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In PHP 5, what is the difference between using self and $this?
When is each appropriate?
Short Answer
Use $this to refer to the current
object. Use self to refer to the
current class. In other words, use
$this->member for non-static members,
use self::$member for static members.
Full Answer
Here is an example of correct usage of $this and self for non-static and static member variables:
<?php
class X {
private $non_static_member = 1;
private static $static_member = 2;
function __construct() {
echo $this->non_static_member . ' '
. self::$static_member;
}
}
new X();
?>
Here is an example of incorrect usage of $this and self for non-static and static member variables:
<?php
class X {
private $non_static_member = 1;
private static $static_member = 2;
function __construct() {
echo self::$non_static_member . ' '
. $this->static_member;
}
}
new X();
?>
Here is an example of polymorphism with $this for member functions:
<?php
class X {
function foo() {
echo 'X::foo()';
}
function bar() {
$this->foo();
}
}
class Y extends X {
function foo() {
echo 'Y::foo()';
}
}
$x = new Y();
$x->bar();
?>
Here is an example of suppressing polymorphic behaviour by using self for member functions:
<?php
class X {
function foo() {
echo 'X::foo()';
}
function bar() {
self::foo();
}
}
class Y extends X {
function foo() {
echo 'Y::foo()';
}
}
$x = new Y();
$x->bar();
?>
The idea is that $this->foo() calls the foo() member function of whatever is the exact type of the current object. If the object is of type X, it thus calls X::foo(). If the object is of type Y, it calls Y::foo(). But with self::foo(), X::foo() is always called.
From http://www.phpbuilder.com/board/showthread.php?t=10354489:
By http://board.phpbuilder.com/member.php?145249-laserlight
The keyword self does NOT refer merely to the 'current class', at least not in a way that restricts you to static members. Within the context of a non-static member, self also provides a way of bypassing the vtable (see wiki on vtable) for the current object. Just as you can use parent::methodName() to call the parents version of a function, so you can call self::methodName() to call the current classes implementation of a method.
class Person {
private $name;
public function __construct($name) {
$this->name = $name;
}
public function getName() {
return $this->name;
}
public function getTitle() {
return $this->getName()." the person";
}
public function sayHello() {
echo "Hello, I'm ".$this->getTitle()."<br/>";
}
public function sayGoodbye() {
echo "Goodbye from ".self::getTitle()."<br/>";
}
}
class Geek extends Person {
public function __construct($name) {
parent::__construct($name);
}
public function getTitle() {
return $this->getName()." the geek";
}
}
$geekObj = new Geek("Ludwig");
$geekObj->sayHello();
$geekObj->sayGoodbye();
This will output:
Hello, I'm Ludwig the geek
Goodbye from Ludwig the person
sayHello() uses the $this pointer, so the vtable is invoked to call Geek::getTitle().
sayGoodbye() uses self::getTitle(), so the vtable is not used, and Person::getTitle() is called. In both cases, we are dealing with the method of an instantiated object, and have access to the $this pointer within the called functions.
Do not use self::. Use static::*
There is another aspect of self:: that is worth mentioning. Annoyingly, self:: refers to the scope at the point of definition, not at the point of execution. Consider this simple class with two methods:
class Person
{
public static function status()
{
self::getStatus();
}
protected static function getStatus()
{
echo "Person is alive";
}
}
If we call Person::status() we will see "Person is alive" . Now consider what happens when we make a class that inherits from this:
class Deceased extends Person
{
protected static function getStatus()
{
echo "Person is deceased";
}
}
Calling Deceased::status() we would expect to see "Person is deceased". However, we see "Person is alive" as the scope contains the original method definition when the call to self::getStatus() was defined.
PHP 5.3 has a solution. The static:: resolution operator implements "late static binding" which is a fancy way of saying that it's bound to the scope of the class called. Change the line in status() to static::getStatus() and the results are what you would expect. In older versions of PHP you will have to find a kludge to do this.
See PHP Documentation
So to answer the question not as asked...
$this-> refers to the current object (an instance of a class), whereas static:: refers to a class.
To really understand what we're talking about when we talk about self versus $this, we need to actually dig into what's going on at a conceptual and a practical level. I don't really feel any of the answers do this appropriately, so here's my attempt.
Let's start off by talking about what a class and an object is.
Classes And Objects, Conceptually
So, what is a class? A lot of people define it as a blueprint or a template for an object. In fact, you can read more About Classes In PHP Here. And to some extent that's what it really is. Let's look at a class:
class Person {
public $name = 'my name';
public function sayHello() {
echo "Hello";
}
}
As you can tell, there is a property on that class called $name and a method (function) called sayHello().
It's very important to note that the class is a static structure. Which means that the class Person, once defined, is always the same everywhere you look at it.
An object on the other hand is what's called an instance of a Class. What that means is that we take the "blueprint" of the class, and use it to make a dynamic copy. This copy is now specifically tied to the variable it's stored in. Therefore, any changes to an instance is local to that instance.
$bob = new Person;
$adam = new Person;
$bob->name = 'Bob';
echo $adam->name; // "my name"
We create new instances of a class using the new operator.
Therefore, we say that a Class is a global structure, and an Object is a local structure. Don't worry about that funny -> syntax, we're going to go into that in a little bit.
One other thing we should talk about, is that we can check if an instance is an instanceof a particular class: $bob instanceof Person which returns a boolean if the $bob instance was made using the Person class, or a child of Person.
Defining State
So let's dig a bit into what a class actually contains. There are 5 types of "things" that a class contains:
Properties - Think of these as variables that each instance will contain.
class Foo {
public $bar = 1;
}
Static Properties - Think of these as variables that are shared at the class level. Meaning that they are never copied by each instance.
class Foo {
public static $bar = 1;
}
Methods - These are functions which each instance will contain (and operate on instances).
class Foo {
public function bar() {}
}
Static Methods - These are functions which are shared across the entire class. They do not operate on instances, but instead on the static properties only.
class Foo {
public static function bar() {}
}
Constants - Class resolved constants. Not going any deeper here, but adding for completeness:
class Foo {
const BAR = 1;
}
So basically, we're storing information on the class and object container using "hints" about static which identify whether the information is shared (and hence static) or not (and hence dynamic).
State and Methods
Inside of a method, an object's instance is represented by the $this variable. The current state of that object is there, and mutating (changing) any property will result in a change to that instance (but not others).
If a method is called statically, the $this variable is not defined. This is because there's no instance associated with a static call.
The interesting thing here is how static calls are made. So let's talk about how we access the state:
Accessing State
So now that we have stored that state, we need to access it. This can get a bit tricky (or way more than a bit), so let's split this into two viewpoints: from outside of an instance/class (say from a normal function call, or from the global scope), and inside of an instance/class (from within a method on the object).
From Outside Of An Instance/Class
From the outside of an instance/class, our rules are quite simple and predictable. We have two operators, and each tells us immediately if we're dealing with an instance or a class static:
-> - object-operator - This is always used when we're accessing an instance.
$bob = new Person;
echo $bob->name;
It's important to note that calling Person->foo does not make sense (since Person is a class, not an instance). Therefore, that is a parse error.
:: - scope-resolution-operator - This is always used to access a Class static property or method.
echo Foo::bar()
Additionally, we can call a static method on an object in the same way:
echo $foo::bar()
It's extremely important to note that when we do this from outside, the object's instance is hidden from the bar() method. Meaning that it's the exact same as running:
$class = get_class($foo);
$class::bar();
Therefore, $this is not defined in the static call.
From Inside Of An Instance/Class
Things change a bit here. The same operators are used, but their meaning becomes significantly blurred.
The object-operator -> is still used to make calls to the object's instance state.
class Foo {
public $a = 1;
public function bar() {
return $this->a;
}
}
Calling the bar() method on $foo (an instance of Foo) using the object-operator: $foo->bar() will result in the instance's version of $a.
So that's how we expect.
The meaning of the :: operator though changes. It depends on the context of the call to the current function:
Within a static context
Within a static context, any calls made using :: will also be static. Let's look at an example:
class Foo {
public function bar() {
return Foo::baz();
}
public function baz() {
return isset($this);
}
}
Calling Foo::bar() will call the baz() method statically, and hence $this will not be populated. It's worth noting that in recent versions of PHP (5.3+) this will trigger an E_STRICT error, because we're calling non-static methods statically.
Within an instance context
Within an instance context on the other hand, calls made using :: depend on the receiver of the call (the method we're calling). If the method is defined as static, then it will use a static call. If it's not, it will forward the instance information.
So, looking at the above code, calling $foo->bar() will return true, since the "static" call happens inside of an instance context.
Make sense? Didn't think so. It's confusing.
Short-Cut Keywords
Because tying everything together using class names is rather dirty, PHP provides 3 basic "shortcut" keywords to make scope resolving easier.
self - This refers to the current class name. So self::baz() is the same as Foo::baz() within the Foo class (any method on it).
parent - This refers to the parent of the current class.
static - This refers to the called class. Thanks to inheritance, child classes can override methods and static properties. So calling them using static instead of a class name allows us to resolve where the call came from, rather than the current level.
Examples
The easiest way to understand this is to start looking at some examples. Let's pick a class:
class Person {
public static $number = 0;
public $id = 0;
public function __construct() {
self::$number++;
$this->id = self::$number;
}
public $name = "";
public function getName() {
return $this->name;
}
public function getId() {
return $this->id;
}
}
class Child extends Person {
public $age = 0;
public function __construct($age) {
$this->age = $age;
parent::__construct();
}
public function getName() {
return 'child: ' . parent::getName();
}
}
Now, we're also looking at inheritance here. Ignore for a moment that this is a bad object model, but let's look at what happens when we play with this:
$bob = new Person;
$bob->name = "Bob";
$adam = new Person;
$adam->name = "Adam";
$billy = new Child;
$billy->name = "Billy";
var_dump($bob->getId()); // 1
var_dump($adam->getId()); // 2
var_dump($billy->getId()); // 3
So the ID counter is shared across both instances and the children (because we're using self to access it. If we used static, we could override it in a child class).
var_dump($bob->getName()); // Bob
var_dump($adam->getName()); // Adam
var_dump($billy->getName()); // child: Billy
Note that we're executing the Person::getName() instance method every time. But we're using the parent::getName() to do it in one of the cases (the child case). This is what makes this approach powerful.
Word Of Caution #1
Note that the calling context is what determines if an instance is used. Therefore:
class Foo {
public function isFoo() {
return $this instanceof Foo;
}
}
Is not always true.
class Bar {
public function doSomething() {
return Foo::isFoo();
}
}
$b = new Bar;
var_dump($b->doSomething()); // bool(false)
Now it is really weird here. We're calling a different class, but the $this that gets passed to the Foo::isFoo() method is the instance of $bar.
This can cause all sorts of bugs and conceptual WTF-ery. So I'd highly suggest avoiding the :: operator from within instance methods on anything except those three virtual "short-cut" keywords (static, self, and parent).
Word Of Caution #2
Note that static methods and properties are shared by everyone. That makes them basically global variables. With all the same problems that come with globals. So I would be really hesitant to store information in static methods/properties unless you're comfortable with it being truly global.
Word Of Caution #3
In general you'll want to use what's known as Late-Static-Binding by using static instead of self. But note that they are not the same thing, so saying "always use static instead of self is really short-sighted. Instead, stop and think about the call you want to make and think if you want child classes to be able to override that static resolved call.
TL/DR
Too bad, go back and read it. It may be too long, but it's that long because this is a complex topic
TL/DR #2
Ok, fine. In short, self is used to reference the current class name within a class, where as $this refers to the current object instance. Note that self is a copy/paste short-cut. You can safely replace it with your class name, and it'll work fine. But $this is a dynamic variable that can't be determined ahead of time (and may not even be your class).
TL/DR #3
If the object-operator is used (->), then you always know you're dealing with an instance. If the scope-resolution-operator is used (::), you need more information about the context (are we in an object-context already? Are we outside of an object? etc).
self (not $self) refers to the type of class, whereas $this refers to the current instance of the class. self is for use in static member functions to allow you to access static member variables. $this is used in non-static member functions, and is a reference to the instance of the class on which the member function was called.
Because this is an object, you use it like: $this->member
Because self is not an object, it's basically a type that automatically refers to the current class. You use it like: self::member
$this-> is used to refer to a specific instance of a class's variables (member variables) or methods.
Example:
$derek = new Person();
$derek is now a specific instance of Person.
Every Person has a first_name and a last_name, but $derek has a specific first_name and last_name (Derek Martin). Inside the $derek instance, we can refer to those as $this->first_name and $this->last_name
ClassName:: is used to refer to that type of class, and its static variables, static methods. If it helps, you can mentally replace the word "static" with "shared". Because they are shared, they cannot refer to $this, which refers to a specific instance (not shared). Static Variables (i.e. static $db_connection) can be shared among all instances of a type of object. For example, all database objects share a single connection (static $connection).
Static Variables Example:
Pretend we have a database class with a single member variable: static $num_connections;
Now, put this in the constructor:
function __construct()
{
if(!isset $num_connections || $num_connections==null)
{
$num_connections=0;
}
else
{
$num_connections++;
}
}
Just as objects have constructors, they also have destructors, which are executed when the object dies or is unset:
function __destruct()
{
$num_connections--;
}
Every time we create a new instance, it will increase our connection counter by one. Every time we destroy or stop using an instance, it will decrease the connection counter by one. In this way, we can monitor the number of instances of the database object we have in use with:
echo DB::num_connections;
Because $num_connections is static (shared), it will reflect the total number of active database objects. You may have seen this technique used to share database connections among all instances of a database class. This is done because creating the database connection takes a long time, so it's best to create just one, and share it (this is called a Singleton Pattern).
Static Methods (i.e. public static View::format_phone_number($digits)) can be used WITHOUT first instantiating one of those objects (i.e. They do not internally refer to $this).
Static Method Example:
public static function prettyName($first_name, $last_name)
{
echo ucfirst($first_name).' '.ucfirst($last_name);
}
echo Person::prettyName($derek->first_name, $derek->last_name);
As you can see, public static function prettyName knows nothing about the object. It's just working with the parameters you pass in, like a normal function that's not part of an object. Why bother, then, if we could just have it not as part of the object?
First, attaching functions to objects helps you keep things organized, so you know where to find them.
Second, it prevents naming conflicts. In a big project, you're likely to have two developers create getName() functions. If one creates a ClassName1::getName(), and the other creates ClassName2::getName(), it's no problem at all. No conflict. Yay static methods!
SELF::
If you are coding outside the object that has the static method you want to refer to, you must call it using the object's name View::format_phone_number($phone_number);
If you are coding inside the object that has the static method you want to refer to, you can either use the object's name View::format_phone_number($pn), OR you can use the self::format_phone_number($pn) shortcut
The same goes for static variables:
Example: View::templates_path versus self::templates_path
Inside the DB class, if we were referring to a static method of some other object, we would use the object's name:
Example: Session::getUsersOnline();
But if the DB class wanted to refer to its own static variable, it would just say self:
Example: self::connection;
From this blog post:
self refers to the current class
self can be used to call static functions and reference static member variables
self can be used inside static functions
self can also turn off polymorphic behavior by bypassing the vtable
$this refers to the current object
$this can be used to call static functions
$this should not be used to call static member variables. Use self instead.
$this can not be used inside static functions
In PHP, you use the self keyword to access static properties and methods.
The problem is that you can replace $this->method() with self::method()anywhere, regardless if method() is declared static or not. So which one should you use?
Consider this code:
class ParentClass {
function test() {
self::who(); // will output 'parent'
$this->who(); // will output 'child'
}
function who() {
echo 'parent';
}
}
class ChildClass extends ParentClass {
function who() {
echo 'child';
}
}
$obj = new ChildClass();
$obj->test();
In this example, self::who() will always output ‘parent’, while $this->who() will depend on what class the object has.
Now we can see that self refers to the class in which it is called, while $this refers to the class of the current object.
So, you should use self only when $this is not available, or when you don’t want to allow descendant classes to overwrite the current method.
Inside a class definition, $this refers to the current object, while self refers to the current class.
It is necessary to refer to a class element using self, and refer to an object element using $this.
self::STAT // refer to a constant value
self::$stat // static variable
$this->stat // refer to an object variable
self refers to the current class (in which it is called),
$this refers to the current object.
You can use static instead of self.
See the example:
class ParentClass {
function test() {
self::which(); // Outputs 'parent'
$this->which(); // Outputs 'child'
}
function which() {
echo 'parent';
}
}
class ChildClass extends ParentClass {
function which() {
echo 'child';
}
}
$obj = new ChildClass();
$obj->test();
Output:
parent
child
Here is an example of correct usage of $this and self for non-static
and static member variables:
<?php
class X {
private $non_static_member = 1;
private static $static_member = 2;
function __construct() {
echo $this->non_static_member . ' '
. self::$static_member;
}
}
new X();
?>
The object pointer $this to refers to the current object.
The class value static refers to the current object.
The class value self refers to the exact class it was defined in.
The class value parent refers to the parent of the exact class it was defined in.
See the following example which shows overloading.
<?php
class A {
public static function newStaticClass()
{
return new static;
}
public static function newSelfClass()
{
return new self;
}
public function newThisClass()
{
return new $this;
}
}
class B extends A
{
public function newParentClass()
{
return new parent;
}
}
$b = new B;
var_dump($b::newStaticClass()); // B
var_dump($b::newSelfClass()); // A because self belongs to "A"
var_dump($b->newThisClass()); // B
var_dump($b->newParentClass()); // A
class C extends B
{
public static function newSelfClass()
{
return new self;
}
}
$c = new C;
var_dump($c::newStaticClass()); // C
var_dump($c::newSelfClass()); // C because self now points to "C" class
var_dump($c->newThisClass()); // C
var_dump($b->newParentClass()); // A because parent was defined *way back* in class "B"
Most of the time you want to refer to the current class which is why you use static or $this. However, there are times when you need self because you want the original class regardless of what extends it. (Very, Very seldom)
According to Static Keyword, there isn't any $self. There is only $this, for referring to the current instance of the class (the object), and self, which can be used to refer to static members of a class. The difference between an object instance and a class comes into play here.
I believe the question was not whether you can call the static member of the class by calling ClassName::staticMember. The question was what's the difference between using self::classmember and $this->classmember.
For example, both of the following examples work without any errors, whether you use self:: or $this->
class Person{
private $name;
private $address;
public function __construct($new_name,$new_address){
$this->name = $new_name;
$this->address = $new_address;
}
}
class Person{
private $name;
private $address;
public function __construct($new_name,$new_address){
self::$name = $new_name;
self::$address = $new_address;
}
}
Here is a small benchmark (7.2.24 on repl.it):
Speed (in seconds) Percentage
$this-> 0.91760206222534 100
self:: 1.0047659873962 109.49909865716
static:: 0.98066782951355 106.87288857386
Results for 4 000 000 runs. Conclusion: it doesn't matter. And here is the code I used:
<?php
class Foo
{
public function calling_this() { $this->called(); }
public function calling_self() { self::called(); }
public function calling_static() { static::called(); }
public static function called() {}
}
$foo = new Foo();
$n = 4000000;
$times = [];
// warmup
for ($i = 0; $i < $n; $i++) { $foo->calling_this(); }
for ($i = 0; $i < $n; $i++) { $foo->calling_self(); }
for ($i = 0; $i < $n; $i++) { $foo->calling_static(); }
$start = microtime(true);
for ($i = 0; $i < $n; $i++) { $foo->calling_this(); }
$times["this"] = microtime(true)-$start;
$start = microtime(true);
for ($i = 0; $i < $n; $i++) { $foo->calling_self(); }
$times["self"] = microtime(true)-$start;
$start = microtime(true);
for ($i = 0; $i < $n; $i++) { $foo->calling_static(); }
$times["static"] = microtime(true)-$start;
$min = min($times);
echo $times["this"] . "\t" . ($times["this"] / $min)*100 . "\n";
echo $times["self"] . "\t" . ($times["self"] / $min)*100 . "\n";
echo $times["static"] . "\t" . ($times["static"] / $min)*100 . "\n";
When self is used with the :: operator it refers to the current class, which can be done both in static and non-static contexts. $this refers to the object itself. In addition, it is perfectly legal to use $this to call static methods (but not to refer to fields).
I ran into the same question and the simple answer was:
$this requires an instance of the class
self:: doesn't
Whenever you are using static methods or static attributes and want to call them without having an object of the class instantiated, you need to use self: to call them, because $this always requires an object to be created.
Additionally since $this:: has not been discussed yet.
For informational purposes only, as of PHP 5.3 when dealing with instantiated objects to get the current scope value, as opposed to using static::, one can alternatively use $this:: like so.
http://ideone.com/7etRHy
class Foo
{
const NAME = 'Foo';
//Always Foo::NAME (Foo) due to self
protected static $staticName = self::NAME;
public function __construct()
{
echo $this::NAME;
}
public function getStaticName()
{
echo $this::$staticName;
}
}
class Bar extends Foo
{
const NAME = 'FooBar';
/**
* override getStaticName to output Bar::NAME
*/
public function getStaticName()
{
$this::$staticName = $this::NAME;
parent::getStaticName();
}
}
$foo = new Foo; //outputs Foo
$bar = new Bar; //outputs FooBar
$foo->getStaticName(); //outputs Foo
$bar->getStaticName(); //outputs FooBar
$foo->getStaticName(); //outputs FooBar
Using the code above is not common or recommended practice, but is simply to illustrate its usage, and is to act as more of a "Did you know?" in reference to the original poster's question.
It also represents the usage of $object::CONSTANT for example echo $foo::NAME; as opposed to $this::NAME;
$this refers to the current class object, and self refers to the current class (Not object). The class is the blueprint of the object. So you define a class, but you construct objects.
So in other words, use self for static and this for none-static members or methods.
Also in a child/parent scenario, self / parent is mostly used to identify child and parent class members and methods.
Use self if you want to call a method of a class without creating an object/instance of that class, thus saving RAM (sometimes use self for that purpose). In other words, it is actually calling a method statically. Use this for object perspective.
self:: A keyword used for the current class and basically it is used to access static members, methods, and constants. But in case of $this, you cannot call the static member, method, and functions.
You can use the self:: keyword in another class and access the static members, method, and constants. When it will be extended from the parent class and the same in case of the $this keyword. You can access the non-static members, method and function in another class when it will be extended from the parent class.
The code given below is an example of the self:: and $this keywords. Just copy and paste the code in your code file and see the output.
class cars{
var $doors = 4;
static $car_wheel = 4;
public function car_features(){
echo $this->doors . " Doors <br>";
echo self::$car_wheel . " Wheels <br>";
}
}
class spec extends cars{
function car_spec(){
print(self::$car_wheel . " Doors <br>");
print($this->doors . " Wheels <br>");
}
}
/********Parent class output*********/
$car = new cars;
print_r($car->car_features());
echo "------------------------<br>";
/********Extend class from another class output**********/
$car_spec_show = new spec;
print($car_spec_show->car_spec());
Case 1: Use self can be used for class constants
class classA {
const FIXED_NUMBER = 4;
self::POUNDS_TO_KILOGRAMS
}
If you want to call it outside of the class, use classA::POUNDS_TO_KILOGRAMS to access the constants
Case 2: For static properties
class classC {
public function __construct() {
self::$_counter++; $this->num = self::$_counter;
}
}
According to php.net there are three special keywords in this context: self, parent and static. They are used to access properties or methods from inside the class definition.
$this, on the other hand, is used to call an instance and methods of any class as long as that class is accessible.
When to call class method directly?
<?php
Class::method();
?>
When to call class method after object instatiated?
<?php
$object = new Class();
$object->method();
?>
What are the differences between both of them?
Methods which are defined as static those methods will be called directly.
Like function1 is static so it will be called as
A::function1();
class A
{
public static function function1()
{
$a = "Hi";
return $a;
}
public function function2()
{
$a = "Hi";
return $a;
}
}
Where as second method is not static and it will be called on the object of class A like below
$object = new A();
$object->function2();
:: scope resolution operator that is used for direct call static class methods without object
Class::method();
you can use class variables $this->... in this method.
$object = new Class(); new is create object of class and you can also use class variables from object
in simple way object is instance of class.
if you are making any class function static then you can access by using scope resolution operator like in 1st case.In case of static function $this is not available inside function.
<?php
class Product
{
public static function method() //static function
{
echo "static function" ;
}
}
Product::method(); // we can make direct call
?>
while in 2nd case object is created and we are accessing class methods through objects.
$object = new Class();
$object->method();
Below are the examples of php class code that is static method and non static method.
Example 1:
class A{
//None Static method
function foo(){
if (isset($this)) {
echo '$this is defined (';
echo get_class($this);
echo ")<br>";
} else {
echo "\$this is not defined.<br>";
}
}
}
$a = new A();
$a->foo();
A::foo();
//result
$this is defined (A)
$this is not defined.
Example 2:
class A{
//Static Method
static function foo(){
if (isset($this)) {
echo '$this is defined (';
echo get_class($this);
echo ")<br>\n";
} else {
echo "\$this is not defined.<br>\n";
}
}
}
$a = new A();
$a->foo();
A::foo();
//result
$this is not defined.
$this is not defined.
I am trying to figure out what is the difference between these two Classes.
As we can see on the result of the none static method, the "$this" was defined.
But on the other hand the result on the static method was not defined even they were both instantiated.
I am wondering why they have different result since they were both instantiated?
Could you please enlighten me on what is happening on these codes.
Before we go any further: Please, get into the habbit of always specifying the visibility/accessibility of your object's properties and methods. Instead of writing
function foo()
{//php 4 style method
}
Write:
public function foo()
{
//this'll be public
}
protected function bar()
{
//protected, if this class is extended, I'm free to use this method
}
private function foobar()
{
//only for inner workings of this object
}
first off, your first example A::foo will trigger a notice (calling a non-static method statically always does this).
Secondly, in the second example, when calling A::foo(), PHP doesn't create an on-the-fly instance, nor does it call the method in the context of an instance when you called $a->foo() (which will also issue a notice BTW). Statics are, essentially, global functions because, internally, PHP objects are nothing more than a C struct, and methods are just functions that have a pointer to that struct. At least, that's the gist of it, more details here
The main difference (and if used properly benefit) of a static property or method is, that they're shared over all instances and accessible globaly:
class Foo
{
private static $bar = null;
public function __construct($val = 1)
{
self::$bar = $val;
}
public function getBar()
{
return self::$bar;
}
}
$foo = new Foo(123);
$foo->getBar();//returns 123
$bar = new Foo('new value for static');
$foo->getBar();//returns 'new value for static'
As you can see, the static property $bar can't be set on each instance, if its value is changed, the change applies for all instances.
If $bar were public, you wouldn't even need an instance to change the property everywhere:
class Bar
{
public $nonStatic = null;
public static $bar = null;
public function __construct($val = 1)
{
$this->nonStatic = $val;
}
}
$foo = new Bar(123);
$bar = new Bar('foo');
echo $foo->nonStatic, ' != ', $bar->nonStatic;//echoes "123 != foo"
Bar::$bar = 'And the static?';
echo $foo::$bar,' === ', $bar::$bar;// echoes 'And the static? === And the static?'
Look into the factory pattern, and (purely informative) also peek at the Singleton pattern. As far as the Singleton pattern goes: Also google why not to use it. IoC, DI, SOLID are acronyms you'll soon encounter. Read about what they mean and figure out why they're (each in their own way) prime reasons to not go for Singletons
Sometimes you need to use a method but you don't want call class, because some functions in a class called automatically like as __construct, __destruct,... (Magic Methods).
called class:
$a = new A();
$a->foo();
Don't called class: (just ran foo() function)
A::foo();
http://php.net/manual/en/language.oop5.magic.php
ok I have this code, that I'm studying
class scope{
function printme(){
return "hello";
}
public static function printme(){
return "hello";
}
}
$s = new scope();
echo $s->printme(); //non-static call
echo "<br>";
echo scope::printme(); //static call
Now, this is not really the code of my project but these are the things I want to do
I want to create a class the will contain static and non-static functions.
I want a function to be available both on static and non-static calls.
As non-static function has a lot of operations on it, I also need to call it as a static function so that I will not need to instantiate the class. Is this possible? or I really needed to rewrite the function to another function or class?
NOTE: tell me if I'm doing some bad programming already.
Here is the rule:
A static method can be used in both static method and non-static method.
A non-static method can only be used in a non-static method.
If the instance of your class is rarely needed, you can have the static method create an instance, call the non-static method and return the value.
class Scope {
public function mynonstatic() {
}
public static function mystatic() {
$s = new Scope();
return $s->mynonstatic();
}
}
Remember that a static method is really just a global function with reduced scope. They are useful, but are should not be created without good reason.
As non-static function has a lot of operations on it, I also need to
call it as a static function so that I will not need to instantiate
the class. Is this possible? or I really needed to rewrite the
function to another function or class?
If you need it static, then make it static. If you need it not, then keep it the way it is. It is possible from within non-static function to call static function.
class Foo
{
public function bar()
{
Foo::zex();
// or self::zex() or even $this->zex();
}
public static function zex()
{
}
}
$foo = new Foo;
$foo->bar();
Ant the other way around.
class Foo
{
public function bar()
{
}
public static function zex()
{
$foo = new Foo;
$foo->bar();
}
}
When you should do it or should you do it at all is another question. The most common use of the latter is probably the Singleton pattern.
In PHP 5, what is the difference between using self and $this?
When is each appropriate?
Short Answer
Use $this to refer to the current
object. Use self to refer to the
current class. In other words, use
$this->member for non-static members,
use self::$member for static members.
Full Answer
Here is an example of correct usage of $this and self for non-static and static member variables:
<?php
class X {
private $non_static_member = 1;
private static $static_member = 2;
function __construct() {
echo $this->non_static_member . ' '
. self::$static_member;
}
}
new X();
?>
Here is an example of incorrect usage of $this and self for non-static and static member variables:
<?php
class X {
private $non_static_member = 1;
private static $static_member = 2;
function __construct() {
echo self::$non_static_member . ' '
. $this->static_member;
}
}
new X();
?>
Here is an example of polymorphism with $this for member functions:
<?php
class X {
function foo() {
echo 'X::foo()';
}
function bar() {
$this->foo();
}
}
class Y extends X {
function foo() {
echo 'Y::foo()';
}
}
$x = new Y();
$x->bar();
?>
Here is an example of suppressing polymorphic behaviour by using self for member functions:
<?php
class X {
function foo() {
echo 'X::foo()';
}
function bar() {
self::foo();
}
}
class Y extends X {
function foo() {
echo 'Y::foo()';
}
}
$x = new Y();
$x->bar();
?>
The idea is that $this->foo() calls the foo() member function of whatever is the exact type of the current object. If the object is of type X, it thus calls X::foo(). If the object is of type Y, it calls Y::foo(). But with self::foo(), X::foo() is always called.
From http://www.phpbuilder.com/board/showthread.php?t=10354489:
By http://board.phpbuilder.com/member.php?145249-laserlight
The keyword self does NOT refer merely to the 'current class', at least not in a way that restricts you to static members. Within the context of a non-static member, self also provides a way of bypassing the vtable (see wiki on vtable) for the current object. Just as you can use parent::methodName() to call the parents version of a function, so you can call self::methodName() to call the current classes implementation of a method.
class Person {
private $name;
public function __construct($name) {
$this->name = $name;
}
public function getName() {
return $this->name;
}
public function getTitle() {
return $this->getName()." the person";
}
public function sayHello() {
echo "Hello, I'm ".$this->getTitle()."<br/>";
}
public function sayGoodbye() {
echo "Goodbye from ".self::getTitle()."<br/>";
}
}
class Geek extends Person {
public function __construct($name) {
parent::__construct($name);
}
public function getTitle() {
return $this->getName()." the geek";
}
}
$geekObj = new Geek("Ludwig");
$geekObj->sayHello();
$geekObj->sayGoodbye();
This will output:
Hello, I'm Ludwig the geek
Goodbye from Ludwig the person
sayHello() uses the $this pointer, so the vtable is invoked to call Geek::getTitle().
sayGoodbye() uses self::getTitle(), so the vtable is not used, and Person::getTitle() is called. In both cases, we are dealing with the method of an instantiated object, and have access to the $this pointer within the called functions.
Do not use self::. Use static::*
There is another aspect of self:: that is worth mentioning. Annoyingly, self:: refers to the scope at the point of definition, not at the point of execution. Consider this simple class with two methods:
class Person
{
public static function status()
{
self::getStatus();
}
protected static function getStatus()
{
echo "Person is alive";
}
}
If we call Person::status() we will see "Person is alive" . Now consider what happens when we make a class that inherits from this:
class Deceased extends Person
{
protected static function getStatus()
{
echo "Person is deceased";
}
}
Calling Deceased::status() we would expect to see "Person is deceased". However, we see "Person is alive" as the scope contains the original method definition when the call to self::getStatus() was defined.
PHP 5.3 has a solution. The static:: resolution operator implements "late static binding" which is a fancy way of saying that it's bound to the scope of the class called. Change the line in status() to static::getStatus() and the results are what you would expect. In older versions of PHP you will have to find a kludge to do this.
See PHP Documentation
So to answer the question not as asked...
$this-> refers to the current object (an instance of a class), whereas static:: refers to a class.
To really understand what we're talking about when we talk about self versus $this, we need to actually dig into what's going on at a conceptual and a practical level. I don't really feel any of the answers do this appropriately, so here's my attempt.
Let's start off by talking about what a class and an object is.
Classes And Objects, Conceptually
So, what is a class? A lot of people define it as a blueprint or a template for an object. In fact, you can read more About Classes In PHP Here. And to some extent that's what it really is. Let's look at a class:
class Person {
public $name = 'my name';
public function sayHello() {
echo "Hello";
}
}
As you can tell, there is a property on that class called $name and a method (function) called sayHello().
It's very important to note that the class is a static structure. Which means that the class Person, once defined, is always the same everywhere you look at it.
An object on the other hand is what's called an instance of a Class. What that means is that we take the "blueprint" of the class, and use it to make a dynamic copy. This copy is now specifically tied to the variable it's stored in. Therefore, any changes to an instance is local to that instance.
$bob = new Person;
$adam = new Person;
$bob->name = 'Bob';
echo $adam->name; // "my name"
We create new instances of a class using the new operator.
Therefore, we say that a Class is a global structure, and an Object is a local structure. Don't worry about that funny -> syntax, we're going to go into that in a little bit.
One other thing we should talk about, is that we can check if an instance is an instanceof a particular class: $bob instanceof Person which returns a boolean if the $bob instance was made using the Person class, or a child of Person.
Defining State
So let's dig a bit into what a class actually contains. There are 5 types of "things" that a class contains:
Properties - Think of these as variables that each instance will contain.
class Foo {
public $bar = 1;
}
Static Properties - Think of these as variables that are shared at the class level. Meaning that they are never copied by each instance.
class Foo {
public static $bar = 1;
}
Methods - These are functions which each instance will contain (and operate on instances).
class Foo {
public function bar() {}
}
Static Methods - These are functions which are shared across the entire class. They do not operate on instances, but instead on the static properties only.
class Foo {
public static function bar() {}
}
Constants - Class resolved constants. Not going any deeper here, but adding for completeness:
class Foo {
const BAR = 1;
}
So basically, we're storing information on the class and object container using "hints" about static which identify whether the information is shared (and hence static) or not (and hence dynamic).
State and Methods
Inside of a method, an object's instance is represented by the $this variable. The current state of that object is there, and mutating (changing) any property will result in a change to that instance (but not others).
If a method is called statically, the $this variable is not defined. This is because there's no instance associated with a static call.
The interesting thing here is how static calls are made. So let's talk about how we access the state:
Accessing State
So now that we have stored that state, we need to access it. This can get a bit tricky (or way more than a bit), so let's split this into two viewpoints: from outside of an instance/class (say from a normal function call, or from the global scope), and inside of an instance/class (from within a method on the object).
From Outside Of An Instance/Class
From the outside of an instance/class, our rules are quite simple and predictable. We have two operators, and each tells us immediately if we're dealing with an instance or a class static:
-> - object-operator - This is always used when we're accessing an instance.
$bob = new Person;
echo $bob->name;
It's important to note that calling Person->foo does not make sense (since Person is a class, not an instance). Therefore, that is a parse error.
:: - scope-resolution-operator - This is always used to access a Class static property or method.
echo Foo::bar()
Additionally, we can call a static method on an object in the same way:
echo $foo::bar()
It's extremely important to note that when we do this from outside, the object's instance is hidden from the bar() method. Meaning that it's the exact same as running:
$class = get_class($foo);
$class::bar();
Therefore, $this is not defined in the static call.
From Inside Of An Instance/Class
Things change a bit here. The same operators are used, but their meaning becomes significantly blurred.
The object-operator -> is still used to make calls to the object's instance state.
class Foo {
public $a = 1;
public function bar() {
return $this->a;
}
}
Calling the bar() method on $foo (an instance of Foo) using the object-operator: $foo->bar() will result in the instance's version of $a.
So that's how we expect.
The meaning of the :: operator though changes. It depends on the context of the call to the current function:
Within a static context
Within a static context, any calls made using :: will also be static. Let's look at an example:
class Foo {
public function bar() {
return Foo::baz();
}
public function baz() {
return isset($this);
}
}
Calling Foo::bar() will call the baz() method statically, and hence $this will not be populated. It's worth noting that in recent versions of PHP (5.3+) this will trigger an E_STRICT error, because we're calling non-static methods statically.
Within an instance context
Within an instance context on the other hand, calls made using :: depend on the receiver of the call (the method we're calling). If the method is defined as static, then it will use a static call. If it's not, it will forward the instance information.
So, looking at the above code, calling $foo->bar() will return true, since the "static" call happens inside of an instance context.
Make sense? Didn't think so. It's confusing.
Short-Cut Keywords
Because tying everything together using class names is rather dirty, PHP provides 3 basic "shortcut" keywords to make scope resolving easier.
self - This refers to the current class name. So self::baz() is the same as Foo::baz() within the Foo class (any method on it).
parent - This refers to the parent of the current class.
static - This refers to the called class. Thanks to inheritance, child classes can override methods and static properties. So calling them using static instead of a class name allows us to resolve where the call came from, rather than the current level.
Examples
The easiest way to understand this is to start looking at some examples. Let's pick a class:
class Person {
public static $number = 0;
public $id = 0;
public function __construct() {
self::$number++;
$this->id = self::$number;
}
public $name = "";
public function getName() {
return $this->name;
}
public function getId() {
return $this->id;
}
}
class Child extends Person {
public $age = 0;
public function __construct($age) {
$this->age = $age;
parent::__construct();
}
public function getName() {
return 'child: ' . parent::getName();
}
}
Now, we're also looking at inheritance here. Ignore for a moment that this is a bad object model, but let's look at what happens when we play with this:
$bob = new Person;
$bob->name = "Bob";
$adam = new Person;
$adam->name = "Adam";
$billy = new Child;
$billy->name = "Billy";
var_dump($bob->getId()); // 1
var_dump($adam->getId()); // 2
var_dump($billy->getId()); // 3
So the ID counter is shared across both instances and the children (because we're using self to access it. If we used static, we could override it in a child class).
var_dump($bob->getName()); // Bob
var_dump($adam->getName()); // Adam
var_dump($billy->getName()); // child: Billy
Note that we're executing the Person::getName() instance method every time. But we're using the parent::getName() to do it in one of the cases (the child case). This is what makes this approach powerful.
Word Of Caution #1
Note that the calling context is what determines if an instance is used. Therefore:
class Foo {
public function isFoo() {
return $this instanceof Foo;
}
}
Is not always true.
class Bar {
public function doSomething() {
return Foo::isFoo();
}
}
$b = new Bar;
var_dump($b->doSomething()); // bool(false)
Now it is really weird here. We're calling a different class, but the $this that gets passed to the Foo::isFoo() method is the instance of $bar.
This can cause all sorts of bugs and conceptual WTF-ery. So I'd highly suggest avoiding the :: operator from within instance methods on anything except those three virtual "short-cut" keywords (static, self, and parent).
Word Of Caution #2
Note that static methods and properties are shared by everyone. That makes them basically global variables. With all the same problems that come with globals. So I would be really hesitant to store information in static methods/properties unless you're comfortable with it being truly global.
Word Of Caution #3
In general you'll want to use what's known as Late-Static-Binding by using static instead of self. But note that they are not the same thing, so saying "always use static instead of self is really short-sighted. Instead, stop and think about the call you want to make and think if you want child classes to be able to override that static resolved call.
TL/DR
Too bad, go back and read it. It may be too long, but it's that long because this is a complex topic
TL/DR #2
Ok, fine. In short, self is used to reference the current class name within a class, where as $this refers to the current object instance. Note that self is a copy/paste short-cut. You can safely replace it with your class name, and it'll work fine. But $this is a dynamic variable that can't be determined ahead of time (and may not even be your class).
TL/DR #3
If the object-operator is used (->), then you always know you're dealing with an instance. If the scope-resolution-operator is used (::), you need more information about the context (are we in an object-context already? Are we outside of an object? etc).
self (not $self) refers to the type of class, whereas $this refers to the current instance of the class. self is for use in static member functions to allow you to access static member variables. $this is used in non-static member functions, and is a reference to the instance of the class on which the member function was called.
Because this is an object, you use it like: $this->member
Because self is not an object, it's basically a type that automatically refers to the current class. You use it like: self::member
$this-> is used to refer to a specific instance of a class's variables (member variables) or methods.
Example:
$derek = new Person();
$derek is now a specific instance of Person.
Every Person has a first_name and a last_name, but $derek has a specific first_name and last_name (Derek Martin). Inside the $derek instance, we can refer to those as $this->first_name and $this->last_name
ClassName:: is used to refer to that type of class, and its static variables, static methods. If it helps, you can mentally replace the word "static" with "shared". Because they are shared, they cannot refer to $this, which refers to a specific instance (not shared). Static Variables (i.e. static $db_connection) can be shared among all instances of a type of object. For example, all database objects share a single connection (static $connection).
Static Variables Example:
Pretend we have a database class with a single member variable: static $num_connections;
Now, put this in the constructor:
function __construct()
{
if(!isset $num_connections || $num_connections==null)
{
$num_connections=0;
}
else
{
$num_connections++;
}
}
Just as objects have constructors, they also have destructors, which are executed when the object dies or is unset:
function __destruct()
{
$num_connections--;
}
Every time we create a new instance, it will increase our connection counter by one. Every time we destroy or stop using an instance, it will decrease the connection counter by one. In this way, we can monitor the number of instances of the database object we have in use with:
echo DB::num_connections;
Because $num_connections is static (shared), it will reflect the total number of active database objects. You may have seen this technique used to share database connections among all instances of a database class. This is done because creating the database connection takes a long time, so it's best to create just one, and share it (this is called a Singleton Pattern).
Static Methods (i.e. public static View::format_phone_number($digits)) can be used WITHOUT first instantiating one of those objects (i.e. They do not internally refer to $this).
Static Method Example:
public static function prettyName($first_name, $last_name)
{
echo ucfirst($first_name).' '.ucfirst($last_name);
}
echo Person::prettyName($derek->first_name, $derek->last_name);
As you can see, public static function prettyName knows nothing about the object. It's just working with the parameters you pass in, like a normal function that's not part of an object. Why bother, then, if we could just have it not as part of the object?
First, attaching functions to objects helps you keep things organized, so you know where to find them.
Second, it prevents naming conflicts. In a big project, you're likely to have two developers create getName() functions. If one creates a ClassName1::getName(), and the other creates ClassName2::getName(), it's no problem at all. No conflict. Yay static methods!
SELF::
If you are coding outside the object that has the static method you want to refer to, you must call it using the object's name View::format_phone_number($phone_number);
If you are coding inside the object that has the static method you want to refer to, you can either use the object's name View::format_phone_number($pn), OR you can use the self::format_phone_number($pn) shortcut
The same goes for static variables:
Example: View::templates_path versus self::templates_path
Inside the DB class, if we were referring to a static method of some other object, we would use the object's name:
Example: Session::getUsersOnline();
But if the DB class wanted to refer to its own static variable, it would just say self:
Example: self::connection;
From this blog post:
self refers to the current class
self can be used to call static functions and reference static member variables
self can be used inside static functions
self can also turn off polymorphic behavior by bypassing the vtable
$this refers to the current object
$this can be used to call static functions
$this should not be used to call static member variables. Use self instead.
$this can not be used inside static functions
In PHP, you use the self keyword to access static properties and methods.
The problem is that you can replace $this->method() with self::method()anywhere, regardless if method() is declared static or not. So which one should you use?
Consider this code:
class ParentClass {
function test() {
self::who(); // will output 'parent'
$this->who(); // will output 'child'
}
function who() {
echo 'parent';
}
}
class ChildClass extends ParentClass {
function who() {
echo 'child';
}
}
$obj = new ChildClass();
$obj->test();
In this example, self::who() will always output ‘parent’, while $this->who() will depend on what class the object has.
Now we can see that self refers to the class in which it is called, while $this refers to the class of the current object.
So, you should use self only when $this is not available, or when you don’t want to allow descendant classes to overwrite the current method.
Inside a class definition, $this refers to the current object, while self refers to the current class.
It is necessary to refer to a class element using self, and refer to an object element using $this.
self::STAT // refer to a constant value
self::$stat // static variable
$this->stat // refer to an object variable
self refers to the current class (in which it is called),
$this refers to the current object.
You can use static instead of self.
See the example:
class ParentClass {
function test() {
self::which(); // Outputs 'parent'
$this->which(); // Outputs 'child'
}
function which() {
echo 'parent';
}
}
class ChildClass extends ParentClass {
function which() {
echo 'child';
}
}
$obj = new ChildClass();
$obj->test();
Output:
parent
child
Here is an example of correct usage of $this and self for non-static
and static member variables:
<?php
class X {
private $non_static_member = 1;
private static $static_member = 2;
function __construct() {
echo $this->non_static_member . ' '
. self::$static_member;
}
}
new X();
?>
The object pointer $this to refers to the current object.
The class value static refers to the current object.
The class value self refers to the exact class it was defined in.
The class value parent refers to the parent of the exact class it was defined in.
See the following example which shows overloading.
<?php
class A {
public static function newStaticClass()
{
return new static;
}
public static function newSelfClass()
{
return new self;
}
public function newThisClass()
{
return new $this;
}
}
class B extends A
{
public function newParentClass()
{
return new parent;
}
}
$b = new B;
var_dump($b::newStaticClass()); // B
var_dump($b::newSelfClass()); // A because self belongs to "A"
var_dump($b->newThisClass()); // B
var_dump($b->newParentClass()); // A
class C extends B
{
public static function newSelfClass()
{
return new self;
}
}
$c = new C;
var_dump($c::newStaticClass()); // C
var_dump($c::newSelfClass()); // C because self now points to "C" class
var_dump($c->newThisClass()); // C
var_dump($b->newParentClass()); // A because parent was defined *way back* in class "B"
Most of the time you want to refer to the current class which is why you use static or $this. However, there are times when you need self because you want the original class regardless of what extends it. (Very, Very seldom)
According to Static Keyword, there isn't any $self. There is only $this, for referring to the current instance of the class (the object), and self, which can be used to refer to static members of a class. The difference between an object instance and a class comes into play here.
I believe the question was not whether you can call the static member of the class by calling ClassName::staticMember. The question was what's the difference between using self::classmember and $this->classmember.
For example, both of the following examples work without any errors, whether you use self:: or $this->
class Person{
private $name;
private $address;
public function __construct($new_name,$new_address){
$this->name = $new_name;
$this->address = $new_address;
}
}
class Person{
private $name;
private $address;
public function __construct($new_name,$new_address){
self::$name = $new_name;
self::$address = $new_address;
}
}
Here is a small benchmark (7.2.24 on repl.it):
Speed (in seconds) Percentage
$this-> 0.91760206222534 100
self:: 1.0047659873962 109.49909865716
static:: 0.98066782951355 106.87288857386
Results for 4 000 000 runs. Conclusion: it doesn't matter. And here is the code I used:
<?php
class Foo
{
public function calling_this() { $this->called(); }
public function calling_self() { self::called(); }
public function calling_static() { static::called(); }
public static function called() {}
}
$foo = new Foo();
$n = 4000000;
$times = [];
// warmup
for ($i = 0; $i < $n; $i++) { $foo->calling_this(); }
for ($i = 0; $i < $n; $i++) { $foo->calling_self(); }
for ($i = 0; $i < $n; $i++) { $foo->calling_static(); }
$start = microtime(true);
for ($i = 0; $i < $n; $i++) { $foo->calling_this(); }
$times["this"] = microtime(true)-$start;
$start = microtime(true);
for ($i = 0; $i < $n; $i++) { $foo->calling_self(); }
$times["self"] = microtime(true)-$start;
$start = microtime(true);
for ($i = 0; $i < $n; $i++) { $foo->calling_static(); }
$times["static"] = microtime(true)-$start;
$min = min($times);
echo $times["this"] . "\t" . ($times["this"] / $min)*100 . "\n";
echo $times["self"] . "\t" . ($times["self"] / $min)*100 . "\n";
echo $times["static"] . "\t" . ($times["static"] / $min)*100 . "\n";
When self is used with the :: operator it refers to the current class, which can be done both in static and non-static contexts. $this refers to the object itself. In addition, it is perfectly legal to use $this to call static methods (but not to refer to fields).
I ran into the same question and the simple answer was:
$this requires an instance of the class
self:: doesn't
Whenever you are using static methods or static attributes and want to call them without having an object of the class instantiated, you need to use self: to call them, because $this always requires an object to be created.
Additionally since $this:: has not been discussed yet.
For informational purposes only, as of PHP 5.3 when dealing with instantiated objects to get the current scope value, as opposed to using static::, one can alternatively use $this:: like so.
http://ideone.com/7etRHy
class Foo
{
const NAME = 'Foo';
//Always Foo::NAME (Foo) due to self
protected static $staticName = self::NAME;
public function __construct()
{
echo $this::NAME;
}
public function getStaticName()
{
echo $this::$staticName;
}
}
class Bar extends Foo
{
const NAME = 'FooBar';
/**
* override getStaticName to output Bar::NAME
*/
public function getStaticName()
{
$this::$staticName = $this::NAME;
parent::getStaticName();
}
}
$foo = new Foo; //outputs Foo
$bar = new Bar; //outputs FooBar
$foo->getStaticName(); //outputs Foo
$bar->getStaticName(); //outputs FooBar
$foo->getStaticName(); //outputs FooBar
Using the code above is not common or recommended practice, but is simply to illustrate its usage, and is to act as more of a "Did you know?" in reference to the original poster's question.
It also represents the usage of $object::CONSTANT for example echo $foo::NAME; as opposed to $this::NAME;
$this refers to the current class object, and self refers to the current class (Not object). The class is the blueprint of the object. So you define a class, but you construct objects.
So in other words, use self for static and this for none-static members or methods.
Also in a child/parent scenario, self / parent is mostly used to identify child and parent class members and methods.
Use self if you want to call a method of a class without creating an object/instance of that class, thus saving RAM (sometimes use self for that purpose). In other words, it is actually calling a method statically. Use this for object perspective.
self:: A keyword used for the current class and basically it is used to access static members, methods, and constants. But in case of $this, you cannot call the static member, method, and functions.
You can use the self:: keyword in another class and access the static members, method, and constants. When it will be extended from the parent class and the same in case of the $this keyword. You can access the non-static members, method and function in another class when it will be extended from the parent class.
The code given below is an example of the self:: and $this keywords. Just copy and paste the code in your code file and see the output.
class cars{
var $doors = 4;
static $car_wheel = 4;
public function car_features(){
echo $this->doors . " Doors <br>";
echo self::$car_wheel . " Wheels <br>";
}
}
class spec extends cars{
function car_spec(){
print(self::$car_wheel . " Doors <br>");
print($this->doors . " Wheels <br>");
}
}
/********Parent class output*********/
$car = new cars;
print_r($car->car_features());
echo "------------------------<br>";
/********Extend class from another class output**********/
$car_spec_show = new spec;
print($car_spec_show->car_spec());
Case 1: Use self can be used for class constants
class classA {
const FIXED_NUMBER = 4;
self::POUNDS_TO_KILOGRAMS
}
If you want to call it outside of the class, use classA::POUNDS_TO_KILOGRAMS to access the constants
Case 2: For static properties
class classC {
public function __construct() {
self::$_counter++; $this->num = self::$_counter;
}
}
According to php.net there are three special keywords in this context: self, parent and static. They are used to access properties or methods from inside the class definition.
$this, on the other hand, is used to call an instance and methods of any class as long as that class is accessible.