PhpUnit invalid #covers for a namespaced function - php

I've started a new project recently and decided to have some functions under their own namespace (e.g general functional programming functions).
I've created a test and included the annotation but now I'm getting the following warning when testing for coverage:
"#covers ::pipe" is invalid
If I use \Example\FP\pipe the warning goes away but surely that's incorrect as there's nothing indicating it's a function (there's no class either in this case).
I've searched online, even considered raising an issue because as far as I can tell you either have a global function and use #covers ::functionName -or- you're forced to make it a static method.
A few questions:
Is there a known solution when having namespaced functions that I'm just simply missing?
Is the norm to just use static methods? If yes, why is it better than standard functions?
Not needed: Is there a (significant) performance penalty of using static methods over normal functions?
Later edit:
3 - found Performance of static methods vs. functions

Related

php annotations - minimal working example

Last time i checked (2008) annotations in php weren't so wide spread. Now after reading some material and having done some "googling", i am still a little confused. Could someone provide a minimal working example that illustrates how to use annotations in php:
Lets just say i want something like this to work:
class ClassName
{
/**
* #DefaultValue("test")
*/
public $prop;
}
// so that i can do
$kls = new ClassName();
$kls->prop // => test
I havent done php in a long while
UPDATE
The purpose of this question is to understand how libraries/frameworks like symfony,flow3 and doctrine implement their annotations.
Annotations are not (yet) supported by PHP. There is an RFC for a proposed implementation, but it's still unknown if or when would that happen.
The particular example that you've given might be interpreted by an IDE as a value to auto-complete and otherwise you can just do public $prop = 'Test';, but I guess you already know that and it's not your real intention.
In PHP Manual -> Function Reference Variable and Type Related Extensions -> Reflection, exists a method getDocComment() in several reflection classes (ReflectionClass, ReflectionMethod, ReflectionFunction, ReflectionFunctionAbstract, ReflectionProperty...) where you can get the doc comment block. Then process your comment the way you want. Example:
class Foo {
private $a;
private $b;
...
/**
* #annotation('baz')
*/
public function bar() {
...
}
}
$reflMethod = new ReflectionMethod('Foo', 'bar');
//prints
//string(26) "/**
// * #annotation('baz')
// */"
var_dump($reflMethod->getDocComment());
PHP Shouldn't support annotations, they're a scourge among PHP developers at the moment. They cause many problems:
They break version control. If you want two differently configured instances of an object in different projects they become different branches even though it's the configuration that's changed and not the logic.
They reduce portability. If you move a class around between two projects that use annotations, the annotations may break the second project
They break encapsulation. The application code shouldn't be concerned with how it will be used externally. Annotations tell the client code what it should be doing rather than letting the client code decide. In your #DefaultValue example, what if you use the class somewhere that isn't paying attention to the annotation? Will the class work anyway if the default value hasn't been set? Yes? No? Maybe? Whatever the answer, it's not clear in the API and there's no way to know whether the object, once constructed is ready to fulfil its responsibilities.
They limit flexibility. Using Symfony's #Inject as an example, it's impossible to create two instances of the class with different injected parameters .
See: Annotations are an abomination and PHP Annotations Are a Horrible Idea for a more detailed explanation of why they should be avoided.
PHP doesn't support annotations (yet).
The only place I've used annotations in PHP that affect code flow is in phpUnit, which supports a number of annotation markers (eg #DataProvider and #ExpectedException) for handling various aspects of the test script.
That works fairly well, but isn't handled by PHP natively; phpUnit has to parse the script itself before including it and running the code normally. Fair enough for a unit test script, but not an ideal solution for a production system.
So I think the real answer is that you'll have to wait until PHP implements annotations natively. I believe there's a proposal for it, but it certainly isn't going to happen any time soon -- it's definitely not going to be in 5.5, which will be released next year. I don't think there are any fixed plans for the features in 5.6 or beyond, but if we're stretching out into at least 2014 for that, even assuming your hosting provider or server admins are willing to upgrade immediately.
Yes, PHP doesn't support annotations yet, but we can rather use Doctrine Annotations. Have a look - https://www.doctrine-project.org/projects/annotations.html

Is it ever okay to have a class as a collection of methods and no properties?

I'm writing a bunch of generic-but-related functions to be used by different objects. I want to group the functions, but am not sure if I should put them in a class or simply a flat library file.
Treating them like a class doesn't seem right, as there is no one kind of object that will use them and such a class containing all these functions may not necessarily have any properties.
Treating them as a flat library file seems too simple, for lack of a better word.
What is the best practice for this?
Check out namespaces:
http://www.php.net/manual/en/language.namespaces.rationale.php
Wrapping them in a useless class is a workaround implementation of the concept of a namespace. This concept allows you to avoid collisions with other functions in large projects or plugin/module type deployments.
EDIT
Stuck with PHP 5.2?
There's nothing wrong with using a separate file(s) to organize utility functions. Just be sure to document them with comments so you don't end up with bunchafunctions.php, a 20,000 file of procedural code of dubious purpose.
There's also nothing wrong with prefixes. Using prefixes is another way to organize like-purpose functions, but be sure to avoid these "pseudo-namespaces" already reserved by the language. Specifically, "__" is reserved as a prefix by PHP [reference]. To be extra careful, you can also wrap your function declarations in function_exists checks, if you're concerned about conflicting functions from other libraries:
if (!function_exists('myFunction')) {
function myFunction() {
//code
}
}
You can also re-consider your object structure, maybe these utility functions would be more appropriate as methods in a base class that all the other objects can extend. Take a look at inheritance: http://www.php.net/manual/en/language.oop5.inheritance.php. The base class pattern is a common and very useful one:
abstract class baseObject {
protected function doSomething () {
print 'foo bar';
}
public function getSomething () {
return 'bar foo';
}
}
class foo extends baseObject {
public function bar () {
$this->doSomething();
}
}
$myObject = new foo();
$myObject->bar();
echo $myObject->getSomething();
You can experiment with the above code here: http://codepad.org/neRtgkcQ
I would usually stick them in a class anyway and mark the methods static. You might call it a static class, even though PHP actually has no such thing (you can't put the static keyword in front of a class). It's still better than having the functions globally because you avoid possible naming conflicts. The class becomes a sort of namespace, but PHP also has its own namespace which may be better suited to your purpose.
You might even find later that there are indeed properties you can add, even if they too are static, such as lazy-loaded helper objects, cached information, etc.
I'd use classes with static methods in such case:
class Tools {
static public function myMethod() {
return 1*1;
}
}
echo Tools::myMethod();
EDIT
As already mentioned by Chris and yes123: if the hoster already runs PHP 5.3+, you should consider using namespace. I'd recommend a read of Matthew Weier O'Phinney's article Why PHP Namespaces Matter, if you're not sure if it's worth switching to namespaces.
EDIT
Even though the ones generalizing usage of static methods as "bad practice" or "nonsense" did not explain why they consider it to be as such - which imo would've been more constructive - they still made me rethinking and rereading.
The typical arguments will be, that static methods can create dependencies and because of that can make unit testing and class renaming impossible.
If unit testing isn't used at all (maybe programming for home/personal use, or low-budget projects, where no one is willing to pay the extra costs of unit testing implementations) this argument becomes obsolete, of course.
Even if unit testing is used, creation of static methods dependencies can be avoided by using $var::myMethod(). So you still could use mocks and rename the class...
Nevertheless I came to the conclusion that my answer is way too generalized.
I think I better should've wrote: It depends.
As this most likely would result in an open ended debate of pros and cons of all the different solutions technically possible, and of dozens of possible scenarios and environments, I'm not willing going into this.
I upvoted Chris' answer now. It already covers most technical possibilities and should serve you well.
Treating them as a class does give you the benefit of a namespace, though you could achieve the same thing by prefixing them like PHP does with the array_* functions. Since you don't have any properties, that basically implies that all your methods are static (as Class::method()). This isn't an uncommon practice in Java.
By using a class, you also have the ability, if necessary, to inherit from a parent class or interface. An example of this might be class constants defined for error codes your functions might return.
EDIT: If PHP 5.3+ is available, the Namespace feature is ideal. However, PHP versions still lag in a lot of hosts and servers, especially those running enterprise-stable Linux distributions.
I've seen it a few different ways, all have their warts but all worked for the particular project in which they were utilized.
one file with all of the functions
one file with each function as its own class
one massive utilities class with all of the methods
one utils.php file that includes files in utils folder with each
function in its own file
Yes, it's OK formally... As any class is methods + properties. But when you pack in class just some functions -- it`s become not ideal OOP. If you have bunch of functions, that groupped, but not used some class variables -- it' seems, that you have somewhere a design problem.
My current feeling here is "Huston, we have a problem".
If you use exactly functions, there one reason to wrap them in static class - autoloader.
Of course, it creates high coupling, and it's may to be bad for testing (not always), but... Simple functions are not better than static class in this case :) Same high coupling, etc.
In ideal OOP architecture, all functions will be methods of some objects. It's just utopia, but we should to build architecture as close as we can to ideal.
Writing a bunch of "generic-but-related" functions is usually bad idea. Most likely you don't see problem clear enough to create proper objects.
It is bad idea not because it is "not ideal OOP". It is not OOP at all.
"The base class pattern" brought by Chris is another bad idea - google for: "favor composition over inheritance".
"beeing extra careful" with function_exists('myFunction') is not but idea. It is a nightmare.
This kind of code is currently avoided even in modern javascript...

PHP - Alternatives to runkit for intercepting method calls

I have some very test-unfriendly code (to say the least) that I need to test. Refactoring unfortunately is not an option. I have to test the code as it is, without the possibility of changing it.
To do that, I was thinking of intercepting function calls and dynamically change what they do so I can run my tests, as I need some functions and methods to return known values, and I need others that make requests, connect to the database, etc, to stop doing that and return what I need them to return. Is there any way to do this without runkit_method_redefine(), which is preferably not "EXPERIMENTAL" and still maintained? Maybe an alternative to runkit? Maybe a better way?
Edit: will use PHPUnit's test doubles and PHP 5.3.2's features for making private methods accessible, if I need that functionality.
Note: the Test-Helper extension is superseded by https://github.com/krakjoe/uopz
PHPUnit's Test Helper extension (PECL) allows redefiniton/intercepting/stubbing/mocking of hardcoded dependencies with your own implementations:
protected function setUp()
{
$this->getMock(
'Bar', /* name of class to mock */
array('doSomethingElse'), /* list of methods to mock */
array(), /* constructor arguments */
'BarMock' /* name for mocked class */
);
set_new_overload(array($this, 'newCallback'));
}
It also allows intercepting the exit statement and instance creation:
https://github.com/sebastianbergmann/php-test-helpers
For stubbing and mocking methods you simply use PHPUnit's regular mocking framework. See
http://www.phpunit.de/manual/current/en/test-doubles.html
You can also use Mockery with PHPUnit:
https://github.com/padraic/mockery
Another option would be to use http://antecedent.github.io/patchwork
Patchwork is a PHP library that makes it possible to redefine user-defined functions and methods at runtime, loosely replicating the functionality runkit_function_redefine in pure PHP 5.3 code, which, among other things, enables you to replace static and private methods with test doubles.
The runkit extension is a perfect solution for your needs. It is proven by years of my personal experience and described in many presentations and articles authored by different authors in the internet.
I can assure you that the runkit_method_redefine function as well as the whole runkit extension is not experimental anymore (documentation hosted on the php.net is obsolete).
The up-to-date runkit extension can be found on http://github.com/zenovich/runkit
Sincerely,
Dmitry Zenovich

Why does PHP 5.2+ disallow abstract static class methods?

After enabling strict warnings in PHP 5.2, I saw a load of strict standards warnings from a project that was originally written without strict warnings:
Strict Standards: Static function Program::getSelectSQL() should not be abstract in Program.class.inc
The function in question belongs to an abstract parent class Program and is declared abstract static because it should be implemented in its child classes, such as TVProgram.
I did find references to this change here:
Dropped abstract static class functions. Due to an oversight, PHP 5.0.x and 5.1.x allowed abstract static functions in classes. As of PHP 5.2.x, only interfaces can have them.
My question is: can someone explain in a clear way why there shouldn't be an abstract static function in PHP?
It's a long, sad story.
When PHP 5.2 first introduced this warning, late static bindings weren't yet in the language. In case you're not familiar with late static bindings, note that code like this doesn't work the way you might expect:
<?php
abstract class ParentClass {
static function foo() {
echo "I'm gonna do bar()";
self::bar();
}
abstract static function bar();
}
class ChildClass extends ParentClass {
static function bar() {
echo "Hello, World!";
}
}
ChildClass::foo();
Leaving aside the strict mode warning, the code above doesn't work. The self::bar() call in foo() explicitly refers to the bar() method of ParentClass, even when foo() is called as a method of ChildClass. If you try to run this code with strict mode off, you'll see "PHP Fatal error: Cannot call abstract method ParentClass::bar()".
Given this, abstract static methods in PHP 5.2 were useless. The entire point of using an abstract method is that you can write code that calls the method without knowing what implementation it's going to be calling - and then provide different implementations on different child classes. But since PHP 5.2 offers no clean way to write a method of a parent class that calls a static method of the child class on which it is called, this usage of abstract static methods isn't possible. Hence any usage of abstract static in PHP 5.2 is bad code, probably inspired by a misunderstanding of how the self keyword works. It was entirely reasonable to throw a warning over this.
But then PHP 5.3 came along added in the ability to refer to the class on which a method was called via the static keyword (unlike the self keyword, which always refers to the class in which the method was defined). If you change self::bar() to static::bar() in my example above, it works fine in PHP 5.3 and above. You can read more about self vs static at New self vs. new static.
With the static keyword added, the clear argument for having abstract static throw a warning was gone. Late static bindings' main purpose was to allow methods defined in a parent class to call static methods that would be defined in child classes; allowing abstract static methods seems reasonable and consistent given the existence late static bindings.
You could still, I guess, make a case for keeping the warning. For instance, you could argue that since PHP lets you call static methods of abstract classes, in my example above (even after fixing it by replacing self with static) you're exposing a public method ParentClass::foo() which is broken and that you don't really want to expose. Using a non-static class - that is, making all the methods instance methods and making the children of ParentClass all be singletons or something - would solve this problem, since ParentClass, being abstract, can't be instantiated and so its instance methods can't be called. I think this argument is weak (because I think exposing ParentClass::foo() isn't a big deal and using singletons instead of static classes is often needlessly verbose and ugly), but you might reasonably disagree - it's a somewhat subjective call.
So based upon this argument, the PHP devs kept the warning in the language, right?
Uh, not exactly.
PHP bug report 53081, linked above, called for the warning to be dropped since the addition of the static::foo() construct had made abstract static methods reasonable and useful. Rasmus Lerdorf (creator of PHP) starts off by labelling the request as bogus and goes through a long chain of bad reasoning to try to justify the warning. Then, finally, this exchange takes place:
Giorgio
i know, but:
abstract class cA
{
//static function A(){self::B();} error, undefined method
static function A(){static::B();} // good
abstract static function B();
}
class cB extends cA
{
static function B(){echo "ok";}
}
cB::A();
Rasmus
Right, that is exactly how it should work.
Giorgio
but it is not allowed :(
Rasmus
What's not allowed?
abstract class cA {
static function A(){static::B();}
abstract static function B();
}
class cB extends cA {
static function B(){echo "ok";}
}
cB::A();
This works fine. You obviously can't call self::B(), but static::B()
is fine.
The claim by Rasmus that the code in his example "works fine" is false; as you know, it throws a strict mode warning. I guess he was testing without strict mode turned on. Regardless, a confused Rasmus left the request erroneously closed as "bogus".
And that's why the warning is still in the language. This may not be an entirely satisfying explanation - you probably came here hoping there was a rational justification of the warning. Unfortunately, in the real world, sometimes choices are born from mundane mistakes and bad reasoning rather than from rational decision-making. This is simply one of those times.
Luckily, the estimable Nikita Popov has removed the warning from the language in PHP 7 as part of PHP RFC: Reclassify E_STRICT notices. Ultimately, sanity has prevailed, and once PHP 7 is released we can all happily use abstract static without receiving this silly warning.
static methods belong to the class that declared them. When extending the class, you may create a static method of the same name, but you are not in fact implementing a static abstract method.
Same goes for extending any class with static methods. If you extend that class and create a static method of the same signature, you are not actually overriding the superclass's static method
EDIT (Sept. 16th, 2009)
Update on this. Running PHP 5.3, I see abstract static is back, for good or ill. (see http://php.net/lsb for more info)
CORRECTION (by philfreo)
abstract static is still not allowed in PHP 5.3, LSB is related but different.
There is a very simple work around for this issue, which actually makes sense from a design point of view. As Jonathan wrote:
Same goes for extending any class with static methods. If you extend that class and create a static method of the same signature, you are not actually overriding the superclass's static method
So, as a work around you could do this:
<?php
abstract class MyFoo implements iMyFoo {
public static final function factory($type, $someData) {
// don't forget checking and do whatever else you would
// like to do inside a factory method
$class = get_called_class()."_".$type;
$inst = $class::getInstance($someData);
return $inst;
}
}
interface iMyFoo {
static function factory($type, $someData);
static function getInstance();
function getSomeData();
}
?>
And now you enforce that any class subclassing MyFoo implements a getInstance static method, and a public getSomeData method. And if you don't subclass MyFoo, you can still implement iMyFoo to create a class with similar functionality.
I know this is old but....
Why not just throw an exception the that parent class's static method, that way if you don't override it the exception is caused.
I would argue that an abstract class/interface could be seen as a contract between programmers. It deals more with how things should look/ behave like and not implement actual functionality. As seen in php5.0 and 5.1.x it's not a natural law that prevents the php developers from doing it, but the urge to go along with other OO design patterns in other languages. Basically these ideas try to prevent unexpected behavior, if one is already familiar with other languages.
I don't see any reason to forbid static abstract functions. The best argument that there is no reason to forbid them is, that they are allowed in Java.
The questions are:
- Are the technically feasable? - Yes, since the existed in PHP 5.2 and they exist in Java.
So whe CAN do it. SHOULD we do it?
- Do they make sense? Yes. It makes sense to implement an part of a class and leave another part of a class to the user. It makes sense in non-static functions, why shouldn't it make sense for static functions? One use of static functions are classes where there must not be more than one instance (singletons). For example an encryption engine. It does not need to exist in several instances and there are reasons to prevent this - for example, you have to protect only one part of the memory against intruders. So it makes perfect sense to implement one part of the engine and leave the encryption algorithm to the user.
This is only one example. If you are accustomed to use static functions you'll find lots more.
In php 5.4+ use trait:
trait StaticExample {
public static function instance () {
return new self;
}
}
and in your class put at the beggining:
use StaticExample;
Look into PHP's 'Late Static Binding' issues. If you're putting static methods on abstract classes, you're probably going to run into it sooner rather than later. It makes sense that the strict warnings are telling you to avoid using broken language features.

__construct() vs SameAsClassName() for constructor in PHP

Is there any advantage to using __construct() instead of the class's name for a constructor in PHP?
Example (__construct):
class Foo {
function __construct(){
//do stuff
}
}
Example (named):
class Foo {
function Foo(){
//do stuff
}
}
Having the __construct method (first example) is possible since PHP 5.
Having a method with the same name as the class as constructor (second example) is possible from PHP version 4 until version 7.
I agree with gizmo, the advantage is so you don't have to rename it if you rename your class. DRY.
Similarly, if you have a child class you can call
parent::__construct()
to call the parent constructor. If further down the track you change the class the child class inherits from, you don't have to change the construct call to the parent.
It seems like a small thing, but missing changing the constructor call name to your parents classes could create subtle (and not so subtle) bugs.
For example, if you inserted a class into your heirachy, but forgot to change the constructor calls, you could started calling constructors of grandparents instead of parents. This could often cause undesirable results which might be difficult to notice.
Also note that
As of PHP 5.3.3, methods with the same name as the last element of a namespaced class name will no longer be treated as constructor. This change doesn't affect non-namespaced classes.
Source: http://php.net/manual/en/language.oop5.decon.php
__construct was introduced in PHP5. It is the way you are supposed to do it now. I am not aware of any advantages per se, though.
From the PHP manual:
For backwards compatibility, if PHP 5 cannot find a __construct() function for a given class, it will search for the old-style constructor function, by the name of the class. Effectively, it means that the only case that would have compatibility issues is if the class had a method named __construct() which was used for different semantics
If you're on PHP5 I would recommend using __construct to avoid making PHP look elsewhere.
The main advantage I see for __construct, is that you don't have to rename your constructor if you change your class name.
Today, the accepted answer is obsolete.
Renaming classes is bad practice: you have to remember what and where to rename everytime you upgrade to newer version. Sometimes (like using Reflection or complex dependence structure) it can be impossible without radical refactoring. And this is accidental complexity you want to avoid. That's why namespaces were introduced into PHP. Java, C++ or C# don't use __construct, they use named constructor and there's no issue with them.
As of PHP 5.3.3, methods with the same name as the last element of a namespaced class name will no longer be treated as constructor. This change doesn't affect non-namespaced classes.
Example
namespace Foo;
class Test {
var $a = 3;
function Test($a) {
$this->a = $a;
}
function getA() {
return $this->a;
}
}
$test = new Test(4);
echo $test->getA(); // 3, Test is not a constructor, just ordinary function
Note that named constructors are not deprecated (PHP 5.5 today). However, you can't predict that your class won't be used in namespace, therefore __construct should be preffered.
Clarification about the bad practice mentioned above (for Dennis)
Somewhere in your code you could use ReflectionClass::getName(); when you rename the class, you need to remember where you used Reflection and check if the getName() result is still consistent in your app. The more you need to remember something specific, the more likely something is forgotten which results in bugs in the app.
The parents can't have control about all the classes in the world which depends on them. If allow_url_include is enabled, some other web might be using the class from your server, which may crash if you rename some class. It is even worse in compiled languages mentioned above: the library can be copied and bundled in other code.
There is no reason why to rename class:
if the class name conflicts, use namespaces
if the class responsibility shifts, derive some other class instead
In PHP classes in namespace, the method with the same name should be avoided anyway: intuitively it should produce an object created the class; if it does something else, why to give it the same name? It should be a constructor and nothing else. The main issue is that the behavior of such a method depends on namespace usage.
There is no issue with __construct constructors in PHP. But it wasn't the smartest idea to alter the named constructors.
The best advantage of using __contruct() instead of ClassName() is when extending classes. It is much easier to call parent::__construct() instead of parent::ClassName(), as it is reusable among classes and the parent can be changed easily.
In your example Foo::Foo is sometimes called a PHP 4 or old-style constructor because it comes from the days of PHP 4:
class Foo {
// PHP 4 constructor
function Foo(){
//do stuff
}
}
PHP 4 constructors will be deprecated but not removed in PHP 7. They will be no longer be considered as constructors in any situation in PHP 8. Future compatibility is definitely a big reason to not use this feature.
Well it has been a few years since this question was asked, but I think I have to answer this one still, because things has changed and for readers in the future I want to keep the information up to date!
So in php-7 they will remove the option to create the constructor as a function with the same name as the class. If you still do it you will get a E_DEPRECATED.
You can read more about this proposal (the proposal is accepted) here:
https://wiki.php.net/rfc/remove_php4_constructors
And a quote from there:
PHP 7 will emit E_DEPRECATED whenever a PHP 4 constructor is defined. When the method name matches the class name, the class is not in a namespace, and a PHP 5 constructor (__construct) is not present then an E_DEPRECATED will be emitted. PHP 8 will stop emitting E_DEPRECATED and the methods will not be recognized as constructors.
Also you won't get a E_STRICT in php-7 if you define a method with the same name as the class AND a __construct().
You can see this also here:
PHP 7 will also stop emitting E_STRICT when a method with the same name as the class is present as well as __construct.
So I would recommend you to use __construct(), since you will have less issues with this in the future.
In PHP 5 the advantage would be that performance would be better. It will look for a constructor by the name of __construct first and if it doesn't find that, it will look for constructors by the name of className. So if it finds a constructor by the name __construct it does not need to search for a constructor by the name className.
Forward compatibility. There's always a chance that legacy code that's left in the language for backwards compatibility's sake will be removed in a future version.
If there is methods __construct and SameAsClassName method then __construct will be executed, SameAsClassName method will be skipped.
I think that the main reason is that is the language convention.
You don't need to force a language to act like someone else.
I mean, in Objective-C you prefix the constructors with -init, for example. You can make your own constructor using your class name but why? Are ther some reason to use this schema instead of the language convention?

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