can use them to get the output of functions that directly output to the browser, like var_dump(). Also, you can nest layers of ob:
<?php
// start first level of output buffering
ob_start();
echo "nesting at level ", ob_get_level(), "<br />\n"; // prints level 1
echo "hi<br />";
ob_start();
echo "nesting at level ", ob_get_level(), "<br />\n"; // prints level 2
var_dump($_POST);
$post_dump = ob_get_clean();
// this will print level 1, because ob_get_clean has finished one level.
echo "nesting at level ", ob_get_level(), "<br />\n";
echo "The output of var_dump(\$_POST) is $post_dump<br />\n";
// in spite of being inside a layer of output_buffering, this will work
setcookie('mycookie', 'somevalue');
// flush the current buffer and delete it (will be done automatically at the
// end of the script if not called explicitly)
ob_end_flush();
Probably your PHP server has output_buffering enabled by default. See the configuration variables to turn it off/on by default.
Ok, Carlos criticize me because I didn't explained my answer but also his answer is to vague... with cookies, layers.. POST, ob_levels... :OO to much info with no real point about the real question of the user but I will tell you why your code is not working. Because you have set in the php.ini the output buffering something like:
output_buffering = On
or
output_buffering = 4096 (default setting on most distributions)
Thats why you need the extra 'ob_flush( )', to get rid of any garbage output..
so... To make your code work you have 2 options:
1). set output_buffering = 0 or Off (if you have access to the php.ini)
2). ob_flush many times as layers of buffering you have
If you don't know how many layers you have you can do something like:
while (#ob_end_clean( ));
and clean every garbage you can have, and then your code will work just fine..
Complete snipp:
<?php
while (#ob_end_clean( ));
while(1) {
echo "hello";
flush();
sleep(1);
}
Cya..
Adding to all the other answers,
To do asynchronous Server push to clients you'll need to use WebSockets. It's a vast subject and not fully standardized, but there are certainly ways of doing it. If you are interested search for PHP Websockets.

How to refresh display more often for a long script in PHP

I search a way to refresh display more often on a long script.
I.e. :
for($i=0;$i<=100000;$i++) {
<!--
some long process code
-->
echo 'content:'.$i.' - ';
}
I launch it on Chrome. Currently, echo data appeared every 30 seconds. I would like a shorter delay for the refreshing echo display.
Thanks for your time.
To push script's output to the browser call flush() periodically, i.e:
for($i=0;$i<=100000;$i++) {
echo 'content:'.$i.' - ';
if( $i%100 ) {
flush();
}
}
also check your output buffering settings
You could take a look at output buffering.
http://php.net/manual/en/book.outcontrol.php

Using PHP Output Bufferering to Issue JavaScript During Processing

I have some PHP code that is receiving and processing large images. I'd like to echo out some JavaScript at certain points while the image is being processed to update the DOM with jQuery. Here is some sample code, but it isn't working. It just waits the entire 5 seconds and then makes the alerts happen back to back. I want it to do the first alert immediately and then next alert after 5 seconds.
ob_start();
echo '<script type="text/javascript">alert(\'1...\');</script>';
ob_flush();
sleep(5);
ob_start();
echo '<script type="text/javascript">alert(\'2...\');</script>';
ob_flush();
Can anyone help?
Most browsers buffer content until a certain size is reached. Try making your script blocks longer by padding them with something.
Also: You should call flush, not just ob_flush, and make sure zlib compression is turned off.
I have some PHP code that is receiving and processing large images. I'd like to echo out some JavaScript at certain points while the image is being processed to update the DOM with jQuery.
This may be out-of-scope for what you have to get done, but I'd use AJAX for this. You can certainly get what you want to occur, but the approach isn't good in the long term.
Instead of submitting the whole page and waiting for it to come back at a crawl, use an AJAX request to upload the image and get the result. Then a timer on the client can issue separate AJAX "how far done are you?" requests. The two PHP instances would communicate via setting a "done" flag on the job entry in a database, etc.
While it makes the client-side stuff a bit more complex, it is much easier to handle user interaction (such as allowing the user to cancel a long-running job) and makes your PHP code a lot more tightly-focused.
Adding this to the top of the script will work:
for ($i = 0; $i < ob_get_level(); $i++) { ob_end_flush(); }
ob_implicit_flush(1);
As far as I know, ob_implicit_flush(1) forces a flush on every output statement. So the other ob_start() and ob_flush() calls wouldn't be necessary. I don't know if that works for you.
<?php
for ($i = 0; $i < ob_get_level(); $i++) { ob_end_flush(); }
ob_implicit_flush(1);
echo '<script type="text/javascript">alert(\'1...\');</script>';
sleep(5);
echo '<script type="text/javascript">alert(\'2...\');</script>';
?>
Following is working in FF4:
<?php
echo '<script type="text/javascript">alert("1");</script>';
flush();
sleep(5);
echo '<script type="text/javascript">alert("2");</script>';
?>
I implemented a chat "server" with something like that long ago. It was working.
This ob_* stuff isn't helpful for this.

Check when file_get_contents is finished

Is there anyway I can check when file_get_contents has finished loading the file, so I can load another file, will it automatically finish loading the one file before going onto the next one?
Loading a file with file_get_contents() will block operation of your script until PHP is finished reading it in completely. It must, because you couldn't assign the $content = otherwise.
PHP is single threaded - all functions happen one after the other. There is a php_threading PECL extension if you did want to try loading files asynchronously, but I haven't tried it myself so I can't say if it would work or not.
simple example that will loop through and get google.co.uk#q=* 5 times and output if it got it or not, pretty useless but kinda answers your question that a check can be done to see if file_get_contents was successful before doing the next one, obviously google could be changed to something else. but wouldn't be very practical. plus output buffering dont output within functions.
<?php
function _flush (){
echo(str_repeat("\n\n",256));
if (ob_get_length()){
#ob_flush();
#flush();
#ob_end_flush();
}
#ob_start();
}
function get_file($loc){
return file_get_contents($loc);
}
for($i=0;$i<=5;$i++){
$content[$i] = #get_file("http://www.google.co.uk/#q=".$i);
if($content[$i]===FALSE){
echo'Error getting google ('.$i.')<br>';
return;
}else{
echo'Got google ('.$i.')<br>';
}
ob_flush();
_flush();
}
?>

Ajax long polling (comet) + php on lighttpd v1.4.22 multiple instances problem

I am new to this site, so I really hope I will provide all the necessary information regarding my question.
I've been trying to create a "new message arrived notification" using long polling. Currently I am initiating the polling request by window.onLoad event of each page in my site.
On the server side I have an infinite loop:
while(1){
if(NewMessageArrived($current_user))break;
sleep(10);
}
echo $newMessageCount;
On the client side I have the following (simplified) ajax functions:
poll_new_messages(){
xmlhttp=GetXmlHttpObject();
//...
xmlhttp.onreadystatechange=got_new_message_count;
//...
xmlhttp.send();
}
got_new_message_count(){
if (xmlhttp.readyState==4){
updateMessageCount(xmlhttp.responseText);
//...
poll_new_messages();
}
}
The problem is that with each page load, the above loop starts again. The result is multiple infinite loops for each user that eventually make my server hang.
*The NewMessageArived() function queries MySQL DB for new unread messages.
*At the beginning of the php script I run start_session() in order to obtain the $current_user value.
I am currently the only user of this site so it is easy for me to debug this behavior by writing time() to a file inside this loop. What I see is that the file is being written more often than once in 10 seconds, but it starts only when I go from page to page.
Please let me know if any additional information might help.
Thank you.
I think I found a solution to my problem. I would appreciate if anyone could tell, if this is the technique that is being used in COMET and how scalable this solution.
I used a user based semaphore like this:
$sem_id = sem_get($current_user);
sem_acquire($sem_id);
while(1){
if(NewMessageArrived($current_user))break;
sleep(10);
}
sem_release($sem_id);
echo $newMessageCount;
It seems common for long-polling requests to timeout after 30 seconds. So in your while loop you could echo 'CLOSE' after 30 seconds.
while(!$new_message && $timer < 30){
$new_message = NewMessageArrived($current_user);
if(!$new_message) {
sleep(10);
$timer += 10;
}
}
if($newMessageCount) {
echo $newMessageCount;
} else {
echo 'CLOSE';
}
In the Javascript, you can listen for the CLOSE.
function poll_new_messages(){
xmlhttp=GetXmlHttpObject();
//...
xmlhttp.onreadystatechange=got_new_message_count;
//...
xmlhttp.send();
}
function got_new_message_count(){
if (xmlhttp.readyState==4){
if(xmlhttp.responseText != 'CLOSE') {
updateMessageCount(xmlhttp.responseText);
}
//...
poll_new_messages();
}
}
Now, the PHP will return a response within 30 seconds, no matter what. If you use stays on the page, and you receive a CLOSE, you just don't update the count on the page, and re-ask.
If the user moves to a new page, your PHP instance will stop the loop regardless within 30 seconds, and return a response. Being on a new page though, the XHR that cared about that connection no longer exists, so it won't start up another loop.
You might try checking connection_aborted() periodically. Note that connection_aborted() might not pick up on the fact that the connection has in fact been aborted until you've written some output and done a flush().
In fact, just producing some output periodically may be sufficient for php to notice the connection close itself, and automatically kill your script.

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